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Junchi Yan

Publications and source records attributed to Junchi Yan.

At least 217 records · Page 12Linked to original sources

On the Evaluation and Refinement of Vision-Language Instruction Tuning Datasets

There is an emerging line of research on multimodal instruction tuning, and a line of benchmarks has been proposed for evaluating these models recently. Instead of evaluating the models directly, in this paper, we try to evaluate the Vision-Language Instruction-Tuning (VLIT) datasets. Also, we seek the way of building a dataset for developing an all-powerful VLIT model, which we believe could also be of utility for establishing a grounded protocol for benchmarking VLIT models. For effective evaluation of VLIT datasets that remains an open question, we propose a tune-cross-evaluation paradigm: tuning on one dataset and evaluating on the others in turn. For each single tune-evaluation experiment set, we define the Meta Quality (MQ) as the mean score obtained by a set of caption metrics including BLEU, METEOR, and ROUGE-L to quantify the quality of a certain dataset or a sample. On this basis, to evaluate the comprehensiveness of a dataset, we develop the Dataset Quality (DQ) covering all tune-evaluation sets. To lay the foundation for building a comprehensive dataset and developing an all-powerful model for practical applications, we define the Sample Quality (SQ) to quantify the all-sided quality of each sample. Extensive experiments validate the rationality of the proposed evaluation paradigm. Based on the holistic evaluation, we build a new dataset, REVO-LION (REfining VisiOn-Language InstructiOn tuNing), by collecting samples with higher SQ from each dataset. Remarkably, even with only half of the complete data, the model trained on REVO-LION can achieve the performance comparable to simply adding all VLIT datasets up. Furthermore, REVO-LION not only facilitates the development of a powerful model but also incorporates an evaluation set, which is designed to serve as a convenient benchmark for future research in the field.

cs.CV↗

LLM4EDA: Emerging Progress in Large Language Models for Electronic Design Automation

Driven by Moore's Law, the complexity and scale of modern chip design are increasing rapidly. Electronic Design Automation (EDA) has been widely applied to address the challenges encountered in the full chip design process. However, the evolution of very large-scale integrated circuits has made chip design time-consuming and resource-intensive, requiring substantial prior expert knowledge. Additionally, intermediate human control activities are crucial for seeking optimal solutions. In system design stage, circuits are usually represented with Hardware Description Language (HDL) as a textual format. Recently, Large Language Models (LLMs) have demonstrated their capability in context understanding, logic reasoning and answer generation. Since circuit can be represented with HDL in a textual format, it is reasonable to question whether LLMs can be leveraged in the EDA field to achieve fully automated chip design and generate circuits with improved power, performance, and area (PPA). In this paper, we present a systematic study on the application of LLMs in the EDA field, categorizing it into the following cases: 1) assistant chatbot, 2) HDL and script generation, and 3) HDL verification and analysis. Additionally, we highlight the future research direction, focusing on applying LLMs in logic synthesis, physical design, multi-modal feature extraction and alignment of circuits. We collect relevant papers up-to-date in this field via the following link: https://github.com/Thinklab-SJTU/Awesome-LLM4EDA.

cs.AR↗

Rethinking Visual Prompt Learning as Masked Visual Token Modeling

Prompt learning has achieved great success in efficiently exploiting large-scale pre-trained models in natural language processing (NLP). It reformulates the downstream tasks as the generative pre-training ones to achieve consistency, thus improving the performance stably. However, when transferring it to the vision area, current visual prompt learning methods are almost designed on discriminative pre-trained models, and there is also a lack of careful design to unify the forms of pre-training and downstream tasks. To explore prompt learning on the generative pre-trained visual model, as well as keeping the task consistency, we propose Visual Prompt learning as masked visual Token Modeling (VPTM) to transform the downstream visual classification into the pre-trained masked visual token prediction. In addition, we develop the prototypical verbalizer for mapping the predicted visual token with implicit semantics to explicit downstream labels. To our best knowledge, VPTM is the first visual prompt method on the generative pre-trained visual model, which achieves consistency between pre-training and downstream visual classification by task reformulation. Experiments show that VPTM outperforms other visual prompt methods and achieves excellent efficiency. Moreover, the task consistency of VPTM contributes to the robustness against prompt location, prompt length and prototype dimension, and could be deployed uniformly.

cs.CV↗

GMTR: Graph Matching Transformers

Vision transformers (ViTs) have recently been used for visual matching beyond object detection and segmentation. However, the original grid dividing strategy of ViTs neglects the spatial information of the keypoints, limiting the sensitivity to local information. Therefore, we propose QueryTrans (Query Transformer), which adopts a cross-attention module and keypoints-based center crop strategy for better spatial information extraction. We further integrate the graph attention module and devise a transformer-based graph matching approach GMTR (Graph Matching TRansformers) whereby the combinatorial nature of GM is addressed by a graph transformer neural GM solver. On standard GM benchmarks, GMTR shows competitive performance against the SOTA frameworks. Specifically, on Pascal VOC, GMTR achieves $\mathbf{83.6\%}$ accuracy, $\mathbf{0.9\%}$ higher than the SOTA framework. On Spair-71k, GMTR shows great potential and outperforms most of the previous works. Meanwhile, on Pascal VOC, QueryTrans improves the accuracy of NGMv2 from $80.1\%$ to $\mathbf{83.3\%}$, and BBGM from $79.0\%$ to $\mathbf{84.5\%}$. On Spair-71k, QueryTrans improves NGMv2 from $80.6\%$ to $\mathbf{82.5\%}$, and BBGM from $82.1\%$ to $\mathbf{83.9\%}$. Source code will be made publicly available.

cs.CV↗

Machine Learning for the Multi-Dimensional Bin Packing Problem: Literature Review and Empirical Evaluation

The Bin Packing Problem (BPP) is a well-established combinatorial optimization (CO) problem. Since it has many applications in our daily life, e.g. logistics and resource allocation, people are seeking efficient bin packing algorithms. On the other hand, researchers have been making constant advances in machine learning (ML), which is famous for its efficiency. In this article, we first formulate BPP, introducing its variants and practical constraints. Then, a comprehensive survey on ML for multi-dimensional BPP is provided. We further collect some public benchmarks of 3D BPP, and evaluate some online methods on the Cutting Stock Dataset. Finally, we share our perspective on challenges and future directions in BPP. To the best of our knowledge, this is the first systematic review of ML-related methods for BPP.

cs.LG↗

Rethinking Urban Mobility Prediction: A Super-Multivariate Time Series Forecasting Approach

Long-term urban mobility predictions play a crucial role in the effective management of urban facilities and services. Conventionally, urban mobility data has been structured as spatiotemporal videos, treating longitude and latitude grids as fundamental pixels. Consequently, video prediction methods, relying on Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs), have been instrumental in this domain. In our research, we introduce a fresh perspective on urban mobility prediction. Instead of oversimplifying urban mobility data as traditional video data, we regard it as a complex multivariate time series. This perspective involves treating the time-varying values of each grid in each channel as individual time series, necessitating a thorough examination of temporal dynamics, cross-variable correlations, and frequency-domain insights for precise and reliable predictions. To address this challenge, we present the Super-Multivariate Urban Mobility Transformer (SUMformer), which utilizes a specially designed attention mechanism to calculate temporal and cross-variable correlations and reduce computational costs stemming from a large number of time series. SUMformer also employs low-frequency filters to extract essential information for long-term predictions. Furthermore, SUMformer is structured with a temporal patch merge mechanism, forming a hierarchical framework that enables the capture of multi-scale correlations. Consequently, it excels in urban mobility pattern modeling and long-term prediction, outperforming current state-of-the-art methods across three real-world datasets.

cs.LG↗

Going Beyond Neural Network Feature Similarity: The Network Feature Complexity and Its Interpretation Using Category Theory

The behavior of neural networks still remains opaque, and a recently widely noted phenomenon is that networks often achieve similar performance when initialized with different random parameters. This phenomenon has attracted significant attention in measuring the similarity between features learned by distinct networks. However, feature similarity could be vague in describing the same feature since equivalent features hardly exist. In this paper, we expand the concept of equivalent feature and provide the definition of what we call functionally equivalent features. These features produce equivalent output under certain transformations. Using this definition, we aim to derive a more intrinsic metric for the so-called feature complexity regarding the redundancy of features learned by a neural network at each layer. We offer a formal interpretation of our approach through the lens of category theory, a well-developed area in mathematics. To quantify the feature complexity, we further propose an efficient algorithm named Iterative Feature Merging. Our experimental results validate our ideas and theories from various perspectives. We empirically demonstrate that the functionally equivalence widely exists among different features learned by the same neural network and we could reduce the number of parameters of the network without affecting the performance.The IFM shows great potential as a data-agnostic model prune method. We have also drawn several interesting empirical findings regarding the defined feature complexity.

cs.LG↗

PointOBB: Learning Oriented Object Detection via Single Point Supervision

Single point-supervised object detection is gaining attention due to its cost-effectiveness. However, existing approaches focus on generating horizontal bounding boxes (HBBs) while ignoring oriented bounding boxes (OBBs) commonly used for objects in aerial images. This paper proposes PointOBB, the first single Point-based OBB generation method, for oriented object detection. PointOBB operates through the collaborative utilization of three distinctive views: an original view, a resized view, and a rotated/flipped (rot/flp) view. Upon the original view, we leverage the resized and rot/flp views to build a scale augmentation module and an angle acquisition module, respectively. In the former module, a Scale-Sensitive Consistency (SSC) loss is designed to enhance the deep network's ability to perceive the object scale. For accurate object angle predictions, the latter module incorporates self-supervised learning to predict angles, which is associated with a scale-guided Dense-to-Sparse (DS) matching strategy for aggregating dense angles corresponding to sparse objects. The resized and rot/flp views are switched using a progressive multi-view switching strategy during training to achieve coupled optimization of scale and angle. Experimental results on the DIOR-R and DOTA-v1.0 datasets demonstrate that PointOBB achieves promising performance, and significantly outperforms potential point-supervised baselines.

cs.CV↗

Going Beyond Linear Mode Connectivity: The Layerwise Linear Feature Connectivity

Recent work has revealed many intriguing empirical phenomena in neural network training, despite the poorly understood and highly complex loss landscapes and training dynamics. One of these phenomena, Linear Mode Connectivity (LMC), has gained considerable attention due to the intriguing observation that different solutions can be connected by a linear path in the parameter space while maintaining near-constant training and test losses. In this work, we introduce a stronger notion of linear connectivity, Layerwise Linear Feature Connectivity (LLFC), which says that the feature maps of every layer in different trained networks are also linearly connected. We provide comprehensive empirical evidence for LLFC across a wide range of settings, demonstrating that whenever two trained networks satisfy LMC (via either spawning or permutation methods), they also satisfy LLFC in nearly all the layers. Furthermore, we delve deeper into the underlying factors contributing to LLFC, which reveal new insights into the spawning and permutation approaches. The study of LLFC transcends and advances our understanding of LMC by adopting a feature-learning perspective.

cs.LG↗

RigLSTM: Recurrent Independent Grid LSTM for Generalizable Sequence Learning

Sequential processes in real-world often carry a combination of simple subsystems that interact with each other in certain forms. Learning such a modular structure can often improve the robustness against environmental changes. In this paper, we propose recurrent independent Grid LSTM (RigLSTM), composed of a group of independent LSTM cells that cooperate with each other, for exploiting the underlying modular structure of the target task. Our model adopts cell selection, input feature selection, hidden state selection, and soft state updating to achieve a better generalization ability on the basis of the recent Grid LSTM for the tasks where some factors differ between training and evaluation. Specifically, at each time step, only a fraction of cells are activated, and the activated cells select relevant inputs and cells to communicate with. At the end of one time step, the hidden states of the activated cells are updated by considering the relevance between the inputs and the hidden states from the last and current time steps. Extensive experiments on diversified sequential modeling tasks are conducted to show the superior generalization ability when there exist changes in the testing environment. Source code is available at \url{https://github.com/ziyuwwang/rig-lstm}.

cs.LG↗

OpenLane-V2: A Topology Reasoning Benchmark for Unified 3D HD Mapping

Accurately depicting the complex traffic scene is a vital component for autonomous vehicles to execute correct judgments. However, existing benchmarks tend to oversimplify the scene by solely focusing on lane perception tasks. Observing that human drivers rely on both lanes and traffic signals to operate their vehicles safely, we present OpenLane-V2, the first dataset on topology reasoning for traffic scene structure. The objective of the presented dataset is to advance research in understanding the structure of road scenes by examining the relationship between perceived entities, such as traffic elements and lanes. Leveraging existing datasets, OpenLane-V2 consists of 2,000 annotated road scenes that describe traffic elements and their correlation to the lanes. It comprises three primary sub-tasks, including the 3D lane detection inherited from OpenLane, accompanied by corresponding metrics to evaluate the model's performance. We evaluate various state-of-the-art methods, and present their quantitative and qualitative results on OpenLane-V2 to indicate future avenues for investigating topology reasoning in traffic scenes.

cs.CV↗

M3C: A Framework towards Convergent, Flexible, and Unsupervised Learning of Mixture Graph Matching and Clustering

Existing graph matching methods typically assume that there are similar structures between graphs and they are matchable. However, these assumptions do not align with real-world applications. This work addresses a more realistic scenario where graphs exhibit diverse modes, requiring graph grouping before or along with matching, a task termed mixture graph matching and clustering. We introduce Minorize-Maximization Matching and Clustering (M3C), a learning-free algorithm that guarantees theoretical convergence through the Minorize-Maximization framework and offers enhanced flexibility via relaxed clustering. Building on M3C, we develop UM3C, an unsupervised model that incorporates novel edge-wise affinity learning and pseudo label selection. Extensive experimental results on public benchmarks demonstrate that our method outperforms state-of-the-art graph matching and mixture graph matching and clustering approaches in both accuracy and efficiency. Source code will be made publicly available.

cs.LG↗

H2RBox-v2: Incorporating Symmetry for Boosting Horizontal Box Supervised Oriented Object Detection

With the rapidly increasing demand for oriented object detection, e.g. in autonomous driving and remote sensing, the recently proposed paradigm involving weakly-supervised detector H2RBox for learning rotated box (RBox) from the more readily-available horizontal box (HBox) has shown promise. This paper presents H2RBox-v2, to further bridge the gap between HBox-supervised and RBox-supervised oriented object detection. Specifically, we propose to leverage the reflection symmetry via flip and rotate consistencies, using a weakly-supervised network branch similar to H2RBox, together with a novel self-supervised branch that learns orientations from the symmetry inherent in visual objects. The detector is further stabilized and enhanced by practical techniques to cope with peripheral issues e.g. angular periodicity. To our best knowledge, H2RBox-v2 is the first symmetry-aware self-supervised paradigm for oriented object detection. In particular, our method shows less susceptibility to low-quality annotation and insufficient training data compared to H2RBox. Specifically, H2RBox-v2 achieves very close performance to a rotation annotation trained counterpart -- Rotated FCOS: 1) DOTA-v1.0/1.5/2.0: 72.31%/64.76%/50.33% vs. 72.44%/64.53%/51.77%; 2) HRSC: 89.66% vs. 88.99%; 3) FAIR1M: 42.27% vs. 41.25%.

cs.CV↗

Graph-based Topology Reasoning for Driving Scenes

Understanding the road genome is essential to realize autonomous driving. This highly intelligent problem contains two aspects - the connection relationship of lanes, and the assignment relationship between lanes and traffic elements, where a comprehensive topology reasoning method is vacant. On one hand, previous map learning techniques struggle in deriving lane connectivity with segmentation or laneline paradigms; or prior lane topology-oriented approaches focus on centerline detection and neglect the interaction modeling. On the other hand, the traffic element to lane assignment problem is limited in the image domain, leaving how to construct the correspondence from two views an unexplored challenge. To address these issues, we present TopoNet, the first end-to-end framework capable of abstracting traffic knowledge beyond conventional perception tasks. To capture the driving scene topology, we introduce three key designs: (1) an embedding module to incorporate semantic knowledge from 2D elements into a unified feature space; (2) a curated scene graph neural network to model relationships and enable feature interaction inside the network; (3) instead of transmitting messages arbitrarily, a scene knowledge graph is devised to differentiate prior knowledge from various types of the road genome. We evaluate TopoNet on the challenging scene understanding benchmark, OpenLane-V2, where our approach outperforms all previous works by a great margin on all perceptual and topological metrics. The code is released at https://github.com/OpenDriveLab/TopoNet

cs.CV↗

DriveAdapter: Breaking the Coupling Barrier of Perception and Planning in End-to-End Autonomous Driving

End-to-end autonomous driving aims to build a fully differentiable system that takes raw sensor data as inputs and directly outputs the planned trajectory or control signals of the ego vehicle. State-of-the-art methods usually follow the `Teacher-Student' paradigm. The Teacher model uses privileged information (ground-truth states of surrounding agents and map elements) to learn the driving strategy. The student model only has access to raw sensor data and conducts behavior cloning on the data collected by the teacher model. By eliminating the noise of the perception part during planning learning, state-of-the-art works could achieve better performance with significantly less data compared to those coupled ones. However, under the current Teacher-Student paradigm, the student model still needs to learn a planning head from scratch, which could be challenging due to the redundant and noisy nature of raw sensor inputs and the casual confusion issue of behavior cloning. In this work, we aim to explore the possibility of directly adopting the strong teacher model to conduct planning while letting the student model focus more on the perception part. We find that even equipped with a SOTA perception model, directly letting the student model learn the required inputs of the teacher model leads to poor driving performance, which comes from the large distribution gap between predicted privileged inputs and the ground-truth. To this end, we propose DriveAdapter, which employs adapters with the feature alignment objective function between the student (perception) and teacher (planning) modules. Additionally, since the pure learning-based teacher model itself is imperfect and occasionally breaks safety rules, we propose a method of action-guided feature learning with a mask for those imperfect teacher features to further inject the priors of hand-crafted rules into the learning process.

cs.RO↗

Graph Neural Networks are Inherently Good Generalizers: Insights by Bridging GNNs and MLPs

Graph neural networks (GNNs), as the de-facto model class for representation learning on graphs, are built upon the multi-layer perceptrons (MLP) architecture with additional message passing layers to allow features to flow across nodes. While conventional wisdom commonly attributes the success of GNNs to their advanced expressivity, we conjecture that this is not the main cause of GNNs' superiority in node-level prediction tasks. This paper pinpoints the major source of GNNs' performance gain to their intrinsic generalization capability, by introducing an intermediate model class dubbed as P(ropagational)MLP, which is identical to standard MLP in training, but then adopts GNN's architecture in testing. Intriguingly, we observe that PMLPs consistently perform on par with (or even exceed) their GNN counterparts, while being much more efficient in training. This finding sheds new insights into understanding the learning behavior of GNNs, and can be used as an analytic tool for dissecting various GNN-related research problems. As an initial step to analyze the inherent generalizability of GNNs, we show the essential difference between MLP and PMLP at infinite-width limit lies in the NTK feature map in the post-training stage. Moreover, by examining their extrapolation behavior, we find that though many GNNs and their PMLP counterparts cannot extrapolate non-linear functions for extremely out-of-distribution samples, they have greater potential to generalize to testing samples near the training data range as natural advantages of GNN architectures.

cs.LG↗

ROME: Robustifying Memory-Efficient NAS via Topology Disentanglement and Gradient Accumulation

Albeit being a prevalent architecture searching approach, differentiable architecture search (DARTS) is largely hindered by its substantial memory cost since the entire supernet resides in the memory. This is where the single-path DARTS comes in, which only chooses a single-path submodel at each step. While being memory-friendly, it also comes with low computational costs. Nonetheless, we discover a critical issue of single-path DARTS that has not been primarily noticed. Namely, it also suffers from severe performance collapse since too many parameter-free operations like skip connections are derived, just like DARTS does. In this paper, we propose a new algorithm called RObustifying Memory-Efficient NAS (ROME) to give a cure. First, we disentangle the topology search from the operation search to make searching and evaluation consistent. We then adopt Gumbel-Top2 reparameterization and gradient accumulation to robustify the unwieldy bi-level optimization. We verify ROME extensively across 15 benchmarks to demonstrate its effectiveness and robustness.

cs.LG↗

HDGT: Heterogeneous Driving Graph Transformer for Multi-Agent Trajectory Prediction via Scene Encoding

Encoding a driving scene into vector representations has been an essential task for autonomous driving that can benefit downstream tasks e.g. trajectory prediction. The driving scene often involves heterogeneous elements such as the different types of objects (agents, lanes, traffic signs) and the semantic relations between objects are rich and diverse. Meanwhile, there also exist relativity across elements, which means that the spatial relation is a relative concept and need be encoded in a ego-centric manner instead of in a global coordinate system. Based on these observations, we propose Heterogeneous Driving Graph Transformer (HDGT), a backbone modelling the driving scene as a heterogeneous graph with different types of nodes and edges. For heterogeneous graph construction, we connect different types of nodes according to diverse semantic relations. For spatial relation encoding, the coordinates of the node as well as its in-edges are in the local node-centric coordinate system. For the aggregation module in the graph neural network (GNN), we adopt the transformer structure in a hierarchical way to fit the heterogeneous nature of inputs. Experimental results show that HDGT achieves state-of-the-art performance for the task of trajectory prediction, on INTERACTION Prediction Challenge and Waymo Open Motion Challenge.

cs.AI↗