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Jungseock Joo

Publications and source records attributed to Jungseock Joo.

At least 19 recordsLinked to original sources

Your Vision-Language-Action Model Already Has Attention Heads For Path Deviation Detection

Vision-Language-Action (VLA) models have demonstrated strong potential for predicting semantic actions in navigation tasks, demonstrating the ability to reason over complex linguistic instructions and visual contexts. However, they are fundamentally hindered by visual-reasoning hallucinations that lead to trajectory deviations. Addressing this issue has conventionally required training external critic modules or relying on complex uncertainty heuristics. In this work, we discover that monitoring a few attention heads within a frozen VLA model can accurately detect path deviations without incurring additional computational overhead. We refer to these heads, which inherently capture the spatiotemporal causality between historical visual sequences and linguistic instructions, as Navigation Heads. Using these heads, we propose an intuitive, training-free anomaly-detection framework that monitors their signals to detect hallucinations in real time. Surprisingly, among over a thousand attention heads, a combination of just three is sufficient to achieve a 44.6 % deviation detection rate with a low false-positive rate of 11.7 %. Furthermore, upon detecting a deviation, we bypass the heavy VLA model and trigger a lightweight Reinforcement Learning (RL) policy to safely execute a shortest-path rollback. By integrating this entire detection-to-recovery pipeline onto a physical robot, we demonstrate its practical robustness. All source code will be publicly available.

cs.RO

Integrating Deep Metric Learning with Coreset for Active Learning in 3D Segmentation

Deep learning has seen remarkable advancements in machine learning, yet it often demands extensive annotated data. Tasks like 3D semantic segmentation impose a substantial annotation burden, especially in domains like medicine, where expert annotations drive up the cost. Active learning (AL) holds great potential to alleviate this annotation burden in 3D medical segmentation. The majority of existing AL methods, however, are not tailored to the medical domain. While weakly-supervised methods have been explored to reduce annotation burden, the fusion of AL with weak supervision remains unexplored, despite its potential to significantly reduce annotation costs. Additionally, there is little focus on slice-based AL for 3D segmentation, which can also significantly reduce costs in comparison to conventional volume-based AL. This paper introduces a novel metric learning method for Coreset to perform slice-based active learning in 3D medical segmentation. By merging contrastive learning with inherent data groupings in medical imaging, we learn a metric that emphasizes the relevant differences in samples for training 3D medical segmentation models. We perform comprehensive evaluations using both weak and full annotations across four datasets (medical and non-medical). Our findings demonstrate that our approach surpasses existing active learning techniques on both weak and full annotations and obtains superior performance with low-annotation budgets which is crucial in medical imaging. Source code for this project is available in the supplementary materials and on GitHub: https://github.com/arvindmvepa/al-seg.

cs.CV

A Fully Implicit Method for Robust Frictional Contact Handling in Elastic Rods

Accurate frictional contact is critical in simulating the assembly of rod-like structures in the practical world, such as knots, hairs, flagella, and more. Due to their high geometric nonlinearity and elasticity, rod-on-rod contact remains a challenging problem tackled by researchers in both computational mechanics and computer graphics. Typically, frictional contact is regarded as constraints for the equations of motions of a system. Such constraints are often computed independently at every time step in a dynamic simulation, thus slowing down the simulation and possibly introducing numerical convergence issues. This paper proposes a fully implicit penalty-based frictional contact method, Implicit Contact Model (IMC), that efficiently and robustly captures accurate frictional contact responses. We showcase our algorithm's performance in achieving visually realistic results for the challenging and novel contact scenario of flagella bundling in fluid medium, a significant phenomenon in biology that motivates novel engineering applications in soft robotics. In addition to this, we offer a side-by-side comparison with Incremental Potential Contact (IPC), a state-of-the-art contact handling algorithm. We show that IMC possesses comparable performance to IPC while converging at a faster rate.

cs.GR

Preemptive Motion Planning for Human-to-Robot Indirect Placement Handovers

As technology advances, the need for safe, efficient, and collaborative human-robot-teams has become increasingly important. One of the most fundamental collaborative tasks in any setting is the object handover. Human-to-robot handovers can take either of two approaches: (1) direct hand-to-hand or (2) indirect hand-to-placement-to-pick-up. The latter approach ensures minimal contact between the human and robot but can also result in increased idle time due to having to wait for the object to first be placed down on a surface. To minimize such idle time, the robot must preemptively predict the human intent of where the object will be placed. Furthermore, for the robot to preemptively act in any sort of productive manner, predictions and motion planning must occur in real-time. We introduce a novel prediction-planning pipeline that allows the robot to preemptively move towards the human agent's intended placement location using gaze and gestures as model inputs. In this paper, we investigate the performance and drawbacks of our early intent predictor-planner as well as the practical benefits of using such a pipeline through a human-robot case study.

cs.RO

mBEST: Realtime Deformable Linear Object Detection Through Minimal Bending Energy Skeleton Pixel Traversals

Robotic manipulation of deformable materials is a challenging task that often requires realtime visual feedback. This is especially true for deformable linear objects (DLOs) or "rods", whose slender and flexible structures make proper tracking and detection nontrivial. To address this challenge, we present mBEST, a robust algorithm for the realtime detection of DLOs that is capable of producing an ordered pixel sequence of each DLO's centerline along with segmentation masks. Our algorithm obtains a binary mask of the DLOs and then thins it to produce a skeleton pixel representation. After refining the skeleton to ensure topological correctness, the pixels are traversed to generate paths along each unique DLO. At the core of our algorithm, we postulate that intersections can be robustly handled by choosing the combination of paths that minimizes the cumulative bending energy of the DLO(s). We show that this simple and intuitive formulation outperforms the state-of-the-art methods for detecting DLOs with large numbers of sporadic crossings ranging from curvatures with high variance to nearly-parallel configurations. Furthermore, our method achieves a significant performance improvement of approximately 50% faster runtime and better scaling over the state of the art.

cs.RO

Learning Neural Force Manifolds for Sim2Real Robotic Symmetrical Paper Folding

Robotic manipulation of slender objects is challenging, especially when the induced deformations are large and nonlinear. Traditionally, learning-based control approaches, such as imitation learning, have been used to address deformable material manipulation. These approaches lack generality and often suffer critical failure from a simple switch of material, geometric, and/or environmental (e.g., friction) properties. This article tackles a fundamental but difficult deformable manipulation task: forming a predefined fold in paper with only a single manipulator. A sim2real framework combining physically-accurate simulation and machine learning is used to train a deep neural network capable of predicting the external forces induced on the manipulated paper given a grasp position. We frame the problem using scaling analysis, resulting in a control framework robust against material and geometric changes. Path planning is then carried out over the generated ``neural force manifold'' to produce robot manipulation trajectories optimized to prevent sliding, with offline trajectory generation finishing 15$\times$ faster than previous physics-based folding methods. The inference speed of the trained model enables the incorporation of real-time visual feedback to achieve closed-loop model-predictive control. Real-world experiments demonstrate that our framework can greatly improve robotic manipulation performance compared to state-of-the-art folding strategies, even when manipulating paper objects of various materials and shapes.

cs.RO

Sim2Real Neural Controllers for Physics-based Robotic Deployment of Deformable Linear Objects

Deformable linear objects (DLOs), such as rods, cables, and ropes, play important roles in daily life. However, manipulation of DLOs is challenging as large geometrically nonlinear deformations may occur during the manipulation process. This problem is made even more difficult as the different deformation modes (e.g., stretching, bending, and twisting) may result in elastic instabilities during manipulation. In this paper, we formulate a physics-guided data-driven method to solve a challenging manipulation task -- accurately deploying a DLO (an elastic rod) onto a rigid substrate along various prescribed patterns. Our framework combines machine learning, scaling analysis, and physical simulations to develop a physics-based neural controller for deployment. We explore the complex interplay between the gravitational and elastic energies of the manipulated DLO and obtain a control method for DLO deployment that is robust against friction and material properties. Out of the numerous geometrical and material properties of the rod and substrate, we show that only three non-dimensional parameters are needed to describe the deployment process with physical analysis. Therefore, the essence of the controlling law for the manipulation task can be constructed with a low-dimensional model, drastically increasing the computation speed. The effectiveness of our optimal control scheme is shown through a comprehensive robotic case study comparing against a heuristic control method for deploying rods for a wide variety of patterns. In addition to this, we also showcase the practicality of our control scheme by having a robot accomplish challenging high-level tasks such as mimicking human handwriting, cable placement, and tying knots.

cs.RO

Towards Viewpoint Robustness in Bird's Eye View Segmentation

Autonomous vehicles (AV) require that neural networks used for perception be robust to different viewpoints if they are to be deployed across many types of vehicles without the repeated cost of data collection and labeling for each. AV companies typically focus on collecting data from diverse scenarios and locations, but not camera rig configurations, due to cost. As a result, only a small number of rig variations exist across most fleets. In this paper, we study how AV perception models are affected by changes in camera viewpoint and propose a way to scale them across vehicle types without repeated data collection and labeling. Using bird's eye view (BEV) segmentation as a motivating task, we find through extensive experiments that existing perception models are surprisingly sensitive to changes in camera viewpoint. When trained with data from one camera rig, small changes to pitch, yaw, depth, or height of the camera at inference time lead to large drops in performance. We introduce a technique for novel view synthesis and use it to transform collected data to the viewpoint of target rigs, allowing us to train BEV segmentation models for diverse target rigs without any additional data collection or labeling cost. To analyze the impact of viewpoint changes, we leverage synthetic data to mitigate other gaps (content, ISP, etc). Our approach is then trained on real data and evaluated on synthetic data, enabling evaluation on diverse target rigs. We release all data for use in future work. Our method is able to recover an average of 14.7% of the IoU that is otherwise lost when deploying to new rigs.

cs.CV

Emergent Graphical Conventions in a Visual Communication Game

Humans communicate with graphical sketches apart from symbolic languages. Primarily focusing on the latter, recent studies of emergent communication overlook the sketches; they do not account for the evolution process through which symbolic sign systems emerge in the trade-off between iconicity and symbolicity. In this work, we take the very first step to model and simulate this process via two neural agents playing a visual communication game; the sender communicates with the receiver by sketching on a canvas. We devise a novel reinforcement learning method such that agents are evolved jointly towards successful communication and abstract graphical conventions. To inspect the emerged conventions, we define three fundamental properties -- iconicity, symbolicity, and semanticity -- and design evaluation methods accordingly. Our experimental results under different controls are consistent with the observation in studies of human graphical conventions. Of note, we find that evolved sketches can preserve the continuum of semantics under proper environmental pressures. More interestingly, co-evolved agents can switch between conventionalized and iconic communication based on their familiarity with referents. We hope the present research can pave the path for studying emergent communication with the modality of sketches.

cs.CL

FairGRAPE: Fairness-aware GRAdient Pruning mEthod for Face Attribute Classification

Existing pruning techniques preserve deep neural networks' overall ability to make correct predictions but may also amplify hidden biases during the compression process. We propose a novel pruning method, Fairness-aware GRAdient Pruning mEthod (FairGRAPE), that minimizes the disproportionate impacts of pruning on different sub-groups. Our method calculates the per-group importance of each model weight and selects a subset of weights that maintain the relative between-group total importance in pruning. The proposed method then prunes network edges with small importance values and repeats the procedure by updating importance values. We demonstrate the effectiveness of our method on four different datasets, FairFace, UTKFace, CelebA, and ImageNet, for the tasks of face attribute classification where our method reduces the disparity in performance degradation by up to 90% compared to the state-of-the-art pruning algorithms. Our method is substantially more effective in a setting with a high pruning rate (99%). The code and dataset used in the experiments are available at https://github.com/Bernardo1998/FairGRAPE

cs.CV

Explaining Deep Convolutional Neural Networks via Latent Visual-Semantic Filter Attention

Interpretability is an important property for visual models as it helps researchers and users understand the internal mechanism of a complex model. However, generating semantic explanations about the learned representation is challenging without direct supervision to produce such explanations. We propose a general framework, Latent Visual Semantic Explainer (LaViSE), to teach any existing convolutional neural network to generate text descriptions about its own latent representations at the filter level. Our method constructs a mapping between the visual and semantic spaces using generic image datasets, using images and category names. It then transfers the mapping to the target domain which does not have semantic labels. The proposed framework employs a modular structure and enables to analyze any trained network whether or not its original training data is available. We show that our method can generate novel descriptions for learned filters beyond the set of categories defined in the training dataset and perform an extensive evaluation on multiple datasets. We also demonstrate a novel application of our method for unsupervised dataset bias analysis which allows us to automatically discover hidden biases in datasets or compare different subsets without using additional labels. The dataset and code are made public to facilitate further research.

cs.CV

Understanding and Mitigating Annotation Bias in Facial Expression Recognition

The performance of a computer vision model depends on the size and quality of its training data. Recent studies have unveiled previously-unknown composition biases in common image datasets which then lead to skewed model outputs, and have proposed methods to mitigate these biases. However, most existing works assume that human-generated annotations can be considered gold-standard and unbiased. In this paper, we reveal that this assumption can be problematic, and that special care should be taken to prevent models from learning such annotation biases. We focus on facial expression recognition and compare the label biases between lab-controlled and in-the-wild datasets. We demonstrate that many expression datasets contain significant annotation biases between genders, especially when it comes to the happy and angry expressions, and that traditional methods cannot fully mitigate such biases in trained models. To remove expression annotation bias, we propose an AU-Calibrated Facial Expression Recognition (AUC-FER) framework that utilizes facial action units (AUs) and incorporates the triplet loss into the objective function. Experimental results suggest that the proposed method is more effective in removing expression annotation bias than existing techniques.

cs.CV

Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scene

Human-robot collaboration is an essential research topic in artificial intelligence (AI), enabling researchers to devise cognitive AI systems and affords an intuitive means for users to interact with the robot. Of note, communication plays a central role. To date, prior studies in embodied agent navigation have only demonstrated that human languages facilitate communication by instructions in natural languages. Nevertheless, a plethora of other forms of communication is left unexplored. In fact, human communication originated in gestures and oftentimes is delivered through multimodal cues, e.g. "go there" with a pointing gesture. To bridge the gap and fill in the missing dimension of communication in embodied agent navigation, we propose investigating the effects of using gestures as the communicative interface instead of verbal cues. Specifically, we develop a VR-based 3D simulation environment, named Ges-THOR, based on AI2-THOR platform. In this virtual environment, a human player is placed in the same virtual scene and shepherds the artificial agent using only gestures. The agent is tasked to solve the navigation problem guided by natural gestures with unknown semantics; we do not use any predefined gestures due to the diversity and versatile nature of human gestures. We argue that learning the semantics of natural gestures is mutually beneficial to learning the navigation task--learn to communicate and communicate to learn. In a series of experiments, we demonstrate that human gesture cues, even without predefined semantics, improve the object-goal navigation for an embodied agent, outperforming various state-of-the-art methods.

cs.AI

Who Blames or Endorses Whom? Entity-to-Entity Directed Sentiment Extraction in News Text

Understanding who blames or supports whom in news text is a critical research question in computational social science. Traditional methods and datasets for sentiment analysis are, however, not suitable for the domain of political text as they do not consider the direction of sentiments expressed between entities. In this paper, we propose a novel NLP task of identifying directed sentiment relationship between political entities from a given news document, which we call directed sentiment extraction. From a million-scale news corpus, we construct a dataset of news sentences where sentiment relations of political entities are manually annotated. We present a simple but effective approach for utilizing a pretrained transformer, which infers the target class by predicting multiple question-answering tasks and combining the outcomes. We demonstrate the utility of our proposed method for social science research questions by analyzing positive and negative opinions between political entities in two major events: 2016 U.S. presidential election and COVID-19. The newly proposed problem, data, and method will facilitate future studies on interdisciplinary NLP methods and applications.

cs.CL

Gender Slopes: Counterfactual Fairness for Computer Vision Models by Attribute Manipulation

Automated computer vision systems have been applied in many domains including security, law enforcement, and personal devices, but recent reports suggest that these systems may produce biased results, discriminating against people in certain demographic groups. Diagnosing and understanding the underlying true causes of model biases, however, are challenging tasks because modern computer vision systems rely on complex black-box models whose behaviors are hard to decode. We propose to use an encoder-decoder network developed for image attribute manipulation to synthesize facial images varying in the dimensions of gender and race while keeping other signals intact. We use these synthesized images to measure counterfactual fairness of commercial computer vision classifiers by examining the degree to which these classifiers are affected by gender and racial cues controlled in the images, e.g., feminine faces may elicit higher scores for the concept of nurse and lower scores for STEM-related concepts. We also report the skewed gender representations in an online search service on profession-related keywords, which may explain the origin of the biases encoded in the models.

cs.CV

FairFace: Face Attribute Dataset for Balanced Race, Gender, and Age

Existing public face datasets are strongly biased toward Caucasian faces, and other races (e.g., Latino) are significantly underrepresented. This can lead to inconsistent model accuracy, limit the applicability of face analytic systems to non-White race groups, and adversely affect research findings based on such skewed data. To mitigate the race bias in these datasets, we construct a novel face image dataset, containing 108,501 images, with an emphasis of balanced race composition in the dataset. We define 7 race groups: White, Black, Indian, East Asian, Southeast Asian, Middle East, and Latino. Images were collected from the YFCC-100M Flickr dataset and labeled with race, gender, and age groups. Evaluations were performed on existing face attribute datasets as well as novel image datasets to measure generalization performance. We find that the model trained from our dataset is substantially more accurate on novel datasets and the accuracy is consistent between race and gender groups.

cs.CV

Understanding the Political Ideology of Legislators from Social Media Images

In this paper, we seek to understand how politicians use images to express ideological rhetoric through Facebook images posted by members of the U.S. House and Senate. In the era of social media, politics has become saturated with imagery, a potent and emotionally salient form of political rhetoric which has been used by politicians and political organizations to influence public sentiment and voting behavior for well over a century. To date, however, little is known about how images are used as political rhetoric. Using deep learning techniques to automatically predict Republican or Democratic party affiliation solely from the Facebook photographs of the members of the 114th U.S. Congress, we demonstrate that predicted class probabilities from our model function as an accurate proxy of the political ideology of images along a left-right (liberal-conservative) dimension. After controlling for the gender and race of politicians, our method achieves an accuracy of 59.28% from single photographs and 82.35% when aggregating scores from multiple photographs (up to 150) of the same person. To better understand image content distinguishing liberal from conservative images, we also perform in-depth content analyses of the photographs. Our findings suggest that conservatives tend to use more images supporting status quo political institutions and hierarchy maintenance, featuring individuals from dominant social groups, and displaying greater happiness than liberals.

cs.SI

Image as Data: Automated Visual Content Analysis for Political Science

Image data provide unique information about political events, actors, and their interactions which are difficult to measure from or not available in text data. This article introduces a new class of automated methods based on computer vision and deep learning which can automatically analyze visual content data. Scholars have already recognized the importance of visual data and a variety of large visual datasets have become available. The lack of scalable analytic methods, however, has prevented from incorporating large scale image data in political analysis. This article aims to offer an in-depth overview of automated methods for visual content analysis and explains their usages and implementations. We further elaborate on how these methods and results can be validated and interpreted. We then discuss how these methods can contribute to the study of political communication, identity and politics, development, and conflict, by enabling a new set of research questions at scale.

cs.CV