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Jumyung Chang

Publications and source records attributed to Jumyung Chang.

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Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning

We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab combines high-fidelity GPU parallel physics, photorealistic rendering, and a modular, composable architecture for designing environments and training robot policies. Beyond physics and rendering, the framework integrates actuator models, multi-frequency sensor simulation, data collection pipelines, and domain randomization tools, unifying best practices for reinforcement and imitation learning at scale within a single extensible platform. We highlight its application to a diverse set of challenges, including whole-body control, cross-embodiment mobility, contact-rich and dexterous manipulation, and the integration of human demonstrations for skill acquisition. Finally, we discuss upcoming integration with the differentiable, GPU-accelerated Newton physics engine, which promises new opportunities for scalable, data-efficient, and gradient-based approaches to robot learning. We believe Isaac Lab's combination of advanced simulation capabilities, rich sensing, and data-center scale execution will help unlock the next generation of breakthroughs in robotics research.

cs.RO

Curl-Flow: Boundary-Respecting Pointwise Incompressible Velocity Interpolation for Grid-Based Fluids

We propose to augment standard grid-based fluid solvers with pointwise divergence-free velocity interpolation, thereby ensuring exact incompressibility down to the sub-cell level. Our method takes as input a discretely divergence-free velocity field generated by a staggered grid pressure projection, and first recovers a corresponding discrete vector potential. Instead of solving a costly vector Poisson problem for the potential, we develop a fast parallel sweeping strategy to find a candidate potential and apply a gauge transformation to enforce the Coulomb gauge condition and thereby make it numerically smooth. Interpolating this discrete potential generates a pointwise vector potential whose analytical curl is a pointwise incompressible velocity field. Our method further supports irregular solid geometry through the use of level set-based cut-cells and a novel Curl-Noise-inspired potential ramping procedure that simultaneously offers strictly non-penetrating velocities and incompressibility. Experimental comparisons demonstrate that the vector potential reconstruction procedure at the heart of our approach is consistently faster than prior such reconstruction schemes, especially those that solve vector Poisson problems. Moreover, in exchange for its modest extra cost, our overall Curl-Flow framework produces significantly improved particle trajectories that closely respect irregular obstacles, do not suffer from spurious sources or sinks, and yield superior particle distributions over time.

cs.GR