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José M. M. Montiel

Publications and source records attributed to José M. M. Montiel.

11 recordsLinked to original sources

C3VD-DEFCOL: A Deformable Colonoscopy Dataset with Time-Resolved 3D Ground Truth and Realistic Appearance

3D reconstruction could improve colonoscopy by estimating mucosal coverage and alerting clinicians to missed regions during screening. However, algorithm development is limited as no current datasets provide both a realistic in vivo appearance and dense, time-resolved 3D ground truth, especially under non-rigid deformation. We present C3VD-DEFCOL, a framework and dataset for evaluating deformable colonoscopy reconstruction with paired geometry and realistic texture. Starting from C3VD/C3VDv2 colon meshes and camera trajectories, we generate controlled deformations of the colon surface, including peristaltic waves and centerline motion, and render per-frame depth, surface normals, optical flow, camera poses, and time-stamped 3D meshes. We then use the rendered geometry, primarily depth, to condition an LTX-2.3-based sim-to-real translation model that produces RGB clips with in vivo-like mucosal color, texture, vasculature, and specular appearance while preserving the underlying 3D scene structure. The resulting dataset contains 110 videos from 11 unique colon mesh geometries, with varying camera trajectories, appearances, and parameterized deformation regimes, including three peristaltic severity levels that serve as controlled evaluation axes. We evaluate the generated videos using appearance realism, geometric consistency, and temporal consistency metrics, and use the paired ground truth to benchmark the downstream task of pose estimation in deformable 3D reconstruction. Our experiments show how pose estimation error increases with increasing deformation severity, providing a controlled stress test that is not possible with existing in vivo datasets. Overall, C3VD-DEFCOL is designed as a reproducible, quantitative evaluation platform for testing deformable 3D reconstruction algorithms, with the goal of reducing the domain gap between synthetic datasets and in vivo colonoscopy.

cs.CV↗

SuperPoint-E: local features for 3D reconstruction via tracking adaptation in endoscopy

In this work, we focus on boosting the feature extraction to improve the performance of Structure-from-Motion (SfM) in endoscopy videos. We present SuperPoint-E, a new local feature extraction method that, using our proposed Tracking Adaptation supervision strategy, significantly improves the quality of feature detection and description in endoscopy. Extensive experimentation on real endoscopy recordings studies our approach's most suitable configuration and evaluates SuperPoint-E feature quality. The comparison with other baselines also shows that our 3D reconstructions are denser and cover more and longer video segments because our detector fires more densely and our features are more likely to survive (i.e. higher detection precision). In addition, our descriptor is more discriminative, making the guided matching step almost redundant. The presented approach brings significant improvements in the 3D reconstructions obtained, via SfM on endoscopy videos, compared to the original SuperPoint and the gold standard SfM COLMAP pipeline.

cs.CV↗

EndoMetric: Near-Light Monocular Metric Scale Estimation in Endoscopy

Geometric reconstruction and SLAM with endoscopic images have advanced significantly in recent years. In most medical fields, monocular endoscopes are employed, and the algorithms used are typically adaptations of those designed for external environments, resulting in 3D reconstructions with an unknown scale factor. For the first time, we propose a method to estimate the real metric scale of a 3D reconstruction from standard monocular endoscopic images without relying on application-specific learned priors. Our fully model-based approach leverages the near-light sources embedded in endoscopes, positioned at a small but nonzero baseline from the camera, in combination with the inverse-square law of light attenuation, to accurately recover the metric scale from scratch. This enables the transformation of any endoscope into a metric device, which is crucial for applications such as measuring polyps, stenosis, or assessing the extent of diseased tissue.

cs.CV↗

LightNeuS: Neural Surface Reconstruction in Endoscopy using Illumination Decline

We propose a new approach to 3D reconstruction from sequences of images acquired by monocular endoscopes. It is based on two key insights. First, endoluminal cavities are watertight, a property naturally enforced by modeling them in terms of a signed distance function. Second, the scene illumination is variable. It comes from the endoscope's light sources and decays with the inverse of the squared distance to the surface. To exploit these insights, we build on NeuS, a neural implicit surface reconstruction technique with an outstanding capability to learn appearance and a SDF surface model from multiple views, but currently limited to scenes with static illumination. To remove this limitation and exploit the relation between pixel brightness and depth, we modify the NeuS architecture to explicitly account for it and introduce a calibrated photometric model of the endoscope's camera and light source. Our method is the first one to produce watertight reconstructions of whole colon sections. We demonstrate excellent accuracy on phantom imagery. Remarkably, the watertight prior combined with illumination decline, allows to complete the reconstruction of unseen portions of the surface with acceptable accuracy, paving the way to automatic quality assessment of cancer screening explorations, measuring the global percentage of observed mucosa.

cs.CV↗

Topological SLAM in colonoscopies leveraging deep features and topological priors

We introduce ColonSLAM, a system that combines classical multiple-map metric SLAM with deep features and topological priors to create topological maps of the whole colon. The SLAM pipeline by itself is able to create disconnected individual metric submaps representing locations from short video subsections of the colon, but is not able to merge covisible submaps due to deformations and the limited performance of the SIFT descriptor in the medical domain. ColonSLAM is guided by topological priors and combines a deep localization network trained to distinguish if two images come from the same place or not and the soft verification of a transformer-based matching network, being able to relate far-in-time submaps during an exploration, grouping them in nodes imaging the same colon place, building more complex maps than any other approach in the literature. We demonstrate our approach in the Endomapper dataset, showing its potential for producing maps of the whole colon in real human explorations. Code and models are available at: https://github.com/endomapper/ColonSLAM.

cs.CV↗

SimCol3D -- 3D Reconstruction during Colonoscopy Challenge

Colorectal cancer is one of the most common cancers in the world. While colonoscopy is an effective screening technique, navigating an endoscope through the colon to detect polyps is challenging. A 3D map of the observed surfaces could enhance the identification of unscreened colon tissue and serve as a training platform. However, reconstructing the colon from video footage remains difficult. Learning-based approaches hold promise as robust alternatives, but necessitate extensive datasets. Establishing a benchmark dataset, the 2022 EndoVis sub-challenge SimCol3D aimed to facilitate data-driven depth and pose prediction during colonoscopy. The challenge was hosted as part of MICCAI 2022 in Singapore. Six teams from around the world and representatives from academia and industry participated in the three sub-challenges: synthetic depth prediction, synthetic pose prediction, and real pose prediction. This paper describes the challenge, the submitted methods, and their results. We show that depth prediction from synthetic colonoscopy images is robustly solvable, while pose estimation remains an open research question.

cs.CV↗

CudaSIFT-SLAM: multiple-map visual SLAM for full procedure mapping in real human endoscopy

Monocular visual simultaneous localization and mapping (V-SLAM) is nowadays an irreplaceable tool in mobile robotics and augmented reality, where it performs robustly. However, human colonoscopies pose formidable challenges like occlusions, blur, light changes, lack of texture, deformation, water jets or tool interaction, which result in very frequent tracking losses. ORB-SLAM3, the top performing multiple-map V-SLAM, is unable to recover from them by merging sub-maps or relocalizing the camera, due to the poor performance of its place recognition algorithm based on ORB features and DBoW2 bag-of-words. We present CudaSIFT-SLAM, the first V-SLAM system able to process complete human colonoscopies in real-time. To overcome the limitations of ORB-SLAM3, we use SIFT instead of ORB features and replace the DBoW2 direct index with the more computationally demanding brute-force matching, being able to successfully match images separated in time for relocation and map merging. Real-time performance is achieved thanks to CudaSIFT, a GPU implementation for SIFT extraction and brute-force matching. We benchmark our system in the C3VD phantom colon dataset, and in a full real colonoscopy from the Endomapper dataset, demonstrating the capabilities to merge sub-maps and relocate in them, obtaining significantly longer sub-maps. Our system successfully maps in real-time 88 % of the frames in the C3VD dataset. In a real screening colonoscopy, despite the much higher prevalence of occluded and blurred frames, the mapping coverage is 53 % in carefully explored areas and 38 % in the full sequence, a 70 % improvement over ORB-SLAM3.

cs.RO↗

EndoMapper dataset of complete calibrated endoscopy procedures

Computer-assisted systems are becoming broadly used in medicine. In endoscopy, most research focuses on the automatic detection of polyps or other pathologies, but localization and navigation of the endoscope are completely performed manually by physicians. To broaden this research and bring spatial Artificial Intelligence to endoscopies, data from complete procedures is needed. This paper introduces the Endomapper dataset, the first collection of complete endoscopy sequences acquired during regular medical practice, making secondary use of medical data. Its main purpose is to facilitate the development and evaluation of Visual Simultaneous Localization and Mapping (VSLAM) methods in real endoscopy data. The dataset contains more than 24 hours of video. It is the first endoscopic dataset that includes endoscope calibration as well as the original calibration videos. Meta-data and annotations associated with the dataset vary from the anatomical landmarks, procedure labeling, segmentations, reconstructions, simulated sequences with ground truth and same patient procedures. The software used in this paper is publicly available.

eess.IV↗

ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM

This paper presents ORB-SLAM3, the first system able to perform visual, visual-inertial and multi-map SLAM with monocular, stereo and RGB-D cameras, using pin-hole and fisheye lens models. The first main novelty is a feature-based tightly-integrated visual-inertial SLAM system that fully relies on Maximum-a-Posteriori (MAP) estimation, even during the IMU initialization phase. The result is a system that operates robustly in real-time, in small and large, indoor and outdoor environments, and is 2 to 5 times more accurate than previous approaches. The second main novelty is a multiple map system that relies on a new place recognition method with improved recall. Thanks to it, ORB-SLAM3 is able to survive to long periods of poor visual information: when it gets lost, it starts a new map that will be seamlessly merged with previous maps when revisiting mapped areas. Compared with visual odometry systems that only use information from the last few seconds, ORB-SLAM3 is the first system able to reuse in all the algorithm stages all previous information. This allows to include in bundle adjustment co-visible keyframes, that provide high parallax observations boosting accuracy, even if they are widely separated in time or if they come from a previous mapping session. Our experiments show that, in all sensor configurations, ORB-SLAM3 is as robust as the best systems available in the literature, and significantly more accurate. Notably, our stereo-inertial SLAM achieves an average accuracy of 3.6 cm on the EuRoC drone and 9 mm under quick hand-held motions in the room of TUM-VI dataset, a setting representative of AR/VR scenarios. For the benefit of the community we make public the source code.

cs.RO↗

SD-DefSLAM: Semi-Direct Monocular SLAM for Deformable and Intracorporeal Scenes

Conventional SLAM techniques strongly rely on scene rigidity to solve data association, ignoring dynamic parts of the scene. In this work we present Semi-Direct DefSLAM (SD-DefSLAM), a novel monocular deformable SLAM method able to map highly deforming environments, built on top of DefSLAM. To robustly solve data association in challenging deforming scenes, SD-DefSLAM combines direct and indirect methods: an enhanced illumination-invariant Lucas-Kanade tracker for data association, geometric Bundle Adjustment for pose and deformable map estimation, and bag-of-words based on feature descriptors for camera relocation. Dynamic objects are detected and segmented-out using a CNN trained for the specific application domain. We thoroughly evaluate our system in two public datasets. The mandala dataset is a SLAM benchmark with increasingly aggressive deformations. The Hamlyn dataset contains intracorporeal sequences that pose serious real-life challenges beyond deformation like weak texture, specular reflections, surgical tools and occlusions. Our results show that SD-DefSLAM outperforms DefSLAM in point tracking, reconstruction accuracy and scale drift thanks to the improvement in all the data association steps, being the first system able to robustly perform SLAM inside the human body.

cs.CV↗

Inertial-Only Optimization for Visual-Inertial Initialization

We formulate for the first time visual-inertial initialization as an optimal estimation problem, in the sense of maximum-a-posteriori (MAP) estimation. This allows us to properly take into account IMU measurement uncertainty, which was neglected in previous methods that either solved sets of algebraic equations, or minimized ad-hoc cost functions using least squares. Our exhaustive initialization tests on EuRoC dataset show that our proposal largely outperforms the best methods in the literature, being able to initialize in less than 4 seconds in almost any point of the trajectory, with a scale error of 5.3% on average. This initialization has been integrated into ORB-SLAM Visual-Inertial boosting its robustness and efficiency while maintaining its excellent accuracy.

cs.RO↗