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Joren Gijsbrechts

Publications and source records attributed to Joren Gijsbrechts.

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Hard Constraints, Smooth Gradients: Learning Feasible Inventory Policies via Differentiable Projection

Many operational problems are constrained sequential decision processes with large, combinatorial action spaces and interdependent feasibility constraints. Mixed-integer linear programs (MILPs) handle such constraints flexibly but scale poorly in stochastic environments. Deep reinforcement learning (DRL) promises scalable decision rules, but existing methods either penalize constraints rather than enforce them, or rely on feasibility mechanisms that break down once constraints interact. We bridge this gap by embedding a differentiable convex optimization module inside the policy: a neural network proposes continuous action targets, a quadratic program projects them onto the relaxed feasible set, and a dual-informed integer mapping restores integrality while preserving feasibility. Given a differentiable simulator, the policy trains end to end from sampled trajectories using pathwise gradients, while handling hard constraints with similar flexibility to MILPs. We show that our feasibility enforcement has bounded error relative to an exact integer projection and ensures the entire feasible action space is reachable. We apply the method to multi-echelon production-inventory planning under shared resource and material constraints. Our policy attains an average optimality gap below 1% on small instances. It further outperforms state-of-the-art echelon base-stock policies by up to 9.75% and a rolling-horizon multi-stage stochastic program by at least 7.7% in larger networks. On an industry-scale case study from ASML, it reduces average cost by up to 3.22% relative to the best-known benchmark policy. The savings are largest where planning is hardest: in tightly capacitated systems with high demand variability. More broadly, our work shows that DRL can deliver economically significant savings in sequential decision problems with interdependent hard constraints, which are widespread in practice.

cs.AI

Speeding up Policy Simulation in Supply Chain RL

Simulating a single trajectory of a dynamical system under some state-dependent policy is a core bottleneck in policy optimization (PO) algorithms. The many inherently serial policy evaluations that must be performed in a single simulation constitute the bulk of this bottleneck. In applying PO to supply chain optimization (SCO) problems, simulating a single sample path corresponding to one month of a supply chain can take several hours. We present an iterative algorithm to accelerate policy simulation, dubbed Picard Iteration. This scheme carefully assigns policy evaluation tasks to independent processes. Within an iteration, any given process evaluates the policy only on its assigned tasks while assuming a certain "cached" evaluation for other tasks; the cache is updated at the end of the iteration. Implemented on GPUs, this scheme admits batched evaluation of the policy across a single trajectory. We prove that the structure afforded by many SCO problems allows convergence in a small number of iterations independent of the horizon. We demonstrate practical speedups of 400x on large-scale SCO problems even with a single GPU, and also demonstrate practical efficacy in other RL environments.

cs.AI