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Junhong Lee

Publications and source records attributed to Junhong Lee.

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Evaluating local climate in global storm-resolving models with the K\"oppen-Geiger classification

Global storm-resolving models aspire to become digital twins of the Earth, delivering information at the local scale at which humans experience climate. We evaluated how well two such models, ICON and IFS-FESOM, reproduce the climate as classified by the K\"oppen-Geiger system, using 30-year (2020-2049) simulations from the nextGEMS project at 9~km global resolution under SSP3-7.0 scenario. Both models capture the global distribution of the five main climate categories, encouraging given the infancy of storm-resolving climate modelling. Substantial regional biases nonetheless remain. Both underestimate tropical rainforest (Af) extent due to insufficient dry-month precipitation in Amazonia and equatorial Africa. ICON almost eliminates hot arid desert (BWh) across Australia through excessive precipitation, while IFS-FESOM reproduces it well. The two models show opposing biases along the temperate--continental boundary: IFS-FESOM winters are too cold in western Europe, ICON winters too warm. Substituting observed temperature or precipitation into the model fields reveals that precipitation errors dominate misclassification, while temperature biases play a secondary role confined to mid-latitude climate zone boundaries. Under climate change, the two models and CMIP6 projections agree on the direction of climate zone shifts: expansion of tropical savanna and hot desert at the expense of subarctic, tundra, and ice cap zones. However, inter-model differences in present-day climate exceed the 30-year climate change signal for many zones, calling for caution in regional projections and adaptation planning. Our results expose where local-scale climate representation still falls short of the digital twin ambition, while confirming that storm-resolving models already perform well across many regions. We propose K\"oppen-Geiger classification as a standard diagnostic to help track further progress.

physics.ao-ph

Combinative Matching for Geometric Shape Assembly

This paper introduces a new shape-matching methodology, combinative matching, to combine interlocking parts for geometric shape assembly. Previous methods for geometric assembly typically rely on aligning parts by finding identical surfaces between the parts as in conventional shape matching and registration. In contrast, we explicitly model two distinct properties of interlocking shapes: 'identical surface shape' and 'opposite volume occupancy.' Our method thus learns to establish correspondences across regions where their surface shapes appear identical but their volumes occupy the inverted space to each other. To facilitate this process, we also learn to align regions in rotation by estimating their shape orientations via equivariant neural networks. The proposed approach significantly reduces local ambiguities in matching and allows a robust combination of parts in assembly. Experimental results on geometric assembly benchmarks demonstrate the efficacy of our method, consistently outperforming the state of the art. Project page: https://nahyuklee.github.io/cmnet.

cs.CV

Harnessing the Power of Training-Free Techniques in Text-to-2D Generation for Text-to-3D Generation via Score Distillation Sampling

Recent studies show that simple training-free techniques can dramatically improve the quality of text-to-2D generation outputs, e.g. Classifier-Free Guidance (CFG) or FreeU. However, these training-free techniques have been underexplored in the lens of Score Distillation Sampling (SDS), which is a popular and effective technique to leverage the power of pretrained text-to-2D diffusion models for various tasks. In this paper, we aim to shed light on the effect such training-free techniques have on SDS, via a particular application of text-to-3D generation via 2D lifting. We present our findings, which show that varying the scales of CFG presents a trade-off between object size and surface smoothness, while varying the scales of FreeU presents a trade-off between texture details and geometric errors. Based on these findings, we provide insights into how we can effectively harness training-free techniques for SDS, via a strategic scaling of such techniques in a dynamic manner with respect to the timestep or optimization iteration step. We show that using our proposed scheme strikes a favorable balance between texture details and surface smoothness in text-to-3D generations, while preserving the size of the output and mitigating the occurrence of geometric defects.

cs.CV