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JunEn Low

Publications and source records attributed to JunEn Low.

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SINGER: An Onboard Generalist Vision-Language Navigation Policy for Drones

Large vision-language models have driven remarkable progress in open-vocabulary robot policies, e.g., generalist robot manipulation policies, that enable robots to complete complex tasks specified in natural language. Despite these successes, open-vocabulary autonomous drone navigation remains an unsolved challenge due to the scarcity of large-scale demonstrations, real-time control demands of drones for stabilization, and lack of reliable external pose estimation modules. In this work, we present SINGER for language-guided autonomous drone navigation in the open world using only onboard sensing and compute. To train robust, open-vocabulary navigation policies, SINGER leverages three central components: (i) a photorealistic language-embedded flight simulator with minimal sim-to-real gap using Gaussian Splatting for efficient data generation, (ii) an RRT-inspired multi-trajectory generation expert for collision-free navigation demonstrations, and these are used to train (iii) a lightweight end-to-end visuomotor policy for real-time closed-loop control. Through extensive hardware flight experiments, we demonstrate superior zero-shot sim-to-real transfer of our policy to unseen environments and unseen language-conditioned goal objects. When trained on ~700k-1M observation action pairs of language conditioned visuomotor data and deployed on hardware, SINGER outperforms a velocity-controlled semantic guidance baseline by reaching the query 23.33% more on average, and maintains the query in the field of view 16.67% more on average, with 10% fewer collisions.

cs.RO

GRaD-Nav++: Vision-Language Model Enabled Visual Drone Navigation with Gaussian Radiance Fields and Differentiable Dynamics

Autonomous drones capable of interpreting and executing high-level language instructions in unstructured environments remain a long-standing goal. Yet existing approaches are constrained by their dependence on hand-crafted skills, extensive parameter tuning, or computationally intensive models unsuitable for onboard use. We introduce GRaD-Nav++, a lightweight Vision-Language-Action (VLA) framework that runs fully onboard and follows natural-language commands in real time. Our policy is trained in a photorealistic 3D Gaussian Splatting (3DGS) simulator via Differentiable Reinforcement Learning (DiffRL), enabling efficient learning of low-level control from visual and linguistic inputs. At its core is a Mixture-of-Experts (MoE) action head, which adaptively routes computation to improve generalization while mitigating forgetting. In multi-task generalization experiments, GRaD-Nav++ achieves a success rate of 83% on trained tasks and 75% on unseen tasks in simulation. When deployed on real hardware, it attains 67% success on trained tasks and 50% on unseen ones. In multi-environment adaptation experiments, GRaD-Nav++ achieves an average success rate of 81% across diverse simulated environments and 67% across varied real-world settings. These results establish a new benchmark for fully onboard Vision-Language-Action (VLA) flight and demonstrate that compact, efficient models can enable reliable, language-guided navigation without relying on external infrastructure.

cs.RO

GRaD-Nav: Efficiently Learning Visual Drone Navigation with Gaussian Radiance Fields and Differentiable Dynamics

Autonomous visual navigation is an essential element in robot autonomy. Reinforcement learning (RL) offers a promising policy training paradigm. However existing RL methods suffer from high sample complexity, poor sim-to-real transfer, and limited runtime adaptability to navigation scenarios not seen during training. These problems are particularly challenging for drones, with complex nonlinear and unstable dynamics, and strong dynamic coupling between control and perception. In this paper, we propose a novel framework that integrates 3D Gaussian Splatting (3DGS) with differentiable deep reinforcement learning (DDRL) to train vision-based drone navigation policies. By leveraging high-fidelity 3D scene representations and differentiable simulation, our method improves sample efficiency and sim-to-real transfer. Additionally, we incorporate a Context-aided Estimator Network (CENet) to adapt to environmental variations at runtime. Moreover, by curriculum training in a mixture of different surrounding environments, we achieve in-task generalization, the ability to solve new instances of a task not seen during training. Drone hardware experiments demonstrate our method's high training efficiency compared to state-of-the-art RL methods, zero shot sim-to-real transfer for real robot deployment without fine tuning, and ability to adapt to new instances within the same task class (e.g. to fly through a gate at different locations with different distractors in the environment). Our simulator and training framework are open-sourced at: https://github.com/Qianzhong-Chen/grad_nav.

cs.RO

Learning Robot Safety from Sparse Human Feedback using Conformal Prediction

Ensuring robot safety can be challenging; user-defined constraints can miss edge cases, policies can become unsafe even when trained from safe data, and safety can be subjective. Thus, we learn about robot safety by showing policy trajectories to a human who flags unsafe behavior. From this binary feedback, we use the statistical method of conformal prediction to identify a region of states, potentially in learned latent space, guaranteed to contain a user-specified fraction of future policy errors. Our method is sample-efficient, as it builds on nearest neighbor classification and avoids withholding data as is common with conformal prediction. By alerting if the robot reaches the suspected unsafe region, we obtain a warning system that mimics the human's safety preferences with guaranteed miss rate. From video labeling, our system can detect when a quadcopter visuomotor policy will fail to steer through a designated gate. We present an approach for policy improvement by avoiding the suspected unsafe region. With it we improve a model predictive controller's safety, as shown in experimental testing with 30 quadcopter flights across 6 navigation tasks. Code and videos are provided.

cs.RO

SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuum

We propose a new simulator, training approach, and policy architecture, collectively called SOUS VIDE, for end-to-end visual drone navigation. Our trained policies exhibit zero-shot sim-to-real transfer with robust real-world performance using only onboard perception and computation. Our simulator, called FiGS, couples a computationally simple drone dynamics model with a high visual fidelity Gaussian Splatting scene reconstruction. FiGS can quickly simulate drone flights producing photorealistic images at up to 130 fps. We use FiGS to collect 100k-300k image/state-action pairs from an expert MPC with privileged state and dynamics information, randomized over dynamics parameters and spatial disturbances. We then distill this expert MPC into an end-to-end visuomotor policy with a lightweight neural architecture, called SV-Net. SV-Net processes color image, optical flow and IMU data streams into low-level thrust and body rate commands at 20 Hz onboard a drone. Crucially, SV-Net includes a learned module for low-level control that adapts at runtime to variations in drone dynamics. In a campaign of 105 hardware experiments, we show SOUS VIDE policies to be robust to 30% mass variations, 40 m/s wind gusts, 60% changes in ambient brightness, shifting or removing objects from the scene, and people moving aggressively through the drone's visual field. Code, data, and experiment videos can be found on our project page: https://stanfordmsl.github.io/SousVide/.

cs.RO