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Jun Jia

Publications and source records attributed to Jun Jia.

At least 37 records · Page 2Linked to original sources

Who is a Better Player: LLM against LLM

Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this foundation, we propose an adversarial benchmarking framework to assess the comprehensive performance of Large Language Models (LLMs) through board games competition, compensating the limitation of data dependency of the mainstream Question-and-Answer (Q&A) based benchmark method. We introduce Qi Town, a specialized evaluation platform that supports 5 widely played games and involves 20 LLM-driven players. The platform employs both the Elo rating system and a novel Performance Loop Graph (PLG) to quantitatively evaluate the technical capabilities of LLMs, while also capturing Positive Sentiment Score (PSS) throughout gameplay to assess mental fitness. The evaluation is structured as a round-robin tournament, enabling systematic comparison across players. Experimental results indicate that, despite technical differences, most LLMs remain optimistic about winning and losing, demonstrating greater adaptability to high-stress adversarial environments than humans. On the other hand, the complex relationship between cyclic wins and losses in PLGs exposes the instability of LLMs' skill play during games, warranting further explanation and exploration.

cs.AI↗

Who is a Better Talker: Subjective and Objective Quality Assessment for AI-Generated Talking Heads

Speech-driven methods for portraits are figuratively known as "Talkers" because of their capability to synthesize speaking mouth shapes and facial movements. Especially with the rapid development of the Text-to-Image (T2I) models, AI-Generated Talking Heads (AGTHs) have gradually become an emerging digital human media. However, challenges persist regarding the quality of these talkers and AGTHs they generate, and comprehensive studies addressing these issues remain limited. To address this gap, this paper presents the largest AGTH quality assessment dataset THQA-10K to date, which selects 12 prominent T2I models and 14 advanced talkers to generate AGTHs for 14 prompts. After excluding instances where AGTH generation is unsuccessful, the THQA-10K dataset contains 10,457 AGTHs. Then, volunteers are recruited to subjectively rate the AGTHs and give the corresponding distortion categories. In our analysis for subjective experimental results, we evaluate the performance of talkers in terms of generalizability and quality, and also expose the distortions of existing AGTHs. Finally, an objective quality assessment method based on the first frame, Y-T slice and tone-lip consistency is proposed. Experimental results show that this method can achieve state-of-the-art (SOTA) performance in AGTH quality assessment. The work is released at https://github.com/zyj-2000/Talker.

cs.CV↗

Human-Activity AGV Quality Assessment: A Benchmark Dataset and an Objective Evaluation Metric

AI-driven video generation techniques have made significant progress in recent years. However, AI-generated videos (AGVs) involving human activities often exhibit substantial visual and semantic distortions, hindering the practical application of video generation technologies in real-world scenarios. To address this challenge, we conduct a pioneering study on human activity AGV quality assessment, focusing on visual quality evaluation and the identification of semantic distortions. First, we construct the AI-Generated Human activity Video Quality Assessment (Human-AGVQA) dataset, consisting of 6,000 AGVs derived from 15 popular text-to-video (T2V) models using 400 text prompts that describe diverse human activities. We conduct a subjective study to evaluate the human appearance quality, action continuity quality, and overall video quality of AGVs, and identify semantic issues of human body parts. Based on Human-AGVQA, we benchmark the performance of T2V models and analyze their strengths and weaknesses in generating different categories of human activities. Second, we develop an objective evaluation metric, named AI-Generated Human activity Video Quality metric (GHVQ), to automatically analyze the quality of human activity AGVs. GHVQ systematically extracts human-focused quality features, AI-generated content-aware quality features, and temporal continuity features, making it a comprehensive and explainable quality metric for human activity AGVs. The extensive experimental results show that GHVQ outperforms existing quality metrics on the Human-AGVQA dataset by a large margin, demonstrating its efficacy in assessing the quality of human activity AGVs. The Human-AGVQA dataset and GHVQ metric will be released at https://github.com/zczhang-sjtu/GHVQ.git.

cs.CV↗

CompressedVQA-HDR: Generalized Full-reference and No-reference Quality Assessment Models for Compressed High Dynamic Range Videos

Video compression is a standard procedure applied to all videos to minimize storage and transmission demands while preserving visual quality as much as possible. Therefore, evaluating the visual quality of compressed videos is crucial for guiding the practical usage and further development of video compression algorithms. Although numerous compressed video quality assessment (VQA) methods have been proposed, they often lack the generalization capability needed to handle the increasing diversity of video types, particularly high dynamic range (HDR) content. In this paper, we introduce CompressedVQA-HDR, an effective VQA framework designed to address the challenges of HDR video quality assessment. Specifically, we adopt the Swin Transformer and SigLip 2 as the backbone networks for the proposed full-reference (FR) and no-reference (NR) VQA models, respectively. For the FR model, we compute deep structural and textural similarities between reference and distorted frames using intermediate-layer features extracted from the Swin Transformer as its quality-aware feature representation. For the NR model, we extract the global mean of the final-layer feature maps from SigLip 2 as its quality-aware representation. To mitigate the issue of limited HDR training data, we pre-train the FR model on a large-scale standard dynamic range (SDR) VQA dataset and fine-tune it on the HDRSDR-VQA dataset. For the NR model, we employ an iterative mixed-dataset training strategy across multiple compressed VQA datasets, followed by fine-tuning on the HDRSDR-VQA dataset. Experimental results show that our models achieve state-of-the-art performance compared to existing FR and NR VQA models. Moreover, CompressedVQA-HDR-FR won first place in the FR track of the Generalizable HDR & SDR Video Quality Measurement Grand Challenge at IEEE ICME 2025. The code is available at https://github.com/sunwei925/CompressedVQA-HDR.

eess.IV↗

ICME 2025 Generalizable HDR and SDR Video Quality Measurement Grand Challenge

This paper reports IEEE International Conference on Multimedia \& Expo (ICME) 2025 Grand Challenge on Generalizable HDR and SDR Video Quality Measurement. With the rapid development of video technology, especially High Dynamic Range (HDR) and Standard Dynamic Range (SDR) contents, the need for robust and generalizable Video Quality Assessment (VQA) methods has become increasingly demanded. Existing VQA models often struggle to deliver consistent performance across varying dynamic ranges, distortion types, and diverse content. This challenge was established to benchmark and promote VQA approaches capable of jointly handling HDR and SDR content. In the final evaluation phase, five teams submitted seven models along with technical reports to the Full Reference (FR) and No Reference (NR) tracks. Among them, four methods outperformed VMAF baseline, while the top-performing model achieved state-of-the-art performance, setting a new benchmark for generalizable video quality assessment.

eess.IV↗

NTIRE 2025 XGC Quality Assessment Challenge: Methods and Results

This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.

cs.CV↗

Hybrid quantum network for sensing in the acoustic frequency range

Ultimate limits for sensing of fields and forces are set by the quantum noise of a sensor. Entanglement allows for suppression of such noise and for achieving sensitivity beyond standard quantum limits. Applicability of quantum optical sensing is often restricted by fixed wavelengths of available photonic quantum sources. Another ubiquitous limitation is associated with challenges of achieving quantum-noise-limited sensitivity in the acoustic noise frequency range relevant for a number of applications. Here we demonstrate a novel tool for broadband quantum sensing by performing quantum state processing that can be applied to a wide range of the optical spectrum, and by suppressing quantum noise over an octave in the acoustic frequency range. An atomic spin ensemble is strongly coupled to one of the frequency-tunable beams of an Einstein-Podolsky-Rosen (EPR) source of light. The other EPR beam of light, entangled with the first one, is tuned to a disparate wavelength. Engineering the spin ensemble to act as a negative- or positive-mass oscillator we demonstrate frequency-dependent quantum noise reduction for measurements at the disparate wavelength. The tunability of the spin ensemble allows to target quantum noise in a variety of systems with dynamics ranging from kHz to MHz. As an example of the broadband quantum noise reduction in the acoustic frequency range, we analyse the applicability of our approach to gravitational wave detectors. Other possible applications include continuous-variable quantum repeaters and distributed quantum sensing.

quant-ph↗

Ultrasound-QBench: Can LLMs Aid in Quality Assessment of Ultrasound Imaging?

With the dramatic upsurge in the volume of ultrasound examinations, low-quality ultrasound imaging has gradually increased due to variations in operator proficiency and imaging circumstances, imposing a severe burden on diagnosis accuracy and even entailing the risk of restarting the diagnosis in critical cases. To assist clinicians in selecting high-quality ultrasound images and ensuring accurate diagnoses, we introduce Ultrasound-QBench, a comprehensive benchmark that systematically evaluates multimodal large language models (MLLMs) on quality assessment tasks of ultrasound images. Ultrasound-QBench establishes two datasets collected from diverse sources: IVUSQA, consisting of 7,709 images, and CardiacUltraQA, containing 3,863 images. These images encompassing common ultrasound imaging artifacts are annotated by professional ultrasound experts and classified into three quality levels: high, medium, and low. To better evaluate MLLMs, we decompose the quality assessment task into three dimensionalities: qualitative classification, quantitative scoring, and comparative assessment. The evaluation of 7 open-source MLLMs as well as 1 proprietary MLLMs demonstrates that MLLMs possess preliminary capabilities for low-level visual tasks in ultrasound image quality classification. We hope this benchmark will inspire the research community to delve deeper into uncovering and enhancing the untapped potential of MLLMs for medical imaging tasks.

eess.IV↗

Benchmarking Multi-dimensional AIGC Video Quality Assessment: A Dataset and Unified Model

In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of AI-generated content (AIGC) videos and optimize video generation models. However, assessing the quality of AIGC videos remains a significant challenge because these videos often exhibit highly complex distortions, such as unnatural actions and irrational objects. To address this challenge, we systematically investigate the AIGC-VQA problem, considering both subjective and objective quality assessment perspectives. For the subjective perspective, we construct the Large-scale Generated Video Quality assessment (LGVQ) dataset, consisting of 2,808 AIGC videos generated by 6 video generation models using 468 carefully curated text prompts. We evaluate the perceptual quality of AIGC videos from three critical dimensions: spatial quality, temporal quality, and text-video alignment. For the objective perspective, we establish a benchmark for evaluating existing quality assessment metrics on the LGVQ dataset. Our findings show that current metrics perform poorly on this dataset, highlighting a gap in effective evaluation tools. To bridge this gap, we propose the Unify Generated Video Quality assessment (UGVQ) model, designed to accurately evaluate the multi-dimensional quality of AIGC videos. The UGVQ model integrates the visual and motion features of videos with the textual features of their corresponding prompts, forming a unified quality-aware feature representation tailored to AIGC videos. Experimental results demonstrate that UGVQ achieves state-of-the-art performance on the LGVQ dataset across all three quality dimensions. Both the LGVQ dataset and the UGVQ model are publicly available on https://github.com/zczhang-sjtu/UGVQ.git.

cs.CV↗

MEMO-Bench: A Multiple Benchmark for Text-to-Image and Multimodal Large Language Models on Human Emotion Analysis

Artificial Intelligence (AI) has demonstrated significant capabilities in various fields, and in areas such as human-computer interaction (HCI), embodied intelligence, and the design and animation of virtual digital humans, both practitioners and users are increasingly concerned with AI's ability to understand and express emotion. Consequently, the question of whether AI can accurately interpret human emotions remains a critical challenge. To date, two primary classes of AI models have been involved in human emotion analysis: generative models and Multimodal Large Language Models (MLLMs). To assess the emotional capabilities of these two classes of models, this study introduces MEMO-Bench, a comprehensive benchmark consisting of 7,145 portraits, each depicting one of six different emotions, generated by 12 Text-to-Image (T2I) models. Unlike previous works, MEMO-Bench provides a framework for evaluating both T2I models and MLLMs in the context of sentiment analysis. Additionally, a progressive evaluation approach is employed, moving from coarse-grained to fine-grained metrics, to offer a more detailed and comprehensive assessment of the sentiment analysis capabilities of MLLMs. The experimental results demonstrate that existing T2I models are more effective at generating positive emotions than negative ones. Meanwhile, although MLLMs show a certain degree of effectiveness in distinguishing and recognizing human emotions, they fall short of human-level accuracy, particularly in fine-grained emotion analysis. The MEMO-Bench will be made publicly available to support further research in this area.

cs.CL↗

GAIA: Rethinking Action Quality Assessment for AI-Generated Videos

Assessing action quality is both imperative and challenging due to its significant impact on the quality of AI-generated videos, further complicated by the inherently ambiguous nature of actions within AI-generated video (AIGV). Current action quality assessment (AQA) algorithms predominantly focus on actions from real specific scenarios and are pre-trained with normative action features, thus rendering them inapplicable in AIGVs. To address these problems, we construct GAIA, a Generic AI-generated Action dataset, by conducting a large-scale subjective evaluation from a novel causal reasoning-based perspective, resulting in 971,244 ratings among 9,180 video-action pairs. Based on GAIA, we evaluate a suite of popular text-to-video (T2V) models on their ability to generate visually rational actions, revealing their pros and cons on different categories of actions. We also extend GAIA as a testbed to benchmark the AQA capacity of existing automatic evaluation methods. Results show that traditional AQA methods, action-related metrics in recent T2V benchmarks, and mainstream video quality methods perform poorly with an average SRCC of 0.454, 0.191, and 0.519, respectively, indicating a sizable gap between current models and human action perception patterns in AIGVs. Our findings underscore the significance of action quality as a unique perspective for studying AIGVs and can catalyze progress towards methods with enhanced capacities for AQA in AIGVs.

cs.CV↗

3DGCQA: A Quality Assessment Database for 3D AI-Generated Contents

Although 3D generated content (3DGC) offers advantages in reducing production costs and accelerating design timelines, its quality often falls short when compared to 3D professionally generated content. Common quality issues frequently affect 3DGC, highlighting the importance of timely and effective quality assessment. Such evaluations not only ensure a higher standard of 3DGCs for end-users but also provide critical insights for advancing generative technologies. To address existing gaps in this domain, this paper introduces a novel 3DGC quality assessment dataset, 3DGCQA, built using 7 representative Text-to-3D generation methods. During the dataset's construction, 50 fixed prompts are utilized to generate contents across all methods, resulting in the creation of 313 textured meshes that constitute the 3DGCQA dataset. The visualization intuitively reveals the presence of 6 common distortion categories in the generated 3DGCs. To further explore the quality of the 3DGCs, subjective quality assessment is conducted by evaluators, whose ratings reveal significant variation in quality across different generation methods. Additionally, several objective quality assessment algorithms are tested on the 3DGCQA dataset. The results expose limitations in the performance of existing algorithms and underscore the need for developing more specialized quality assessment methods. To provide a valuable resource for future research and development in 3D content generation and quality assessment, the dataset has been open-sourced in https://github.com/zyj-2000/3DGCQA.

eess.IV↗

Assessing UHD Image Quality from Aesthetics, Distortions, and Saliency

UHD images, typically with resolutions equal to or higher than 4K, pose a significant challenge for efficient image quality assessment (IQA) algorithms, as adopting full-resolution images as inputs leads to overwhelming computational complexity and commonly used pre-processing methods like resizing or cropping may cause substantial loss of detail. To address this problem, we design a multi-branch deep neural network (DNN) to assess the quality of UHD images from three perspectives: global aesthetic characteristics, local technical distortions, and salient content perception. Specifically, aesthetic features are extracted from low-resolution images downsampled from the UHD ones, which lose high-frequency texture information but still preserve the global aesthetics characteristics. Technical distortions are measured using a fragment image composed of mini-patches cropped from UHD images based on the grid mini-patch sampling strategy. The salient content of UHD images is detected and cropped to extract quality-aware features from the salient regions. We adopt the Swin Transformer Tiny as the backbone networks to extract features from these three perspectives. The extracted features are concatenated and regressed into quality scores by a two-layer multi-layer perceptron (MLP) network. We employ the mean square error (MSE) loss to optimize prediction accuracy and the fidelity loss to optimize prediction monotonicity. Experimental results show that the proposed model achieves the best performance on the UHD-IQA dataset while maintaining the lowest computational complexity, demonstrating its effectiveness and efficiency. Moreover, the proposed model won first prize in ECCV AIM 2024 UHD-IQA Challenge. The code is available at https://github.com/sunwei925/UIQA.

cs.CV↗

SG-JND: Semantic-Guided Just Noticeable Distortion Predictor For Image Compression

Just noticeable distortion (JND), representing the threshold of distortion in an image that is minimally perceptible to the human visual system (HVS), is crucial for image compression algorithms to achieve a trade-off between transmission bit rate and image quality. However, traditional JND prediction methods only rely on pixel-level or sub-band level features, lacking the ability to capture the impact of image content on JND. To bridge this gap, we propose a Semantic-Guided JND (SG-JND) network to leverage semantic information for JND prediction. In particular, SG-JND consists of three essential modules: the image preprocessing module extracts semantic-level patches from images, the feature extraction module extracts multi-layer features by utilizing the cross-scale attention layers, and the JND prediction module regresses the extracted features into the final JND value. Experimental results show that SG-JND achieves the state-of-the-art performance on two publicly available JND datasets, which demonstrates the effectiveness of SG-JND and highlight the significance of incorporating semantic information in JND assessment.

eess.IV↗

Large Multi-modality Model Assisted AI-Generated Image Quality Assessment

Traditional deep neural network (DNN)-based image quality assessment (IQA) models leverage convolutional neural networks (CNN) or Transformer to learn the quality-aware feature representation, achieving commendable performance on natural scene images. However, when applied to AI-Generated images (AGIs), these DNN-based IQA models exhibit subpar performance. This situation is largely due to the semantic inaccuracies inherent in certain AGIs caused by uncontrollable nature of the generation process. Thus, the capability to discern semantic content becomes crucial for assessing the quality of AGIs. Traditional DNN-based IQA models, constrained by limited parameter complexity and training data, struggle to capture complex fine-grained semantic features, making it challenging to grasp the existence and coherence of semantic content of the entire image. To address the shortfall in semantic content perception of current IQA models, we introduce a large Multi-modality model Assisted AI-Generated Image Quality Assessment (MA-AGIQA) model, which utilizes semantically informed guidance to sense semantic information and extract semantic vectors through carefully designed text prompts. Moreover, it employs a mixture of experts (MoE) structure to dynamically integrate the semantic information with the quality-aware features extracted by traditional DNN-based IQA models. Comprehensive experiments conducted on two AI-generated content datasets, AIGCQA-20k and AGIQA-3k show that MA-AGIQA achieves state-of-the-art performance, and demonstrate its superior generalization capabilities on assessing the quality of AGIs. Code is available at https://github.com/wangpuyi/MA-AGIQA.

cs.CV↗

DiffStega: Towards Universal Training-Free Coverless Image Steganography with Diffusion Models

Traditional image steganography focuses on concealing one image within another, aiming to avoid steganalysis by unauthorized entities. Coverless image steganography (CIS) enhances imperceptibility by not using any cover image. Recent works have utilized text prompts as keys in CIS through diffusion models. However, this approach faces three challenges: invalidated when private prompt is guessed, crafting public prompts for semantic diversity, and the risk of prompt leakage during frequent transmission. To address these issues, we propose DiffStega, an innovative training-free diffusion-based CIS strategy for universal application. DiffStega uses a password-dependent reference image as an image prompt alongside the text, ensuring that only authorized parties can retrieve the hidden information. Furthermore, we develop Noise Flip technique to further secure the steganography against unauthorized decryption. To comprehensively assess our method across general CIS tasks, we create a dataset comprising various image steganography instances. Experiments indicate substantial improvements in our method over existing ones, particularly in aspects of versatility, password sensitivity, and recovery quality. Codes are available at \url{https://github.com/evtricks/DiffStega}.

cs.CV↗

SingingHead: A Large-scale 4D Dataset for Singing Head Animation

Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often overlooked in the field of audio-driven facial animation due to the lack of singing head datasets and the domain gap between singing and talking in rhythm and amplitude. To this end, we collect a high-quality large-scale singing head dataset, SingingHead, which consists of more than 27 hours of synchronized singing video, 3D facial motion, singing audio, and background music from 76 individuals and 8 types of music. Along with the SingingHead dataset, we benchmark existing audio-driven 3D facial animation methods and 2D talking head methods on the singing task. Furthermore, we argue that 3D and 2D facial animation tasks can be solved together, and propose a unified singing head animation framework named UniSinger to achieve both singing audio-driven 3D singing head animation and 2D singing portrait video synthesis, which achieves competitive results on both 3D and 2D benchmarks. Extensive experiments demonstrate the significance of the proposed singing-specific dataset in promoting the development of singing head animation tasks, as well as the promising performance of our unified facial animation framework.

cs.CV↗

Dual-Branch Network for Portrait Image Quality Assessment

Portrait images typically consist of a salient person against diverse backgrounds. With the development of mobile devices and image processing techniques, users can conveniently capture portrait images anytime and anywhere. However, the quality of these portraits may suffer from the degradation caused by unfavorable environmental conditions, subpar photography techniques, and inferior capturing devices. In this paper, we introduce a dual-branch network for portrait image quality assessment (PIQA), which can effectively address how the salient person and the background of a portrait image influence its visual quality. Specifically, we utilize two backbone networks (\textit{i.e.,} Swin Transformer-B) to extract the quality-aware features from the entire portrait image and the facial image cropped from it. To enhance the quality-aware feature representation of the backbones, we pre-train them on the large-scale video quality assessment dataset LSVQ and the large-scale facial image quality assessment dataset GFIQA. Additionally, we leverage LIQE, an image scene classification and quality assessment model, to capture the quality-aware and scene-specific features as the auxiliary features. Finally, we concatenate these features and regress them into quality scores via a multi-perception layer (MLP). We employ the fidelity loss to train the model via a learning-to-rank manner to mitigate inconsistencies in quality scores in the portrait image quality assessment dataset PIQ. Experimental results demonstrate that the proposed model achieves superior performance in the PIQ dataset, validating its effectiveness. The code is available at \url{https://github.com/sunwei925/DN-PIQA.git}.

cs.CV↗