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Jun-Yan Zhu

Publications and source records attributed to Jun-Yan Zhu.

95 records · Page 6Linked to original sources

CyCADA: Cycle-Consistent Adversarial Domain Adaptation

Domain adaptation is critical for success in new, unseen environments. Adversarial adaptation models applied in feature spaces discover domain invariant representations, but are difficult to visualize and sometimes fail to capture pixel-level and low-level domain shifts. Recent work has shown that generative adversarial networks combined with cycle-consistency constraints are surprisingly effective at mapping images between domains, even without the use of aligned image pairs. We propose a novel discriminatively-trained Cycle-Consistent Adversarial Domain Adaptation model. CyCADA adapts representations at both the pixel-level and feature-level, enforces cycle-consistency while leveraging a task loss, and does not require aligned pairs. Our model can be applied in a variety of visual recognition and prediction settings. We show new state-of-the-art results across multiple adaptation tasks, including digit classification and semantic segmentation of road scenes demonstrating transfer from synthetic to real world domains.

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Real-Time User-Guided Image Colorization with Learned Deep Priors

We propose a deep learning approach for user-guided image colorization. The system directly maps a grayscale image, along with sparse, local user "hints" to an output colorization with a Convolutional Neural Network (CNN). Rather than using hand-defined rules, the network propagates user edits by fusing low-level cues along with high-level semantic information, learned from large-scale data. We train on a million images, with simulated user inputs. To guide the user towards efficient input selection, the system recommends likely colors based on the input image and current user inputs. The colorization is performed in a single feed-forward pass, enabling real-time use. Even with randomly simulated user inputs, we show that the proposed system helps novice users quickly create realistic colorizations, and offers large improvements in colorization quality with just a minute of use. In addition, we demonstrate that the framework can incorporate other user "hints" to the desired colorization, showing an application to color histogram transfer. Our code and models are available at https://richzhang.github.io/ideepcolor.

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Light Field Video Capture Using a Learning-Based Hybrid Imaging System

Light field cameras have many advantages over traditional cameras, as they allow the user to change various camera settings after capture. However, capturing light fields requires a huge bandwidth to record the data: a modern light field camera can only take three images per second. This prevents current consumer light field cameras from capturing light field videos. Temporal interpolation at such extreme scale (10x, from 3 fps to 30 fps) is infeasible as too much information will be entirely missing between adjacent frames. Instead, we develop a hybrid imaging system, adding another standard video camera to capture the temporal information. Given a 3 fps light field sequence and a standard 30 fps 2D video, our system can then generate a full light field video at 30 fps. We adopt a learning-based approach, which can be decomposed into two steps: spatio-temporal flow estimation and appearance estimation. The flow estimation propagates the angular information from the light field sequence to the 2D video, so we can warp input images to the target view. The appearance estimation then combines these warped images to output the final pixels. The whole process is trained end-to-end using convolutional neural networks. Experimental results demonstrate that our algorithm outperforms current video interpolation methods, enabling consumer light field videography, and making applications such as refocusing and parallax view generation achievable on videos for the first time.

cs.CV↗

A 4D Light-Field Dataset and CNN Architectures for Material Recognition

We introduce a new light-field dataset of materials, and take advantage of the recent success of deep learning to perform material recognition on the 4D light-field. Our dataset contains 12 material categories, each with 100 images taken with a Lytro Illum, from which we extract about 30,000 patches in total. To the best of our knowledge, this is the first mid-size dataset for light-field images. Our main goal is to investigate whether the additional information in a light-field (such as multiple sub-aperture views and view-dependent reflectance effects) can aid material recognition. Since recognition networks have not been trained on 4D images before, we propose and compare several novel CNN architectures to train on light-field images. In our experiments, the best performing CNN architecture achieves a 7% boost compared with 2D image classification (70% to 77%). These results constitute important baselines that can spur further research in the use of CNNs for light-field applications. Upon publication, our dataset also enables other novel applications of light-fields, including object detection, image segmentation and view interpolation.

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Learning a Discriminative Model for the Perception of Realism in Composite Images

What makes an image appear realistic? In this work, we are answering this question from a data-driven perspective by learning the perception of visual realism directly from large amounts of data. In particular, we train a Convolutional Neural Network (CNN) model that distinguishes natural photographs from automatically generated composite images. The model learns to predict visual realism of a scene in terms of color, lighting and texture compatibility, without any human annotations pertaining to it. Our model outperforms previous works that rely on hand-crafted heuristics, for the task of classifying realistic vs. unrealistic photos. Furthermore, we apply our learned model to compute optimal parameters of a compositing method, to maximize the visual realism score predicted by our CNN model. We demonstrate its advantage against existing methods via a human perception study.

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