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Joshua Liu

Publications and source records attributed to Joshua Liu.

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TacGen: Touch Is a Necessary Dimension of Physical-World Representation -- Addressing Tactile Data Scarcity with Scalable Vision-to-Touch Alignment and Generation

Touch resolves the physical-property ambiguity left by vision: exploratory contact recovers shape, texture, compliance, and material, and visuo-haptic object representations converge in ventral visual cortex. We ask whether representation learning can reproduce this grounding. TacGen mitigates the tactile-data scarcity bottleneck by combining pre-specified V+T contrastive alignment with a latent-space residual-MLP V->T generator that synthesizes tactile latents from RGB for tactile-data scaling. With matched DINOv2 backbones, splits, and probes, V+T improves matched V-only on mass (Delta R^2=+0.570), density (Delta acc=+0.067), hardness (+0.117), and uncertainty-banded force labels (Delta R^2=+0.281); all CIs exclude zero. The same representation lifts matched-capacity TACTO manipulation 0.246->0.979 while V-only capacity scaling accounts for only 4.5% of the gap, preserving 95.5%. The generator reaches cross-seed +0.589, with real tactile +0.585 inside the seed interval; the architecture comparison shows a 13pp downstream gap between reconstruction quality and representation utility. Across five-seed SSVTP/TVL reproductions, YCB-Sight transfer, three-backbone checks, permutation/random-feature controls, hash-verified manifests, and measured-force validation checks, the evidence supports the claim that touch supplies a necessary physical evidence channel for representations of contact-dependent properties.

cs.RO

Cognibit: From Digital Exhaustion to Real-World Connection Through Gamified Territory Control and LLM-Powered Twin Networking

We present an LLM-powered social discovery platform that uses digital twins to autonomously evaluate interpersonal compatibility through behavioral simulation. The platform unifies three key pillars: (1) digital twins that engage in autonomous multi-turn conversations on behalf of users to estimate compatibility, (2) gamified territory conquest mechanics that incentivize real-world exploration and create organic settings for in-person encounters, and (3) AI companions that preserve persistent shared memory across devices. Built upon CogniPair's cognitive architecture (Ye et al., 2026), validated on the Columbia Speed Dating dataset (551 participants), our system extends prior simulation-only matching into a fully deployed social discovery environment. Through deployment, we derive empirical cost-quality baselines and identify fundamental scaling bottlenecks that remain hidden in component-level testing alone.

cs.HC

What Is The Performance Ceiling of My Classifier? Utilizing Category-Wise Influence Functions for Pareto Frontier Analysis

Data-centric learning seeks to improve model performance from the perspective of data quality, and has been drawing increasing attention in the machine learning community. Among its key tools, influence functions provide a powerful framework to quantify the impact of individual training samples on model predictions, enabling practitioners to identify detrimental samples and retrain models on a cleaner dataset for improved performance. However, most existing work focuses on the question: "what data benefits the learning model?" In this paper, we take a step further and investigate a more fundamental question: "what is the performance ceiling of the learning model?" Unlike prior studies that primarily measure improvement through overall accuracy, we emphasize category-wise accuracy and aim for Pareto improvements, ensuring that every class benefits, rather than allowing tradeoffs where some classes improve at the expense of others. To address this challenge, we propose category-wise influence functions and introduce an influence vector that quantifies the impact of each training sample across all categories. Leveraging these influence vectors, we develop a principled criterion to determine whether a model can still be improved, and further design a linear programming-based sample reweighting framework to achieve Pareto performance improvements. Through extensive experiments on synthetic datasets, vision, and text benchmarks, we demonstrate the effectiveness of our approach in estimating and achieving a model's performance improvement across multiple categories of interest.

cs.LG

CogniPair: From LLM Chatbots to Conscious AI Agents -- GNWT-Based Multi-Agent Digital Twins for Social Pairing -- Dating & Hiring Applications

Current large language model (LLM) agents lack authentic human psychological processes necessary for genuine digital twins and social AI applications. To address this limitation, we present a computational implementation of Global Workspace Theory (GNWT) that integrates human cognitive architecture principles into LLM agents, creating specialized sub-agents for emotion, memory, social norms, planning, and goal-tracking coordinated through a global workspace mechanism. However, authentic digital twins require accurate personality initialization. We therefore develop a novel adventure-based personality test that evaluates true personality through behavioral choices within interactive scenarios, bypassing self-presentation bias found in traditional assessments. Building on these innovations, our CogniPair platform enables digital twins to engage in realistic simulated dating interactions and job interviews before real encounters, providing bidirectional cultural fit assessment for both romantic compatibility and workplace matching. Validation using 551 GNWT-Agents and Columbia University Speed Dating dataset demonstrates 72% correlation with human attraction patterns, 77.8% match prediction accuracy, and 74% agreement in human validation studies. This work advances psychological authenticity in LLM agents and establishes a foundation for intelligent dating platforms and HR technology solutions.

cs.AI

A Shape-Aware Total Body Photography System for In-focus Surface Coverage Optimization

Total Body Photography (TBP) is becoming a useful screening tool for patients at high risk for skin cancer. While much progress has been made, existing TBP systems can be further improved for automatic detection and analysis of suspicious skin lesions, which is in part related to the resolution and sharpness of acquired images. This paper proposes a novel shape-aware TBP system automatically capturing full-body images while optimizing image quality in terms of resolution and sharpness over the body surface. The system uses depth and RGB cameras mounted on a 360-degree rotary beam, along with 3D body shape estimation and an in-focus surface optimization method to select the optimal focus distance for each camera pose. This allows for optimizing the focused coverage over the complex 3D geometry of the human body given the calibrated camera poses. We evaluate the effectiveness of the system in capturing high-fidelity body images. The proposed system achieves an average resolution of 0.068 mm/pixel and 0.0566 mm/pixel with approximately 85% and 95% of surface area in-focus, evaluated on simulation data of diverse body shapes and poses as well as a real scan of a mannequin respectively. Furthermore, the proposed shape-aware focus method outperforms existing focus protocols (e.g. auto-focus). We believe the high-fidelity imaging enabled by the proposed system will improve automated skin lesion analysis for skin cancer screening.

cs.CV

TRUTH DECAY: Quantifying Multi-Turn Sycophancy in Language Models

Rapid improvements in large language models have unveiled a critical challenge in human-AI interaction: sycophancy. In this context, sycophancy refers to the tendency of models to excessively agree with or flatter users, often at the expense of factual accuracy. While previous studies have primarily analyzed this behavior in single-turn interactions, its persistence and evolution in multi-step conversations remain largely unexplored. We introduce TRUTH DECAY, a benchmark specifically designed to evaluate sycophancy in extended dialogues, where language models must navigate iterative user feedback, challenges, and persuasion. We prompt models to elicit four types of sycophantic biases. We then propose and test sycophancy reduction strategies, evaluating their effectiveness beyond single-step interactions.

cs.CL

Data-Driven Shape Sensing in Continuum Manipulators via Sliding Resistive Flex Sensors

We introduce a novel shape-sensing method using Resistive Flex Sensors (RFS) embedded in cable-driven Continuum Dexterous Manipulators (CDMs). The RFS is predominantly sensitive to deformation rather than direct forces, making it a distinctive tool for shape sensing. The RFS unit we designed is a considerably less expensive and robust alternative, offering comparable accuracy and real-time performance to existing shape sensing methods used for the CDMs proposed for minimally-invasive surgery. Our design allows the RFS to move along and inside the CDM conforming to its curvature, offering the ability to capture resistance metrics from various bending positions without the need for elaborate sensor setups. The RFS unit is calibrated using an overhead camera and a ResNet machine learning framework. Experiments using a 3D printed prototype of the CDM achieved an average shape estimation error of 0.968 mm with a standard error of 0.275 mm. The response time of the model was approximately 1.16 ms, making real-time shape sensing feasible. While this preliminary study successfully showed the feasibility of our approach for C-shape CDM deformations with non-constant curvatures, we are currently extending the results to show the feasibility for adapting to more complex CDM configurations such as S-shape created in obstructed environments or in presence of the external forces.

cs.RO

ReBound: An Open-Source 3D Bounding Box Annotation Tool for Active Learning

In recent years, supervised learning has become the dominant paradigm for training deep-learning based methods for 3D object detection. Lately, the academic community has studied 3D object detection in the context of autonomous vehicles (AVs) using publicly available datasets such as nuScenes and Argoverse 2.0. However, these datasets may have incomplete annotations, often only labeling a small subset of objects in a scene. Although commercial services exists for 3D bounding box annotation, these are often prohibitively expensive. To address these limitations, we propose ReBound, an open-source 3D visualization and dataset re-annotation tool that works across different datasets. In this paper, we detail the design of our tool and present survey results that highlight the usability of our software. Further, we show that ReBound is effective for exploratory data analysis and can facilitate active-learning. Our code and documentation is available at https://github.com/ajedgley/ReBound

cs.CV