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Juergen Gall

Publications and source records attributed to Juergen Gall.

At least 19 recordsLinked to original sources

TQD-Track: Temporal Query Denoising for 3D Multi-Object Tracking

Query denoising has become a standard training strategy for DETR-based detectors. Denoising queries, initialized by perturbing ground truths, share similarities with track queries in a typical DETR-based Multi-Object Tracking (MOT) method, warranting exploration of their potential synergy. However, query denoising in existing MOT methods is performed only within a single frame, preventing trackers from learning inter-frame temporal association from the denoising process. To address this issue, we propose TQD-Track, a Temporal Query Denoising (TQD) method tailored for MOT. In our method, denoising queries are initialized from ground truths in the previous frame and then propagated into the current frame in the same way as track queries, serving as additional independent data association candidates. These denoising queries carry temporal information and instance-specific feature representations, effectively emulating and augmenting track queries. Moreover, to simulate various real-world MOT challenges for robust tracking, we introduce several corresponding noise types to generate diverse denoising queries. We analyze the impact of our temporal query denoising for two tracking paradigms, tracking-by-attention and alternating detection and association, demonstrating its generalization. Extensive experiments on the nuScenes and Argoverse~2 datasets demonstrate that our approach consistently enhances different MOT baselines, requiring only modifications in the training process. Code and models are available at https://github.com/yutongy98/TQD-Track.

cs.CV

Post-Training VLMs for Video Mistake Detection

Human mistakes are inevitable when following instructions, yet they can lead to severe consequences. As such, there has been an increased interest in developing methods for detecting mistakes in videos, with current methods mostly focusing on closed-set protocols. While successful in controlled settings, the closed-set assumption limits their wider applicability, as any changes to the task require collecting new data and re-training models. Instead, we argue that mistake detection methods should learn the general concept of a mistake, rather than overfitting to step-specific details. To reflect this, we introduce the Mistake Detection Video Question Answering (MD-VQA) protocol and accompanying benchmark. MD-VQA tests whether methods can discern if a step was executed correctly with respect to its description, for both seen and unseen actions. To address this important challenge, we propose the first video-language-model post-training technique for mistake detection. Our method uses a tailored reward function to encourage the model to identify discrepancies between an instruction and the corresponding video. Extensive evaluations demonstrate that this approach outperforms zero-shot, supervised fine-tuning, and post-training baselines. Notably, our method generalizes especially well to unseen procedures, for instance, with an improvement of up to 11.6% over the best-performing baseline on EP-VQA, paving the way toward general mistake detection. We release our code and benchmark at https://github.com/FedeSpu/mstk.

cs.CV

Multi-Person Human Motion Forecasting in Complex Scenes

Accurately forecasting the movement of people in complex scenes requires reasoning over the past and present state of the entire environment. In this context, effectively incorporating object information and social interactions into a unified framework remains particularly challenging. To address this, we propose Object-Conditioned Social Diffusion (OCSD), a conditional diffusion model that integrates motion history, multi-person interactions, and object cues into a single framework. OCSD uses an object-conditioning mechanism that modulates denoising at every timestep, enabling fine-grained human-object reasoning, and a social encoder that models the interactions between all humans in the scene. As a result, our model naturally handles varying group sizes, complex social interactions, and supports sampling multiple plausible futures. Extensive experiments show that OCSD achieves state-of-the-art results on the Humans in Kitchens (HiK) and HOI-M3 benchmarks. It reduces the two-second path error by 121.5 mm (31.3%) on HiK and 130.5 mm (33.2%) on HOI-M3 compared to prior work, and produces more realistic long-term forecasts.

cs.CV

Rethinking Expressivity and Efficiency in Test-Time Training

Test-Time Training (TTT) enables long-context processing via continuous weight updates during inference, but current methods struggle to balance the expressivity of per-token update dynamics with the hardware efficiency of chunk-wise approximations. We propose E$^2$-TTT (Expressive and Efficient TTT) to bridge this gap. Under the standard approximation of taking gradients at the chunk-start weights, we derive a closed-form state transition that exactly reproduces the chunk-end fast-weight and momentum states of the per-token recurrence. This enables fully parallelized chunk-level training while preserving the temporal structure of the update rule that prior chunk-wise methods discard. We validate E$^2$-TTT by training models up to 1.3B parameters from scratch. It performs on par with previous TTT and hybrid attention baselines in language modeling while outperforming them on in-context retrieval. Its advantage is most pronounced in length extrapolation: on the standard ``Needle in a Haystack'' passkey test, it retains over 90% accuracy at $8\times$ the training context length. Meanwhile, E$^2$-TTT can match the training throughput of efficient chunk-wise methods, demonstrating that it effectively reconciles expressivity with efficiency. The code is available at https://github.com/zeyun-zhong/E2-TTT.

cs.LG

DeepConvContext: A Multi-Scale Approach to Timeseries Classification in Human Activity Recognition

Despite recognized limitations in modeling long-range temporal dependencies, Human Activity Recognition (HAR) has traditionally relied on a sliding window approach to segment labeled datasets. Deep learning models like the DeepConvLSTM typically classify each window independently, restricting learnable temporal context to within-window information and producing fragmented, temporally incoherent activity timelines. To address this constraint, we propose DeepConvContext, a multi-scale time series classification framework for HAR. Drawing inspiration from the vision-based Temporal Action Localization community, DeepConvContext models both intra- and inter-window temporal patterns separately by processing sequences of time-ordered windows. Across six widely-used HAR benchmarks, DeepConvContext achieves an average 5% improvement in F1-score and up to 18-point improvement in mAP over related approaches, while achieving latency and throughput comparable to prior methods that extend temporal context through hidden state propagation across batches. Our quantitative and qualitative analysis underline the importance of inter-window learning and show how it produces more coherent activity segments even in online prediction scenarios. Code to reproduce our experiments is publicly available via www.github.com/mariusbock/deepconvcontext.

cs.LG

Forecasting the Number of Harvest-ready Fruits of Sweet Peppers Using Multimodal Time-Series Data

Accurate yield forecasting at the individual-plant level is critical for precision agriculture and supply-chain planning, yet public datasets capturing both visual growth dynamics and per-plant measurement labels are scarce. In this paper, we introduce a novel, annotated image time-series dataset of 691 sweet pepper plants monitored over two growing seasons, comprising 4837 images with per-plant fruit counts categorized by maturity. We propose a multimodal deep learning framework that fuses high-dimensional image features, extracted using the DinoV3 encoder, with numerical count measurements. Our architecture utilizes a Long Short-Term Memory (LSTM) network to model temporal dependencies and handles irregular sampling intervals common in greenhouse monitoring. Through quantitative experiments, we demonstrate that this multimodal approach reduces RMSE over a persistence baseline by 33% and 38% in the 2022 and 2023 seasons, respectively, with a further 1.2% average gain over a measurement-only model. Furthermore, we employ Deep Ensembles and Gaussian Negative Log-Likelihood (NLL) to provide calibrated uncertainty estimates, with an Uncertainty Calibration Error (UCE) ranging from 0.39 to 0.89 depending on the cross-season evaluation direction, offering a principled confidence signal for real-world agricultural decision-making. We release the dataset and code to support reproducible research and to accelerate development of data-driven yield forecasting methods for horticultural crops.

cs.CV

LC-SLab -- An object-based deep learning framework for large-scale land cover classification from satellite imagery and sparse in-situ labels

Large-scale land cover maps generated using deep learning play a critical role across a wide range of Earth science applications. Open in-situ datasets from principled land cover surveys offer a scalable alternative to manual annotation for training such models. However, their sparse spatial coverage often leads to fragmented and noisy predictions when used with existing deep learning-based land cover mapping approaches. A promising direction to address this issue is object-based classification, which assigns labels to semantically coherent image regions rather than individual pixels, thereby imposing a minimum mapping unit. Despite this potential, object-based methods remain underexplored in deep learning-based land cover mapping pipelines, especially in the context of medium-resolution imagery and sparse supervision. To address this gap, we propose LC-SLab, the first deep learning framework for systematically exploring object-based deep learning methods for large-scale land cover classification under sparse supervision. LC-SLab supports both input-level aggregation via graph neural networks, and output-level aggregation by postprocessing results from established semantic segmentation models. Additionally, we incorporate features from a large pre-trained network to improve performance on small datasets. We evaluate the framework on annual Sentinel-2 composites with sparse LUCAS labels, focusing on the tradeoff between accuracy and fragmentation, as well as sensitivity to dataset size. Our results show that object-based methods can match or exceed the accuracy of common pixel-wise models while producing substantially more coherent maps. Input-level aggregation proves more robust on smaller datasets, whereas output-level aggregation performs best with more data. Several configurations of LC-SLab also outperform existing land cover products, highlighting the framework's practical utility.

cs.CV

Still image and spatial-temporal tomato data enabling detection, segmentation, tracking, and video-instance segmentation using strong and weak labels

In this manuscript we release two datasets for visual sensing of tomato plants grown in commercial-like settings and acquired using a robot. The first is BUTom21 which consists of still images and manual annotations. The second is BUTom-ST21 which consists of video-based data and semi-automated annotations through AI-based methods, referred to as pseudo-labels. In both cases, we provide pixel-level labels for the ripeness of the fruit. The aim is to provide the research community a challenging set of real-world imagery to explore methods to sense and estimate the state of tomato plants and their fruit, which is an important horticultural crop. Importantly, the spatial-temporal dataset provides individual fruit count and ripeness information enabling researchers to push the boundaries of field-based phenotyping.

cs.CV

Learning Probabilistic Embeddings for Unsupervised Action Segmentation

This paper concerns the problem of unsupervised temporal action segmentation for long, untrimmed videos. Recent successful approaches follow a joint representation learning and clustering paradigm, where optimal transport (OT) is adopted to produce pseudo labels for learning frame representations. These approaches alternate between estimating pseudo labels using OT and optimizing the parameters with gradient descent during training, where OT is used for obtaining the final temporal action segmentation. A major limitation of these works is that they learn a deterministic embedding for frame representations. The iterative procedure between learning deterministic embeddings based on pseudo labels and estimating pseudo labels from the learned embedding can thus get quickly stuck in a local optimum. As an alternative, we thus propose to learn a probabilistic embedding for frame representations. The embeddings are modeled by Gaussian distributions and we sample from the distributions before estimating the pseudo labels. We evaluate our approach on several challenging temporal action segmentation datasets and achieve results comparable to, and in some cases, better than the state of the art. Compared to baselines with deterministic embeddings, our approach improves MoF up to 20.7\% and F1-score up to 19.0\%. Our code is available at https://github.com/derkbreeze/PEOT.

cs.CV

Modality-Aware Out-of-Distribution Detection for Multi-Modal Action Recognition

The incorporation of additional modalities into action recognition models increases their performance across a wide range of settings. However, how this additional information can contribute to making the models more robust remains underexplored, particularly for the case of multi-modal out-of-distribution (OOD) detection. While methods exist that regularize the multi-modal training process with OOD detection in mind, they still apply off-the-shelf OOD detectors designed for the uni-modal case during inference, discarding important information. Based on an interesting relationship we find between the multi-modal and uni-modal predictions, we propose to use this signal to build a post-hoc detector explicitly designed for the multi-modal scenario. We combine this new source of information with a feature-space score, which detects off-manifold samples in the multi-modal space, and normalize them by the multi-modal logits. In doing so, the proposed hybrid detector is compatible with existing training-time approaches and consistently improves performance. Experiments on a wide range of established datasets from the MultiOOD benchmark show that, on average, our approach outperforms the state of the art. Our results show the importance of explicitly considering the different modalities at inference time for multi-modal OOD detection.

cs.CV

The Unreasonable Effectiveness of VLMs for Zero-shot Procedural Mistake Detection

Procedural mistake detection is important for quality control and user assistance across many disciplines. Recent work in this field has achieved significant gains by using the reasoning capabilities of Video-Language Models (VLMs) as components within multi-stage pipelines, which consist of separate modules for supervised temporal action segmentation, error detection, and explainability. Consequently, they remain dependent on tailored training datasets and require task-specific training, limiting their wider applicability. To remedy this, we introduce zero-shot procedural mistake detection and propose a unified Zero-shot Procedural Mistake detection (ZeProM) framework that jointly solves procedural mistake detection and temporal action segmentation with a single pre-trained VLM. By evaluating our framework on two canonical mistake detection benchmarks, EgoPER and CaptainCook4D, we find that ZeProM can perform these tasks successfully, while approaching, or even outperforming, the performance of fully supervised methods. For instance, we achieve a 4.4 point improvement in EDA and a 2.0 point improvement in F1@.5 on average over all five EgoPER tasks compared to the strongest supervised methods. Overall, our results show the potential of unified methods for procedural mistake detection, and we hope this will steer the field away from highly complex pipelines and toward more generally applicable solutions.

cs.CV

Constrained hybrid modelling to predict microbial dynamics and organic matter turnover in soil systems

Soil microorganisms control organic matter cycling and largely determine how soil systems can cope with and mitigate climate change and environmental threats. Representing microbial dynamics in process-based soil models is therefore critical to predict carbon cycling in soils, albeit highly challenging to inform from data. One promising approach to improve their parametrisation is the integration of genomic data, yet modelling the complex and unknown relationship between genomes and the processes the microbes are driving is an unsolved problem. In this work, we present the first hybrid modeling framework for deriving biokinetic parameter values of a process-based soil organic matter turnover model from metagenome-inferred functional traits based on DNA sequencing data. Our model predicts biokinetic parameters of the process-based model from genomic trait data with a neural network and integrates constraints from ecological theory and literature to ensure realistic behavior, even of non-observed state variables. We evaluate our method on synthetic genomic trait datasets of varying complexity and on real data, showing that our approach improves performance over multiple baselines and learns the dynamics of unmeasurable components of the process-based model effectively, even for small training datasets.

cs.LG

FlowNar: Scalable Streaming Narration for Long-Form Videos

Recent Large Multimodal Models (LMMs), primarily designed for offline settings, are ill-suited for the dynamic requirements of streaming video. While recent online adaptations improve real-time processing, they still face critical scalability challenges, with resource demands typically growing at least linearly with video duration. To overcome this bottleneck, we propose FlowNar, a novel framework for scalable streaming video narration. The core of FlowNar is a dynamic context management strategy for historical visual context removal, combined with our CLAM (Cross Linear Attentive Memory) module for streaming visual history retention, ensuring bounded visual memory usage and computational complexity, crucial for efficient streaming. We also introduce a realistic self-conditioned evaluation protocol and complementary evaluation metrics to assess streaming narration models under deployment-like conditions. Experiments on the Ego4D, EgoExo4D, and EpicKitchens100 datasets demonstrate that FlowNar substantially improves narration quality over strong baselines while being highly efficient, supporting processing of 10$\times$ longer videos and achieving 3$\times$ higher throughput (FPS). The code is available at https://github.com/zeyun-zhong/FlowNar.

cs.CV

CamC2V: Context-aware Controllable Video Generation

Recently, image-to-video (I2V) diffusion models have demonstrated impressive scene understanding and generative quality, incorporating image conditions to guide generation. However, these models primarily animate static images without extending beyond their provided context. Introducing additional constraints, such as camera trajectories, can enhance diversity but often degrade visual quality, limiting their applicability for tasks requiring faithful scene representation. We propose CamC2V, a context-to-video (C2V) model that integrates multiple image conditions as context with 3D constraints alongside camera control to enrich both global semantics and fine-grained visual details. This enables more coherent and context-aware video generation. Moreover, we motivate the necessity of temporal awareness for an effective context representation. Our comprehensive study on the RealEstate10K dataset demonstrates a $24.09\%$ (FVD) improvement in visual quality and camera controllability. Our code is publicly available at: https://github.com/LDenninger/CamC2V.

cs.CV

Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy

Human motion generation has made tremendous progress in recent years, with state-of-the-art approaches surpassing ground truth data in leading evaluation benchmarks. However, visual inspection of the generated motions paints a different picture. Even state-of-the-art approaches generate motions frequently containing self-intersections, i.e., body parts interpenetrating, which are strong artifacts, severely limiting the perceived motion quality. We introduce a novel loss, which explicitly penalizes self-intersections, to the training of human motion generation methods. We base our loss on a sphere proxy of human geometry, which allows us to calculate a self-intersection loss 98% faster and uses 83% less memory than comparable methods based on triangular meshes. The loss is agnostic to the specific approach, and we add it to the training of the recent human motion generation methods human motion diffusion model (MDM) and MoMask. Our extensive experiments show a reduction of self-intersections in generated motions of up to 49% while improving other evaluation metrics. The code is available at https://github.com/boschresearch/humansphereproxy .

cs.CV

TRAFA: Anticipating User Actions to Reduce Errors in Procedural Tasks with Predictive Feedback

Interactive assistance systems typically provide feedback after an action has been completed, supporting error recovery but not preventing the error itself. We present TRAFA, a real-time predictive feedback system for procedural tasks that intervenes before errors are committed. TRAFA operationalizes predictive feedback through a Track-Forecast-Act framework that tracks hand and object state, forecasts user motion conditioned on scene context, and triggers feedback when a predicted action is likely to violate task constraints. We instantiate this pipeline in a sequential assembly setting and evaluate it through both technical benchmarking and a controlled user study against conventional reactive feedback. Our results show that predictive feedback improves task accuracy and efficiency while maintaining a comparable number of feedback events. These findings position feedback timing as a key dimension in system design and show how real-time anticipation can be integrated into interactive systems to prevent errors before they occur.

cs.HC

STRIVE: Structured Spatiotemporal Exploration for Reinforcement Learning in Video Question Answering

We introduce STRIVE (SpatioTemporal Reinforcement with Importance-aware Variant Exploration), a structured reinforcement learning framework for video question answering. While group-based policy optimization methods have shown promise in large multimodal models, they often suffer from low reward variance when responses exhibit similar correctness, leading to weak or unstable advantage estimates. STRIVE addresses this limitation by constructing multiple spatiotemporal variants of each input video and performing joint normalization across both textual generations and visual variants. By expanding group comparisons beyond linguistic diversity to structured visual perturbations, STRIVE enriches reward signals and promotes more stable and informative policy updates. To ensure exploration remains semantically grounded, we introduce an importance-aware sampling mechanism that prioritizes frames most relevant to the input question while preserving temporal coverage. This design encourages robust reasoning across complementary visual perspectives rather than overfitting to a single spatiotemporal configuration. Experiments on six challenging video reasoning benchmarks including VideoMME, TempCompass, VideoMMMU, MMVU, VSI-Bench, and PerceptionTest demonstrate consistent improvements over strong reinforcement learning baselines across multiple large multimodal models. Our results highlight the role of structured spatiotemporal exploration as a principled mechanism for stabilizing multimodal reinforcement learning and improving video reasoning performance.

cs.CV

HARMES: A Multi-Modal Dataset for Wearable Human Activity Recognition with Motion, Environmental Sensing and Sound

With each sensing modality exhibiting inherent strengths and limitations, multi-modal approaches for wearable Human Activity Recognition (HAR) are becoming increasingly relevant -- particularly for recognizing Activities of Daily Living (ADLs), where individual modalities often produce ambiguous signals for similar or complex activities. This work introduces HARMES, a multi-modal wearable dataset combining three wrist-recorded modalities: motion sensing via an Inertial Measurement Unit (IMU), atmospheric environmental sensors (humidity, temperature, and pressure), and audio. Collected from 20 participants performing household activities in their own homes, HARMES totals over 80 hours of recorded data, with approximately three hours of labeled activity data per participant across 15 ADL classes. To the best of our knowledge, HARMES is the first dataset to combine this particular sensor trio, and it is nearly six times larger than the previously largest wrist-inertial-acoustic HAR dataset. In an extensive benchmark, we evaluate cross-subject generalization and conduct an ablation study revealing that modality contributions are activity-dependent and can provide complementary value, particularly for activities that are ambiguous from motion data alone. HARMES is freely available at Zenodo, alongside example code for loading the dataset and training models on GitHub.

cs.LG