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Jonghyun Kim

Publications and source records attributed to Jonghyun Kim.

28 records · Page 2Linked to original sources

Edge and Identity Preserving Network for Face Super-Resolution

Face super-resolution (SR) has become an indispensable function in security solutions such as video surveillance and identification system, but the distortion in facial components is a great challenge in it. Most state-of-the-art methods have utilized facial priors with deep neural networks. These methods require extra labels, longer training time, and larger computation memory. In this paper, we propose a novel Edge and Identity Preserving Network for Face SR Network, named as EIPNet, to minimize the distortion by utilizing a lightweight edge block and identity information. We present an edge block to extract perceptual edge information, and concatenate it to the original feature maps in multiple scales. This structure progressively provides edge information in reconstruction to aggregate local and global structural information. Moreover, we define an identity loss function to preserve identification of SR images. The identity loss function compares feature distributions between SR images and their ground truth to recover identities in SR images. In addition, we provide a luminance-chrominance error (LCE) to separately infer brightness and color information in SR images. The LCE method not only reduces the dependency of color information by dividing brightness and color components but also enables our network to reflect differences between SR images and their ground truth in two color spaces of RGB and YUV. The proposed method facilitates the proposed SR network to elaborately restore facial components and generate high quality 8x scaled SR images with a lightweight network structure. Furthermore, our network is able to reconstruct an 128x128 SR image with 215 fps on a GTX 1080Ti GPU. Extensive experiments demonstrate that our network qualitatively and quantitatively outperforms state-of-the-art methods on two challenging datasets: CelebA and VGGFace2.

cs.CV↗

Michelson Holography: Dual-SLM Holography with Camera-in-the-loop Optimization

We introduce Michelson Holography (MH), a holographic display technology that optimizes image quality for emerging holographic near-eye displays. Using two spatial light modulators, MH is capable of leveraging destructive interference to optically cancel out undiffracted light corrupting the observed image. We calibrate this system using emerging camera-in-the-loop holography techniques and demonstrate state-of-the-art holographic 2D image quality.

eess.IV↗

Toward Standardized Classification of Foveated Displays

Emergent in the field of head mounted display design is a desire to leverage the limitations of the human visual system to reduce the computation, communication, and display workload in power and form-factor constrained systems. Fundamental to this reduced workload is the ability to match display resolution to the acuity of the human visual system, along with a resulting need to follow the gaze of the eye as it moves, a process referred to as foveation. A display that moves its content along with the eye may be called a Foveated Display, though this term is also commonly used to describe displays with non-uniform resolution that attempt to mimic human visual acuity. We therefore recommend a definition for the term Foveated Display that accepts both of these interpretations. Furthermore, we include a simplified model for human visual Acuity Distribution Functions (ADFs) at various levels of visual acuity, across wide fields of view and propose comparison of this ADF with the Resolution Distribution Function of a foveated display for evaluation of its resolution at a particular gaze direction. We also provide a taxonomy to allow the field to meaningfully compare and contrast various aspects of foveated displays in a display and optical technology-agnostic manner.

cs.GR↗

An Ensemble Approach toward Automated Variable Selection for Network Anomaly Detection

While variable selection is essential to optimize the learning complexity by prioritizing features, automating the selection process is preferred since it requires laborious efforts with intensive analysis otherwise. However, it is not an easy task to enable the automation due to several reasons. First, selection techniques often need a condition to terminate the reduction process, for example, by using a threshold or the number of features to stop, and searching an adequate stopping condition is highly challenging. Second, it is uncertain that the reduced variable set would work well; our preliminary experimental result shows that well-known selection techniques produce different sets of variables as a result of reduction (even with the same termination condition), and it is hard to estimate which of them would work the best in future testing. In this paper, we demonstrate the potential power of our approach to the automation of selection process that incorporates well-known selection methods identifying important variables. Our experimental results with two public network traffic data (UNSW-NB15 and IDS2017) show that our proposed method identifies a small number of core variables, with which it is possible to approximate the performance to the one with the entire variables.

cs.LG↗

DABNet: Depth-wise Asymmetric Bottleneck for Real-time Semantic Segmentation

As a pixel-level prediction task, semantic segmentation needs large computational cost with enormous parameters to obtain high performance. Recently, due to the increasing demand for autonomous systems and robots, it is significant to make a tradeoff between accuracy and inference speed. In this paper, we propose a novel Depthwise Asymmetric Bottleneck (DAB) module to address this dilemma, which efficiently adopts depth-wise asymmetric convolution and dilated convolution to build a bottleneck structure. Based on the DAB module, we design a Depth-wise Asymmetric Bottleneck Network (DABNet) especially for real-time semantic segmentation, which creates sufficient receptive field and densely utilizes the contextual information. Experiments on Cityscapes and CamVid datasets demonstrate that the proposed DABNet achieves a balance between speed and precision. Specifically, without any pretrained model and postprocessing, it achieves 70.1% Mean IoU on the Cityscapes test dataset with only 0.76 million parameters and a speed of 104 FPS on a single GTX 1080Ti card.

cs.CV↗

Ultrareliable and Low-Latency Communication Techniques for Tactile Internet Services

This paper presents novel ultrareliable and low-latency communication (URLLC) techniques for URLLC services, such as Tactile Internet services. Among typical use-cases of URLLC services are tele-operation, immersive virtual reality, cooperative automated driving, and so on. In such URLLC services, new kinds of traffic such as haptic information including kinesthetic information and tactile information need to be delivered in addition to high-quality video and audio traffic in traditional multimedia services. Further, such a variety of traffic has various characteristics in terms of packet sizes and data rates with a variety of requirements of latency and reliability. Furthermore, some traffic may occur in a sporadic manner but require reliable delivery of packets of medium to large sizes within a low latency, which is not supported by current state-of-the-art wireless communication systems and is very challenging for future wireless communication systems. Thus, to meet such a variety of tight traffic requirements in a wireless communication system, novel technologies from the physical layer to the network layer need to be devised. In this paper, some novel physical layer technologies such as waveform multiplexing, multiple access scheme, channel code design, synchronization, and full-duplex transmission for spectrally-efficient URLLC are introduced. In addition, a novel performance evaluation approach, which combines a ray-tracing tool and system-level simulation, is suggested for evaluating the performance of the proposed schemes. Simulation results show the feasibility of the proposed schemes providing realistic URLLC services in realistic geographical environments, which encourages further efforts to substantiate the proposed work.

cs.IT↗

Prescription AR: A Fully-Customized Prescription-Embedded Augmented Reality Display

In this paper, we present a fully-customized AR display design that considers the user's prescription, interpupillary distance, and taste of fashion. A free-form image combiner embedded inside the prescription lens provides augmented images onto the vision-corrected real world. We establish a prescription-embedded AR display optical design method as well as the customization method for individual users. Our design can cover myopia, hyperopia, astigmatism, and presbyopia, and allows the eye-contact interaction with privacy protection. A 169$g$ dynamic prototype showed a 40$^\circ$ $\times$ 20 $^\circ$ virtual image with a 23 cpd resolution at center field and 6 mm $\times$ 4 mm eye box, with the vision-correction and varifocal (0.5-3$m$) capability.

cs.GR↗

Development of high-sensitivity chip calorimeters for cellular metabolic heat sensing

Cellular metabolic rate is a good indicator of the physiological state of cells and its changes, which can be measured by total heat flux accompanying metabolism. Chip calorimeters can provide label-free and high throughput measurements of cellular metabolic rate, however, lack of high power resolution and microfluidic sample handling capability has been preventing their wide applications. We report high-resolution chip calorimeters integrated with thin-film parylene microfluidics, which can reliably measure metabolic heat from mammalian cells with controlled stimuli. The molding and bonding technique allowed fast and reliable parylene microfluidic channel fabrications and highly sensitive vanadium oxide thermistor enabled temperature resolution as small as ~ 15 μK, which led to a three-orders-of-magnitude improvement in volume specific power resolutions. Measurements of metabolic heat were successfully demonstrated with adherent and nonadherent cells. We expect the chip calorimeter will provide a universal platform for fundamental cell-biology studies and biomedical applications including cell-based assay for drug discovery.

physics.bio-ph↗