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Jungseul Ok

Publications and source records attributed to Jungseul Ok.

At least 73 records · Page 4Linked to original sources

Optimal Clustering from Noisy Binary Feedback

We study the problem of clustering a set of items from binary user feedback. Such a problem arises in crowdsourcing platforms solving large-scale labeling tasks with minimal effort put on the users. For example, in some of the recent reCAPTCHA systems, users clicks (binary answers) can be used to efficiently label images. In our inference problem, items are grouped into initially unknown non-overlapping clusters. To recover these clusters, the learner sequentially presents to users a finite list of items together with a question with a binary answer selected from a fixed finite set. For each of these items, the user provides a noisy answer whose expectation is determined by the item cluster and the question and by an item-specific parameter characterizing the {\it hardness} of classifying the item. The objective is to devise an algorithm with a minimal cluster recovery error rate. We derive problem-specific information-theoretical lower bounds on the error rate satisfied by any algorithm, for both uniform and adaptive (list, question) selection strategies. For uniform selection, we present a simple algorithm built upon the K-means algorithm and whose performance almost matches the fundamental limits. For adaptive selection, we develop an adaptive algorithm that is inspired by the derivation of the information-theoretical error lower bounds, and in turn allocates the budget in an efficient way. The algorithm learns to select items hard to cluster and relevant questions more often. We compare the performance of our algorithms with or without the adaptive selection strategy numerically and illustrate the gain achieved by being adaptive.

stat.ML↗

Active Learning for Semantic Segmentation with Multi-class Label Query

This paper proposes a new active learning method for semantic segmentation. The core of our method lies in a new annotation query design. It samples informative local image regions (e.g., superpixels), and for each of such regions, asks an oracle for a multi-hot vector indicating all classes existing in the region. This multi-class labeling strategy is substantially more efficient than existing ones like segmentation, polygon, and even dominant class labeling in terms of annotation time per click. However, it introduces the class ambiguity issue in training as it assigns partial labels (i.e., a set of candidate classes) to individual pixels. We thus propose a new algorithm for learning semantic segmentation while disambiguating the partial labels in two stages. In the first stage, it trains a segmentation model directly with the partial labels through two new loss functions motivated by partial label learning and multiple instance learning. In the second stage, it disambiguates the partial labels by generating pixel-wise pseudo labels, which are used for supervised learning of the model. Equipped with a new acquisition function dedicated to the multi-class labeling, our method outperforms previous work on Cityscapes and PASCAL VOC 2012 while spending less annotation cost. Our code and results are available at https://github.com/sehyun03/MulActSeg.

cs.CV↗

Addressing Feature Imbalance in Sound Source Separation

Neural networks often suffer from a feature preference problem, where they tend to overly rely on specific features to solve a task while disregarding other features, even if those neglected features are essential for the task. Feature preference problems have primarily been investigated in classification task. However, we observe that feature preference occurs in high-dimensional regression task, specifically, source separation. To mitigate feature preference in source separation, we propose FEAture BAlancing by Suppressing Easy feature (FEABASE). This approach enables efficient data utilization by learning hidden information about the neglected feature. We evaluate our method in a multi-channel source separation task, where feature preference between spatial feature and timbre feature appears.

cs.SD↗

Adaptive Superpixel for Active Learning in Semantic Segmentation

Learning semantic segmentation requires pixel-wise annotations, which can be time-consuming and expensive. To reduce the annotation cost, we propose a superpixel-based active learning (AL) framework, which collects a dominant label per superpixel instead. To be specific, it consists of adaptive superpixel and sieving mechanisms, fully dedicated to AL. At each round of AL, we adaptively merge neighboring pixels of similar learned features into superpixels. We then query a selected subset of these superpixels using an acquisition function assuming no uniform superpixel size. This approach is more efficient than existing methods, which rely only on innate features such as RGB color and assume uniform superpixel sizes. Obtaining a dominant label per superpixel drastically reduces annotators' burden as it requires fewer clicks. However, it inevitably introduces noisy annotations due to mismatches between superpixel and ground truth segmentation. To address this issue, we further devise a sieving mechanism that identifies and excludes potentially noisy annotations from learning. Our experiments on both Cityscapes and PASCAL VOC datasets demonstrate the efficacy of adaptive superpixel and sieving mechanisms.

cs.CV↗

Few-Shot Unlearning by Model Inversion

We consider a practical scenario of machine unlearning to erase a target dataset, which causes unexpected behavior from the trained model. The target dataset is often assumed to be fully identifiable in a standard unlearning scenario. Such a flawless identification, however, is almost impossible if the training dataset is inaccessible at the time of unlearning. Unlike previous approaches requiring a complete set of targets, we consider few-shot unlearning scenario when only a few samples of target data are available. To this end, we formulate the few-shot unlearning problem specifying intentions behind the unlearning request (e.g., purely unlearning, mislabel correction, privacy protection), and we devise a straightforward framework that (i) retrieves a proxy of the training data via model inversion fully exploiting information available in the context of unlearning; (ii) adjusts the proxy according to the unlearning intention; and (iii) updates the model with the adjusted proxy. We demonstrate that our method using only a subset of target data can outperform the state-of-the-art unlearning methods even with a complete indication of target data.

cs.LG↗

Efficient Scheduling of Data Augmentation for Deep Reinforcement Learning

In deep reinforcement learning (RL), data augmentation is widely considered as a tool to induce a set of useful priors about semantic consistency and improve sample efficiency and generalization performance. However, even when the prior is useful for generalization, distilling it to RL agent often interferes with RL training and degenerates sample efficiency. Meanwhile, the agent is forgetful of the prior due to the non-stationary nature of RL. These observations suggest two extreme schedules of distillation: (i) over the entire training; or (ii) only at the end. Hence, we devise a stand-alone network distillation method to inject the consistency prior at any time (even after RL), and a simple yet efficient framework to automatically schedule the distillation. Specifically, the proposed framework first focuses on mastering train environments regardless of generalization by adaptively deciding which {\it or no} augmentation to be used for the training. After this, we add the distillation to extract the remaining benefits for generalization from all the augmentations, which requires no additional new samples. In our experiments, we demonstrate the utility of the proposed framework, in particular, that considers postponing the augmentation to the end of RL training.

cs.LG↗

Efficient Scheduling of Data Augmentation for Deep Reinforcement Learning

In deep reinforcement learning (RL), data augmentation is widely considered as a tool to induce a set of useful priors about semantic consistency and improve sample efficiency and generalization performance. However, even when the prior is useful for generalization, distilling it to RL agent often interferes with RL training and degenerates sample efficiency. Meanwhile, the agent is forgetful of the prior due to the non-stationary nature of RL. These observations suggest two extreme schedules of distillation: (i) over the entire training; or (ii) only at the end. Hence, we devise a stand-alone network distillation method to inject the consistency prior at any time (even after RL), and a simple yet efficient framework to automatically schedule the distillation. Specifically, the proposed framework first focuses on mastering train environments regardless of generalization by adaptively deciding which {\it or no} augmentation to be used for the training. After this, we add the distillation to extract the remaining benefits for generalization from all the augmentations, which requires no additional new samples. In our experiments, we demonstrate the utility of the proposed framework, in particular, that considers postponing the augmentation to the end of RL training.

cs.LG↗

Towards Sequence-Level Training for Visual Tracking

Despite the extensive adoption of machine learning on the task of visual object tracking, recent learning-based approaches have largely overlooked the fact that visual tracking is a sequence-level task in its nature; they rely heavily on frame-level training, which inevitably induces inconsistency between training and testing in terms of both data distributions and task objectives. This work introduces a sequence-level training strategy for visual tracking based on reinforcement learning and discusses how a sequence-level design of data sampling, learning objectives, and data augmentation can improve the accuracy and robustness of tracking algorithms. Our experiments on standard benchmarks including LaSOT, TrackingNet, and GOT-10k demonstrate that four representative tracking models, SiamRPN++, SiamAttn, TransT, and TrDiMP, consistently improve by incorporating the proposed methods in training without modifying architectures.

cs.CV↗

Combating Label Distribution Shift for Active Domain Adaptation

We consider the problem of active domain adaptation (ADA) to unlabeled target data, of which subset is actively selected and labeled given a budget constraint. Inspired by recent analysis on a critical issue from label distribution mismatch between source and target in domain adaptation, we devise a method that addresses the issue for the first time in ADA. At its heart lies a novel sampling strategy, which seeks target data that best approximate the entire target distribution as well as being representative, diverse, and uncertain. The sampled target data are then used not only for supervised learning but also for matching label distributions of source and target domains, leading to remarkable performance improvement. On four public benchmarks, our method substantially outperforms existing methods in every adaptation scenario.

cs.LG↗

MetaSSD: Meta-Learned Self-Supervised Detection

Deep learning-based symbol detector gains increasing attention due to the simple algorithm design than the traditional model-based algorithms such as Viterbi and BCJR. The supervised learning framework is often employed to predict the input symbols, where training symbols are used to train the model. There are two major limitations in the supervised approaches: a) a model needs to be retrained from scratch when new train symbols come to adapt to a new channel status, and b) the length of the training symbols needs to be longer than a certain threshold to make the model generalize well on unseen symbols. To overcome these challenges, we propose a meta-learning-based self-supervised symbol detector named MetaSSD. Our contribution is two-fold: a) meta-learning helps the model adapt to a new channel environment based on experience with various meta-training environments, and b) self-supervised learning helps the model to use relatively less supervision than the previously suggested learning-based detectors. In experiments, MetaSSD outperforms OFDM-MMSE with noisy channel information and shows comparable results with BCJR. Further ablation studies show the necessity of each component in our framework.

cs.LG↗

Learning Continuous Representation of Audio for Arbitrary Scale Super Resolution

Audio super resolution aims to predict the missing high resolution components of the low resolution audio signals. While audio in nature is a continuous signal, current approaches treat it as discrete data (i.e., input is defined on discrete time domain), and consider the super resolution over a fixed scale factor (i.e., it is required to train a new neural network to change output resolution). To obtain a continuous representation of audio and enable super resolution for arbitrary scale factor, we propose a method of implicit neural representation, coined Local Implicit representation for Super resolution of Arbitrary scale (LISA). Our method locally parameterizes a chunk of audio as a function of continuous time, and represents each chunk with the local latent codes of neighboring chunks so that the function can extrapolate the signal at any time coordinate, i.e., infinite resolution. To learn a continuous representation for audio, we design a self-supervised learning strategy to practice super resolution tasks up to the original resolution by stochastic selection. Our numerical evaluation shows that LISA outperforms the previous fixed-scale methods with a fraction of parameters, but also is capable of arbitrary scale super resolution even beyond the resolution of training data.

cs.SD↗

Robust Deep Learning from Crowds with Belief Propagation

Crowdsourcing systems enable us to collect large-scale dataset, but inherently suffer from noisy labels of low-paid workers. We address the inference and learning problems using such a crowdsourced dataset with noise. Due to the nature of sparsity in crowdsourcing, it is critical to exploit both probabilistic model to capture worker prior and neural network to extract task feature despite risks from wrong prior and overfitted feature in practice. We hence establish a neural-powered Bayesian framework, from which we devise deepMF and deepBP with different choice of variational approximation methods, mean field (MF) and belief propagation (BP), respectively. This provides a unified view of existing methods, which are special cases of deepMF with different priors. In addition, our empirical study suggests that deepBP is a new approach, which is more robust against wrong prior, feature overfitting and extreme workers thanks to the more sophisticated BP than MF.

cs.LG↗

Gradient Inversion with Generative Image Prior

Federated Learning (FL) is a distributed learning framework, in which the local data never leaves clients devices to preserve privacy, and the server trains models on the data via accessing only the gradients of those local data. Without further privacy mechanisms such as differential privacy, this leaves the system vulnerable against an attacker who inverts those gradients to reveal clients sensitive data. However, a gradient is often insufficient to reconstruct the user data without any prior knowledge. By exploiting a generative model pretrained on the data distribution, we demonstrate that data privacy can be easily breached. Further, when such prior knowledge is unavailable, we investigate the possibility of learning the prior from a sequence of gradients seen in the process of FL training. We experimentally show that the prior in a form of generative model is learnable from iterative interactions in FL. Our findings strongly suggest that additional mechanisms are necessary to prevent privacy leakage in FL.

cs.LG↗

Power of Bonus in Pricing for Crowdsourcing

We consider a simple form of pricing for a crowdsourcing system, where pricing policy is published a priori, and workers then decide their task acceptance. Such a pricing form is widely adopted in practice for its simplicity, e.g., Amazon Mechanical Turk, although additional sophistication to pricing rule can enhance budget efficiency. With the goal of designing efficient and simple pricing rules, we study the impact of the following two design features in pricing policies: (i) personalization tailoring policy worker-by-worker and (ii) bonus payment to qualified task completion. In the Bayesian setting, where the only prior distribution of workers' profiles is available, we first study the Price of Agnosticism (PoA) that quantifies the utility gap between personalized and common pricing policies. We show that PoA is bounded within a constant factor under some mild conditions, and the impact of bonus is essential in common pricing. These analytic results imply that complex personalized pricing can be replaced by simple common pricing once it is equipped with a proper bonus payment. To provide insights on efficient common pricing, we then study the efficient mechanisms of bonus payment for several profile distribution regimes which may exist in practice. We provide primitive experiments on Amazon Mechanical Turk, which support our analytical findings.

cs.GT↗

Multi-armed Bandit Algorithm against Strategic Replication

We consider a multi-armed bandit problem in which a set of arms is registered by each agent, and the agent receives reward when its arm is selected. An agent might strategically submit more arms with replications, which can bring more reward by abusing the bandit algorithm's exploration-exploitation balance. Our analysis reveals that a standard algorithm indeed fails at preventing replication and suffers from linear regret in time $T$. We aim to design a bandit algorithm which demotivates replications and also achieves a small cumulative regret. We devise Hierarchical UCB (H-UCB) of replication-proof, which has $O(\ln T)$-regret under any equilibrium. We further propose Robust Hierarchical UCB (RH-UCB) which has a sublinear regret even in a realistic scenario with irrational agents replicating careless. We verify our theoretical findings through numerical experiments.

cs.LG↗

Transfer Learning in Bandits with Latent Continuity

Structured stochastic multi-armed bandits provide accelerated regret rates over the standard unstructured bandit problems. Most structured bandits, however, assume the knowledge of the structural parameter such as Lipschitz continuity, which is often not available. To cope with the latent structural parameter, we consider a transfer learning setting in which an agent must learn to transfer the structural information from the prior tasks to the next task, which is inspired by practical problems such as rate adaptation in wireless link. We propose a novel framework to provably and accurately estimate the Lipschitz constant based on previous tasks and fully exploit it for the new task at hand. We analyze the efficiency of the proposed framework in two folds: (i) the sample complexity of our estimator matches with the information-theoretic fundamental limit; and (ii) our regret bound on the new task is close to that of the oracle algorithm with the full knowledge of the Lipschitz constant under mild assumptions. Our analysis reveals a set of useful insights on transfer learning for latent Lipschitzconstants such as the fundamental challenge a learner faces. Our numerical evaluations confirm our theoretical findings and show the superiority of the proposed framework compared to baselines.

cs.LG↗

Exploration in Structured Reinforcement Learning

We address reinforcement learning problems with finite state and action spaces where the underlying MDP has some known structure that could be potentially exploited to minimize the exploration rates of suboptimal (state, action) pairs. For any arbitrary structure, we derive problem-specific regret lower bounds satisfied by any learning algorithm. These lower bounds are made explicit for unstructured MDPs and for those whose transition probabilities and average reward functions are Lipschitz continuous w.r.t. the state and action. For Lipschitz MDPs, the bounds are shown not to scale with the sizes $S$ and $A$ of the state and action spaces, i.e., they are smaller than $c\log T$ where $T$ is the time horizon and the constant $c$ only depends on the Lipschitz structure, the span of the bias function, and the minimal action sub-optimality gap. This contrasts with unstructured MDPs where the regret lower bound typically scales as $SA\log T$. We devise DEL (Directed Exploration Learning), an algorithm that matches our regret lower bounds. We further simplify the algorithm for Lipschitz MDPs, and show that the simplified version is still able to efficiently exploit the structure.

cs.LG↗

Iterative Bayesian Learning for Crowdsourced Regression

Crowdsourcing platforms emerged as popular venues for purchasing human intelligence at low cost for large volume of tasks. As many low-paid workers are prone to give noisy answers, a common practice is to add redundancy by assigning multiple workers to each task and then simply average out these answers. However, to fully harness the wisdom of the crowd, one needs to learn the heterogeneous quality of each worker. We resolve this fundamental challenge in crowdsourced regression tasks, i.e., the answer takes continuous labels, where identifying good or bad workers becomes much more non-trivial compared to a classification setting of discrete labels. In particular, we introduce a Bayesian iterative scheme and show that it provably achieves the optimal mean squared error. Our evaluations on synthetic and real-world datasets support our theoretical results and show the superiority of the proposed scheme.

cs.LG↗