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Joseph Gonzalez

Publications and source records attributed to Joseph Gonzalez.

At least 37 records · Page 2Linked to original sources

C5T5: Controllable Generation of Organic Molecules with Transformers

Methods for designing organic materials with desired properties have high potential impact across fields such as medicine, renewable energy, petrochemical engineering, and agriculture. However, using generative modeling to design substances with desired properties is difficult because candidate compounds must satisfy multiple constraints, including synthetic accessibility and other metrics that are intuitive to domain experts but challenging to quantify. We propose C5T5, a novel self-supervised pretraining method that enables transformers to make zero-shot select-and-replace edits, altering organic substances towards desired property values. C5T5 operates on IUPAC names -- a standardized molecular representation that intuitively encodes rich structural information for organic chemists but that has been largely ignored by the ML community. Our technique requires no edited molecule pairs to train and only a rough estimate of molecular properties, and it has the potential to model long-range dependencies and symmetric molecular structures more easily than graph-based methods. C5T5 also provides a powerful interface to domain experts: it grants users fine-grained control over the generative process by selecting and replacing IUPAC name fragments, which enables experts to leverage their intuitions about structure-activity relationships. We demonstrate C5T5's effectiveness on four physical properties relevant for drug discovery, showing that it learns successful and chemically intuitive strategies for altering molecules towards desired property values.

cs.LG↗

MADE: Exploration via Maximizing Deviation from Explored Regions

In online reinforcement learning (RL), efficient exploration remains particularly challenging in high-dimensional environments with sparse rewards. In low-dimensional environments, where tabular parameterization is possible, count-based upper confidence bound (UCB) exploration methods achieve minimax near-optimal rates. However, it remains unclear how to efficiently implement UCB in realistic RL tasks that involve non-linear function approximation. To address this, we propose a new exploration approach via \textit{maximizing} the deviation of the occupancy of the next policy from the explored regions. We add this term as an adaptive regularizer to the standard RL objective to balance exploration vs. exploitation. We pair the new objective with a provably convergent algorithm, giving rise to a new intrinsic reward that adjusts existing bonuses. The proposed intrinsic reward is easy to implement and combine with other existing RL algorithms to conduct exploration. As a proof of concept, we evaluate the new intrinsic reward on tabular examples across a variety of model-based and model-free algorithms, showing improvements over count-only exploration strategies. When tested on navigation and locomotion tasks from MiniGrid and DeepMind Control Suite benchmarks, our approach significantly improves sample efficiency over state-of-the-art methods. Our code is available at https://github.com/tianjunz/MADE.

cs.LG↗

Carbon Emissions and Large Neural Network Training

The computation demand for machine learning (ML) has grown rapidly recently, which comes with a number of costs. Estimating the energy cost helps measure its environmental impact and finding greener strategies, yet it is challenging without detailed information. We calculate the energy use and carbon footprint of several recent large models-T5, Meena, GShard, Switch Transformer, and GPT-3-and refine earlier estimates for the neural architecture search that found Evolved Transformer. We highlight the following opportunities to improve energy efficiency and CO2 equivalent emissions (CO2e): Large but sparsely activated DNNs can consume <1/10th the energy of large, dense DNNs without sacrificing accuracy despite using as many or even more parameters. Geographic location matters for ML workload scheduling since the fraction of carbon-free energy and resulting CO2e vary ~5X-10X, even within the same country and the same organization. We are now optimizing where and when large models are trained. Specific datacenter infrastructure matters, as Cloud datacenters can be ~1.4-2X more energy efficient than typical datacenters, and the ML-oriented accelerators inside them can be ~2-5X more effective than off-the-shelf systems. Remarkably, the choice of DNN, datacenter, and processor can reduce the carbon footprint up to ~100-1000X. These large factors also make retroactive estimates of energy cost difficult. To avoid miscalculations, we believe ML papers requiring large computational resources should make energy consumption and CO2e explicit when practical. We are working to be more transparent about energy use and CO2e in our future research. To help reduce the carbon footprint of ML, we believe energy usage and CO2e should be a key metric in evaluating models, and we are collaborating with MLPerf developers to include energy usage during training and inference in this industry standard benchmark.

cs.LG↗

Visual Transformers: Token-based Image Representation and Processing for Computer Vision

Computer vision has achieved remarkable success by (a) representing images as uniformly-arranged pixel arrays and (b) convolving highly-localized features. However, convolutions treat all image pixels equally regardless of importance; explicitly model all concepts across all images, regardless of content; and struggle to relate spatially-distant concepts. In this work, we challenge this paradigm by (a) representing images as semantic visual tokens and (b) running transformers to densely model token relationships. Critically, our Visual Transformer operates in a semantic token space, judiciously attending to different image parts based on context. This is in sharp contrast to pixel-space transformers that require orders-of-magnitude more compute. Using an advanced training recipe, our VTs significantly outperform their convolutional counterparts, raising ResNet accuracy on ImageNet top-1 by 4.6 to 7 points while using fewer FLOPs and parameters. For semantic segmentation on LIP and COCO-stuff, VT-based feature pyramid networks (FPN) achieve 0.35 points higher mIoU while reducing the FPN module's FLOPs by 6.5x.

cs.CV↗

FetchSGD: Communication-Efficient Federated Learning with Sketching

Existing approaches to federated learning suffer from a communication bottleneck as well as convergence issues due to sparse client participation. In this paper we introduce a novel algorithm, called FetchSGD, to overcome these challenges. FetchSGD compresses model updates using a Count Sketch, and then takes advantage of the mergeability of sketches to combine model updates from many workers. A key insight in the design of FetchSGD is that, because the Count Sketch is linear, momentum and error accumulation can both be carried out within the sketch. This allows the algorithm to move momentum and error accumulation from clients to the central aggregator, overcoming the challenges of sparse client participation while still achieving high compression rates and good convergence. We prove that FetchSGD has favorable convergence guarantees, and we demonstrate its empirical effectiveness by training two residual networks and a transformer model.

cs.LG↗

HyperSched: Dynamic Resource Reallocation for Model Development on a Deadline

Prior research in resource scheduling for machine learning training workloads has largely focused on minimizing job completion times. Commonly, these model training workloads collectively search over a large number of parameter values that control the learning process in a hyperparameter search. It is preferable to identify and maximally provision the best-performing hyperparameter configuration (trial) to achieve the highest accuracy result as soon as possible. To optimally trade-off evaluating multiple configurations and training the most promising ones by a fixed deadline, we design and build HyperSched -- a dynamic application-level resource scheduler to track, identify, and preferentially allocate resources to the best performing trials to maximize accuracy by the deadline. HyperSched leverages three properties of a hyperparameter search workload over-looked in prior work - trial disposability, progressively identifiable rankings among different configurations, and space-time constraints - to outperform standard hyperparameter search algorithms across a variety of benchmarks.

cs.DC↗

Large batch size training of neural networks with adversarial training and second-order information

The most straightforward method to accelerate Stochastic Gradient Descent (SGD) computation is to distribute the randomly selected batch of inputs over multiple processors. To keep the distributed processors fully utilized requires commensurately growing the batch size. However, large batch training often leads to poorer generalization. A recently proposed solution for this problem is to use adaptive batch sizes in SGD. In this case, one starts with a small number of processes and scales the processes as training progresses. Two major challenges with this approach are (i) that dynamically resizing the cluster can add non-trivial overhead, in part since it is currently not supported, and (ii) that the overall speed up is limited by the initial phase with smaller batches. In this work, we address both challenges by developing a new adaptive batch size framework, with autoscaling based on the Ray framework. This allows very efficient elastic scaling with negligible resizing overhead (0.32\% of time for ResNet18 ImageNet training). Furthermore, we propose a new adaptive batch size training scheme using second order methods and adversarial training. These enable increasing batch sizes earlier during training, which leads to better training time. We extensively evaluate our method on Cifar-10/100, SVHN, TinyImageNet, and ImageNet datasets, using multiple neural networks, including ResNets and smaller networks such as SqueezeNext. Our method exceeds the performance of existing solutions in terms of both accuracy and the number of SGD iterations (up to 1\% and $5\times$, respectively). Importantly, this is achieved without any additional hyper-parameter tuning to tailor our method in any of these experiments.

cs.LG↗

ReXCam: Resource-Efficient, Cross-Camera Video Analytics at Scale

Enterprises are increasingly deploying large camera networks for video analytics. Many target applications entail a common problem template: searching for and tracking an object or activity of interest (e.g. a speeding vehicle, a break-in) through a large camera network in live video. Such cross-camera analytics is compute and data intensive, with cost growing with the number of cameras and time. To address this cost challenge, we present ReXCam, a new system for efficient cross-camera video analytics. ReXCam exploits spatial and temporal locality in the dynamics of real camera networks to guide its inference-time search for a query identity. In an offline profiling phase, ReXCam builds a cross-camera correlation model that encodes the locality observed in historical traffic patterns. At inference time, ReXCam applies this model to filter frames that are not spatially and temporally correlated with the query identity's current position. In the cases of occasional missed detections, ReXCam performs a fast-replay search on recently filtered video frames, enabling gracefully recovery. Together, these techniques allow ReXCam to reduce compute workload by 8.3x on an 8-camera dataset, and by 23x - 38x on a simulated 130-camera dataset. ReXCam has been implemented and deployed on a testbed of 5 AWS DeepLens cameras.

cs.DC↗

Domain-Aware Dynamic Networks

Deep neural networks with more parameters and FLOPs have higher capacity and generalize better to diverse domains. But to be deployed on edge devices, the model's complexity has to be constrained due to limited compute resource. In this work, we propose a method to improve the model capacity without increasing inference-time complexity. Our method is based on an assumption of data locality: for an edge device, within a short period of time, the input data to the device are sampled from a single domain with relatively low diversity. Therefore, it is possible to utilize a specialized, low-complexity model to achieve good performance in that input domain. To leverage this, we propose Domain-aware Dynamic Network (DDN), which is a high-capacity dynamic network in which each layer contains multiple weights. During inference, based on the input domain, DDN dynamically combines those weights into one single weight that specializes in the given domain. This way, DDN can keep the inference-time complexity low but still maintain a high capacity. Experiments show that without increasing the parameters, FLOPs, and actual latency, DDN achieves up to 2.6\% higher AP50 than a static network on the BDD100K object-detection benchmark.

cs.LG↗

A View on Deep Reinforcement Learning in System Optimization

Many real-world systems problems require reasoning about the long term consequences of actions taken to configure and manage the system. These problems with delayed and often sequentially aggregated reward, are often inherently reinforcement learning problems and present the opportunity to leverage the recent substantial advances in deep reinforcement learning. However, in some cases, it is not clear why deep reinforcement learning is a good fit for the problem. Sometimes, it does not perform better than the state-of-the-art solutions. And in other cases, random search or greedy algorithms could outperform deep reinforcement learning. In this paper, we review, discuss, and evaluate the recent trends of using deep reinforcement learning in system optimization. We propose a set of essential metrics to guide future works in evaluating the efficacy of using deep reinforcement learning in system optimization. Our evaluation includes challenges, the types of problems, their formulation in the deep reinforcement learning setting, embedding, the model used, efficiency, and robustness. We conclude with a discussion on open challenges and potential directions for pushing further the integration of reinforcement learning in system optimization.

cs.LG↗

Accel: A Corrective Fusion Network for Efficient Semantic Segmentation on Video

We present Accel, a novel semantic video segmentation system that achieves high accuracy at low inference cost by combining the predictions of two network branches: (1) a reference branch that extracts high-detail features on a reference keyframe, and warps these features forward using frame-to-frame optical flow estimates, and (2) an update branch that computes features of adjustable quality on the current frame, performing a temporal update at each video frame. The modularity of the update branch, where feature subnetworks of varying layer depth can be inserted (e.g. ResNet-18 to ResNet-101), enables operation over a new, state-of-the-art accuracy-throughput trade-off spectrum. Over this curve, Accel models achieve both higher accuracy and faster inference times than the closest comparable single-frame segmentation networks. In general, Accel significantly outperforms previous work on efficient semantic video segmentation, correcting warping-related error that compounds on datasets with complex dynamics. Accel is end-to-end trainable and highly modular: the reference network, the optical flow network, and the update network can each be selected independently, depending on application requirements, and then jointly fine-tuned. The result is a robust, general system for fast, high-accuracy semantic segmentation on video.

cs.CV↗

ANODEV2: A Coupled Neural ODE Evolution Framework

It has been observed that residual networks can be viewed as the explicit Euler discretization of an Ordinary Differential Equation (ODE). This observation motivated the introduction of so-called Neural ODEs, which allow more general discretization schemes with adaptive time stepping. Here, we propose ANODEV2, which is an extension of this approach that also allows evolution of the neural network parameters, in a coupled ODE-based formulation. The Neural ODE method introduced earlier is in fact a special case of this new more general framework. We present the formulation of ANODEV2, derive optimality conditions, and implement a coupled reaction-diffusion-advection version of this framework in PyTorch. We present empirical results using several different configurations of ANODEV2, testing them on multiple models on CIFAR-10. We report results showing that this coupled ODE-based framework is indeed trainable, and that it achieves higher accuracy, as compared to the baseline models as well as the recently-proposed Neural ODE approach.

cs.LG↗

Dynamic Space-Time Scheduling for GPU Inference

Serving deep neural networks in latency critical interactive settings often requires GPU acceleration. However, the small batch sizes typical in online inference results in poor GPU utilization, a potential performance gap which GPU resource sharing can address. In this paper, we explore several techniques to leverage both temporal and spatial multiplexing to improve GPU utilization for deep learning inference workloads. We evaluate the performance trade-offs of each approach with respect to resource-efficiency, latency predictability, and isolation when compared with conventional batched inference. Our experimental analysis suggests up to a 5x potential for improved utilization through the exploration of more advanced spatial and temporal multiplexing strategies. Our preliminary prototype of a dynamic space-time scheduler demonstrates a 3.23x floating-point throughput increase over space-only multiplexing and a 7.73x increase over time-only multiplexing for convolutions, while also providing better isolation and latency predictability.

cs.DC↗

On the Computational Inefficiency of Large Batch Sizes for Stochastic Gradient Descent

Increasing the mini-batch size for stochastic gradient descent offers significant opportunities to reduce wall-clock training time, but there are a variety of theoretical and systems challenges that impede the widespread success of this technique. We investigate these issues, with an emphasis on time to convergence and total computational cost, through an extensive empirical analysis of network training across several architectures and problem domains, including image classification, image segmentation, and language modeling. Although it is common practice to increase the batch size in order to fully exploit available computational resources, we find a substantially more nuanced picture. Our main finding is that across a wide range of network architectures and problem domains, increasing the batch size beyond a certain point yields no decrease in wall-clock time to convergence for \emph{either} train or test loss. This batch size is usually substantially below the capacity of current systems. We show that popular training strategies for large batch size optimization begin to fail before we can populate all available compute resources, and we show that the point at which these methods break down depends more on attributes like model architecture and data complexity than it does directly on the size of the dataset.

cs.LG↗

Unsupervised Domain Adaptation: from Simulation Engine to the RealWorld

Large-scale labeled training datasets have enabled deep neural networks to excel on a wide range of benchmark vision tasks. However, in many applications it is prohibitively expensive or time-consuming to obtain large quantities of labeled data. To cope with limited labeled training data, many have attempted to directly apply models trained on a large-scale labeled source domain to another sparsely labeled target domain. Unfortunately, direct transfer across domains often performs poorly due to domain shift and dataset bias. Domain adaptation is the machine learning paradigm that aims to learn a model from a source domain that can perform well on a different (but related) target domain. In this paper, we summarize and compare the latest unsupervised domain adaptation methods in computer vision applications. We classify the non-deep approaches into sample re-weighting and intermediate subspace transformation categories, while the deep strategy includes discrepancy-based methods, adversarial generative models, adversarial discriminative models and reconstruction-based methods. We also discuss some potential directions.

cs.CV↗

Shift: A Zero FLOP, Zero Parameter Alternative to Spatial Convolutions

Neural networks rely on convolutions to aggregate spatial information. However, spatial convolutions are expensive in terms of model size and computation, both of which grow quadratically with respect to kernel size. In this paper, we present a parameter-free, FLOP-free "shift" operation as an alternative to spatial convolutions. We fuse shifts and point-wise convolutions to construct end-to-end trainable shift-based modules, with a hyperparameter characterizing the tradeoff between accuracy and efficiency. To demonstrate the operation's efficacy, we replace ResNet's 3x3 convolutions with shift-based modules for improved CIFAR10 and CIFAR100 accuracy using 60% fewer parameters; we additionally demonstrate the operation's resilience to parameter reduction on ImageNet, outperforming ResNet family members. We finally show the shift operation's applicability across domains, achieving strong performance with fewer parameters on classification, face verification and style transfer.

cs.CV↗

Hemingway: Modeling Distributed Optimization Algorithms

Distributed optimization algorithms are widely used in many industrial machine learning applications. However choosing the appropriate algorithm and cluster size is often difficult for users as the performance and convergence rate of optimization algorithms vary with the size of the cluster. In this paper we make the case for an ML-optimizer that can select the appropriate algorithm and cluster size to use for a given problem. To do this we propose building two models: one that captures the system level characteristics of how computation, communication change as we increase cluster sizes and another that captures how convergence rates change with cluster sizes. We present preliminary results from our prototype implementation called Hemingway and discuss some of the challenges involved in developing such a system.

cs.DC↗

Standards for Graph Algorithm Primitives

It is our view that the state of the art in constructing a large collection of graph algorithms in terms of linear algebraic operations is mature enough to support the emergence of a standard set of primitive building blocks. This paper is a position paper defining the problem and announcing our intention to launch an open effort to define this standard.

cs.MS↗