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Julián Tachella

Publications and source records attributed to Julián Tachella.

30 records · Page 2Linked to original sources

Unsupervised Learning From Incomplete Measurements for Inverse Problems

In many real-world inverse problems, only incomplete measurement data are available for training which can pose a problem for learning a reconstruction function. Indeed, unsupervised learning using a fixed incomplete measurement process is impossible in general, as there is no information in the nullspace of the measurement operator. This limitation can be overcome by using measurements from multiple operators. While this idea has been successfully applied in various applications, a precise characterization of the conditions for learning is still lacking. In this paper, we fill this gap by presenting necessary and sufficient conditions for learning the underlying signal model needed for reconstruction which indicate the interplay between the number of distinct measurement operators, the number of measurements per operator, the dimension of the model and the dimension of the signals. Furthermore, we propose a novel and conceptually simple unsupervised learning loss which only requires access to incomplete measurement data and achieves a performance on par with supervised learning when the sufficient condition is verified. We validate our theoretical bounds and demonstrate the advantages of the proposed unsupervised loss compared to previous methods via a series of experiments on various imaging inverse problems, such as accelerated magnetic resonance imaging, compressed sensing and image inpainting.

stat.ML↗

Imaging with Equivariant Deep Learning

From early image processing to modern computational imaging, successful models and algorithms have relied on a fundamental property of natural signals: symmetry. Here symmetry refers to the invariance property of signal sets to transformations such as translation, rotation or scaling. Symmetry can also be incorporated into deep neural networks in the form of equivariance, allowing for more data-efficient learning. While there has been important advances in the design of end-to-end equivariant networks for image classification in recent years, computational imaging introduces unique challenges for equivariant network solutions since we typically only observe the image through some noisy ill-conditioned forward operator that itself may not be equivariant. We review the emerging field of equivariant imaging and show how it can provide improved generalization and new imaging opportunities. Along the way we show the interplay between the acquisition physics and group actions and links to iterative reconstruction, blind compressed sensing and self-supervised learning.

eess.SP↗

Robust Equivariant Imaging: a fully unsupervised framework for learning to image from noisy and partial measurements

Deep networks provide state-of-the-art performance in multiple imaging inverse problems ranging from medical imaging to computational photography. However, most existing networks are trained with clean signals which are often hard or impossible to obtain. Equivariant imaging (EI) is a recent self-supervised learning framework that exploits the group invariance present in signal distributions to learn a reconstruction function from partial measurement data alone. While EI results are impressive, its performance degrades with increasing noise. In this paper, we propose a Robust Equivariant Imaging (REI) framework which can learn to image from noisy partial measurements alone. The proposed method uses Stein's Unbiased Risk Estimator (SURE) to obtain a fully unsupervised training loss that is robust to noise. We show that REI leads to considerable performance gains on linear and nonlinear inverse problems, thereby paving the way for robust unsupervised imaging with deep networks. Code is available at: https://github.com/edongdongchen/REI.

cs.CV↗

Sketched RT3D: How to reconstruct billions of photons per second

Single-photon light detection and ranging (lidar) captures depth and intensity information of a 3D scene. Reconstructing a scene from observed photons is a challenging task due to spurious detections associated with background illumination sources. To tackle this problem, there is a plethora of 3D reconstruction algorithms which exploit spatial regularity of natural scenes to provide stable reconstructions. However, most existing algorithms have computational and memory complexity proportional to the number of recorded photons. This complexity hinders their real-time deployment on modern lidar arrays which acquire billions of photons per second. Leveraging a recent lidar sketching framework, we show that it is possible to modify existing reconstruction algorithms such that they only require a small sketch of the photon information. In particular, we propose a sketched version of a recent state-of-the-art algorithm which uses point cloud denoisers to provide spatially regularized reconstructions. A series of experiments performed on real lidar datasets demonstrates a significant reduction of execution time and memory requirements, while achieving the same reconstruction performance than in the full data case.

eess.IV↗

A Sketching Framework for Reduced Data Transfer in Photon Counting Lidar

Single-photon lidar has become a prominent tool for depth imaging in recent years. At the core of the technique, the depth of a target is measured by constructing a histogram of time delays between emitted light pulses and detected photon arrivals. A major data processing bottleneck arises on the device when either the number of photons per pixel is large or the resolution of the time stamp is fine, as both the space requirement and the complexity of the image reconstruction algorithms scale with these parameters. We solve this limiting bottleneck of existing lidar techniques by sampling the characteristic function of the time of flight (ToF) model to build a compressive statistic, a so-called sketch of the time delay distribution, which is sufficient to infer the spatial distance and intensity of the object. The size of the sketch scales with the degrees of freedom of the ToF model (number of objects) and not, fundamentally, with the number of photons or the time stamp resolution. Moreover, the sketch is highly amenable for on-chip online processing. We show theoretically that the loss of information for compression is controlled and the mean squared error of the inference quickly converges towards the optimal Cramér-Rao bound (i.e. no loss of information) for modest sketch sizes. The proposed compressed single-photon lidar framework is tested and evaluated on real life datasets of complex scenes where it is shown that a compression rate of up-to 150 is achievable in practice without sacrificing the overall resolution of the reconstructed image.

eess.SP↗

Equivariant Imaging: Learning Beyond the Range Space

In various imaging problems, we only have access to compressed measurements of the underlying signals, hindering most learning-based strategies which usually require pairs of signals and associated measurements for training. Learning only from compressed measurements is impossible in general, as the compressed observations do not contain information outside the range of the forward sensing operator. We propose a new end-to-end self-supervised framework that overcomes this limitation by exploiting the equivariances present in natural signals. Our proposed learning strategy performs as well as fully supervised methods. Experiments demonstrate the potential of this framework on inverse problems including sparse-view X-ray computed tomography on real clinical data and image inpainting on natural images. Code has been made available at: https://github.com/edongdongchen/EI.

cs.CV↗

Surface Detection for Sketched Single Photon Lidar

Single-photon lidar devices are able to collect an ever-increasing amount of time-stamped photons in small time periods due to increasingly larger arrays, generating a memory and computational bottleneck on the data processing side. Recently, a sketching technique was introduced to overcome this bottleneck which compresses the amount of information to be stored and processed. The size of the sketch scales with the number of underlying parameters of the time delay distribution and not, fundamentally, with either the number of detected photons or the time-stamp resolution. In this paper, we propose a detection algorithm based solely on a small sketch that determines if there are surfaces or objects in the scene or not. If a surface is detected, the depth and intensity of a single object can be computed in closed-form directly from the sketch. The computational load of the proposed detection algorithm depends solely on the size of the sketch, in contrast to previous algorithms that depend at least linearly in the number of collected photons or histogram bins, paving the way for fast, accurate and memory efficient lidar estimation. Our experiments demonstrate the memory and statistical efficiency of the proposed algorithm both on synthetic and real lidar datasets.

eess.SP↗

The Neural Tangent Link Between CNN Denoisers and Non-Local Filters

Convolutional Neural Networks (CNNs) are now a well-established tool for solving computational imaging problems. Modern CNN-based algorithms obtain state-of-the-art performance in diverse image restoration problems. Furthermore, it has been recently shown that, despite being highly overparameterized, networks trained with a single corrupted image can still perform as well as fully trained networks. We introduce a formal link between such networks through their neural tangent kernel (NTK), and well-known non-local filtering techniques, such as non-local means or BM3D. The filtering function associated with a given network architecture can be obtained in closed form without need to train the network, being fully characterized by the random initialization of the network weights. While the NTK theory accurately predicts the filter associated with networks trained using standard gradient descent, our analysis shows that it falls short to explain the behaviour of networks trained using the popular Adam optimizer. The latter achieves a larger change of weights in hidden layers, adapting the non-local filtering function during training. We evaluate our findings via extensive image denoising experiments.

cs.CV↗

Seeing Around Corners with Edge-Resolved Transient Imaging

Non-line-of-sight (NLOS) imaging is a rapidly growing field seeking to form images of objects outside the field of view, with potential applications in search and rescue, reconnaissance, and even medical imaging. The critical challenge of NLOS imaging is that diffuse reflections scatter light in all directions, resulting in weak signals and a loss of directional information. To address this problem, we propose a method for seeing around corners that derives angular resolution from vertical edges and longitudinal resolution from the temporal response to a pulsed light source. We introduce an acquisition strategy, scene response model, and reconstruction algorithm that enable the formation of 2.5-dimensional representations -- a plan view plus heights -- and a 180$^{\circ}$ field of view (FOV) for large-scale scenes. Our experiments demonstrate accurate reconstructions of hidden rooms up to 3 meters in each dimension.

eess.IV↗

Real-time 3D reconstruction from single-photon lidar data using plug-and-play point cloud denoisers

Single-photon lidar has emerged as a prime candidate technology for depth imaging through challenging environments. Until now, a major limitation has been the significant amount of time required for the analysis of the recorded data. Here we show a new computational framework for real-time three-dimensional (3D) scene reconstruction from single-photon data. By combining statistical models with highly scalable computational tools from the computer graphics community, we demonstrate 3D reconstruction of complex outdoor scenes with processing times of the order of 20 ms, where the lidar data was acquired in broad daylight from distances up to 320 metres. The proposed method can handle an unknown number of surfaces in each pixel, allowing for target detection and imaging through cluttered scenes. This enables robust, real-time target reconstruction of complex moving scenes, paving the way for single-photon lidar at video rates for practical 3D imaging applications.

eess.IV↗

Bayesian 3D Reconstruction of Subsampled Multispectral Single-photon Lidar Signals

Light detection and ranging (Lidar) single-photon devices capture range and intensity information from a 3D scene. This modality enables long range 3D reconstruction with high range precision and low laser power. A multispectral single-photon Lidar system provides additional spectral diversity, allowing the discrimination of different materials. However, the main drawback of such systems can be the long acquisition time needed to collect enough photons in each spectral band. In this work, we tackle this problem in two ways: first, we propose a Bayesian 3D reconstruction algorithm that is able to find multiple surfaces per pixel, using few photons, i.e., shorter acquisitions. In contrast to previous algorithms, the novel method processes the jointly all the spectral bands, obtaining better reconstructions using less photon detections. The proposed model promotes spatial correlation between neighbouring points within a given surface using spatial point processes. Secondly, we account for different spatial and spectral subsampling schemes, which reduce the total number of measurements, without significant degradation of the reconstruction performance. In this way, the total acquisition time, memory requirements and computational time can be significantly reduced. The experiments performed using both synthetic and real single-photon Lidar data demonstrate the advantages of tailored sampling schemes over random alternatives. Furthermore, the proposed algorithm yields better estimates than other existing methods for multi-surface reconstruction using multispectral Lidar data.

eess.SP↗

Bayesian 3D Reconstruction of Complex Scenes from Single-Photon Lidar Data

Light detection and ranging (Lidar) data can be used to capture the depth and intensity profile of a 3D scene. This modality relies on constructing, for each pixel, a histogram of time delays between emitted light pulses and detected photon arrivals. In a general setting, more than one surface can be observed in a single pixel. The problem of estimating the number of surfaces, their reflectivity and position becomes very challenging in the low-photon regime (which equates to short acquisition times) or relatively high background levels (i.e., strong ambient illumination). This paper presents a new approach to 3D reconstruction using single-photon, single-wavelength Lidar data, which is capable of identifying multiple surfaces in each pixel. Adopting a Bayesian approach, the 3D structure to be recovered is modelled as a marked point process and reversible jump Markov chain Monte Carlo (RJ-MCMC) moves are proposed to sample the posterior distribution of interest. In order to promote spatial correlation between points belonging to the same surface, we propose a prior that combines an area interaction process and a Strauss process. New RJ-MCMC dilation and erosion updates are presented to achieve an efficient exploration of the configuration space. To further reduce the computational load, we adopt a multiresolution approach, processing the data from a coarse to the finest scale. The experiments performed with synthetic and real data show that the algorithm obtains better reconstructions than other recently published optimization algorithms for lower execution times.

eess.IV↗