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Junbin Yuan

Publications and source records attributed to Junbin Yuan.

8 recordsLinked to original sources

Multi-robot Learning-based Informative Path Planning Using Spatio-Temporal Gaussian Process Kalman Filter

Multi-robot informative path planning (IPP) for persistent target monitoring requires robots to reason about spatial uncertainty, temporal evolution, and practical sensing and communication constraints. Recent learning-based multi-robot IPP methods use Gaussian Processes (GPs) for target uncertainty, but often rely on simplified sensing models and centralized belief updates. We propose a grid-based spatio-temporal GP-Kalman filtering framework for learning-based multi-robot IPP. Instead of maintaining one GP per target, we represent anonymous target presence as a single latent field over a discrete workspace grid. The proposed recursive update assimilates footprint-level camera measurements and supports arbitrary fields of view and range-dependent noise. A GP-derived temporal process update inflates uncertainty over time to account for moving targets. For decentralized deployment, each robot maintains its own mapper and exchanges fixed-size belief summaries rather than raw measurements. Received beliefs are fused using diagonal covariance intersection to remain conservative under unknown inter-robot correlations. We integrate the mapper with a reinforcement-learning policy for graph-based neighbor selection. In simulation, the centralized deployment improves target visitation and attains about 20% lower posterior target uncertainty than learning-based and classical auction/coverage baselines, a large share of which stems from the belief representation itself. A real-world two-UAV experiment demonstrates transfer to outdoor multi-robot search over a large field (>7000 m^2). Code is available at https://github.com/caomuqing/multirobot-ipp.

cs.RO↗

UNITAS: A 3D-Native World Action Model for Embodied Manipulation

World action models (WAMs) aim to answer a coupled physical question: given a task instruction, what motion should the robot execute, and how will that motion change the surrounding world? Most existing WAMs build on pretrained video generators and represent world evolution through images or visual latents. Robotic interaction, however, takes place in metric three-dimensional space, while images are view-dependent projections whose pixel distances do not directly encode physical distances. We introduce UNITAS, to our knowledge the first 3D-native world action model that unifies observations, actions, and scene dynamics in a shared metric 3D frame within each interaction, using a common representation across robot embodiments and human hands. Action flow represents human hands and robot grippers as 3D point trajectories, while scene flow describes scene-point displacements conditioned on these trajectories. World-aligned 3D positional embeddings ground visual tokens with or without depth input, and a physical-time trajectory tokenizer encodes each point trajectory as one token anchored at its current 3D position. This interface supports both direct action execution and action-conditioned scene prediction. With 1.7B parameters, UNITAS achieves the best action-conditioned scene prediction on RoboTwin among the compared methods, with up to 49% lower displacement errors than PointWorld, and state-of-the-art manipulation success, including 99.8% on LIBERO and an average of 85% across real-world tasks. The code is available at https://github.com/DexForce/UNITAS.

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TACD: Distilling Efficient Text-to-Motion Models via Terminal Amplification Control

Recent text-to-motion models have improved motion quality and instruction following, yet many-step denoising and large model components make deployment slow and memory-intensive. We present Terminal-Amplification-Controlled Distillation (TACD), an on-policy approach for training efficient motion generators from text prompts and pretrained teachers, without real-motion training data. Building on segmented on-policy flow distillation, we supervise clean-motion predictions along student-generated trajectories. We identify a failure mode in which velocity matching on a fixed supervision grid repeatedly overweights errors near the denoising endpoint, degrading few-step generation. TACD ties the latest teacher query to the student's step size, bounding the effective loss weights in clean-motion space without changing inference. Experiments on HumanML3D and KIT-ML demonstrate improved few-step generation, including a 58% reduction in eight-step HY-Motion student FID relative to distillation without this bound. For diffusion teachers, the endpoint-matching form of TACD yields four-step students with lower FID and matched or improved text-motion retrieval relative to their 50-step teachers on HumanML3D. On HY-Motion and Kimodo, eight-step students with compact components achieve 7.7-11.9x end-to-end speedups and reduce peak GPU memory by 3.8-6.7x relative to their teachers. Project page: https://vkgo.github.io/TACD/

cs.AI↗

Learning Energy-Efficient Air--Ground Actuation for Hybrid Robots on Stair-Like Terrain

Hybrid aerial--ground robots can use thrust to cross obstacles that impede wheel-driven motion, but deciding how much thrust to apply during contact remains challenging. We present an energy-aware reinforcement learning framework that jointly commands wheels, tilt servos and propellers through a single continuous policy, without prescribing locomotion modes. Hardware-calibrated power models penalise estimated electrical energy, while a terrain curriculum and a terminal reward for upright, settled arrivals support learning of thrust-assisted climbing. In simulation, continuous thrust allocation improves single-step clearance over fixed-thrust and mode-switching baselines as steps become taller. At the wheel-radius step height, it draws approximately 27 percent less mean power than the best fixed allocation. An energy-weight ablation shows the accompanying trade-off between efficiency and reliability. On a physical DoubleBee prototype, the unchanged network with a deployment interface clears two 6 centimetre steps in 8 of 10 trials. Additional hardware tests show both the potential for transfer to different terrain geometries and the remaining limitations in heading control, contact robustness and recovery.

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SCOPE: Field-of-View-Aware Path Planning in Unknown Space via Safety-Volume Certification

Safe navigation with a body-mounted limited-field-of-view sensor requires the complete robot-inflated volume of an intended motion to be observed and verified free before execution. We formulate this requirement as online safety-volume certification in an unknown voxel map and construct a certified graph whose vertices correspond exactly to positions with fully known-free safety volumes. Based on this representation, we propose SCOPE (Safety Certification through Observation Planning and Execution), a planning framework that decouples optimistic goal-directed guidance from certified execution. SCOPE converts the first uncertified point along an optimistic route into an explicit observation obligation, resolves it through target-centric viewpoint search, and recursively clears intermediate obligations when useful viewpoints are not yet certified-reachable. A certified preview mechanism and an observation-aware trajectory optimization backend enable smooth execution. We prove conditional completeness: under ideal monotone sensing and exhaustive finite-domain graph search, SCOPE reaches the goal whenever a finite feasible sequence of certified sensing actions exists within its planning primitives. Across 100 randomized tasks in five unknown 3D environments, SCOPE reaches every goal while maintaining near-zero entry into non-certified inflated space, and an ablation shows that the certified preview mechanism reduces mean mission time by 27%. Finally, we validate the complete system through real-robot demonstrations in four scenarios.

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IA-TIGRIS: An Incremental and Adaptive Sampling-Based Planner for Online Informative Path Planning

Planning paths that maximize information gain for robotic platforms has wide-ranging applications and significant potential impact. To effectively adapt to real-time data collection, informative path planning must be computed online and be responsive to new observations. In this work, we present IA-TIGRIS (Incremental and Adaptive Tree-based Information Gathering Using Informed Sampling), which is an incremental and adaptive sampling-based informative path planner designed for real-time onboard execution. Our approach leverages past planning efforts through incremental refinement while continuously adapting to updated belief maps. We additionally present detailed implementation and optimization insights to facilitate real-world deployment, along with an array of reward functions tailored to specific missions and behaviors. Extensive simulation results demonstrate IA-TIGRIS generates higher-quality paths compared to baseline methods. We validate our planner on two distinct hardware platforms: a hexarotor unmanned aerial vehicle (UAV) and a fixed-wing UAV, each having different motion models and configuration spaces. Our results show up to a 38% improvement in information gain compared to baseline methods, highlighting the planner's potential for deployment in real-world applications. Project website: https://ia-tigris.github.io

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Hierarchical Planning for Long-Horizon Multi-Target Tracking Under Target Motion Uncertainty

Achieving persistent tracking of multiple dynamic targets over a large spatial area poses significant challenges for a single-robot system with constrained sensing capabilities. As the robot moves to track different targets, the ones outside the field of view accumulate uncertainty, making them progressively harder to track. An effective path planning algorithm must manage uncertainty over a long horizon and account for the risk of permanently losing track of targets that remain unseen for too long. However, most existing approaches rely on short planning horizons and assume small, bounded environments, resulting in poor tracking performance and target loss in large-scale scenarios. In this paper, we present a hierarchical planner for tracking multiple moving targets with an aerial vehicle. To address the challenge of tracking non-static targets, our method incorporates motion models and uncertainty propagation during path execution, allowing for more informed decision-making. We decompose the multi-target tracking task into sub-tasks of single target search and detection, and our proposed pipeline consists a novel low-level coverage planner that enables searching for a target in an evolving belief area, and an estimation method to assess the likelihood of success for each sub-task, making it possible to convert the active target tracking task to a Markov decision process (MDP) that we solve with a tree-based algorithm to determine the sequence of sub-tasks. We validate our approach in simulation, demonstrating its effectiveness compared to existing planners for active target tracking tasks, and our proposed planner outperforms existing approaches, achieving a reduction of 11-70% in final uncertainty across different environments.

cs.RO↗

Time-Optimal Path Planning in a Constant Wind for Uncrewed Aerial Vehicles using Dubins Set Classification

Time-optimal path planning in high winds for a turning-rate constrained UAV is a challenging problem to solve and is important for deployment and field operations. Previous works have used trochoidal path segments comprising straight and maximum-rate turn segments, as optimal extremal paths in uniform wind conditions. Current methods iterate over all candidate trochoidal trajectory types and select the one that is time-optimal; however, this exhaustive search can be computationally slow. In this paper, we introduce a method to decrease the computation time. This is achieved by reducing the number of candidate trochoidal trajectory types by framing the problem in the air-relative frame and bounding the solution within a subset of candidate trajectories. Our method reduces overall computation by 37.4% compared to pre-existing methods in Bang-Straight-Bang trajectories, freeing up computation for other onboard processes and can lead to significant total computational reductions when solving many trochoidal paths. When used within the framework of a global path planner, faster state expansions help find solutions faster or compute higher-quality paths. We also release our open-source codebase as a C++ package. The website and demo can be bound at https://bradymoon.com/trochoids, codebase at https://github.com/castacks/trochoids, and video at https://youtu.be/qOU5gI7JshI .

cs.RO↗