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Jun Song

Publications and source records attributed to Jun Song.

At least 55 records · Page 3Linked to original sources

How Foundational Skills Influence VLM-based Embodied Agents:A Native Perspective

Recent advances in vision-language models (VLMs) have shown promise for human-level embodied intelligence. However, existing benchmarks for VLM-driven embodied agents often rely on high-level commands or discretized action spaces, which are non-native settings that differ markedly from real-world control. In addition, current benchmarks focus primarily on high-level tasks and lack joint evaluation and analysis at both low and high levels. To address these limitations, we present NativeEmbodied, a challenging benchmark for VLM-driven embodied agents that uses a unified, native low-level action space. Built on diverse simulated scenes, NativeEmbodied includes three representative high-level tasks in complex scenarios to evaluate overall performance. For more detailed analysis, we further decouple the skills required by complex tasks and construct four types of low-level tasks, each targeting a fundamental embodied skill. This joint evaluation across task and skill granularities enables fine-grained assessment of embodied agents. Experiments with state-of-the-art VLMs reveal clear deficiencies in several fundamental embodied skills, and further analysis shows that these bottlenecks significantly limit performance on high-level tasks. NativeEmbodied highlights key challenges for current VLM-driven embodied agents and provides insights to guide future research.

cs.AI↗

GeoEyes: On-Demand Visual Focusing for Evidence-Grounded Understanding of Ultra-High-Resolution Remote Sensing Imagery

The "thinking-with-images" paradigm enables multimodal large language models (MLLMs) to actively explore visual scenes via zoom-in tools. This is essential for ultra-high-resolution (UHR) remote sensing VQA, where task-relevant cues are sparse and tiny. However, we observe a consistent failure mode in existing zoom-enabled MLLMs: Tool Usage Homogenization, where tool calls collapse into task-agnostic patterns, limiting effective evidence acquisition. To address this, we propose GeoEyes, a staged training framework consisting of (1) a cold-start SFT dataset, UHR Chain-of-Zoom (UHR-CoZ), which covers diverse zooming regimes, and (2) an agentic reinforcement learning method, AdaZoom-GRPO, that explicitly rewards evidence gain and answer improvement during zoom interactions. The resulting model learns on-demand zooming with proper stopping behavior and achieves substantial improvements on UHR remote sensing benchmarks, with 54.23% accuracy on XLRS-Bench.

cs.CV↗

Text Before Vision: Staged Knowledge Injection Matters for Agentic RLVR in Ultra-High-Resolution Remote Sensing Understanding

Multimodal reasoning for ultra-high-resolution (UHR) remote sensing (RS) is usually bottlenecked by visual evidence acquisition: the model necessitates localizing tiny task-relevant regions in massive pixel spaces. While Agentic Reinforcement Learning with Verifiable Rewards (RLVR) using zoom-in tools offers a path forward, we find that standard reinforcement learning struggles to navigate these vast visual spaces without structured domain priors. In this paper, we investigate the interplay between post-training paradigms: comparing Cold-start Supervised Fine-Tuning (SFT), RLVR, and Agentic RLVR on the UHR RS benchmark.Our controlled studies yield a counter-intuitive finding: high-quality Earth-science text-only QA is a primary driver of UHR visual reasoning gains. Despite lacking images, domain-specific text injects the concepts, mechanistic explanations, and decision rules necessary to guide visual evidence retrieval.Based on this, we propose a staged knowledge injection recipe: (1) cold-starting with scalable, knowledge-graph-verified Earth-science text QA to instill reasoning structures;and (2) "pre-warming" on the same hard UHR image-text examples during SFT to stabilize and amplify subsequent tool-based RL. This approach achieves a 60.40% Pass@1 on XLRS-Bench, significantly outperforming larger general purpose models (e.g., GPT-5.2, Gemini 3.0 Pro, Intern-S1) and establishing a new state-of-the-art.

cs.AI↗

Global Compression Commander: Plug-and-Play Inference Acceleration for High-Resolution Large Vision-Language Models

Large vision-language models (LVLMs) excel at visual understanding, but face efficiency challenges due to quadratic complexity in processing long multi-modal contexts. While token compression can reduce computational costs, existing approaches are designed for single-view LVLMs and fail to consider the unique multi-view characteristics of high-resolution LVLMs with dynamic cropping. Existing methods treat all tokens uniformly, but our analysis reveals that global thumbnails can naturally guide the compression of local crops by providing holistic context for informativeness evaluation. In this paper, we first analyze dynamic cropping strategy, revealing both the complementary nature between thumbnails and crops, and the distinctive characteristics across different crops. Based on our observations, we propose ``Global Compression Commander'' (\textit{i.e.}, \textbf{GlobalCom$^2$}), a novel plug-and-play token compression framework for HR-LVLMs. GlobalCom$^2$ leverages thumbnail as the ``commander'' to guide the compression of local crops, adaptively preserving informative details while eliminating redundancy. Extensive experiments show that GlobalCom$^2$ maintains over \textbf{90\%} performance while compressing \textbf{90\%} visual tokens, reducing FLOPs and peak memory to \textbf{9.1\%} and \textbf{60\%}.

cs.CV↗

CombatVLA: An Efficient Vision-Language-Action Model for Combat Tasks in 3D Action Role-Playing Games

Recent advances in Vision-Language-Action models (VLAs) have expanded the capabilities of embodied intelligence. However, significant challenges remain in real-time decision-making in complex 3D environments, which demand second-level responses, high-resolution perception, and tactical reasoning under dynamic conditions. To advance the field, we introduce CombatVLA, an efficient VLA model optimized for combat tasks in 3D action role-playing games(ARPGs). Specifically, our CombatVLA is a 3B model trained on video-action pairs collected by an action tracker, where the data is formatted as action-of-thought (AoT) sequences. Thereafter, CombatVLA seamlessly integrates into an action execution framework, allowing efficient inference through our truncated AoT strategy. Experimental results demonstrate that CombatVLA not only outperforms all existing models on the combat understanding benchmark but also achieves a 50-fold acceleration in game combat. Moreover, it has a higher task success rate than human players. We will open-source all resources, including the action tracker, dataset, benchmark, model weights, training code, and the implementation of the framework at https://combatvla.github.io/.

cs.CV↗

Crisis-Bench: Benchmarking Strategic Ambiguity and Reputation Management in Large Language Models

Standard safety alignment optimizes Large Language Models (LLMs) for universal helpfulness and honesty, effectively instilling a rigid "Boy Scout" morality. While robust for general-purpose assistants, this one-size-fits-all ethical framework imposes a "transparency tax" on professional domains requiring strategic ambiguity and information withholding, such as public relations, negotiation, and crisis management. To measure this gap between general safety and professional utility, we introduce Crisis-Bench, a multi-agent Partially Observable Markov Decision Process (POMDP) that evaluates LLMs in high-stakes corporate crises. Spanning 80 diverse storylines across 8 industries, Crisis-Bench tasks an LLM-based Public Relations (PR) Agent with navigating a dynamic 7-day corporate crisis simulation while managing strictly separated Private and Public narrative states to enforce rigorous information asymmetry. Unlike traditional benchmarks that rely on static ground truths, we introduce the Adjudicator-Market Loop: a novel evaluation metric where public sentiment is adjudicated and translated into a simulated stock price, creating a realistic economic incentive structure. Our results expose a critical dichotomy: while some models capitulate to ethical concerns, others demonstrate the capacity for Machiavellian, legitimate strategic withholding in order to stabilize the simulated stock price. Crisis-Bench provides the first quantitative framework for assessing "Reputation Management" capabilities, arguing for a shift from rigid moral absolutism to context-aware professional alignment.

cs.AI↗

Reinforcement Learning of Large Language Models for Interpretable Credit Card Fraud Detection

E-commerce platforms and payment solution providers face increasingly sophisticated fraud schemes, ranging from identity theft and account takeovers to complex money laundering operations that exploit the speed and anonymity of digital transactions. However, despite their theoretical promise, the application of Large Language Models (LLMs) to fraud detection in real-world financial contexts remains largely unexploited, and their practical effectiveness in handling domain-specific e-commerce transaction data has yet to be empirically validated. To bridge this gap between conventional machine learning limitations and the untapped potential of LLMs in fraud detection, this paper proposes a novel approach that employs Reinforcement Learning (RL) to post-train lightweight language models specifically for fraud detection tasks using only raw transaction data. We utilize the Group Sequence Policy Optimization (GSPO) algorithm combined with a rule-based reward system to fine-tune language models of various sizes on a real-life transaction dataset provided by a Chinese global payment solution company. Through this reinforcement learning framework, the language models are encouraged to explore diverse trust and risk signals embedded within the textual transaction data, including patterns in customer information, shipping details, product descriptions, and order history. Our experimental results demonstrate the effectiveness of this approach, with post-trained language models achieving substantial F1-score improvements on held-out test data. Our findings demonstrate that the observed performance improvements are primarily attributable to the exploration mechanism inherent in reinforcement learning, which allows models to discover novel fraud indicators beyond those captured by traditional engineered features.

cs.AI↗

Hydrogen trapping in sub-stoichiometric niobium and vanadium carbide precipitates in high-strength steels

High-strength steel is a structural metal crucial for load-bearing components yet is known to be highly susceptible to hydrogen embrittlement (HE). Vanadium (V) and niobium (Nb) containing precipitated carbides introduce strong hydrogen traps to immobilize hydrogen, thus mitigating HE. However, variations in intrinsic vacancy concentrations in these carbides affect hydrogen thermodynamics and kinetics but remain poorly understood. Employing first-principles calculations, hydrogen trapping and diffusion in V/Nb carbides were investigated. Hydrogen dissolution energies are composition-dependent, revealing a transition from reversible to irreversible trapping with increasing carbon vacancy content, prescribed by the strength of covalent bonds with neighboring V/Nb atoms. Meanwhile, the diffusion energy barrier decreases with increasing carbon vacancy content, attributed to changes in vacancy patterns within carbides. The findings contribute new and critical knowledge for understanding hydrogen trapping and diffusion in sub-stoichiometric V/Nb carbides, providing valuable guidance for process and composition innovation of high-strength alloy steels for better HE resistance.

cond-mat.mtrl-sci↗

AndroidLens: Long-latency Evaluation with Nested Sub-targets for Android GUI Agents

Graphical user interface (GUI) agents can substantially improve productivity by automating frequently executed long-latency tasks on mobile devices. However, existing evaluation benchmarks are still constrained to limited applications, simple tasks, and coarse-grained metrics. To address this, we introduce AndroidLens, a challenging evaluation framework for mobile GUI agents, comprising 571 long-latency tasks in both Chinese and English environments, each requiring an average of more than 26 steps to complete. The framework features: (1) tasks derived from real-world user scenarios across 38 domains, covering complex types such as multi-constraint, multi-goal, and domain-specific tasks; (2) static evaluation that preserves real-world anomalies and allows multiple valid paths to reduce bias; and (3) dynamic evaluation that employs a milestone-based scheme for fine-grained progress measurement via Average Task Progress (ATP). Our evaluation indicates that even the best models reach only a 12.7% task success rate and 50.47% ATP. We also underscore key challenges in real-world environments, including environmental anomalies, adaptive exploration, and long-term memory retention.

cs.CV↗

The domain of soft hadrons in transverse momentum space in high energy collisions

By studying experimental data for invariant transverse momentum distribution $f(p_{T})$ of hadrons in high energy $pp$, $p$A and AA collisions, we find two characteristic $p_{T}$ points relating to the behavior of $\left[\ln f(p_{T})\right]^{''}$, i.e., the second derivative of the logarithm of hadronic $p_{T}$ spectrum with respect to $p_{T}$. One point is $p_{0}$ at which $\left[\ln f(p_{T})\right]^{''}$ is zero and another point is $p_{1}$ at which $\left[\ln f(p_{T})\right]^{''}$ reaches maximum. \bz{The hadronic distribution can be classified into three kinetic regions, i.e., soft region $0 p_{1}$ dominated by hadrons from high energy partonic jet, and the transition region $p_{0}<p_{T}<p_{1}$ of above two sources of hadron production.} Using rich data of hadronic $p_{T}$ spectra at RHIC and LHC, we carry out a systematical analysis for $p_{0}$ and $p_{1}$ of kaon, $K^{*}$, $ϕ$ and baryons such as $p$, $Λ$, $Ξ$, $Ω$ in $pp$, $p$-Pb and heavy-ion collisions, and show their dependence on hadron species, collision energy, collision centrality and/or charged-particle multiplicity. We also study the correlation between $p_{0}$ of hadrons and their average transverse momentum $\left\langle p_{T}\right\rangle $, and find a difference between $p_{0}$-$\left\langle p_{T}\right\rangle $ correlation of baryons and that of mesons which can be understood by quark combination mechanism at hadronization. The systematic comparison for $p_{0}$-$\left\langle p_{T}\right\rangle $ correlation of kaon, $ϕ$, $p$ and $Λ$ in $pp$, $p$-Pb, Pb-Pb and Au+Au collisions at RHIC and LHC energies indicates that $p_{0}$ is a sensitive physical quantity of reflecting the production property of soft hadrons in high energy collisions.

hep-ph↗

AI Deception: Risks, Dynamics, and Controls

As intelligence increases, so does its shadow. AI deception, in which systems induce false beliefs to secure self-beneficial outcomes, has evolved from a speculative concern to an empirically demonstrated risk across language models, AI agents, and emerging frontier systems. This project provides a comprehensive and up-to-date overview of the AI deception field, covering its core concepts, methodologies, genesis, and potential mitigations. First, we identify a formal definition of AI deception, grounded in signaling theory from studies of animal deception. We then review existing empirical studies and associated risks, highlighting deception as a sociotechnical safety challenge. We organize the landscape of AI deception research as a deception cycle, consisting of two key components: deception emergence and deception treatment. Deception emergence reveals the mechanisms underlying AI deception: systems with sufficient capability and incentive potential inevitably engage in deceptive behaviors when triggered by external conditions. Deception treatment, in turn, focuses on detecting and addressing such behaviors. On deception emergence, we analyze incentive foundations across three hierarchical levels and identify three essential capability preconditions required for deception. We further examine contextual triggers, including supervision gaps, distributional shifts, and environmental pressures. On deception treatment, we conclude detection methods covering benchmarks and evaluation protocols in static and interactive settings. Building on the three core factors of deception emergence, we outline potential mitigation strategies and propose auditing approaches that integrate technical, community, and governance efforts to address sociotechnical challenges and future AI risks. To support ongoing work in this area, we release a living resource at www.deceptionsurvey.com.

cs.AI↗

RLAIF-V: Open-Source AI Feedback Leads to Super GPT-4V Trustworthiness

Traditional feedback learning for hallucination reduction relies on labor-intensive manual labeling or expensive proprietary models. This leaves the community without foundational knowledge about how to build high-quality feedback with open-source MLLMs. In this work, we introduce RLAIF-V, a novel framework that aligns MLLMs in a fully open-source paradigm. RLAIF-V maximally explores open-source MLLMs from two perspectives, including high-quality feedback data generation for preference learning and self-feedback guidance for inference-time scaling. Extensive experiments on six benchmarks in both automatic and human evaluation show that RLAIF-V substantially enhances the trustworthiness of models at both preference learning and inference time. RLAIF-V 7B reduces object hallucination by 80.7\% and overall hallucination by 33.7\%. Remarkably, RLAIF-V 12B further reveals the self-alignment potential of open-source MLLMs, where the model can learn from feedback of itself to achieve super GPT-4V trustworthiness.

cs.CL↗

Dislocation Transmission Across Tilt Low-Angle Grain Boundaries in BCC Fe: The Role of Elastic Interactions

Low-angle grain boundaries (LAGBs) are often regarded as penetrable interfaces to dislocation motion, yet recent studies suggest they can also act as strong barriers. The origin of this duality remains debated, particularly regarding the role of elastic interactions. Here, large-scale molecular dynamics simulations are employed to investigate dislocation transmission across various tilt LAGBs in BCC Fe. The results show that transmission resistance varies widely with boundary-dislocation geometry. Contrary to the prevailing view that dislocation reactions dominate, elastic interactions between lattice and boundary dislocations emerge as the primary controlling factor. Screw and screw-like dislocations generate shear stresses that bend GB dislocations and produce strong barriers, whereas edge dislocations lack such stresses and transmit more readily. Consequently, barrier strength increases as the dislocation character angle decreases, with screw dislocations experiencing the strongest resistance. From these insights, we develop an analytical model that quantitatively links net transmission stress to dislocation character, boundary inclination, and boundary misorientation, reproducing the simulation results with excellent agreement. These results establish the dominant role of elastic interactions in dislocation-LAGB interactions and provide a predictive basis for designing materials strengthened by controlled boundary architectures.

cond-mat.mtrl-sci↗

ReWatch-R1: Boosting Complex Video Reasoning in Large Vision-Language Models through Agentic Data Synthesis

While Reinforcement Learning with Verifiable Reward (RLVR) significantly advances image reasoning in Large Vision-Language Models (LVLMs), its application to complex video reasoning remains underdeveloped. This gap stems primarily from a critical data bottleneck: existing datasets lack the challenging, multi-hop questions and high-quality, video-grounded Chain-of-Thought (CoT) data necessary to effectively bootstrap RLVR. To address this, we introduce ReWatch, a large-scale dataset built to foster advanced video reasoning. We propose a novel multi-stage synthesis pipeline to synthesize its three components: ReWatch-Caption, ReWatch-QA, and ReWatch-CoT. A core innovation is our Multi-Agent ReAct framework for CoT synthesis, which simulates a human-like "re-watching" process to generate video-grounded reasoning traces by explicitly modeling information retrieval and verification. Building on this dataset, we develop ReWatch-R1 by post-training a strong baseline LVLM with Supervised Fine-Tuning (SFT) and our RLVR framework. This framework incorporates a novel Observation \& Reasoning (O\&R) reward mechanism that evaluates both the final answer's correctness and the reasoning's alignment with video content, directly penalizing hallucination. Our experiments show that ReWatch-R1 achieves state-of-the-art average performance on five challenging video reasoning benchmarks. Project Page: https://rewatch-r1.github.io

cs.CV↗

Token Preference Optimization with Self-Calibrated Visual-Anchored Rewards for Hallucination Mitigation

Direct Preference Optimization (DPO) has been demonstrated to be highly effective in mitigating hallucinations in Large Vision Language Models (LVLMs) by aligning their outputs more closely with human preferences. Despite the recent progress, existing methods suffer from two drawbacks: 1) Lack of scalable token-level rewards; and 2) Neglect of visual-anchored tokens. To this end, we propose a novel Token Preference Optimization model with self-calibrated rewards (dubbed as TPO), which adaptively attends to visual-correlated tokens without fine-grained annotations. Specifically, we introduce a token-level \emph{visual-anchored} \emph{reward} as the difference of the logistic distributions of generated tokens conditioned on the raw image and the corrupted one. In addition, to highlight the informative visual-anchored tokens, a visual-aware training objective is proposed to enhance more accurate token-level optimization. Extensive experimental results have manifested the state-of-the-art performance of the proposed TPO. For example, by building on top of LLAVA-1.5-7B, our TPO boosts the performance absolute improvement for hallucination benchmarks.

cs.CV↗

VStyle: A Benchmark for Voice Style Adaptation with Spoken Instructions

Spoken language models (SLMs) have emerged as a unified paradigm for speech understanding and generation, enabling natural human machine interaction. However, while most progress has focused on semantic accuracy and instruction following, the ability of SLMs to adapt their speaking style based on spoken instructions has received limited attention. We introduce Voice Style Adaptation (VSA), a new task that examines whether SLMs can modify their speaking style, such as timbre, prosody, or persona following natural language spoken commands. To study this task, we present VStyle, a bilingual (Chinese & English) benchmark covering four categories of speech generation: acoustic attributes, natural language instruction, role play, and implicit empathy. We also introduce the Large Audio Language Model as a Judge (LALM as a Judge) framework, which progressively evaluates outputs along textual faithfulness, style adherence, and naturalness, ensuring reproducible and objective assessment. Experiments on commercial systems and open source SLMs demonstrate that current models face clear limitations in controllable style adaptation, highlighting both the novelty and challenge of this task. By releasing VStyle and its evaluation toolkit, we aim to provide the community with a foundation for advancing human centered spoken interaction. The dataset and code are publicly available at \href{https://junzhan2000.github.io/VStyle.github.io/}{project's homepage}.

cs.SD↗

MMG-Vid: Maximizing Marginal Gains at Segment-level and Token-level for Efficient Video LLMs

Video Large Language Models (VLLMs) excel in video understanding, but their excessive visual tokens pose a significant computational challenge for real-world applications. Current methods aim to enhance inference efficiency by visual token pruning. However, they do not consider the dynamic characteristics and temporal dependencies of video frames, as they perceive video understanding as a multi-frame task. To address these challenges, we propose MMG-Vid, a novel training-free visual token pruning framework that removes redundancy by Maximizing Marginal Gains at both segment-level and token-level. Specifically, we first divide the video into segments based on frame similarity, and then dynamically allocate the token budget for each segment to maximize the marginal gain of each segment. Subsequently, we propose a temporal-guided DPC algorithm that jointly models inter-frame uniqueness and intra-frame diversity, thereby maximizing the marginal gain of each token. By combining both stages, MMG-Vid can maximize the utilization of the limited token budget, significantly improving efficiency while maintaining strong performance. Extensive experiments demonstrate that MMG-Vid can maintain over 99.5% of the original performance, while effectively reducing 75% visual tokens and accelerating the prefilling stage by 3.9x on LLaVA-OneVision-7B. Code will be released soon.

cs.CV↗

Visual-CoG: Stage-Aware Reinforcement Learning with Chain of Guidance for Text-to-Image Generation

Despite the promising progress of recent autoregressive models in text-to-image (T2I) generation, their ability to handle multi-attribute and ambiguous prompts remains limited. To address these limitations, existing works have applied chain-of-thought (CoT) to enable stage-aware visual synthesis and employed reinforcement learning (RL) to improve reasoning capabilities. However, most models provide reward signals only at the end of the generation stage. This monolithic final-only guidance makes it difficult to identify which stages contribute positively to the final outcome and may lead to suboptimal policies. To tackle this issue, we propose a Visual-Chain of Guidance (Visual-CoG) paradigm consisting of three stages: semantic reasoning, process refining, and outcome evaluation, with stage-aware rewards providing immediate guidance throughout the image generation pipeline. We further construct a visual cognition benchmark, VisCog-Bench, which comprises four subtasks to evaluate the effectiveness of semantic reasoning. Comprehensive evaluations on GenEval, T2I-CompBench, and the proposed VisCog-Bench show improvements of 15%, 5%, and 19%, respectively, demonstrating the superior performance of the proposed Visual-CoG. We will release all the resources soon.

cs.CV↗