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Junhyeok Kim

Publications and source records attributed to Junhyeok Kim.

15 recordsLinked to original sources

Towards Continuous Sign Language Conversation from Isolated Signs

Sign language is the primary language for many Deaf and Hard-of-Hearing (DHH) signers, yet most conversational AI systems still mediate interaction through spoken or written language. This spoken-language-centered interface can limit access for signers for whom spoken or written language is not the most accessible medium, motivating direct sign-to-sign conversational modeling. However, sentence-level sign video data are expensive to collect and annotate, leaving existing sign translation and production models with limited vocabulary coverage and weak open-domain generalization. We address this bottleneck by constructing continuous sign conversations from isolated signs: large-scale labeled isolated clips are collected as lexically grounded motion primitives and recomposed into sign-language-ordered utterances derived from existing dialogue corpora. We introduce SignaVox-W, which provides, to our knowledge, the largest labeled isolated-sign vocabulary to date, and SignaVox-U, a continuous 3D sign conversation dataset built from SignaVox-W. To bridge structural mismatch between spoken and signed languages, we use a retrieval-guided spoken-to-gloss translator; to bridge independently collected isolated clips, we propose BRAID, a diffusion Transformer that performs duration alignment and co-articulatory boundary inpainting. With the resulting data, we train SignaVox, a direct sign-to-sign conversational model that generates 3D body, hand, and facial motion responses from prior signing context without spoken-language text or externally provided glosses at inference time. Quantitative and qualitative evaluations show improved isolated-to-continuous motion quality, stronger response-level semantic alignment, and scalable signer-centered interaction that better supports visual-spatial articulation.

cs.CV

GuideDog: A Real-World Egocentric Multimodal Dataset for Blind and Low-Vision Accessibility-Aware Guidance

For people affected by blindness and low vision (BLV), safe and independent navigation remains a major challenge, impacting over 2.2 billion individuals worldwide. Although multimodal large language models (MLLMs) offer new opportunities for assistive navigation, progress has been limited by the scarcity of accessibility-aware datasets, because creating them requires labor-intensive expert annotation. To this end, we introduce GuideDog, a novel dataset containing 22K image-description pairs (2K human-verified) capturing real-world pedestrian scenes across 46 countries. Our human-AI pipeline shifts annotation from generation to verification, grounded in established BLV guidance standards from experts and research, improving scalability while maintaining quality. We also present GuideDogQA, an 818-sample benchmark evaluating object recognition and depth perception. Experiments reveal that depth perception and adherence to these standards remain challenging for current MLLMs.

cs.CV

Real-Time Visual Attribution Streaming in Thinking Model

We present an amortized framework for real-time visual attribution streaming in multimodal thinking models. When these models generate code from a screenshot or solve math problems from images, their long reasoning traces should be grounded in visual evidence. However, verifying this reliance is challenging: faithful causal methods require costly repeated backward passes or perturbations, while raw attention maps offer instant access, they lack causal validity. To resolve this, we introduce an amortized approach that learns to estimate the causal effects of semantic regions directly from the rich signals encoded in attention features. Across five diverse benchmarks and four thinking models, our approach achieves faithfulness comparable to exhaustive causal methods while enabling visual attribution streaming, where users observe grounding evidence as the model reasons, not after. Our results demonstrate that real-time, faithful attribution in multimodal thinking models is achievable through lightweight learning, not brute-force computation.

cs.CV

Anchoring and Rescaling Attention for Semantically Coherent Inbetweening

Generative inbetweening (GI) seeks to synthesize realistic intermediate frames between the first and last keyframes beyond mere interpolation. As sequences become sparser and motions larger, previous GI models struggle with inconsistent frames with unstable pacing and semantic misalignment. Since GI involves fixed endpoints and numerous plausible paths, this task requires additional guidance gained from the keyframes and text to specify the intended path. Thus, we give semantic and temporal guidance from the keyframes and text onto each intermediate frame through Keyframe-anchored Attention Bias. We also better enforce frame consistency with Rescaled Temporal RoPE, which allows self-attention to attend to keyframes more faithfully. TGI-Bench, the first benchmark specifically designed for text-conditioned GI evaluation, enables challenge-targeted evaluation to analyze GI models. Without additional training, our method achieves state-of-the-art frame consistency, semantic fidelity, and pace stability for both short and long sequences across diverse challenges.

cs.CV

A11yn: Aligning LLMs for Web Accessibility-Aware UI Generation

Large language models can generate visually coherent web UIs from natural language requests, but they frequently violate Web Content Accessibility Guidelines (WCAG), excluding users with diverse needs and contexts. We address this by introducing A11yn, a post-training framework for web accessibility-aware web UI generation. A11yn converts off-the-shelf WCAG audits into a verifiable web accessibility reward, enabling accessibility alignment without data from dense human annotations. To support training and evaluation, we release UIReq-6.8K, a dataset of 6,800 diverse UI generation instructions, and RealUIReq-300, a benchmark of 300 realistic web UI generation tasks. Experimental results show that A11yn achieves the strongest web accessibility compliance among baselines, reducing the inaccessibility rate by 87.5\% and 58.1\% under two independent WCAG auditors relative to the base model. Unlike prompting-based post-hoc accessibility-correction baselines, A11yn achieves these gains in a single-pass generation setting while maintaining comparable semantic fidelity and visual quality. The code and dataset are available at https://github.com/jeffrobot/A11yn.

cs.SE

Interpreting vision transformers via residual replacement model

How do vision transformers (ViTs) represent and process the world? This paper addresses this long-standing question through the first systematic analysis of 6.6K features across all layers, extracted via sparse autoencoders, and by introducing the residual replacement model, which replaces ViT computations with interpretable features in the residual stream. Our analysis reveals not only a feature evolution from low-level patterns to high-level semantics, but also how ViTs encode curves and spatial positions through specialized feature types. The residual replacement model scalably produces a faithful yet parsimonious circuit for human-scale interpretability by significantly simplifying the original computations. As a result, this framework enables intuitive understanding of ViT mechanisms. Finally, we demonstrate the utility of our framework in debiasing spurious correlations.

cs.CV

Interpreting Attention Heads for Image-to-Text Information Flow in Large Vision-Language Models

Large Vision-Language Models (LVLMs) answer visual questions by transferring information from images to text through a series of attention heads. While this image-to-text information flow is central to visual question answering, its underlying mechanism remains difficult to interpret due to the simultaneous operation of numerous attention heads. To address this challenge, we propose head attribution, a technique inspired by component attribution methods, to identify consistent patterns among attention heads that play a key role in information transfer. Using head attribution, we investigate how LVLMs rely on specific attention heads to identify and answer questions about the main object in an image. Our analysis reveals that a distinct subset of attention heads facilitates the image-to-text information flow. Remarkably, we find that the selection of these heads is governed by the semantic content of the input image rather than its visual appearance. We further examine the flow of information at the token level and discover that (1) text information first propagates to role-related tokens and the final token before receiving image information, and (2) image information is embedded in both object-related and background tokens. Our work provides evidence that image-to-text information flow follows a structured process, and that analysis at the attention-head level offers a promising direction toward understanding the mechanisms of LVLMs.

cs.CV

Backbone Augmented Training for Adaptations

Adaptations facilitate efficient training of large backbone models, including diffusion models for image generation and transformer-based language models. While various adaptation techniques enhance performance with minimal computational resources, limited adaptation data often leads to challenges in training. To address this, we focus on the enormous amount of backbone data used to pre-train the backbone models. We propose Backbone Augmented Training (BAT), a method that leverages backbone data to augment the adaptation dataset. First, we formulate and prove two mathematical key propositions: one establishes the validity of BAT, while the other identifies a condition under which BAT benefits adaptation. Furthermore, we introduce an advanced data selection scheme that satisfies these propositions and present ALBAT algorithm to implement this approach. ALBAT efficiently enhances adaptation training in both personalization and language generation tasks with scarce data.

cs.LG

Speaking Beyond Language: A Large-Scale Multimodal Dataset for Learning Nonverbal Cues from Video-Grounded Dialogues

Nonverbal communication is integral to human interaction, with gestures, facial expressions, and body language conveying critical aspects of intent and emotion. However, existing large language models (LLMs) fail to effectively incorporate these nonverbal elements, limiting their capacity to create fully immersive conversational experiences. We introduce MARS, a multimodal language model designed to understand and generate nonverbal cues alongside text, bridging this gap in conversational AI. Our key innovation is VENUS, a large-scale dataset comprising annotated videos with time-aligned text, facial expressions, and body language. Leveraging VENUS, we train MARS with a next-token prediction objective, combining text with vector-quantized nonverbal representations to achieve multimodal understanding and generation within a unified framework. Based on various analyses of the VENUS datasets, we validate its substantial scale and high effectiveness. Our quantitative and qualitative results demonstrate that MARS successfully generates text and nonverbal languages, corresponding to conversational input.

cs.AI

v1: Learning to Point Visual Tokens for Multimodal Grounded Reasoning

When thinking with images, humans rarely rely on a single glance: they revisit visual evidence while reasoning. In contrast, most Multimodal Language Models encode an image once to key-value cache and then reason purely in text, making it hard to re-ground intermediate steps. We empirically confirm this: as reasoning chains lengthen, models progressively lose focus on relevant regions. We introduce v1, a lightweight extension for active visual referencing via point-and-copy: the model selects relevant image patches and copies their embeddings back into the reasoning stream. Crucially, our point-and-copy mechanism retrieves patches using their semantic representations as keys, ensuring perceptual evidence remains aligned with the reasoning space. To train this behavior, we build v1g, a dataset of 300K multimodal reasoning traces with interleaved grounding annotations. Across multimodal mathematical reasoning benchmarks, v1 consistently outperforms comparable baselines. We release our code, model, and data.

cs.CL

Your Large Vision-Language Model Only Needs A Few Attention Heads For Visual Grounding

Visual grounding seeks to localize the image region corresponding to a free-form text description. Recently, the strong multimodal capabilities of Large Vision-Language Models (LVLMs) have driven substantial improvements in visual grounding, though they inevitably require fine-tuning and additional model components to explicitly generate bounding boxes or segmentation masks. However, we discover that a few attention heads in frozen LVLMs demonstrate strong visual grounding capabilities. We refer to these heads, which consistently capture object locations related to text semantics, as localization heads. Using localization heads, we introduce a straightforward and effective training-free visual grounding framework that utilizes text-to-image attention maps from localization heads to identify the target objects. Surprisingly, only three out of thousands of attention heads are sufficient to achieve competitive localization performance compared to existing LVLM-based visual grounding methods that require fine-tuning. Our findings suggest that LVLMs can innately ground objects based on a deep comprehension of the text-image relationship, as they implicitly focus on relevant image regions to generate informative text outputs. All the source codes will be made available to the public.

cs.CV

See What You Are Told: Visual Attention Sink in Large Multimodal Models

Large multimodal models (LMMs) "see" images by leveraging the attention mechanism between text and visual tokens in the transformer decoder. Ideally, these models should focus on key visual information relevant to the text token. However, recent findings indicate that LMMs have an extraordinary tendency to consistently allocate high attention weights to specific visual tokens, even when these tokens are irrelevant to the corresponding text. In this study, we investigate the property behind the appearance of these irrelevant visual tokens and examine their characteristics. Our findings show that this behavior arises due to the massive activation of certain hidden state dimensions, which resembles the attention sink found in language models. Hence, we refer to this phenomenon as the visual attention sink. In particular, our analysis reveals that removing the irrelevant visual sink tokens does not impact model performance, despite receiving high attention weights. Consequently, we recycle the attention to these tokens as surplus resources, redistributing the attention budget to enhance focus on the image. To achieve this, we introduce Visual Attention Redistribution (VAR), a method that redistributes attention in image-centric heads, which we identify as innately focusing on visual information. VAR can be seamlessly applied across different LMMs to improve performance on a wide range of tasks, including general vision-language tasks, visual hallucination tasks, and vision-centric tasks, all without the need for additional training, models, or inference steps. Experimental results demonstrate that VAR enables LMMs to process visual information more effectively by adjusting their internal attention mechanisms, offering a new direction to enhancing the multimodal capabilities of LMMs.

cs.CV

EgoSpeak: Learning When to Speak for Egocentric Conversational Agents in the Wild

Predicting when to initiate speech in real-world environments remains a fundamental challenge for conversational agents. We introduce EgoSpeak, a novel framework for real-time speech initiation prediction in egocentric streaming video. By modeling the conversation from the speaker's first-person viewpoint, EgoSpeak is tailored for human-like interactions in which a conversational agent must continuously observe its environment and dynamically decide when to talk. Our approach bridges the gap between simplified experimental setups and complex natural conversations by integrating four key capabilities: (1) first-person perspective, (2) RGB processing, (3) online processing, and (4) untrimmed video processing. We also present YT-Conversation, a diverse collection of in-the-wild conversational videos from YouTube, as a resource for large-scale pretraining. Experiments on EasyCom and Ego4D demonstrate that EgoSpeak outperforms random and silence-based baselines in real time. Our results also highlight the importance of multimodal input and context length in effectively deciding when to speak.

cs.CV

WoLF: Wide-scope Large Language Model Framework for CXR Understanding

Significant methodological strides have been made toward Chest X-ray (CXR) understanding via modern vision-language models (VLMs), demonstrating impressive Visual Question Answering (VQA) and CXR report generation abilities. However, existing CXR understanding frameworks still possess several procedural caveats. (1) Previous methods solely use CXR reports, which are insufficient for comprehensive Visual Question Answering (VQA), especially when additional health-related data like medication history and prior diagnoses are needed. (2) Previous methods use raw CXR reports, which are often arbitrarily structured. While modern language models can understand various text formats, restructuring reports for clearer, organized anatomy-based information could enhance their usefulness. (3) Current evaluation methods for CXR-VQA primarily emphasize linguistic correctness, lacking the capability to offer nuanced assessments of the generated answers. In this work, to address the aforementioned caveats, we introduce WoLF, a Wide-scope Large Language Model Framework for CXR understanding. To resolve (1), we capture multi-faceted records of patients, which are utilized for accurate diagnoses in real-world clinical scenarios. Specifically, we adopt the Electronic Health Records (EHR) to generate instruction-following data suited for CXR understanding. Regarding (2), we enhance report generation performance by decoupling knowledge in CXR reports based on anatomical structure even within the attention step via masked attention. To address (3), we introduce an AI-evaluation protocol optimized for assessing the capabilities of LLM. Through extensive experimental validations, WoLF demonstrates superior performance over other models on MIMIC-CXR in the AI-evaluation arena about VQA (up to +9.47%p mean score) and by metrics about report generation (+7.3%p BLEU-1).

cs.AI

Reading Books is Great, But Not if You Are Driving! Visually Grounded Reasoning about Defeasible Commonsense Norms

Commonsense norms are defeasible by context: reading books is usually great, but not when driving a car. While contexts can be explicitly described in language, in embodied scenarios, contexts are often provided visually. This type of visually grounded reasoning about defeasible commonsense norms is generally easy for humans, but (as we show) poses a challenge for machines, as it necessitates both visual understanding and reasoning about commonsense norms. We construct a new multimodal benchmark for studying visual-grounded commonsense norms: NORMLENS. NORMLENS consists of 10K human judgments accompanied by free-form explanations covering 2K multimodal situations, and serves as a probe to address two questions: (1) to what extent can models align with average human judgment? and (2) how well can models explain their predicted judgments? We find that state-of-the-art model judgments and explanations are not well-aligned with human annotation. Additionally, we present a new approach to better align models with humans by distilling social commonsense knowledge from large language models. The data and code are released at https://seungjuhan.me/normlens.

cs.LG