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Jong Hwan Ko

Publications and source records attributed to Jong Hwan Ko.

43 records · Page 3Linked to original sources

VW-SDK: Efficient Convolutional Weight Mapping Using Variable Windows for Processing-In-Memory Architectures

With their high energy efficiency, processing-in-memory (PIM) arrays are increasingly used for convolutional neural network (CNN) inference. In PIM-based CNN inference, the computational latency and energy are dependent on how the CNN weights are mapped to the PIM array. A recent study proposed shifted and duplicated kernel (SDK) mapping that reuses the input feature maps with a unit of a parallel window, which is convolved with duplicated kernels to obtain multiple output elements in parallel. However, the existing SDK-based mapping algorithm does not always result in the minimum computing cycles because it only maps a square-shaped parallel window with the entire channels. In this paper, we introduce a novel mapping algorithm called variable-window SDK (VW-SDK), which adaptively determines the shape of the parallel window that leads to the minimum computing cycles for a given convolutional layer and PIM array. By allowing rectangular-shaped windows with partial channels, VW-SDK utilizes the PIM array more efficiently, thereby further reduces the number of computing cycles. The simulation with a 512x512 PIM array and Resnet-18 shows that VW-SDK improves the inference speed by 1.69x compared to the existing SDK-based algorithm.

cs.LG↗

HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeleton

With increasing applications of 3D hand pose estimation in various human-computer interaction applications, convolution neural networks (CNNs) based estimation models have been actively explored. However, the existing models require complex architectures or redundant computational resources to trade with the acceptable accuracy. To tackle this limitation, this paper proposes HandFoldingNet, an accurate and efficient hand pose estimator that regresses the hand joint locations from the normalized 3D hand point cloud input. The proposed model utilizes a folding-based decoder that folds a given 2D hand skeleton into the corresponding joint coordinates. For higher estimation accuracy, folding is guided by multi-scale features, which include both global and joint-wise local features. Experimental results show that the proposed model outperforms the existing methods on three hand pose benchmark datasets with the lowest model parameter requirement. Code is available at https://github.com/cwc1260/HandFold.

cs.CV↗

Dual Precision Deep Neural Network

On-line Precision scalability of the deep neural networks(DNNs) is a critical feature to support accuracy and complexity trade-off during the DNN inference. In this paper, we propose dual-precision DNN that includes two different precision modes in a single model, thereby supporting an on-line precision switch without re-training. The proposed two-phase training process optimizes both low- and high-precision modes.

cs.LG↗

Mixture of Pre-processing Experts Model for Noise Robust Deep Learning on Resource Constrained Platforms

Deep learning on an edge device requires energy efficient operation due to ever diminishing power budget. Intentional low quality data during the data acquisition for longer battery life, and natural noise from the low cost sensor degrade the quality of target output which hinders adoption of deep learning on an edge device. To overcome these problems, we propose simple yet efficient mixture of pre-processing experts (MoPE) model to handle various image distortions including low resolution and noisy images. We also propose to use adversarially trained auto encoder as a pre-processing expert for the noisy images. We evaluate our proposed method for various machine learning tasks including object detection on MS-COCO 2014 dataset, multiple object tracking problem on MOT-Challenge dataset, and human activity classification on UCF 101 dataset. Experimental results show that the proposed method achieves better detection, tracking and activity classification accuracies under noise without sacrificing accuracies for the clean images. The overheads of our proposed MoPE are 0.67% and 0.17% in terms of memory and computation compared to the baseline object detection network.

cs.LG↗

Cascade Adversarial Machine Learning Regularized with a Unified Embedding

Injecting adversarial examples during training, known as adversarial training, can improve robustness against one-step attacks, but not for unknown iterative attacks. To address this challenge, we first show iteratively generated adversarial images easily transfer between networks trained with the same strategy. Inspired by this observation, we propose cascade adversarial training, which transfers the knowledge of the end results of adversarial training. We train a network from scratch by injecting iteratively generated adversarial images crafted from already defended networks in addition to one-step adversarial images from the network being trained. We also propose to utilize embedding space for both classification and low-level (pixel-level) similarity learning to ignore unknown pixel level perturbation. During training, we inject adversarial images without replacing their corresponding clean images and penalize the distance between the two embeddings (clean and adversarial). Experimental results show that cascade adversarial training together with our proposed low-level similarity learning efficiently enhances the robustness against iterative attacks, but at the expense of decreased robustness against one-step attacks. We show that combining those two techniques can also improve robustness under the worst case black box attack scenario.

stat.ML↗

Edge-Host Partitioning of Deep Neural Networks with Feature Space Encoding for Resource-Constrained Internet-of-Things Platforms

This paper introduces partitioning an inference task of a deep neural network between an edge and a host platform in the IoT environment. We present a DNN as an encoding pipeline, and propose to transmit the output feature space of an intermediate layer to the host. The lossless or lossy encoding of the feature space is proposed to enhance the maximum input rate supported by the edge platform and/or reduce the energy of the edge platform. Simulation results show that partitioning a DNN at the end of convolutional (feature extraction) layers coupled with feature space encoding enables significant improvement in the energy-efficiency and throughput over the baseline configurations that perform the entire inference at the edge or at the host.

cs.CV↗

Precision Scaling of Neural Networks for Efficient Audio Processing

While deep neural networks have shown powerful performance in many audio applications, their large computation and memory demand has been a challenge for real-time processing. In this paper, we study the impact of scaling the precision of neural networks on the performance of two common audio processing tasks, namely, voice-activity detection and single-channel speech enhancement. We determine the optimal pair of weight/neuron bit precision by exploring its impact on both the performance and processing time. Through experiments conducted with real user data, we demonstrate that deep neural networks that use lower bit precision significantly reduce the processing time (up to 30x). However, their performance impact is low (< 3.14%) only in the case of classification tasks such as those present in voice activity detection.

eess.AS↗