SearcharxivSearch

arXiv subjects

Joshua Ransiek

Publications and source records attributed to Joshua Ransiek.

6 recordsLinked to original sources

Generative AI in Systems Engineering: A Framework for Risk Assessment of Large Language Models

The increasing use of Large Language Models (LLMs) offers significant opportunities across the engineering lifecycle, including requirements engineering, software development, process optimization, and decision support. Despite this potential, organizations face substantial challenges in assessing the risks associated with LLM use, resulting in inconsistent integration, unknown failure modes, and limited scalability. This paper introduces the LLM Risk Assessment Framework (LRF), a structured approach for evaluating the application of LLMs within Systems Engineering (SE) environments. The framework classifies LLM-based applications along two fundamental dimensions: autonomy, ranging from supportive assistance to fully automated decision making, and impact, reflecting the potential severity of incorrect or misleading model outputs on engineering processes and system elements. By combining these dimensions, the LRF enables consistent determination of corresponding risk levels across the development lifecycle. The resulting classification supports organizations in identifying appropriate validation strategies, levels of human oversight, and required countermeasures to ensure safe and transparent deployment. The framework thereby helps align the rapid evolution of AI technologies with established engineering principles of reliability, traceability, and controlled process integration. Overall, the LRF provides a basis for risk-aware adoption of LLMs in complex engineering environments and represents a first step toward standardized AI assurance practices in systems engineering.

cs.SE

Disentangling Uncertainty for Safe Social Navigation using Deep Reinforcement Learning

Autonomous mobile robots are increasingly used in pedestrian-rich environments where safe navigation and appropriate human interaction are crucial. While Deep Reinforcement Learning (DRL) enables socially integrated robot behavior, challenges persist in novel or perturbed scenarios to indicate when and why the policy is uncertain. Unknown uncertainty in decision-making can lead to collisions or human discomfort and is one reason why safe and risk-aware navigation is still an open problem. This work introduces a novel approach that integrates aleatoric, epistemic, and predictive uncertainty estimation into a DRL navigation framework for policy distribution uncertainty estimates. We, therefore, incorporate Observation-Dependent Variance (ODV) and dropout into the Proximal Policy Optimization (PPO) algorithm. For different types of perturbations, we compare the ability of deep ensembles and Monte-Carlo dropout (MC-dropout) to estimate the uncertainties of the policy. In uncertain decision-making situations, we propose to change the robot's social behavior to conservative collision avoidance. The results show improved training performance with ODV and dropout in PPO and reveal that the training scenario has an impact on the generalization. In addition, MC-dropout is more sensitive to perturbations and correlates the uncertainty type to the perturbation better. With the safe action selection, the robot can navigate in perturbed environments with fewer collisions.

cs.RO

A Data-Driven Novelty Score for Diverse In-Vehicle Data Recording

High-quality datasets are essential for training robust perception systems in autonomous driving. However, real-world data collection is often biased toward common scenes and objects, leaving novel cases underrepresented. This imbalance hinders model generalization and compromises safety. The core issue is the curse of rarity. Over time, novel events occur infrequently, and standard logging methods fail to capture them effectively. As a result, large volumes of redundant data are stored, while critical novel cases are diluted, leading to biased datasets. This work presents a real-time data selection method focused on object-level novelty detection to build more balanced and diverse datasets. The method assigns a data-driven novelty score to image frames using a novel dynamic Mean Shift algorithm. It models normal content based on mean and covariance statistics to identify frames with novel objects, discarding those with redundant elements. The main findings show that reducing the training dataset size with this method can improve model performance, whereas higher redundancy tends to degrade it. Moreover, as data redundancy increases, more aggressive filtering becomes both possible and beneficial. While random sampling can offer some gains, it often leads to overfitting and unpredictability in outcomes. The proposed method supports real-time deployment with 32 frames per second and is constant over time. By continuously updating the definition of normal content, it enables efficient detection of novelties in a continuous data stream.

cs.CV

Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review

Despite advancements in perception and planning for autonomous vehicles (AVs), validating their performance remains a significant challenge. The deployment of planning algorithms in real-world environments is often ineffective due to discrepancies between simulations and real traffic conditions. Evaluating AVs planning algorithms in simulation typically involves replaying driving logs from recorded real-world traffic. However, entities replayed from offline data are not reactive, lack the ability to respond to arbitrary AV behavior, and cannot behave in an adversarial manner to test certain properties of the driving policy. Therefore, simulation with realistic and potentially adversarial entities represents a critical task for AV planning software validation. In this work, we aim to review current research efforts in the field of traffic simulation, focusing on the application of advanced techniques for modeling realistic and adversarial behaviors of traffic entities. The objective of this work is to categorize existing approaches based on the proposed classes of traffic entity behavior and scenario behavior control. Moreover, we collect traffic datasets and examine existing traffic simulations with respect to their employed default traffic entities. Finally, we identify challenges and open questions that hold potential for future research.

cs.RO

GOOSE: Goal-Conditioned Reinforcement Learning for Safety-Critical Scenario Generation

Scenario-based testing is considered state-of-the-art for verifying and validating Advanced Driver Assistance Systems (ADASs) and Automated Driving Systems (ADSs). However, the practical application of scenario-based testing requires an efficient method to generate or collect the scenarios that are needed for the safety assessment. In this paper, we propose Goal-conditioned Scenario Generation (GOOSE), a goal-conditioned reinforcement learning (RL) approach that automatically generates safety-critical scenarios to challenge ADASs or ADSs. In order to simultaneously set up and optimize scenarios, we propose to control vehicle trajectories at the scenario level. Each step in the RL framework corresponds to a scenario simulation. We use Non-Uniform Rational B-Splines (NURBS) for trajectory modeling. To guide the goal-conditioned agent, we formulate test-specific, constraint-based goals inspired by the OpenScenario Domain Specific Language(DSL). Through experiments conducted on multiple pre-crash scenarios derived from UN Regulation No. 157 for Active Lane Keeping Systems (ALKS), we demonstrate the effectiveness of GOOSE in generating scenarios that lead to safety-critical events.

cs.SE

1001 Ways of Scenario Generation for Testing of Self-driving Cars: A Survey

Scenario generation is one of the essential steps in scenario-based testing and, therefore, a significant part of the verification and validation of driver assistance functions and autonomous driving systems. However, the term scenario generation is used for many different methods, e.g., extraction of scenarios from naturalistic driving data or variation of scenario parameters. This survey aims to give a systematic overview of different approaches, establish different categories of scenario acquisition and generation, and show that each group of methods has typical input and output types. It shows that although the term is often used throughout literature, the evaluated methods use different inputs and the resulting scenarios differ in abstraction level and from a systematical point of view. Additionally, recent research and literature examples are given to underline this categorization.

cs.RO