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Joseph Campbell

Publications and source records attributed to Joseph Campbell.

At least 37 records · Page 2Linked to original sources

HiKER-SGG: Hierarchical Knowledge Enhanced Robust Scene Graph Generation

Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph Generation (SGG); however, many existing approaches assume undisturbed vision, i.e., the absence of real-world corruptions such as fog, snow, smoke, as well as non-uniform perturbations like sun glare or water drops. In this work, we propose a novel SGG benchmark containing procedurally generated weather corruptions and other transformations over the Visual Genome dataset. Further, we introduce a corresponding approach, Hierarchical Knowledge Enhanced Robust Scene Graph Generation (HiKER-SGG), providing a strong baseline for scene graph generation under such challenging setting. At its core, HiKER-SGG utilizes a hierarchical knowledge graph in order to refine its predictions from coarse initial estimates to detailed predictions. In our extensive experiments, we show that HiKER-SGG does not only demonstrate superior performance on corrupted images in a zero-shot manner, but also outperforms current state-of-the-art methods on uncorrupted SGG tasks. Code is available at https://github.com/zhangce01/HiKER-SGG.

cs.CV↗

Benchmarking and Enhancing Disentanglement in Concept-Residual Models

Concept bottleneck models (CBMs) are interpretable models that first predict a set of semantically meaningful features, i.e., concepts, from observations that are subsequently used to condition a downstream task. However, the model's performance strongly depends on the engineered features and can severely suffer from incomplete sets of concepts. Prior works have proposed a side channel -- a residual -- that allows for unconstrained information flow to the downstream task, thus improving model performance but simultaneously introducing information leakage, which is undesirable for interpretability. This work proposes three novel approaches to mitigate information leakage by disentangling concepts and residuals, investigating the critical balance between model performance and interpretability. Through extensive empirical analysis on the CUB, OAI, and CIFAR 100 datasets, we assess the performance of each disentanglement method and provide insights into when they work best. Further, we show how each method impacts the ability to intervene over the concepts and their subsequent impact on task performance.

cs.LG↗

Understanding Your Agent: Leveraging Large Language Models for Behavior Explanation

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts; however, their behavior is often produced by uninterpretable models such as deep neural networks. We propose an approach to generate natural language explanations for an agent's behavior based only on observations of states and actions, thus making our method independent from the underlying model's representation. For such models, we first learn a behavior representation and subsequently use it to produce plausible explanations with minimal hallucination while affording user interaction with a pre-trained large language model. We evaluate our method in a multi-agent search-and-rescue environment and demonstrate the effectiveness of our explanations for agents executing various behaviors. Through user studies and empirical experiments, we show that our approach generates explanations as helpful as those produced by a human domain expert while enabling beneficial interactions such as clarification and counterfactual queries.

cs.LG↗

Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models

Deception and persuasion play a critical role in long-horizon dialogues between multiple parties, especially when the interests, goals, and motivations of the participants are not aligned. Such complex tasks pose challenges for current Large Language Models (LLM) as deception and persuasion can easily mislead them, especially in long-horizon multi-party dialogues. To this end, we explore the game of Avalon: The Resistance, a social deduction game in which players must determine each other's hidden identities to complete their team's objective. We introduce an online testbed and a dataset containing 20 carefully collected and labeled games among human players that exhibit long-horizon deception in a cooperative-competitive setting. We discuss the capabilities of LLMs to utilize deceptive long-horizon conversations between six human players to determine each player's goal and motivation. Particularly, we discuss the multimodal integration of the chat between the players and the game's state that grounds the conversation, providing further insights into the true player identities. We find that even current state-of-the-art LLMs do not reach human performance, making our dataset a compelling benchmark to investigate the decision-making and language-processing capabilities of LLMs. Our dataset and online testbed can be found at our project website: https://sstepput.github.io/Avalon-NLU/

cs.CL↗

Characterizing Out-of-Distribution Error via Optimal Transport

Out-of-distribution (OOD) data poses serious challenges in deployed machine learning models, so methods of predicting a model's performance on OOD data without labels are important for machine learning safety. While a number of methods have been proposed by prior work, they often underestimate the actual error, sometimes by a large margin, which greatly impacts their applicability to real tasks. In this work, we identify pseudo-label shift, or the difference between the predicted and true OOD label distributions, as a key indicator to this underestimation. Based on this observation, we introduce a novel method for estimating model performance by leveraging optimal transport theory, Confidence Optimal Transport (COT), and show that it provably provides more robust error estimates in the presence of pseudo-label shift. Additionally, we introduce an empirically-motivated variant of COT, Confidence Optimal Transport with Thresholding (COTT), which applies thresholding to the individual transport costs and further improves the accuracy of COT's error estimates. We evaluate COT and COTT on a variety of standard benchmarks that induce various types of distribution shift -- synthetic, novel subpopulation, and natural -- and show that our approaches significantly outperform existing state-of-the-art methods with an up to 3x lower prediction error.

cs.LG↗

Explaining Agent Behavior with Large Language Models

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is often produced by uninterpretable models such as deep neural networks. We propose an approach to generate natural language explanations for an agent's behavior based only on observations of states and actions, agnostic to the underlying model representation. We show how a compact representation of the agent's behavior can be learned and used to produce plausible explanations with minimal hallucination while affording user interaction with a pre-trained large language model. Through user studies and empirical experiments, we show that our approach generates explanations as helpful as those generated by a human domain expert while enabling beneficial interactions such as clarification and counterfactual queries.

cs.LG↗

Knowledge-Guided Short-Context Action Anticipation in Human-Centric Videos

This work focuses on anticipating long-term human actions, particularly using short video segments, which can speed up editing workflows through improved suggestions while fostering creativity by suggesting narratives. To this end, we imbue a transformer network with a symbolic knowledge graph for action anticipation in video segments by boosting certain aspects of the transformer's attention mechanism at run-time. Demonstrated on two benchmark datasets, Breakfast and 50Salads, our approach outperforms current state-of-the-art methods for long-term action anticipation using short video context by up to 9%.

cs.CV↗

Enhancing State Estimation in Robots: A Data-Driven Approach with Differentiable Ensemble Kalman Filters

This paper introduces a novel state estimation framework for robots using differentiable ensemble Kalman filters (DEnKF). DEnKF is a reformulation of the traditional ensemble Kalman filter that employs stochastic neural networks to model the process noise implicitly. Our work is an extension of previous research on differentiable filters, which has provided a strong foundation for our modular and end-to-end differentiable framework. This framework enables each component of the system to function independently, leading to improved flexibility and versatility in implementation. Through a series of experiments, we demonstrate the flexibility of this model across a diverse set of real-world tracking tasks, including visual odometry and robot manipulation. Moreover, we show that our model effectively handles noisy observations, is robust in the absence of observations, and outperforms state-of-the-art differentiable filters in terms of error metrics. Specifically, we observe a significant improvement of at least 59% in translational error when using DEnKF with noisy observations. Our results underscore the potential of DEnKF in advancing state estimation for robotics. Code for DEnKF is available at https://github.com/ir-lab/DEnKF

cs.RO↗

Theory of Mind as Intrinsic Motivation for Multi-Agent Reinforcement Learning

The ability to model the mental states of others is crucial to human social intelligence, and can offer similar benefits to artificial agents with respect to the social dynamics induced in multi-agent settings. We present a method of grounding semantically meaningful, human-interpretable beliefs within policies modeled by deep networks. We then consider the task of 2nd-order belief prediction. We propose that ability of each agent to predict the beliefs of the other agents can be used as an intrinsic reward signal for multi-agent reinforcement learning. Finally, we present preliminary empirical results in a mixed cooperative-competitive environment.

cs.LG↗

Introspective Action Advising for Interpretable Transfer Learning

Transfer learning can be applied in deep reinforcement learning to accelerate the training of a policy in a target task by transferring knowledge from a policy learned in a related source task. This is commonly achieved by copying pretrained weights from the source policy to the target policy prior to training, under the constraint that they use the same model architecture. However, not only does this require a robust representation learned over a wide distribution of states -- often failing to transfer between specialist models trained over single tasks -- but it is largely uninterpretable and provides little indication of what knowledge is transferred. In this work, we propose an alternative approach to transfer learning between tasks based on action advising, in which a teacher trained in a source task actively guides a student's exploration in a target task. Through introspection, the teacher is capable of identifying when advice is beneficial to the student and should be given, and when it is not. Our approach allows knowledge transfer between policies agnostic of the underlying representations, and we empirically show that this leads to improved convergence rates in Gridworld and Atari environments while providing insight into what knowledge is transferred.

cs.LG↗

Explainable Action Advising for Multi-Agent Reinforcement Learning

Action advising is a knowledge transfer technique for reinforcement learning based on the teacher-student paradigm. An expert teacher provides advice to a student during training in order to improve the student's sample efficiency and policy performance. Such advice is commonly given in the form of state-action pairs. However, it makes it difficult for the student to reason with and apply to novel states. We introduce Explainable Action Advising, in which the teacher provides action advice as well as associated explanations indicating why the action was chosen. This allows the student to self-reflect on what it has learned, enabling advice generalization and leading to improved sample efficiency and learning performance - even in environments where the teacher is sub-optimal. We empirically show that our framework is effective in both single-agent and multi-agent scenarios, yielding improved policy returns and convergence rates when compared to state-of-the-art methods

cs.AI↗

Sample-Efficient Learning of Novel Visual Concepts

Despite the advances made in visual object recognition, state-of-the-art deep learning models struggle to effectively recognize novel objects in a few-shot setting where only a limited number of examples are provided. Unlike humans who excel at such tasks, these models often fail to leverage known relationships between entities in order to draw conclusions about such objects. In this work, we show that incorporating a symbolic knowledge graph into a state-of-the-art recognition model enables a new approach for effective few-shot classification. In our proposed neuro-symbolic architecture and training methodology, the knowledge graph is augmented with additional relationships extracted from a small set of examples, improving its ability to recognize novel objects by considering the presence of interconnected entities. Unlike existing few-shot classifiers, we show that this enables our model to incorporate not only objects but also abstract concepts and affordances. The existence of the knowledge graph also makes this approach amenable to interpretability through analysis of the relationships contained within it. We empirically show that our approach outperforms current state-of-the-art few-shot multi-label classification methods on the COCO dataset and evaluate the addition of abstract concepts and affordances on the Visual Genome dataset.

cs.CV↗

Concept Learning for Interpretable Multi-Agent Reinforcement Learning

Multi-agent robotic systems are increasingly operating in real-world environments in close proximity to humans, yet are largely controlled by policy models with inscrutable deep neural network representations. We introduce a method for incorporating interpretable concepts from a domain expert into models trained through multi-agent reinforcement learning, by requiring the model to first predict such concepts then utilize them for decision making. This allows an expert to both reason about the resulting concept policy models in terms of these high-level concepts at run-time, as well as intervene and correct mispredictions to improve performance. We show that this yields improved interpretability and training stability, with benefits to policy performance and sample efficiency in a simulated and real-world cooperative-competitive multi-agent game.

cs.LG↗

Predicting Out-of-Distribution Error with Confidence Optimal Transport

Out-of-distribution (OOD) data poses serious challenges in deployed machine learning models as even subtle changes could incur significant performance drops. Being able to estimate a model's performance on test data is important in practice as it indicates when to trust to model's decisions. We present a simple yet effective method to predict a model's performance on an unknown distribution without any addition annotation. Our approach is rooted in the Optimal Transport theory, viewing test samples' output softmax scores from deep neural networks as empirical samples from an unknown distribution. We show that our method, Confidence Optimal Transport (COT), provides robust estimates of a model's performance on a target domain. Despite its simplicity, our method achieves state-of-the-art results on three benchmark datasets and outperforms existing methods by a large margin.

cs.LG↗

Learning Predictive Models for Ergonomic Control of Prosthetic Devices

We present Model-Predictive Interaction Primitives -- a robot learning framework for assistive motion in human-machine collaboration tasks which explicitly accounts for biomechanical impact on the human musculoskeletal system. First, we extend Interaction Primitives to enable predictive biomechanics: the prediction of future biomechanical states of a human partner conditioned on current observations and intended robot control signals. In turn, we leverage this capability within a model-predictive control strategy to identify the future ergonomic and biomechanical ramifications of potential robot actions. Optimal control trajectories are selected so as to minimize future physical impact on the human musculoskeletal system. We empirically demonstrate that our approach minimizes knee or muscle forces via generated control actions selected according to biomechanical cost functions. Experiments are performed in synthetic and real-world experiments involving powered prosthetic devices.

cs.RO↗

Language-Conditioned Imitation Learning for Robot Manipulation Tasks

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate communication channel exists between the human expert and the robot to describe critical aspects of the task, such as the properties of the target object or the intended shape of the motion. Motivated by insights into the human teaching process, we introduce a method for incorporating unstructured natural language into imitation learning. At training time, the expert can provide demonstrations along with verbal descriptions in order to describe the underlying intent (e.g., "go to the large green bowl"). The training process then interrelates these two modalities to encode the correlations between language, perception, and motion. The resulting language-conditioned visuomotor policies can be conditioned at runtime on new human commands and instructions, which allows for more fine-grained control over the trained policies while also reducing situational ambiguity. We demonstrate in a set of simulation experiments how our approach can learn language-conditioned manipulation policies for a seven-degree-of-freedom robot arm and compare the results to a variety of alternative methods.

cs.RO↗

Predictive Modeling of Periodic Behavior for Human-Robot Symbiotic Walking

We propose in this paper Periodic Interaction Primitives - a probabilistic framework that can be used to learn compact models of periodic behavior. Our approach extends existing formulations of Interaction Primitives to periodic movement regimes, i.e., walking. We show that this model is particularly well-suited for learning data-driven, customized models of human walking, which can then be used for generating predictions over future states or for inferring latent, biomechanical variables. We also demonstrate how the same framework can be used to learn controllers for a robotic prosthesis using an imitation learning approach. Results in experiments with human participants indicate that Periodic Interaction Primitives efficiently generate predictions and ankle angle control signals for a robotic prosthetic ankle, with MAE of 2.21 degrees in 0.0008s per inference. Performance degrades gracefully in the presence of noise or sensor fall outs. Compared to alternatives, this algorithm functions 20 times faster and performed 4.5 times more accurately on test subjects.

cs.RO↗

Learning Whole-Body Human-Robot Haptic Interaction in Social Contexts

This paper presents a learning-from-demonstration (LfD) framework for teaching human-robot social interactions that involve whole-body haptic interaction, i.e. direct human-robot contact over the full robot body. The performance of existing LfD frameworks suffers in such interactions due to the high dimensionality and spatiotemporal sparsity of the demonstration data. We show that by leveraging this sparsity, we can reduce the data dimensionality without incurring a significant accuracy penalty, and introduce three strategies for doing so. By combining these techniques with an LfD framework for learning multimodal human-robot interactions, we can model the spatiotemporal relationship between the tactile and kinesthetic information during whole-body haptic interactions. Using a teleoperated bimanual robot equipped with 61 force sensors, we experimentally demonstrate that a model trained with 121 sample hugs from 4 participants generalizes well to unseen inputs and human partners.

cs.RO↗