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Jun Xiao

Publications and source records attributed to Jun Xiao.

At least 73 records · Page 4Linked to original sources

ECPO: Evidence-Coupled Policy Optimization for Evidence-Certified Candidate Ranking

Ranking systems used in decision-support settings should not only order candidates but also expose evidence that can be independently checked. We study evidence-certified candidate ranking: given an intent_id, a predefined plan skeleton, a window-local candidate roster, and text-derived candidate trajectories with span provenance, a system must output a Top-K list together with doc_id:span evidence certificates whose cited spans are sufficient to recover the decision. We instantiate this task on MAVEN-ERE and RAMS with fixed upstream extraction, window-local randomized candidate identifiers, skeleton-aligned trajectory supervision, hard negatives, and audit references. We introduce Evidence-Coupled Policy Optimization (ECPO), a listwise policy-optimization objective whose action is the joint object of ranking and evidence certificate. ECPO first learns an interpretable trajectory reward from skeleton alignment, argument consistency, and optional graph features; it then optimizes a constrained policy with three coupled rewards: listwise ranking utility, span-level certificate validity, and an evidence-cycle reward computed by a label-free deterministic verifier that reconstructs candidate support from claim-stripped cited spans. This reframes the goal from maximizing ordinary NDCG alone to maximizing CertNDCG and decision-evidence coupling. The evaluation compares ECPO against zero-shot, SFT, and GRPO policies, RM-only scoring with deterministic evidence attachment, grammar/JSON-constrained decoding, validator retry, best-of-N RM selection, and post-hoc evidence rationalization under closed-roster, predicted-roster, and hybrid-roster settings.

cs.AI↗

SAVER: Selective As-Needed Vision Evidence for Multimodal Information Extraction

Multimodal IE in social media is difficult because a post may attach multiple images that are weakly related, redundant, or even misleading with respect to the text. In this setting, always-on multimodal fusion wastes computation and can amplify spurious visual cues. The core challenge is to decide, for each candidate span or marked entity pair, whether vision should be consulted at all and, if so, which small subset of images provides trustworthy evidence. We propose SAVER, a selective vision-as-needed framework for multimodal named entity recognition and multimodal relation extraction. SAVER uses a Conformal Groundability Gate (CGG) to estimate span-level visual groundability in MNER, derive pair-level activation in MRE from the two marked entities, and calibrate the activation threshold on a held-out split via a conformal-style procedure with Clopper--Pearson upper bounds. When activated, a submodular relevance--diversity selector chooses a compact evidence subset across images, which is then aggregated by a Set Transformer. An energy-inspired joint scoring head combines text, optional visual evidence, text--image consistency, and sparse routing for entity typing or relation classification. Experiments show that SAVER consistently improves F1 over strong text-only and always-on multimodal baselines, while reducing AURC, increasing activation coverage at a fixed risk level, and lowering FLOPs and P90 latency.

cs.CV↗

AGPO: Adaptive Group Policy Optimization with Dual Statistical Feedback

Reinforcement learning improves LLM reasoning, but PPO/GRPO typically use fixed clipping and decoding temperature, which makes training brittle and tuning-heavy. We propose Adaptive Group Policy Optimization (AGPO), a critic-free refinement of GRPO that uses group-level statistics to control both update magnitude and exploration. AGPO uses a shared probe-derived statistical state to drive two controllers: (i) adaptive clipping, which sets the trust-region size from reward dispersion and skewness, probe vote entropy, policy entropy, and step-wise KL drift; and (ii) bidirectional adaptive temperature sampling, which heats or cools decoding around a base temperature according to centered uncertainty relative to a running baseline. On nine English and Chinese math/STEM benchmarks, Qwen2.5-14B trained with AGPO outperforms PPO/GRPO under the same generated-token budget, reaching 67.3% on GSM8K and 40.5% on MATH. Gains transfer to Llama-3-8B and Gemma-2-9B, and ablations confirm both modules are complementary. Our implementation is publicly available at https://github.com/wandugu/paper_agpo.

cs.LG↗

SCOPE and SCION: A Benchmark and an Auditable Reference Pipeline for Schema Induction and Fusion from Text

Schema graphs are an upstream bottleneck of schema-grounded information extraction and knowledge graph construction, yet most extraction systems assume the schema is already available. We introduce SCOPE (Schema Construction and Ontology-induction Pipeline Evaluation), a train-text-only benchmark for corpus-to-schema induction and optional schema fusion from raw text, built from 24 public information extraction sources (15 RE and 9 EE) normalized into evaluation-only gold schema graphs; its core event-extraction target covers event types and within-event argument roles, with inter-event links reported separately. We present SCION (Schema Construction and Induction with Ontology Normalization), an auditable reference pipeline rather than a new extraction architecture; it constructs candidate spaces from train text and restricts naming, merging, filtering, validation, and conservative fusion to candidate-linked evidence under strict JSON contracts. On the SCOPE core suite, SCION-lite attains the highest F1 among released source-schema references, Text2Onto-style, LLM-only, and matched extract-then-aggregate baselines under Literal, Fuzzy, Continuous, and Graph schema-graph metrics, while the compact open-model SCION-RL variant reduces reliance on proprietary LLM schema engineers. These results are reported against normalized typed-edge targets rather than as claims that induced schemas surpass human ontology design; the release includes evidence-linked outputs, parse/fallback logs, candidate retention/merging logs, run manifests, code, and benchmark packages at https://github.com/wandugu/paper_scion.

cs.AI↗

CrossView Suite: Harnessing Cross-view Spatial Intelligence of MLLMs with Dataset, Model and Benchmark

Spatial intelligence requires multimodal large language models (MLLMs) to move beyond single-view perception and reason consistently about objects, visibility, geometry, and interactions across multiple viewpoints. However, progress in cross-view reasoning remains limited by three major gaps: the scarcity of large-scale well-annotated training data, the lack of comprehensive benchmarks for systematic evaluation, and the absence of explicit alignment mechanisms that establish object-level consistency across views. To address these gaps, we thoroughly develop CrossView Suite across three coordinated components: CrossViewSet, CrossViewBench, and CrossViewer. Firstly, we introduce a multi-agent data engine to meticulously curate a large-scale, high-quality cross-view instruction dataset, termed CrossViewSet, covering 17 fine-grained task types with 1.6M samples. Second, we meticulously create a scene-disjoint CrossViewBench to comprehensively assess the cross-view spatial understanding capability of an MLLM, evaluating it across various aspects. Finally, we propose CrossViewer, a progressive three-stage framework for cross-view spatial reasoning in MLLMs, following a Perception -> Alignment -> Reasoning paradigm. Our method equips an adaptive spatial region tokenizer to capture fine-grained object representations, and then aligns the multi-view objects explicitly, and thus fuses aligned features for boosting the cross-view inference capacity for MLLMs. Extensive experiments and analyses show that large-scale training data, systematic evaluation, and explicit cross-view alignment are all critical for advancing MLLMs from single-view perception toward real-world spatial intelligence. The project page is available at https://github.com/Thinkirin/Crossview-Suite.

cs.CV↗

Unifying Contrastive and Generative Objectives for Visual Understanding and Text-to-Image Generation

Unifying text-image contrastive learning and text-to-image (T2I) generation in a single end-to-end model is challenging because the two objectives demand opposing masking regimes: contrastive alignment needs near-complete visible tokens, while masked generative modeling needs heavy corruption. We introduce DREAM, a unified framework that resolves this conflict through Masking Warmup, a schedule that shifts the center of the masking distribution over training, so low and high masking ratios coexist at every step. This co-exposure lets a single jointly-trained encoder serve both objectives. The resulting stable optimization unlocks Semantically Aligned Decoding at inference: the text encoder, trained against visual embeddings at all masking ratios, can score partially generated images and select the best trajectory with as little as 12.5% of the image decoded, improving both FID and throughput. DREAM outperforms its single-objective baselines, CLIP and FLUID: on ImageNet linear-probing (+1.1%), 5-shot transfer (+4.1%), ADE20K segmentation (+1.9%), and NYU depth estimation (+6.25%) over CLIP, and on CC12M FID (+6.2%) over FLUID while maintaining CLIP Score. Together, these gains show that text-image contrastive and generative objectives, when properly unified, are synergistic rather than competing.

cs.CV↗

SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization

Agent skills, structured packages of procedural knowledge and executable resources that agents dynamically load at inference time, have become a reliable mechanism for augmenting LLM agents. Yet inference-time skill augmentation is fundamentally limited: retrieval noise introduces irrelevant guidance, injected skill content imposes substantial token overhead, and the model never truly acquires the knowledge it merely follows. We ask whether skills can instead be internalized into model parameters, enabling zero-shot autonomous behavior without any runtime skill retrieval. We introduce SKILL0, an in-context reinforcement learning framework designed for skill internalization. SKILL0 introduces a training-time curriculum that begins with full skill context and progressively withdraws it. Skills are grouped offline by category and rendered with interaction history into a compact visual context, teaching he model tool invocation and multi-turn task completion. A Dynamic Curriculum then evaluates each skill file's on-policy helpfulness, retaining only those from which the current policy still benefits within a linearly decaying budget, until the agent operates in a fully zero-shot setting. Extensive agentic experiments demonstrate that SKILL0 achieves substantial improvements over the standard RL baseline (+9.7\% for ALFWorld, +6.6\% for Search-QA, and+10.1\% for WebShop), while maintaining a highly efficient context of fewer than 0.5k tokens per step. Our code is available at https://github.com/ZJU-REAL/SkillZero.

cs.LG↗

Self-Distilled Agentic Reinforcement Learning

Reinforcement learning (RL) has emerged as a central paradigm for post-training LLM agents, yet its trajectory-level reward signal provides only coarse supervision for long-horizon interaction. On-Policy Self-Distillation (OPSD) complements RL by introducing dense token-level guidance from a teacher branch augmented with privileged context. However, transferring OPSD to multi-turn agents proves problematic: compounding multi-turn instability destabilizes supervision, while skill-conditioned privileged guidance requires asymmetric treatment for negative teacher rejections may arise from imperfect skills retrieval or utilization. We introduce SDAR (Self-Distilled Agentic Reinforcement Learning), which treats OPSD as a gated auxiliary objective while keeping RL as the primary optimization backbone. SDAR maps detached token-level signals into a sigmoid gate, strengthening distillation on teacher-endorsed positive-gap tokens and softly attenuating negative teacher rejections. Across the Qwen2.5 and Qwen3 families on ALFWorld, WebShop, and Search-QA, SDAR substantially improves over GRPO (+9.4% on ALFWorld, +7.0% on Search-QA, +10.2% on WebShop-Acc), avoids the instability of naive GRPO+OPSD, and consistently outperforms hybrid RL--OPSD baselines across model scales.

cs.LG↗

RealCam: Real-Time Novel-View Video Generation with Interactive Camera Control

Camera-controlled video-to-video (V2V) generation enables dynamic viewpoint synthesis from monocular footage, holding immense potential for interactive filmmaking and live broadcasting. However, existing implicit synthesis methods fundamentally rely on non-causal, full-sequence processing and rigid prefix-style temporal concatenation. This architectural paradigm mandates bidirectional attention, resulting in prohibitive computational latency, quadratic complexity scaling, and inherent incompatibility with real-time streaming or variable-length inputs. To overcome these limitations, we introduce \texttt{RealCam}, a novel autoregressive framework for interactive, real-time camera-controlled V2V generation. We first design a high-fidelity teacher model grounded in a \textbf{Cross-frame In-context Learning} paradigm. By interleaving source and target frames into synchronized contextual pairs, our design inherently enables length-agnostic generalization and naturally facilitates causal adaptation, breaking the rigid prefix bottleneck. We then distill this teacher into a few-step causal student via Self-Forcing with Distribution Matching Distillation, enabling efficient, on-the-fly streaming synthesis. Furthermore, to mitigate severe loop inconsistency in closed-loop trajectories, we propose \textbf{Loop-Closed Data Augmentation (LoopAug)}, a novel paradigm that synthesizes globally consistent loop sequences from existing multiview datasets. Extensive experiments demonstrate that \texttt{RealCam} achieves state-of-the-art visual fidelity and temporal consistency while enabling truly interactive camera control with orders-of-magnitude faster inference than existing paradigms. Our project page is at https://xyc-fly.github.io/RealCam/.

cs.CV↗

Milestone-Guided Policy Learning for Long-Horizon Language Agents

While long-horizon agentic tasks require language agents to perform dozens of sequential decisions, training such agents with reinforcement learning remains challenging. We identify two root causes: credit misattribution, where correct early actions are penalized due to terminal failures, and sample inefficiency, where scarce successful trajectories result in near-total loss of learning signal. We introduce a milestone-guided policy learning framework, BEACON, that leverages the compositional structure of long-horizon tasks to ensure precise credit assignment. BEACON partitions trajectories at milestone boundaries, applies temporal reward shaping within segments to credit partial progress, and estimates advantages at dual scales to prevent distant failures from corrupting the evaluation of local actions. On ALFWorld, WebShop, and ScienceWorld, BEACON consistently outperforms GRPO and GiGPO. Notably, on long-horizon ALFWorld tasks, BEACON achieves 92.9% success rate, nearly doubling GRPO's 53.5%, while improving effective sample utilization from 23.7% to 82.0%. These results establish milestone-anchored credit assignment as an effective paradigm for training long-horizon language agents. Code is available at https://github.com/ZJU-REAL/BEACON.

cs.CL↗

VGR: Visual Grounded Reasoning

In the field of multimodal chain-of-thought (CoT) reasoning, existing approaches predominantly rely on reasoning on pure language space, which inherently suffers from language bias and is largely confined to math or science domains. This narrow focus limits their ability to handle complex visual reasoning tasks that demand comprehensive understanding of image details. To address these limitations, this paper introduces VGR, a novel reasoning multimodal large language model (MLLM) with enhanced fine-grained visual perception capabilities. Unlike traditional MLLMs that answer the question or reasoning solely on the language space, our VGR first detects relevant regions that may help to solve problems, and then provides precise answers based on replayed image regions. To achieve this, we conduct a large-scale SFT dataset called VGR -SFT that contains reasoning data with mixed vision grounding and language deduction. The inference pipeline of VGR allows the model to choose bounding boxes for visual reference and a replay stage is introduced to integrates the corresponding regions into the reasoning process, enhancing multimodel comprehension. Experiments on the LLaVA-NeXT-7B baseline show that VGR achieves superior performance on multi-modal benchmarks requiring comprehensive image detail understanding. Compared to the baseline, VGR uses only 30\% of the image token count while delivering scores of +4.1 on MMStar, +7.1 on AI2D, and a +12.9 improvement on ChartQA.

cs.CV↗

Pause or Fabricate? Training Language Models for Grounded Reasoning

Large language models have achieved remarkable progress on complex reasoning tasks. However, they often implicitly fabricate information when inputs are incomplete, producing confident but unreliable conclusions -- a failure mode we term ungrounded reasoning. We argue that this issue arises not from insufficient reasoning capability, but from the lack of inferential boundary awareness -- the ability to recognize when the necessary premises for valid inference are missing. To address this issue, we propose Grounded Reasoning via Interactive Reinforcement Learning (GRIL), a multi-turn reinforcement learning framework for grounded reasoning under incomplete information. GRIL decomposes the reasoning process into two stages: clarify and pause, which identifies whether the available information is sufficient, and grounded reasoning, which performs task solving once the necessary premises are established. We design stage-specific rewards to penalize hallucinations, enabling models to detect gaps, stop proactively, and resume reasoning after clarification. Experiments on GSM8K-Insufficient and MetaMATH-Insufficient show that GRIL significantly improves premise detection (up to 45%), leading to a 30% increase in task success while reducing average response length by over 20%. Additional analyses confirm robustness to noisy user responses and generalization to out-of-distribution tasks.

cs.CL↗

Deepfake Detection Generalization with Diffusion Noise

Deepfake detectors face growing challenges in generalization as new image synthesis techniques emerge. In particular, deepfakes generated by diffusion models are highly photorealistic and often evade detectors trained on GAN-based forgeries. This paper addresses the generalization problem in deepfake detection by leveraging diffusion noise characteristics. We propose an Attention-guided Noise Learning (ANL) framework that integrates a pre-trained diffusion model into the deepfake detection pipeline to guide the learning of more robust features. Specifically, our method uses the diffusion model's denoising process to expose subtle artifacts: the detector is trained to predict the noise contained in an input image at a given diffusion step, forcing it to capture discrepancies between real and synthetic images, while an attention-guided mechanism derived from the predicted noise is introduced to encourage the model to focus on globally distributed discrepancies rather than local patterns. By harnessing the frozen diffusion model's learned distribution of natural images, the ANL method acts as a form of regularization, improving the detector's generalization to unseen forgery types. Extensive experiments demonstrate that ANL significantly outperforms existing methods on multiple benchmarks, achieving state-of-the-art accuracy in detecting diffusion-generated deepfakes. Notably, the proposed framework boosts generalization performance (e.g., improving ACC/AP by a substantial margin on unseen models) without introducing additional overhead during inference. Our results highlight that diffusion noise provides a powerful signal for generalizable deepfake detection.

cs.CV↗

UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimization

MLLM-based GUI agents have demonstrated strong capabilities in complex user interface interaction tasks. However, long-horizon scenarios remain challenging, as these agents are burdened with tasks beyond their intrinsic capabilities, suffering from memory degradation, progress confusion, and math hallucination. To address these challenges, we present UI-Copilot, a collaborative framework where the GUI agent focuses on task execution while a lightweight copilot provides on-demand assistance for memory retrieval and numerical computation. We introduce memory decoupling to separate persistent observations from transient execution context, and train the policy agent to selectively invoke the copilot as Retriever or Calculator based on task demands. To enable effective tool invocation learning, we propose Tool-Integrated Policy Optimization (TIPO), which separately optimizes tool selection through single-turn prediction and task execution through on-policy multi-turn rollouts. Experimental results show that UI-Copilot-7B achieves state-of-the-art performance on challenging MemGUI-Bench, outperforming strong 7B-scale GUI agents such as GUI-Owl-7B and UI-TARS-1.5-7B. Moreover, UI-Copilot-7B delivers a 17.1% absolute improvement on AndroidWorld over the base Qwen model, highlighting UI-Copilot's strong generalization to real-world GUI tasks.

cs.LG↗

UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Grounding

GUI grounding, which localizes interface elements from screenshots given natural language queries, remains challenging for small icons and dense layouts. Test-time zoom-in methods improve localization by cropping and re-running inference at higher resolution, but apply cropping uniformly across all instances with fixed crop sizes, ignoring whether the model is actually uncertain on each case. We propose \textbf{UI-Zoomer}, a training-free adaptive zoom-in framework that treats both the trigger and scale of zoom-in as a prediction uncertainty quantification problem. A confidence-aware gate fuses spatial consensus among stochastic candidates with token-level generation confidence to selectively trigger zoom-in only when localization is uncertain. When triggered, an uncertainty-driven crop sizing module decomposes prediction variance into inter-sample positional spread and intra-sample box extent, deriving a per-instance crop radius via the law of total variance. Extensive experiments on ScreenSpot-Pro, UI-Vision, and ScreenSpot-v2 demonstrate consistent improvements over strong baselines across multiple model architectures, achieving gains of up to +13.4\%, +10.3\%, and +4.2\% respectively, with no additional training required.

cs.CV↗

SpatialEvo: Self-Evolving Spatial Intelligence via Deterministic Geometric Environments

Spatial reasoning over three-dimensional scenes is a core capability for embodied intelligence, yet continuous model improvement remains bottlenecked by the cost of geometric annotation. The self-evolving paradigm offers a promising path, but its reliance on model consensus to construct pseudo-labels causes training to reinforce rather than correct the model's own geometric errors. We identify a property unique to 3D spatial reasoning that circumvents this limitation: ground truth is a deterministic consequence of the underlying geometry, computable exactly from point clouds and camera poses without any model involvement. Building on this insight, we present SpatialEvo, a self-evolving framework for 3D spatial reasoning, centered on the Deterministic Geometric Environment (DGE). The DGE formalizes 16 spatial reasoning task categories under explicit geometric validation rules and converts unannotated 3D scenes into zero-noise interactive oracles, replacing model consensus with objective physical feedback. A single shared-parameter policy co-evolves across questioner and solver roles under DGE constraints: the questioner generates physically valid spatial questions grounded in scene observations, while the solver derives precise answers against DGE-verified ground truth. A task-adaptive scheduler endogenously concentrates training on the model's weakest categories, producing a dynamic curriculum without manual design. Experiments across nine benchmarks demonstrate that SpatialEvo achieves the highest average score at both 3B and 7B scales, with consistent gains on spatial reasoning benchmarks and no degradation on general visual understanding.

cs.CV↗

PILOT: Planning via Internalized Latent Optimization Trajectories for Large Language Models

Strategic planning is critical for multi-step reasoning, yet compact Large Language Models (LLMs) often lack the capacity to formulate global strategies, leading to error propagation in long-horizon tasks. Our analysis reveals that LLMs possess latent reasoning capabilities that can be unlocked when conditioned on explicit plans from a teacher model; however, runtime reliance on external guidance is often impractical due to latency and availability constraints. To bridge this gap, we propose PILOT (Planning via Internalized Latent Optimization Trajectories), a non-invasive framework designed to internalize the strategic oversight of large models into intrinsic Latent Guidance. Instead of altering backbone weights, PILOT employs a lightweight Hyper-Network to synthesize a query-conditioned Latent Guidance vector. This vector acts as an internal steering mechanism, guiding the model's representations toward optimal reasoning paths. Extensive experiments on mathematical and coding benchmarks demonstrate that PILOT effectively stabilizes reasoning trajectories, consistently outperforming strong baselines (e.g., +8.9% on MATH500) with negligible inference latency.

cs.CL↗

ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents

GUI agents drive applications through their visual interfaces instead of programmatic APIs, interacting with arbitrary software via taps, swipes, and keystrokes, reaching a long tail of applications that CLI-based agents cannot. Yet progress in this area is bottlenecked less by modeling capacity than by the absence of a coherent full-stack infrastructure: online RL training suffers from environment instability and closed pipelines, evaluation protocols drift silently across works, and trained agents rarely reach real users on real devices. We present \textbf{ClawGUI}, an open-source framework addressing these three gaps within a single harness. \textbf{ClawGUI-RL} provides the first open-source GUI agent RL infrastructure with validated support for both parallel virtual environments and real physical devices, integrating GiGPO with a Process Reward Model for dense step-level supervision. \textbf{ClawGUI-Eval} enforces a fully standardized evaluation pipeline across 6 benchmarks and 11+ models, achieving 95.8\% reproduction against official baselines. \textbf{ClawGUI-Agent} brings trained agents to Android, HarmonyOS, and iOS through 12+ chat platforms with hybrid CLI-GUI control and persistent personalized memory. Trained end to end within this pipeline, \textbf{ClawGUI-2B} achieves 17.1\% Success Rate on MobileWorld GUI-Only, outperforming the same-scale MAI-UI-2B baseline by 6.0\%.

cs.LG↗