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Jose Garcia-Rodriguez

Publications and source records attributed to Jose Garcia-Rodriguez.

At least 19 recordsLinked to original sources

ODRA: Synthesizing Cognitive Behavioral Therapy Sessions with Structured Chain-Of-Thought and Dynamic Patient Resistance

Synthetic generation of Cognitive Behavioral Therapy (CBT) sessions is challenged by two competing demands: adhering to strict therapeutic structure while modeling the resistant, unpredictable behavior of real patients. Existing script-based methods fail to capture dynamic therapeutic interactions, while multi-agent approaches struggle to adhere to CBT's sequential structure; both suffer from sycophancy, producing overly compliant patients that misrepresent real clinical settings. In this work we introduce ODRA, a novel framework for synthesizing therapy dialogues through a Chain-of-Thought (CoT) strategy grounded in foundational CBT guidelines (Beck, 2020). ODRA further incorporates a resistance orchestrator to solve patient sycophancy, which employs steering techniques to elicit behaviors aligned with their resistance level. Automated and expert evaluations show that ODRA significantly outperforms existing methods across therapeutic skills, CBT alignment, and patient behavioral fidelity, with licensed psychologists preferring ODRA sessions across 12 of 13 clinical metrics. Furthermore, models fine-tuned on our dataset demonstrate superior therapeutic performance against both cooperative and resistant patients, validating that explicit resistance modeling in synthetic training data directly translates to downstream clinical robustness.

cs.CL

ART-VS: Adaptive Resolution Tiling for Vision Transformer Visual Servoing

Visual servoing with self-supervised Vision Transformer (ViT) features enables training-free robotic positioning with strong generalization, but faces a fundamental trade-off between robustness and precision. Coarse patch-level descriptors provide stable correspondences yet limit positioning accuracy. Increasing image resolution improves precision but yields only marginal robustness gains - under perturbation, high-resolution processing improves convergence success rate from 76.6% to just 81.0% despite 12x more ViT patches. Therefore, we propose Adaptive Resolution Tiling Visual Servoing (ART-VS), a two-phase method that adapts feature granularity to servoing progress: a coarse phase at native ViT resolution for stable alignment, then a tiled high-resolution phase that restricts matching to local neighborhoods improving positioning accuracy. Without any task-specific training, ART-VS achieves 95.4% convergence under perturbation, outperforming standard and full-resolution ViT-based servoing by 18.8 and 14.4 percentage points. Over the former it reduces positioning error by 53%, while running at over 10x higher speed and 27% lower VRAM than the latter. We validate ART-VS across three ViT backbones and demonstrate real-world category-level grasping of unseen object instances, achieving 95/100 on transparent bottles and 98/100 on shoes. Code available under https://art-vs.github.io/.

cs.RO

Global Dataset of Solar Power Plants: Multidimensional Integration and Analysis

The use of clean energy is a global trend, with solar photovoltaic plants serving as a cornerstone of this energy transition. To support this rapid growth, optimize energy utilization, and enable a wide range of applications and services, it is essential to have access to more sophisticated and detailed solar data. Specifically, existing datasets lack integration, contain significant gaps, and have limited geographic coverage. In contrast, this study proposes a reliable, standardized, and multidimensional dataset with a global scope. Through a reproducible methodology and automated processes, we have successfully collected, generated, and combined 27 attributes of geographic, topographic, logistical, climate, and power nature, which are critical for the study of photovoltaic plants worldwide. Based on descriptive statistical analysis of the 58,978 records comprising the compiled dataset, the raw data have been transformed into valuable information for the energy sector. This demonstrates the utility of this product as a source of knowledge discovery, publicly available to the academic and professional communities.

cs.DB

Understanding Multimodal Complementarity for Single-Frame Action Anticipation

Human action anticipation is commonly treated as a video understanding problem, implicitly assuming that dense temporal information is required to reason about future actions. In this work, we challenge this assumption by investigating what can be achieved when action anticipation is constrained to a single visual observation. We ask a fundamental question: how much information about the future is already encoded in a single frame, and how can it be effectively exploited? Building on our prior work on Action Anticipation at a Glimpse (AAG), we conduct a systematic investigation of single-frame action anticipation enriched with complementary sources of information. We analyze the contribution of RGB appearance, depth-based geometric cues, and semantic representations of past actions, and investigate how different multimodal fusion strategies, keyframe selection policies and past-action history sources influence anticipation performance. Guided by these findings, we consolidate the most effective design choices into AAG+, a refined single-frame anticipation framework. Despite operating on a single frame, AAG+ consistently improves upon the original AAG and achieves performance comparable to, or exceeding, that of state-of-the-art video-based methods on challenging anticipation benchmarks including IKEA-ASM, Meccano and Assembly101. Our results offer new insights into the limits and potential of single-frame action anticipation, and clarify when dense temporal modeling is necessary and when a carefully selected glimpse is sufficient.

cs.CV

Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?

Anticipating actions before they occur is a core challenge in action understanding research. While conventional methods rely on extracting and aggregating temporal information from videos, as humans we can often predict upcoming actions by observing a single moment from a scene, when given sufficient context. Can a model achieve this competence? The short answer is yes, although its effectiveness depends on the complexity of the task. In this work, we investigate to what extent video aggregation can be replaced with alternative modalities. To this end, based on recent advances in visual feature extraction and language-based reasoning, we introduce AAG, a method for Action Anticipation at a Glimpse. AAG combines RGB features with depth cues from a single frame for enhanced spatial reasoning, and incorporates prior action information to provide long-term context. This context is obtained either through textual summaries from Vision-Language Models, or from predictions generated by a single-frame action recognizer. Our results demonstrate that multimodal single-frame action anticipation using AAG can perform competitively compared to both temporally aggregated video baselines and state-of-the-art methods across three instructional activity datasets: IKEA-ASM, Meccano, and Assembly101.

cs.CV

CogniAlign: Word-Level Multimodal Speech Alignment with Gated Cross-Attention for Alzheimer's Detection

Early detection of cognitive disorders such as Alzheimer's disease is critical for enabling timely clinical intervention and improving patient outcomes. In this work, we introduce CogniAlign, a multimodal architecture for Alzheimer's detection that integrates audio and textual modalities, two non-intrusive sources of information that offer complementary insights into cognitive health. Unlike prior approaches that fuse modalities at a coarse level, CogniAlign leverages a word-level temporal alignment strategy that synchronizes audio embeddings with corresponding textual tokens based on transcription timestamps. This alignment supports the development of token-level fusion techniques, enabling more precise cross-modal interactions. To fully exploit this alignment, we propose a Gated Cross-Attention Fusion mechanism, where audio features attend over textual representations, guided by the superior unimodal performance of the text modality. In addition, we incorporate prosodic cues, specifically interword pauses, by inserting pause tokens into the text and generating audio embeddings for silent intervals, further enriching both streams. We evaluate CogniAlign on the ADReSSo dataset, where it achieves an accuracy of 87.35% over a Leave-One-Subject-Out setup and of 90.36% over a 5 fold Cross-Validation, outperforming existing state-of-the-art methods. A detailed ablation study confirms the advantages of our alignment strategy, attention-based fusion, and prosodic modeling. Finally, we perform a corpus analysis to assess the impact of the proposed prosodic features and apply Integrated Gradients to identify the most influential input segments used by the model in predicting cognitive health outcomes.

cs.LG

Text-driven Online Action Detection

Detecting actions as they occur is essential for applications like video surveillance, autonomous driving, and human-robot interaction. Known as online action detection, this task requires classifying actions in streaming videos, handling background noise, and coping with incomplete actions. Transformer architectures are the current state-of-the-art, yet the potential of recent advancements in computer vision, particularly vision-language models (VLMs), remains largely untapped for this problem, partly due to high computational costs. In this paper, we introduce TOAD: a Text-driven Online Action Detection architecture that supports zero-shot and few-shot learning. TOAD leverages CLIP (Contrastive Language-Image Pretraining) textual embeddings, enabling efficient use of VLMs without significant computational overhead. Our model achieves 82.46% mAP on the THUMOS14 dataset, outperforming existing methods, and sets new baselines for zero-shot and few-shot performance on the THUMOS14 and TVSeries datasets.

cs.CV

Visual WetlandBirds Dataset: Bird Species Identification and Behavior Recognition in Videos

The current biodiversity loss crisis makes animal monitoring a relevant field of study. In light of this, data collected through monitoring can provide essential insights, and information for decision-making aimed at preserving global biodiversity. Despite the importance of such data, there is a notable scarcity of datasets featuring videos of birds, and none of the existing datasets offer detailed annotations of bird behaviors in video format. In response to this gap, our study introduces the first fine-grained video dataset specifically designed for bird behavior detection and species classification. This dataset addresses the need for comprehensive bird video datasets and provides detailed data on bird actions, facilitating the development of deep learning models to recognize these, similar to the advancements made in human action recognition. The proposed dataset comprises 178 videos recorded in Spanish wetlands, capturing 13 different bird species performing 7 distinct behavior classes. In addition, we also present baseline results using state of the art models on two tasks: bird behavior recognition and species classification.

cs.CV

Detecting Facial Image Manipulations with Multi-Layer CNN Models

The rapid evolution of digital image manipulation techniques poses significant challenges for content verification, with models such as stable diffusion and mid-journey producing highly realistic, yet synthetic, images that can deceive human perception. This research develops and evaluates convolutional neural networks (CNNs) specifically tailored for the detection of these manipulated images. The study implements a comparative analysis of three progressively complex CNN architectures, assessing their ability to classify and localize manipulations across various facial image modifications. Regularization and optimization techniques were systematically incorporated to improve feature extraction and performance. The results indicate that the proposed models achieve an accuracy of up to 76\% in distinguishing manipulated images from genuine ones, surpassing traditional approaches. This research not only highlights the potential of CNNs in enhancing the robustness of digital media verification tools, but also provides insights into effective architectural adaptations and training strategies for low-computation environments. Future work will build on these findings by extending the architectures to handle more diverse manipulation techniques and integrating multi-modal data for improved detection capabilities.

cs.CV

Enhancing Action Recognition by Leveraging the Hierarchical Structure of Actions and Textual Context

We propose a novel approach to improve action recognition by exploiting the hierarchical organization of actions and by incorporating contextualized textual information, including location and previous actions, to reflect the action's temporal context. To achieve this, we introduce a transformer architecture tailored for action recognition that employs both visual and textual features. Visual features are obtained from RGB and optical flow data, while text embeddings represent contextual information. Furthermore, we define a joint loss function to simultaneously train the model for both coarse- and fine-grained action recognition, effectively exploiting the hierarchical nature of actions. To demonstrate the effectiveness of our method, we extend the Toyota Smarthome Untrimmed (TSU) dataset by incorporating action hierarchies, resulting in the Hierarchical TSU dataset, a hierarchical dataset designed for monitoring activities of the elderly in home environments. An ablation study assesses the performance impact of different strategies for integrating contextual and hierarchical data. Experimental results demonstrate that the proposed method consistently outperforms SOTA methods on the Hierarchical TSU dataset, Assembly101 and IkeaASM, achieving over a 17% improvement in top-1 accuracy.

cs.CV

Deep Insights into Cognitive Decline: A Survey of Leveraging Non-Intrusive Modalities with Deep Learning Techniques

Cognitive decline is a natural part of aging. However, under some circumstances, this decline is more pronounced than expected, typically due to disorders such as Alzheimer's disease. Early detection of an anomalous decline is crucial, as it can facilitate timely professional intervention. While medical data can help, it often involves invasive procedures. An alternative approach is to employ non-intrusive techniques such as speech or handwriting analysis, which do not disturb daily activities. This survey reviews the most relevant non-intrusive methodologies that use deep learning techniques to automate the cognitive decline detection task, including audio, text, and visual processing. We discuss the key features and advantages of each modality and methodology, including state-of-the-art approaches like Transformer architecture and foundation models. In addition, we present studies that integrate different modalities to develop multimodal models. We also highlight the most significant datasets and the quantitative results from studies using these resources. From this review, several conclusions emerge. In most cases, text-based approaches consistently outperform other modalities. Furthermore, combining various approaches from individual modalities into a multimodal model consistently enhances performance across nearly all scenarios.

cs.LG

Cognitive Insights Across Languages: Enhancing Multimodal Interview Analysis

Cognitive decline is a natural process that occurs as individuals age. Early diagnosis of anomalous decline is crucial for initiating professional treatment that can enhance the quality of life of those affected. To address this issue, we propose a multimodal model capable of predicting Mild Cognitive Impairment and cognitive scores. The TAUKADIAL dataset is used to conduct the evaluation, which comprises audio recordings of clinical interviews. The proposed model demonstrates the ability to transcribe and differentiate between languages used in the interviews. Subsequently, the model extracts audio and text features, combining them into a multimodal architecture to achieve robust and generalized results. Our approach involves in-depth research to implement various features obtained from the proposed modalities.

cs.LG

in2IN: Leveraging individual Information to Generate Human INteractions

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in modeling the highly dimensional inter-personal dynamics. In addition, properly capturing the intra-personal diversity of interactions has a lot of challenges. Current methods generate interactions with limited diversity of intra-person dynamics due to the limitations of the available datasets and conditioning strategies. For this, we introduce in2IN, a novel diffusion model for human-human motion generation which is conditioned not only on the textual description of the overall interaction but also on the individual descriptions of the actions performed by each person involved in the interaction. To train this model, we use a large language model to extend the InterHuman dataset with individual descriptions. As a result, in2IN achieves state-of-the-art performance in the InterHuman dataset. Furthermore, in order to increase the intra-personal diversity on the existing interaction datasets, we propose DualMDM, a model composition technique that combines the motions generated with in2IN and the motions generated by a single-person motion prior pre-trained on HumanML3D. As a result, DualMDM generates motions with higher individual diversity and improves control over the intra-person dynamics while maintaining inter-personal coherence.

cs.CV

Self-supervised Vision Transformers for 3D Pose Estimation of Novel Objects

Object pose estimation is important for object manipulation and scene understanding. In order to improve the general applicability of pose estimators, recent research focuses on providing estimates for novel objects, that is objects unseen during training. Such works use deep template matching strategies to retrieve the closest template connected to a query image. This template retrieval implicitly provides object class and pose. Despite the recent success and improvements of Vision Transformers over CNNs for many vision tasks, the state of the art uses CNN-based approaches for novel object pose estimation. This work evaluates and demonstrates the differences between self-supervised CNNs and Vision Transformers for deep template matching. In detail, both types of approaches are trained using contrastive learning to match training images against rendered templates of isolated objects. At test time, such templates are matched against query images of known and novel objects under challenging settings, such as clutter, occlusion and object symmetries, using masked cosine similarity. The presented results not only demonstrate that Vision Transformers improve in matching accuracy over CNNs, but also that for some cases pre-trained Vision Transformers do not need fine-tuning to do so. Furthermore, we highlight the differences in optimization and network architecture when comparing these two types of network for deep template matching.

cs.CV

Exploiting the relationship between visual and textual features in social networks for image classification with zero-shot deep learning

One of the main issues related to unsupervised machine learning is the cost of processing and extracting useful information from large datasets. In this work, we propose a classifier ensemble based on the transferable learning capabilities of the CLIP neural network architecture in multimodal environments (image and text) from social media. For this purpose, we used the InstaNY100K dataset and proposed a validation approach based on sampling techniques. Our experiments, based on image classification tasks according to the labels of the Places dataset, are performed by first considering only the visual part, and then adding the associated texts as support. The results obtained demonstrated that trained neural networks such as CLIP can be successfully applied to image classification with little fine-tuning, and considering the associated texts to the images can help to improve the accuracy depending on the goal. The results demonstrated what seems to be a promising research direction.

cs.CV

UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environments

Synthetic data generation has become essential in last years for feeding data-driven algorithms, which surpassed traditional techniques performance in almost every computer vision problem. Gathering and labelling the amount of data needed for these data-hungry models in the real world may become unfeasible and error-prone, while synthetic data give us the possibility of generating huge amounts of data with pixel-perfect annotations. However, most synthetic datasets lack from enough realism in their rendered images. In that context UnrealROX generation tool was presented in 2019, allowing to generate highly realistic data, at high resolutions and framerates, with an efficient pipeline based on Unreal Engine, a cutting-edge videogame engine. UnrealROX enabled robotic vision researchers to generate realistic and visually plausible data with full ground truth for a wide variety of problems such as class and instance semantic segmentation, object detection, depth estimation, visual grasping, and navigation. Nevertheless, its workflow was very tied to generate image sequences from a robotic on-board camera, making hard to generate data for other purposes. In this work, we present UnrealROX+, an improved version of UnrealROX where its decoupled and easy-to-use data acquisition system allows to quickly design and generate data in a much more flexible and customizable way. Moreover, it is packaged as an Unreal plug-in, which makes it more comfortable to use with already existing Unreal projects, and it also includes new features such as generating albedo or a Python API for interacting with the virtual environment from Deep Learning frameworks.

cs.CV

H-GAN: the power of GANs in your Hands

We present HandGAN (H-GAN), a cycle-consistent adversarial learning approach implementing multi-scale perceptual discriminators. It is designed to translate synthetic images of hands to the real domain. Synthetic hands provide complete ground-truth annotations, yet they are not representative of the target distribution of real-world data. We strive to provide the perfect blend of a realistic hand appearance with synthetic annotations. Relying on image-to-image translation, we improve the appearance of synthetic hands to approximate the statistical distribution underlying a collection of real images of hands. H-GAN tackles not only the cross-domain tone mapping but also structural differences in localized areas such as shading discontinuities. Results are evaluated on a qualitative and quantitative basis improving previous works. Furthermore, we relied on the hand classification task to claim our generated hands are statistically similar to the real domain of hands.

cs.CV

A Review on Deep Learning Techniques for Video Prediction

The ability to predict, anticipate and reason about future outcomes is a key component of intelligent decision-making systems. In light of the success of deep learning in computer vision, deep-learning-based video prediction emerged as a promising research direction. Defined as a self-supervised learning task, video prediction represents a suitable framework for representation learning, as it demonstrated potential capabilities for extracting meaningful representations of the underlying patterns in natural videos. Motivated by the increasing interest in this task, we provide a review on the deep learning methods for prediction in video sequences. We firstly define the video prediction fundamentals, as well as mandatory background concepts and the most used datasets. Next, we carefully analyze existing video prediction models organized according to a proposed taxonomy, highlighting their contributions and their significance in the field. The summary of the datasets and methods is accompanied with experimental results that facilitate the assessment of the state of the art on a quantitative basis. The paper is summarized by drawing some general conclusions, identifying open research challenges and by pointing out future research directions.

cs.CV