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Julian Shun

Publications and source records attributed to Julian Shun.

At least 37 records · Page 2Linked to original sources

Parallel $k$-Core Decomposition with Batched Updates and Asynchronous Reads

Maintaining a dynamic $k$-core decomposition is an important problem that identifies dense subgraphs in dynamically changing graphs. Recent work by Liu et al. [SPAA 2022] presents a parallel batch-dynamic algorithm for maintaining an approximate $k$-core decomposition. In their solution, both reads and updates need to be batched, and therefore each type of operation can incur high latency waiting for the other type to finish. To tackle most real-world workloads, which are dominated by reads, this paper presents a novel hybrid concurrent-parallel dynamic $k$-core data structure where asynchronous reads can proceed concurrently with batches of updates, leading to significantly lower read latencies. Our approach is based on tracking causal dependencies between updates, so that causally related groups of updates appear atomic to concurrent readers. Our data structure guarantees linearizability and liveness for both reads and updates, and maintains the same approximation guarantees as prior work. Our experimental evaluation on a 30-core machine shows that our approach reduces read latency by orders of magnitude compared to the batch-dynamic algorithm, up to a $\left(4.05 \cdot 10^{5}\right)$-factor. Compared to an unsynchronized (non-linearizable) baseline, our read latency overhead is only up to a $3.21$-factor greater, while improving accuracy of coreness estimates by up to a factor of $52.7$.

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Kairos: Efficient Temporal Graph Analytics on a Single Machine

Many important societal problems are naturally modeled as algorithms over temporal graphs. To date, however, most graph processing systems remain inefficient as they rely on distributed processing even for graphs that fit well within a commodity server's available storage. In this paper, we introduce Kairos, a temporal graph analytics system that provides application developers a framework for efficiently implementing and executing algorithms over temporal graphs on a single machine. Specifically, Kairos relies on fork-join parallelism and a highly optimized parallel data structure as core primitives to maximize performance of graph processing tasks needed for temporal graph analytics. Furthermore, we introduce the notion of selective indexing and show how it can be used with an efficient index to speedup temporal queries. Our experiments on a 24-core server show that our algorithms obtain good parallel speedups, and are significantly faster than equivalent algorithms in existing temporal graph processing systems: up to 60x against a shared-memory approach, and several orders of magnitude when compared with distributed processing of graphs that fit within a single server.

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Practical Parallel Algorithms for Near-Optimal Densest Subgraphs on Massive Graphs

The densest subgraph problem has received significant attention, both in theory and in practice, due to its applications in problems such as community detection, social network analysis, and spam detection. Due to the high cost of obtaining exact solutions, much attention has focused on designing approximate densest subgraph algorithms. However, existing approaches are not able to scale to massive graphs with billions of edges. In this paper, we introduce a new framework that combines approximate densest subgraph algorithms with a pruning optimization. We design new parallel variants of the state-of-the-art sequential Greedy++ algorithm, and plug it into our framework in conjunction with a parallel pruning technique based on $k$-core decomposition to obtain parallel $(1+\varepsilon)$-approximate densest subgraph algorithms. On a single thread, our algorithms achieve $2.6$--$34\times$ speedup over Greedy++, and obtain up to $22.37\times$ self relative parallel speedup on a 30-core machine with two-way hyper-threading. Compared with the state-of-the-art parallel algorithm by Harb et al. [NeurIPS'22], we achieve up to a $114\times$ speedup on the same machine. Finally, against the recent sequential algorithm of Xu et al. [PACMMOD'23], we achieve up to a $25.9\times$ speedup. The scalability of our algorithms enables us to obtain near-optimal density statistics on the hyperlink2012 (with roughly 113 billion edges) and clueweb (with roughly 37 billion edges) graphs for the first time in the literature.

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Parallel Batch-Dynamic Algorithms for $k$-Core Decomposition and Related Graph Problems

Maintaining a $k$-core decomposition quickly in a dynamic graph has important applications in network analysis. The main challenge for designing efficient exact algorithms is that a single update to the graph can cause significant global changes. Our paper focuses on \emph{approximation} algorithms with small approximation factors that are much more efficient than what exact algorithms can obtain. We present the first parallel, batch-dynamic algorithm for approximate $k$-core decomposition that is efficient in both theory and practice. Our algorithm is based on our novel parallel level data structure, inspired by the sequential level data structures of Bhattacharya et al [STOC '15] and Henzinger et al [2020]. Given a graph with $n$ vertices and a batch of updates $\mathcal{B}$, our algorithm provably maintains a $(2 + \varepsilon)$-approximation of the coreness values of all vertices (for any constant $\varepsilon > 0$) in $O(|\mathcal{B}|\log^2 n)$ amortized work and $O(\log^2 n \log\log n)$ depth (parallel time) with high probability. As a by-product, our $k$-core decomposition algorithm also gives a batch-dynamic algorithm for maintaining an $O(α)$ out-degree orientation, where $α$ is the current arboricity of the graph. We demonstrate the usefulness of our low out-degree orientation algorithm by presenting a new framework to formally study batch-dynamic algorithms in bounded-arboricity graphs. Our framework obtains new provably-efficient parallel batch-dynamic algorithms for maximal matching, clique counting, and vertex coloring. We implemented and experimentally evaluated our $k$-core decomposition algorithm on a 30-core machine with two-way hyper-threading on $11$ graphs of varying densities and sizes. [...]

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Faster Parallel Exact Density Peaks Clustering

Clustering multidimensional points is a fundamental data mining task, with applications in many fields, such as astronomy, neuroscience, bioinformatics, and computer vision. The goal of clustering algorithms is to group similar objects together. Density-based clustering is a clustering approach that defines clusters as dense regions of points. It has the advantage of being able to detect clusters of arbitrary shapes, rendering it useful in many applications. In this paper, we propose fast parallel algorithms for Density Peaks Clustering (DPC), a popular version of density-based clustering. Existing exact DPC algorithms suffer from low parallelism both in theory and in practice, which limits their application to large-scale data sets. Our most performant algorithm, which is based on priority search kd-trees, achieves $O(\log n\log\log n)$ span (parallel time complexity) for a data set of $n$ points. Our algorithm is also work-efficient, achieving a work complexity matching the best existing sequential exact DPC algorithm. In addition, we present another DPC algorithm based on a Fenwick tree that makes fewer assumptions for its average-case complexity to hold. We provide optimized implementations of our algorithms and evaluate their performance via extensive experiments. On a 30-core machine with two-way hyperthreading, we find that our best algorithm achieves a 10.8--13169x speedup over the previous best parallel exact DPC algorithm. Compared to the state-of-the-art parallel approximate DPC algorithm, our best algorithm achieves a 1.5--4206x speedup, while being exact.

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Parallel Filtered Graphs for Hierarchical Clustering

Given all pairwise weights (distances) among a set of objects, filtered graphs provide a sparse representation by only keeping an important subset of weights. Such graphs can be passed to graph clustering algorithms to generate hierarchical clusters. In particular, the directed bubble hierarchical tree (DBHT) algorithm on filtered graphs has been shown to produce good hierarchical clusters for time series data. We propose a new parallel algorithm for constructing triangulated maximally filtered graphs (TMFG), which produces valid inputs for DBHT, and a scalable parallel algorithm for generating DBHTs that is optimized for TMFG inputs. In addition to parallelizing the original TMFG construction, which has limited parallelism, we also design a new algorithm that inserts multiple vertices on each round to enable more parallelism. We show that the graphs generated by our new algorithm have similar quality compared to the original TMFGs, while being much faster to generate. Our new parallel algorithms for TMFGs and DBHTs are 136--2483x faster than state-of-the-art implementations, while achieving up to 41.56x self-relative speedup on 48 cores with hyper-threading, and achieve better clustering results compared to the standard average-linkage and complete-linkage hierarchical clustering algorithms. We show that on a stock data set, our algorithms produce clusters that align well with human experts' classification.

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Differential Privacy from Locally Adjustable Graph Algorithms: $k$-Core Decomposition, Low Out-Degree Ordering, and Densest Subgraphs

Differentially private algorithms allow large-scale data analytics while preserving user privacy. Designing such algorithms for graph data is gaining importance with the growth of large networks that model various (sensitive) relationships between individuals. While there exists a rich history of important literature in this space, to the best of our knowledge, no results formalize a relationship between certain parallel and distributed graph algorithms and differentially private graph analysis. In this paper, we define \emph{locally adjustable} graph algorithms and show that algorithms of this type can be transformed into differentially private algorithms. Our formalization is motivated by a set of results that we present in the central and local models of differential privacy for a number of problems, including $k$-core decomposition, low out-degree ordering, and densest subgraphs. First, we design an $\varepsilon$-edge differentially private (DP) algorithm that returns a subset of nodes that induce a subgraph of density at least $\frac{D^*}{1+η} - O\left(\text{poly}(\log n)/\varepsilon\right),$ where $D^*$ is the density of the densest subgraph in the input graph (for any constant $η> 0$). This algorithm achieves a two-fold improvement on the multiplicative approximation factor of the previously best-known private densest subgraph algorithms while maintaining a near-linear runtime. Then, we present an $\varepsilon$-locally edge differentially private (LEDP) algorithm for $k$-core decompositions. Our LEDP algorithm provides approximates the core numbers (for any constant $η> 0$) with $(2+η)$ multiplicative and $O\left(\text{poly}\left(\log n\right)/\varepsilon\right)$ additive error. This is the first differentially private algorithm that outputs private $k$-core decomposition statistics.

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Theoretically and Practically Efficient Parallel Nucleus Decomposition

This paper studies the nucleus decomposition problem, which has been shown to be useful in finding dense substructures in graphs. We present a novel parallel algorithm that is efficient both in theory and in practice. Our algorithm achieves a work complexity matching the best sequential algorithm while also having low depth (parallel running time), which significantly improves upon the only existing parallel nucleus decomposition algorithm (Sariyuce et al., PVLDB 2018). The key to the theoretical efficiency of our algorithm is the use of a theoretically-efficient parallel algorithms for clique listing and bucketing. We introduce several new practical optimizations, including a new multi-level hash table structure to store information on cliques space-efficiently and a technique for traversing this structure cache-efficiently. On a 30-core machine with two-way hyper-threading on real-world graphs, we achieve up to a 55x speedup over the state-of-the-art parallel nucleus decomposition algorithm by Sariyuce et al., and up to a 40x self-relative parallel speedup. We are able to efficiently compute larger nucleus decompositions than prior work on several million-scale graphs for the first time.

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Parallel Batch-Dynamic Minimum Spanning Forest and the Efficiency of Dynamic Agglomerative Graph Clustering

Hierarchical agglomerative clustering (HAC) is a popular algorithm for clustering data, but despite its importance, no dynamic algorithms for HAC with good theoretical guarantees exist. In this paper, we study dynamic HAC on edge-weighted graphs. As single-linkage HAC reduces to computing a minimum spanning forest (MSF), our first result is a parallel batch-dynamic algorithm for maintaining MSFs. On a batch of $k$ edge insertions or deletions, our batch-dynamic MSF algorithm runs in $O(k\log^6 n)$ expected amortized work and $O(\log^4 n)$ span with high probability. It is the first fully dynamic MSF algorithm handling batches of edge updates with polylogarithmic work per update and polylogarithmic span. Using our MSF algorithm, we obtain a parallel batch-dynamic algorithm that can answer queries about single-linkage graph HAC clusters. Our second result is that dynamic graph HAC is significantly harder for other common linkage functions. For example, assuming the strong exponential time hypothesis, dynamic graph HAC requires $Ω(n^{1-o(1)})$ work per update or query on a graph with $n$ vertices for complete linkage, weighted average linkage, and average linkage. For complete linkage and weighted average linkage, the bound still holds even for incremental or decremental algorithms and even if we allow $\operatorname{poly}(n)$-approximation. For average linkage, the bound weakens to $Ω(n^{1/2 - o(1)})$ for incremental and decremental algorithms, and the bounds still hold when allowing $n^{o(1)}$-approximation.

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ParGeo: A Library for Parallel Computational Geometry

This paper presents ParGeo, a multicore library for computational geometry. ParGeo contains modules for fundamental tasks including $k$d-tree based spatial search, spatial graph generation, and algorithms in computational geometry. We focus on three new algorithmic contributions provided in the library. First, we present a new parallel convex hull algorithm based on a reservation technique to enable parallel modifications to the hull. We also provide the first parallel implementations of the randomized incremental convex hull algorithm as well as a divide-and-conquer convex hull algorithm in $\mathbb{R}^3$. Second, for the smallest enclosing ball problem, we propose a new sampling-based algorithm to quickly reduce the size of the data set. We also provide the first parallel implementation of Welzl's classic algorithm for smallest enclosing ball. Third, we present the BDL-tree, a parallel batch-dynamic $k$d-tree that allows for efficient parallel updates and $k$-NN queries over dynamically changing point sets. BDL-trees consist of a log-structured set of $k$d-trees which can be used to efficiently insert, delete, and query batches of points in parallel. On 36 cores with two-way hyper-threading, our fastest convex hull algorithm achieves up to 44.7x self-relative parallel speedup and up to 559x speedup against the best existing sequential implementation. Our smallest enclosing ball algorithm using our sampling-based algorithm achieves up to 27.1x self-relative parallel speedup and up to 178x speedup against the best existing sequential implementation. Our implementation of the BDL-tree achieves self-relative parallel speedup of up to 46.1x. Across all of the algorithms in ParGeo, we achieve self-relative parallel speedup of 8.1--46.61x.

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ParChain: A Framework for Parallel Hierarchical Agglomerative Clustering using Nearest-Neighbor Chain

This paper studies the hierarchical clustering problem, where the goal is to produce a dendrogram that represents clusters at varying scales of a data set. We propose the ParChain framework for designing parallel hierarchical agglomerative clustering (HAC) algorithms, and using the framework we obtain novel parallel algorithms for the complete linkage, average linkage, and Ward's linkage criteria. Compared to most previous parallel HAC algorithms, which require quadratic memory, our new algorithms require only linear memory, and are scalable to large data sets. ParChain is based on our parallelization of the nearest-neighbor chain algorithm, and enables multiple clusters to be merged on every round. We introduce two key optimizations that are critical for efficiency: a range query optimization that reduces the number of distance computations required when finding nearest neighbors of clusters, and a caching optimization that stores a subset of previously computed distances, which are likely to be reused. Experimentally, we show that our highly-optimized implementations using 48 cores with two-way hyper-threading achieve 5.8--110.1x speedup over state-of-the-art parallel HAC algorithms and achieve 13.75--54.23x self-relative speedup. Compared to state-of-the-art algorithms, our algorithms require up to 237.3x less space. Our algorithms are able to scale to data set sizes with tens of millions of points, which existing algorithms are not able to handle.

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Parallel Batch-Dynamic $k$d-Trees

$k$d-trees are widely used in parallel databases to support efficient neighborhood/similarity queries. Supporting parallel updates to $k$d-trees is therefore an important operation. In this paper, we present BDL-tree, a parallel, batch-dynamic implementation of a $k$d-tree that allows for efficient parallel $k$-NN queries over dynamically changing point sets. BDL-trees consist of a log-structured set of $k$d-trees which can be used to efficiently insert or delete batches of points in parallel with polylogarithmic depth. Specifically, given a BDL-tree with $n$ points, each batch of $B$ updates takes $O(B\log^2{(n+B)})$ amortized work and $O(\log(n+B)\log\log{(n+B)})$ depth (parallel time). We provide an optimized multicore implementation of BDL-trees. Our optimizations include parallel cache-oblivious $k$d-tree construction and parallel bloom filter construction. Our experiments on a 36-core machine with two-way hyper-threading using a variety of synthetic and real-world datasets show that our implementation of BDL-tree achieves a self-relative speedup of up to $34.8\times$ ($28.4\times$ on average) for batch insertions, up to $35.5\times$ ($27.2\times$ on average) for batch deletions, and up to $46.1\times$ ($40.0\times$ on average) for $k$-nearest neighbor queries. In addition, it achieves throughputs of up to 14.5 million updates/second for batch-parallel updates and 6.7 million queries/second for $k$-NN queries. We compare to two baseline $k$d-tree implementations and demonstrate that BDL-trees achieve a good tradeoff between the two baseline options for implementing batch updates.

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ConnectIt: A Framework for Static and Incremental Parallel Graph Connectivity Algorithms

Connected components is a fundamental kernel in graph applications. The fastest existing parallel multicore algorithms for connectivity are based on some form of edge sampling and/or linking and compressing trees. However, many combinations of these design choices have been left unexplored. In this paper, we design the ConnectIt framework, which provides different sampling strategies as well as various tree linking and compression schemes. ConnectIt enables us to obtain several hundred new variants of connectivity algorithms, most of which extend to computing spanning forest. In addition to static graphs, we also extend ConnectIt to support mixes of insertions and connectivity queries in the concurrent setting. We present an experimental evaluation of ConnectIt on a 72-core machine, which we believe is the most comprehensive evaluation of parallel connectivity algorithms to date. Compared to a collection of state-of-the-art static multicore algorithms, we obtain an average speedup of 12.4x (2.36x average speedup over the fastest existing implementation for each graph). Using ConnectIt, we are able to compute connectivity on the largest publicly-available graph (with over 3.5 billion vertices and 128 billion edges) in under 10 seconds using a 72-core machine, providing a 3.1x speedup over the fastest existing connectivity result for this graph, in any computational setting. For our incremental algorithms, we show that our algorithms can ingest graph updates at up to several billion edges per second. To guide the user in selecting the best variants in ConnectIt for different situations, we provide a detailed analysis of the different strategies. Finally, we show how the techniques in ConnectIt can be used to speed up two important graph applications: approximate minimum spanning forest and SCAN clustering.

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Parallel Clique Counting and Peeling Algorithms

We present a new parallel algorithm for $k$-clique counting/listing that has polylogarithmic span (parallel time) and is work-efficient (matches the work of the best sequential algorithm) for sparse graphs. Our algorithm is based on computing low out-degree orientations, which we present new linear-work and polylogarithmic-span algorithms for computing in parallel. We also present new parallel algorithms for producing unbiased estimations of clique counts using graph sparsification. Finally, we design two new parallel work-efficient algorithms for approximating the $k$-clique densest subgraph, the first of which is a $1/k$-approximation and the second of which is a $1/(k(1+ε))$-approximation and has polylogarithmic span. Our first algorithm does not have polylogarithmic span, but we prove that it solves a P-complete problem. In addition to the theoretical results, we also implement the algorithms and propose various optimizations to improve their practical performance. On a 30-core machine with two-way hyper-threading, our algorithms achieve 13.23--38.99x and 1.19--13.76x self-relative parallel speedup for $k$-clique counting and $k$-clique densest subgraph, respectively. Compared to the state-of-the-art parallel $k$-clique counting algorithms, we achieve up to 9.88x speedup, and compared to existing implementations of $k$-clique densest subgraph, we achieve up to 11.83x speedup. We are able to compute the $4$-clique counts on the largest publicly-available graph with over two hundred billion edges for the first time.

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Fast Parallel Algorithms for Euclidean Minimum Spanning Tree and Hierarchical Spatial Clustering

This paper presents new parallel algorithms for generating Euclidean minimum spanning trees and spatial clustering hierarchies (known as HDBSCAN$^*$). Our approach is based on generating a well-separated pair decomposition followed by using Kruskal's minimum spanning tree algorithm and bichromatic closest pair computations. We introduce a new notion of well-separation to reduce the work and space of our algorithm for HDBSCAN$^*$. We also present a parallel approximate algorithm for OPTICS based on a recent sequential algorithm by Gan and Tao. Finally, we give a new parallel divide-and-conquer algorithm for computing the dendrogram and reachability plots, which are used in visualizing clusters of different scale that arise for both EMST and HDBSCAN$^*$. We show that our algorithms are theoretically efficient: they have work (number of operations) matching their sequential counterparts, and polylogarithmic depth (parallel time). We implement our algorithms and propose a memory optimization that requires only a subset of well-separated pairs to be computed and materialized, leading to savings in both space (up to 10x) and time (up to 8x). Our experiments on large real-world and synthetic data sets using a 48-core machine show that our fastest algorithms outperform the best serial algorithms for the problems by 11.13--55.89x, and existing parallel algorithms by at least an order of magnitude.

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Parallel Index-Based Structural Graph Clustering and Its Approximation

SCAN (Structural Clustering Algorithm for Networks) is a well-studied, widely used graph clustering algorithm. For large graphs, however, sequential SCAN variants are prohibitively slow, and parallel SCAN variants do not effectively share work among queries with different SCAN parameter settings. Since users of SCAN often explore many parameter settings to find good clusterings, it is worthwhile to precompute an index that speeds up queries. This paper presents a practical and provably efficient parallel index-based SCAN algorithm based on GS*-Index, a recent sequential algorithm. Our parallel algorithm improves upon the asymptotic work of the sequential algorithm by using integer sorting. It is also highly parallel, achieving logarithmic span (parallel time) for both index construction and clustering queries. Furthermore, we apply locality-sensitive hashing (LSH) to design a novel approximate SCAN algorithm and prove guarantees for its clustering behavior. We present an experimental evaluation of our algorithms on large real-world graphs. On a 48-core machine with two-way hyper-threading, our parallel index construction achieves 50--151$\times$ speedup over the construction of GS*-Index. In fact, even on a single thread, our index construction algorithm is faster than GS*-Index. Our parallel index query implementation achieves 5--32$\times$ speedup over GS*-Index queries across a range of SCAN parameter values, and our implementation is always faster than ppSCAN, a state-of-the-art parallel SCAN algorithm. Moreover, our experiments show that applying LSH results in faster index construction while maintaining good clustering quality.

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A Parallel Batch-Dynamic Data Structure for the Closest Pair Problem

We propose a theoretically-efficient and practical parallel batch-dynamic data structure for the closest pair problem. Our solution is based on a serial dynamic closest pair data structure by Golin et al., and supports batches of insertions and deletions in parallel. For a data set of size $n$, our data structure supports a batch of insertions or deletions of size $m$ in $O(m(1+\log ((n+m)/m)))$ expected work and $O(\log (n+m)\log^*(n+m))$ depth with high probability, and takes linear space. The key techniques for achieving these bounds are a new work-efficient parallel batch-dynamic binary heap, and careful management of the computation across sets of points to minimize work and depth. We provide an optimized multicore implementation of our data structure using dynamic hash tables, parallel heaps, and dynamic $k$-d trees. Our experiments on a variety of synthetic and real-world data sets show that it achieves a parallel speedup of up to 38.57x (15.10x on average) on 48 cores with hyper-threading. In addition, we also implement and compare four parallel algorithms for static closest pair problem, for which we are not aware of any existing practical implementations. On 48 cores with hyper-threading, the static algorithms achieve up to 51.45x (29.42x on average) speedup, and Rabin's algorithm performs the best on average. Comparing our dynamic algorithm to the fastest static algorithm, we find that it is advantageous to use the dynamic algorithm for batch sizes of up to 20\% of the data set. As far as we know, our work is the first to experimentally evaluate parallel closest pair algorithms, in both the static and the dynamic settings.

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Parallel In-Place Algorithms: Theory and Practice

Many parallel algorithms use at least linear auxiliary space in the size of the input to enable computations to be done independently without conflicts. Unfortunately, this extra space can be prohibitive for memory-limited machines, preventing large inputs from being processed. Therefore, it is desirable to design parallel in-place algorithms that use sublinear (or even polylogarithmic) auxiliary space. In this paper, we bridge the gap between theory and practice for parallel in-place (PIP) algorithms. We first define two computational models based on fork-join parallelism, which reflect modern parallel programming environments. We then introduce a variety of new parallel in-place algorithms that are simple and efficient, both in theory and in practice. Our algorithmic highlight is the Decomposable Property introduced in this paper, which enables existing non-in-place but highly-optimized parallel algorithms to be converted into parallel in-place algorithms. Using this property, we obtain algorithms for random permutation, list contraction, tree contraction, and merging that take linear work, $O(n^{1-ε})$ auxiliary space, and $O(n^ε\cdot\text{polylog}(n))$ span for $0<ε<1$. We also present new parallel in-place algorithms for scan, filter, merge, connectivity, biconnectivity, and minimum spanning forest using other techniques. In addition to theoretical results, we present experimental results for implementations of many of our parallel in-place algorithms. We show that on a 72-core machine with two-way hyper-threading, the parallel in-place algorithms usually outperform existing parallel algorithms for the same problems that use linear auxiliary space, indicating that the theory developed in this paper indeed leads to practical benefits in terms of both space usage and running time.

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