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Jun Zhu

Publications and source records attributed to Jun Zhu.

At least 37 records · Page 2Linked to original sources

Effective Range and Optimal Frequency of Through-the-Earth Magnetic Induction Communication

Magnetic induction communication (MIC) is a promising technology for through-the-earth (TTE) communication. Previous studies on the MIC range have often overlooked the impact of eddy losses caused by underground materials. For TTE MIC, significant eddy losses complicate the analysis of the effective MIC range, which is vital for optimizing performance but has never been addressed in the literature. Accounting for the conductivity and permittivity of the underground medium, this paper derives the effective MIC range in TTE MIC, along with a closed-from expression that predicts the optimal carrier frequency to maximize this range. Finite element simulations validate the analysis, demonstrating that the optimal carrier frequency can significantly enhance the MIC range. It is also revealed that optimizing the antenna radius is effective in extending the MIC range for TTE and vehicle MIC applications.

eess.SY↗

Physical Adversarial Examples for Person Detectors in Thermal Images Based on 3D Modeling

Thermal Infrared detection is widely used in autonomous driving, medical AI, etc., but its security has only attracted attention recently. We propose infrared adversarial clothing designed to evade thermal person detectors in real-world scenarios. The design of the adversarial clothing is based on 3D modeling, which makes it easier to simulate multiangle scenes near the real world compared to 2D modeling. We optimized the black patch layout pattern of 3D clothing based on the adversarial example technique and made physical adversarial clothing using the aerogel. The idea is to paste a set of square aerogel patches, which display black squares in thermal images, in the inner side of clothing at specific locations with specific orientations. To enhance realism, we propose a method to build infrared 3D models with real infrared photos and develop texture maps for 3D models to simulate varied infrared characteristics over time and location. In physical attacks, we achieved an attack success rate of 80.11\% indoors and 76.85\% outdoors against YOLOv9. In contrast, randomly placed patches yielded much lower success rates (26.53\% indoors and 23.03\% outdoors). The adversarial clothing also showed good transferability to unknown detectors with an ensemble attack method, demonstrating the effectiveness of our approach.

cs.CV↗

Beyond Language Priors: Diagnosing and Fixing Visual-Origin Hallucinations in Multimodal LLM

Existing research on object hallucination in multimodal large language models (MLLMs) predominantly attributes the problem to language priors such as over-reliance on textual co-occurrence statistics. We challenge this view by presenting quantitative evidence for a complementary, under-explored cause: visual-origin hallucination, where hallucinations arise from incorrect visual feature extraction and misalignment between image and text embeddings. Through cosine similarity analysis and Smooth Grad-CAM entropy measurements, we show that hallucinated samples exhibit systematically lower image-text similarity (average 0.158 vs. -0.122) and inverted attention patterns, where attention is dispersed when the target object is present but wrongly concentrated when it is absent. Guided by this diagnosis, we propose Adversarial Contrastive Fine-Tuning (ACFT). ACFT uses an Adversarial Hallucination Attribute Flipping (AHAF) procedure, involving minimal, targeted adversarial perturbations that flip an image's hallucination attribute, to construct perfectly aligned positive-negative pairs, which are then used for contrastive fine-tuning. AHAF simultaneously serves as a diagnostic probe, revealing that MLLM visual representations lie dangerously close to hallucination decision boundaries. Requiring only 0.9% of the COCO dataset and adding zero inference overhead, ACFT achieves state-of-the-art performance on POPE, MME, and four description-level hallucination benchmarks across LLaVA, MiniGPT-4, and Qwen2.5-VL. Code is available at https://github.com/zxp555/ACFT_MM

cs.CV↗

Task-State Adaptation with Prototype Memory for Multi-Task Dense Prediction

Vision foundation backbones provide strong representations for dense prediction, yet a single shared feature still needs to support tasks with different, image-dependent adaptation requirements. We propose MemMTL, a multi-task dense prediction framework that estimates a compact task state from global visual context and refines it through a learnable task-state prototype memory. The refined state is converted into task-conditioned expert logits and combined with token-level logits before sparse top-$k$ selection over a local expert bank shared by all tasks. A separate task-agnostic residual bank provides a common adaptation path, and both paths are added once to the backbone feature before task-specific prediction. We specify a matched evaluation protocol on NYUD-v2 and PASCAL-Context with SAM 3 and ViT-L backbones to measure predictive quality, computational cost, and the contributions of task-state conditioning, prototype retrieval, and sparse routing. The numerical record in the present working draft predates this canonical implementation and must be regenerated before it can support empirical claims.

cs.CV↗

SafeDivertor: Faithful Divertor Heat Flux Reconstruction from Macroscopic Plasma State Signals via Time-Frequency Prior Exploitation

Divertor heat-flux analysis is essential for understanding plasma-wall interactions and protecting plasma-facing components in magnetic-confinement fusion devices, while conventional infrared-based inversion is usually performed after discharge and requires heat-conduction modeling with device-specific material properties, divertor geometry, and boundary conditions. Rather than accelerating this conventional infrared-based inversion paradigm, we introduce a new online-oriented signal-based reconstruction paradigm that directly reconstructs time-resolved radial heat-flux profiles from multi-source macroscopic plasma-state signals available during discharge. To enable systematic study of this task, we construct \textbf{DivMPS2HF}, a multi-source discharge dataset that provides the data foundation and benchmark for signal-based divertor heat-flux reconstruction. We further propose \textbf{SafeDivertor}, a task-driven framework designed to address the key challenges of signal-based heat-flux reconstruction. It employs physical prior-aware initialization to provide radial-distribution guidance for target channels, input perturbation to reduce over-reliance on specific heterogeneous signals, spectral-aware reconstruction optimization to exploit time-frequency priors and preserve transient dynamics, and progressive training to stabilize the optimization of these complementary objectives. Experiments on DivMPS2HF demonstrate that SafeDivertor achieves the best overall performance among the evaluated time-series baselines across all five metrics, establishing a new performance benchmark for signal-based divertor heat-flux reconstruction. The source code will be released on https://github.com/Event-AHU/OpenFusion

physics.plasm-ph↗

Visual Representation Matters: Exploiting Temporal Differences in Video-to-Audio Generation

Video-to-audio (V2A) generation extends image-to-audio generation (I2A) by introducing consecutive frames that provide essential temporal cues for audio synthesis. However, existing conditional diffusion-based V2A methods typically enhance visual conditioning with additional audio-visual supervision, acoustic structure prediction, or reasoning from large multimodal models, requiring extra networks or strong inductive biases. Inspired by recent advances in visual representation learning, we introduce TD-V2A, which leverages temporal differences (TD) as the key representation that distinguishes V2A from I2A, enriching visual conditioning with minimal architectural modification. We first investigate TD at both the frame and feature levels to identify the most effective representation level at which TD complements visual representations. Based on these findings, we develop a hierarchically continual learning strategy and an annealed temporal differences guidance method to progressively learn and exploit TD information during diffusion training and sampling process, respectively. Extensive experiments on benchmark datasets demonstrate that effectively exploiting TD through our proposed framework significantly improves end-to-end V2A generation quality, even outperforming dedicated V2A representations such as contrastive audio-visual pretraining.

cs.CV↗

WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity

Controllable video generation models are increasingly being developed as world models. Accordingly, evaluating them in this role extends beyond the apparent appearance of generated videos to the inherent reactivity of the worlds they depict: the ability to infer from the scene state how the world should react and to generate plausible consequences not explicitly described in the input. Yet existing benchmarks mainly assess visual quality or explicit instruction fulfillment by checking whether requested actions and interaction outcomes are realized, leaving inherent reactivity underexamined. We introduce WorldExam, a hierarchical diagnostic benchmark spanning four levels: Visual Quality, Control Adherence, Spatial Consistency, and World Reactivity. It comprises 1,474 cases across eight dedicated tasks and supports unified evaluation of camera-, action-, and language-driven model paradigms. The World Reactivity level evaluates scene-conditioned reactions and goal-directed behaviors beyond what is explicitly specified in the input. Evaluation of 20 representative models reveals a clear capability split. Camera-driven models excel at camera control, but their interfaces do not support dynamic interaction; action-driven models control subjects more precisely but often leave the world unresponsive; and language-driven models perform better on interaction but follow complex controls less faithfully. No model combines broad task coverage with consistently strong performance, showing that high visual quality and explicit instruction fulfillment do not guarantee inherent reactivity.

cs.CV↗

Vidu S1: A Real-Time Interactive Video Generation Model

We introduce Vidu S1, a real-time interactive video generation model supporting voice control of digital characters. Users can control video generation content at any moment through voice instructions. Vidu S1 supports infinite-length real-time video generation without blurring, drift, or visual distortion. Built with TurboDiffusion and TurboServe, Vidu S1 outputs 540p real-time videos at up to 42 FPS on regular consumer GPUs. Users can upload custom images of real people, anime, and pets, and choose different voice tones for personalized experiences. Experiments show that Vidu S1 achieves the best performance across all test metrics while fully meeting real-time inference requirements. A playable online demo is available at https://vidu.com/vidu-stream.

cs.CV↗

Motubrain: An Advanced World Action Model for Robot Control

Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics. We present Motubrain, a unified World Action Model that jointly models video and action under a UniDiffuser formulation with a three-stream Mixture-of-Transformers architecture. A single model supports policy learning, world modeling, video generation, inverse dynamics, and joint video-action prediction, while scaling to heterogeneous multimodal data such as video-only, task-agnostic, and cross-embodiment robot data. Building on Motus, Motubrain further introduces unified multiview modeling, an independent text stream for stronger language-action coupling, a shared cross-embodiment action representation, and an efficient post-training and deployment recipe for long-horizon real-world control. Our inference stack combines step reduction, compilation, FP8 quantization, DiT caching, V2A-style action-only inference, and real-time chunked closed-loop execution, achieving over 50x speedup over a naive baseline and up to 11 Hz inference. Experimentally, Motubrain achieves 95.8% and 96.1% average success on RoboTwin 2.0 under clean and randomized settings, respectively, attains the strongest reported EWMScore in our WorldArena comparison, and adapts to new humanoid embodiments with only 50--100 trajectories. These results show that unified world action models can scale in generality, predictive accuracy, and real-world deployability.

cs.RO↗

Towards Precision Therapy in Hepatocellular Carcinoma: A Clinical-Reasoning LLM for Risk Stratification and Treatment Guidance

Hepatocellular carcinoma (HCC) is a common malignancy and a leading cause of cancer-related mortality. Current guidelines and staging systems provide coarse categories, but often miss within-stage heterogeneity and the clinical context in electronic medical records (EMRs). We present HCC-STAR (Hepatocellular Carcinoma Staging, Treatment And pRognosis), a clinically aligned large language model that reads routine EMR narratives and jointly outputs risk score-based staging, ranked guideline-consistent treatments with evidence-based rationales, and individualized survival estimates. We curated about 30,000 HCC cases from SEER and expanded them into EMR-style narrative training data using a clinician-validated, prompt-based augmentation workflow. On this corpus, we developed a knowledge-aligned reasoning framework optimized with a step-verifiable composite reward, moving beyond text-level memorization of clinical guidelines. In a multi-center cohort of 6,668 patients from 12 hospitals in China, HCC-STAR achieved state-of-the-art performance in treatment recommendation and risk stratification compared with clinical guidelines and competitive models, including GPT-5 and Gemini-2.5 Pro. Hypothetical overall-survival analysis showed a median survival of 51 months under adherence to HCC-STAR recommendations, compared with 29 and 32 months under BCLC and CNLC. In clinician-centric evaluations, blinded hepatobiliary specialists rated HCC-STAR's reasoning and evidence-based justifications as trustworthy. The model surpassed resident and attending physicians in treatment accuracy and helped physicians make more accurate decisions faster when used as an assistant. These findings support HCC-STAR as a reliable and verifiable decision-support system for risk stratification and precision therapy in HCC.

cs.AI↗

Mirror Illusion Art

Mirror Illusion Art is a novel reflection-conditioned 3D illusion where one object yields two target appearances (front and mirror). The task is formulated as inverse design from two target 2D images (front and mirror) to a printable 3D object with geometry and texture. Prior topology-driven and shadow-based approaches demand substantial manual effort, optimize shape only, and often yield non-smooth or incomplete geometry. To address these challenges, we propose AutoMIA, an automated Mirror Illusion Art design pipeline that jointly optimizes shape and color. To stabilize optimization and suppress artifacts, four mechanisms are introduced: (1) projection-alignment component (PAC) selection to reduce surface noise, (2) position-weighted adaptive (PWA) suppression for background noise, (3) internal voxel preservation (IVP) to prevent internal fractures, and (4) shape-color decoupled (SCD) optimization that balance shape and color optimization. AutoMIA generate diverse smooth Mirror Illusion artworks successfully both in the digital and physical world, with only around 76s design time and 2.6 GB memory on average using a single RTX 3090, advancing inverse graphics and computational design. Our code is available at https://github.com/zxp555/AutoMIA.

cs.CV↗

Scalable GNN-Based Power Allocation for Rate-Splitting Cell-Free Massive MIMO Systems

Cell-free massive multiple-input multiple-output (CF-mMIMO) systems provide enhanced coverage and capacity for next-generation wireless networks. However, CF-mMIMO systems face significant challenges in downlink power allocation (PA) due to imperfect channel state information (CSI), severe multi-user interference (MUI), and high computational complexity. To address these issues, rate-splitting multiple access (RSMA) is adopted as a robust interference management strategy. Accordingly, this paper proposes an unsupervised and scalable graph neural network (GNN) framework for PA in rate-splitting CF-mMIMO (RS-CF-mMIMO) systems, relying exclusively on large-scale fading (LSF) coefficients without instantaneous CSI. To resolve the dimensionality mismatch in dynamic networks, we introduce a slice-based adaptive layer that projects variable-dimension features into a fixed latent space. This mechanism enables a unified model to generalize across diverse topologies without retraining. Within this architecture, the sum spectral efficiency (SE) is maximized under per-AP power constraints, assuming maximum-ratio precoding for common streams and regularized zero-forcing precoding for private streams. We also derive a weighted minimum mean-square error-alternating direction method of multipliers (WMMSE-ADMM) algorithm as a performance upper bound. Extensive simulations verify that the proposed GNN framework achieves near-optimal SE and outperforms unsupervised deep neural networks (DNNs) across diverse system sizes and pilot assignment schemes. Furthermore, the scalable variant maintains robust performance while reducing the trainable parameter count by over 57% relative to DNNs and decreasing inference latency by up to three orders of magnitude compared with WMMSE-ADMM.

eess.SP↗

ComMem: Complementary Memory Systems for Test-Time Adaptation of Vision-Language Models

Test-time adaptation (TTA) of vision-language models (VLMs) is essential for their robust deployment in dynamic, real-world environments. However, existing TTA methods often adapt locally without accumulating knowledge over time, or operating within a single modality without exploiting VLMs' inherently multi-modal nature. Inspired by the \textbf{Com}plementary \textbf{Mem}ory systems of the biological brain, we propose \textbf{ComMem}, an innovative approach that mimics the distinct but cooperative roles of the hippocampus and neocortex to enable effective TTA for VLMs. ComMem consists of two key components: a fast-adapting detailed memory, akin to the hippocampus, that forms a dynamic visual cache from high-confidence test samples; and a slow-integrating abstract memory, akin to the neocortex, that continually refines global textual prototypes. For each test instance, ComMem jointly optimizes both memory systems to ensure cross-modal consistency. Extensive experiments on 15 benchmark datasets show that ComMem significantly outperforms state-of-the-art methods under both natural distribution shifts and cross-dataset generalization, offering a promising direction for enhancing VLMs' practical adaptability.

cs.AI↗

SHIFT: Motion Alignment in Video Diffusion Models with Adversarial Hybrid Fine-Tuning

Image-conditioned video diffusion models achieve impressive visual realism but often suffer from weakened motion fidelity, e.g., reduced motion dynamics or degraded long-term temporal coherence, especially after fine-tuning. We study motion alignment in video diffusion models post-training. To address this, we introduce pixel-motion rewards based on pixel flux dynamics, capturing both instantaneous and long-term motion consistency. We further propose \underline{S}mooth \underline{H}ybr\underline{i}d \underline{F}ine-\underline{t}uning (SHIFT), a scalable reward-driven framework that unifies supervised fine-tuning and advantage-weighted fine-tuning. Benefiting from novel adversarial advantages, SHIFT improves convergence speed and mitigates reward hacking. Experiments show that our approach efficiently resolves dynamic-degree collapse in modern video diffusion models supervised fine-tuning. Project page: https://xiye20.github.io/projects/SHIFT/.

cs.CV↗

Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models

Autoregressive video diffusion with causal diffusion transformers has emerged as a major paradigm for real-time streaming video generation and action-conditioned interactive world models. In this work, we extend rCM, an advanced diffusion distillation framework, to autoregressive video diffusion. The core philosophy of rCM lies in the complementarity between forward and reverse divergences, represented by consistency models (CMs) and distribution matching distillation (DMD), respectively, in diffusion distillation. This philosophy naturally carries over to the autoregressive setting, where teacher-forcing (TF) provides an offline, forward-divergence causal training paradigm, while self-forcing (SF) corresponds to an on-policy, reverse-divergence refinement. Our contributions are: (1) through extensive experiments, we show that teacher-forcing CM is currently the best complement to self-forcing DMD as an initialization strategy (2) we present the first implementation of teacher-forcing-based continuous-time CMs (e.g., sCM/MeanFlow) for autoregressive video diffusion, enabled by our custom-mask FlashAttention-2 JVP kernel, achieving 10$\times$ faster convergence compared to discrete-time CMs (dCMs) (3) we introduce Causal-rCM, a leading, unified, and scalable algorithm-infrastructure open recipe for diffusion distillation and causal training (4) we achieve state-of-the-art streaming video generation performance in both frame-wise and chunk-wise settings, using only synthetic data for training. Notably, our distilled 2-step causal Wan2.1-1.3B model achieves a VBench-T2V score of 84.63 with only 1 or 2 sampling steps. We further apply Causal-rCM to Cosmos 3, an advanced omnimodal world foundation model for physical AI with action-conditioned generation capability, enabling an interactive world model.

cs.CV↗

Latent Block-Diffusion Temporal Point Processes: A Semi-Autoregressive Framework for Asynchronous Event Sequence Generation

Modeling and sampling from the underlying distribution of asynchronous event sequences are crucial in various real-world applications, including social networks, medical diagnosis, and financial transactions. Existing autoregressive methods suffer from error accumulation during multi-step generation, while non-autoregressive diffusion methods are typically limited to fixed-length output sequences. In this paper, we propose Latent Block-Diffusion Temporal Point Processes (LBDTPP), a novel semi-autoregressive TPP framework that introduces a latent block diffusion mechanism for high-quality and variable-length event sequence generation. The core idea is to define an autoregressive probability distribution over event blocks in latent space and perform Gaussian diffusion within each block. By sequentially generating blocks while simultaneously sampling events in each block, LBDTPP preserves the length flexibility of autoregressive TPPs and inherits the parallel high-quality generation capability of diffusion models. Theoretically, we derive Wasserstein error bounds showing that, under suitable local approximation and prefix-stability assumptions, block-wise generation can reduce error accumulation compared with event-wise autoregressive generation. Extensive experiments on six real-world benchmark datasets demonstrate that LBDTPP outperforms state-of-the-art TPP baselines in both unconditional and conditional generation tasks. Further empirical analyses verify the benefits of latent-space diffusion and block-wise generation, and reveal the trade-off between generation quality and block size. Our code is available at https://github.com/Zh-Shuai/LBDTPP.

cs.LG↗

TurboServe: Serving Streaming Video Generation Efficiently and Economically

Streaming video generation is emerging as a new serving workload in which users interact with long-lived sessions that generate video progressively, chunk by chunk. Unlike offline video generation or typical LLM serving, streaming video generation must preserve session state across active and idle periods, repeatedly schedule ongoing sessions, and deliver each chunk under a tight latency target. This creates two key serving challenges in multi-user, multi-GPU environments: session duration heterogeneity, where long-running sessions make placement decisions suboptimal over time, and temporal user-demand heterogeneity, where the number of active sessions fluctuates sharply across bursts and idle periods. We present TurboServe, the first serving system designed specifically for streaming video generation workloads. TurboServe formulates serving as an online scheduling problem that jointly coordinates session placement and GPU provisioning. Its closed-loop scheduling algorithm combines a migration-aware placement controller, which rebalances sessions across GPUs to reduce the maximum per-chunk latency, with a load-driven autoscaling controller, which adapts the GPU budget to workload variation for improved cost efficiency. To support these decisions at runtime, TurboServe implements coalesced chunk processing for batching concurrent active sessions on the same GPU, GPU-CPU offloading for session suspension and resumption, and NCCL-based GPU-GPU migration for online rebalancing. We evaluate TurboServe on real-world production traces from Shengshu Technology across multiple model sizes and GPU clusters with up to 64 NVIDIA B300 GPUs. Compared with baseline serving configurations, TurboServe reduces worst-case per-chunk latency by 37.5% and total GPU operating cost by 37.2% on average. Our code is publicly available at https://github.com/shengshu-ai/TurboServe.

cs.DC↗

MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision

Personalized presentation generation requires more than conditioning on a current prompt or template: agents must preserve stable user preferences across tasks, retain newly introduced preferences and constraints during multi-turn revision, and carry out local edits reliably. We propose MemSlides, a hierarchical memory framework for personalized presentation agents that separates long-term memory from working memory and further divides long-term memory into user profile memory and tool memory. User profile memory stores intent-conditioned profiles for round-0 personalization, working memory carries active preferences and session constraints across revision rounds, and tool memory stores reusable execution experience for reliable localized editing. MemSlides pairs this memory design with scoped slide-local revision, so targeted updates act on the smallest affected region instead of repeatedly regenerating the full deck. In controlled experiments, user profile memory improves persona-alignment judgments on a multi-persona, multi-intent profile bank, tool-memory injection improves closed-loop modify behavior in diagnostic matched-pair settings, and qualitative cases illustrate working memory's ability to carryover preferences. Taken together, these results suggest that effective personalization in presentation authoring depends on separating persistent user profiles, session-level working memory, and reusable execution experience across generation and localized revision.

cs.CL↗