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Junjie Wang

Publications and source records attributed to Junjie Wang.

At least 199 records · Page 11Linked to original sources

GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models

In recent times, the generation of 3D assets from text prompts has shown impressive results. Both 2D and 3D diffusion models can help generate decent 3D objects based on prompts. 3D diffusion models have good 3D consistency, but their quality and generalization are limited as trainable 3D data is expensive and hard to obtain. 2D diffusion models enjoy strong abilities of generalization and fine generation, but 3D consistency is hard to guarantee. This paper attempts to bridge the power from the two types of diffusion models via the recent explicit and efficient 3D Gaussian splatting representation. A fast 3D object generation framework, named as GaussianDreamer, is proposed, where the 3D diffusion model provides priors for initialization and the 2D diffusion model enriches the geometry and appearance. Operations of noisy point growing and color perturbation are introduced to enhance the initialized Gaussians. Our GaussianDreamer can generate a high-quality 3D instance or 3D avatar within 15 minutes on one GPU, much faster than previous methods, while the generated instances can be directly rendered in real time. Demos and code are available at https://taoranyi.com/gaussiandreamer/.

cs.CV↗

Unblind Text Inputs: Predicting Hint-text of Text Input in Mobile Apps via LLM

Mobile apps have become indispensable for accessing and participating in various environments, especially for low-vision users. Users with visual impairments can use screen readers to read the content of each screen and understand the content that needs to be operated. Screen readers need to read the hint-text attribute in the text input component to remind visually impaired users what to fill in. Unfortunately, based on our analysis of 4,501 Android apps with text inputs, over 0.76 of them are missing hint-text. These issues are mostly caused by developers' lack of awareness when considering visually impaired individuals. To overcome these challenges, we developed an LLM-based hint-text generation model called HintDroid, which analyzes the GUI information of input components and uses in-context learning to generate the hint-text. To ensure the quality of hint-text generation, we further designed a feedback-based inspection mechanism to further adjust hint-text. The automated experiments demonstrate the high BLEU and a user study further confirms its usefulness. HintDroid can not only help visually impaired individuals, but also help ordinary people understand the requirements of input components. HintDroid demo video: https://youtu.be/FWgfcctRbfI.

cs.HC↗

FT2Ra: A Fine-Tuning-Inspired Approach to Retrieval-Augmented Code Completion

The rise of code pre-trained models has significantly enhanced various coding tasks, such as code completion, and tools like GitHub Copilot. However, the substantial size of these models, especially large models, poses a significant challenge when it comes to fine-tuning them for specific downstream tasks. As an alternative approach, retrieval-based methods have emerged as a promising solution, augmenting model predictions without the need for fine-tuning. Despite their potential, a significant challenge is that the designs of these methods often rely on heuristics, leaving critical questions about what information should be stored or retrieved and how to interpolate such information for augmenting predictions. To tackle this challenge, we first perform a theoretical analysis of the fine-tuning process, highlighting the importance of delta logits as a catalyst for improving model predictions. Building on this insight, we develop a novel retrieval-based method, FT2Ra, which aims to mimic genuine fine-tuning. While FT2Ra adopts a retrieval-based mechanism, it uniquely adopts a paradigm with a learning rate and multi-epoch retrievals, which is similar to fine-tuning.In token-level completion, which represents a relatively easier task, FT2Ra achieves a 4.29% improvement in accuracy compared to the best baseline method on UniXcoder. In the more challenging line-level completion task, we observe a substantial more than twice increase in Exact Match (EM) performance, indicating the significant advantages of our theoretical analysis. Notably, even when operating without actual fine-tuning, FT2Ra exhibits competitive performance compared to the models with real fine-tuning.

cs.SE↗

Topological extension including quantum jump

Non-Hermitian systems and the Lindblad form master equation have always been regarded as reliable tools in dissipative modeling. Intriguingly, existing literature often obtains an equivalent non-Hermitian Hamiltonian by neglecting the quantum jumping terms in the master equation. However, there lacks investigation into the effects of discarded terms as well as the unified connection between these two approaches. In this study, we study the Su-Schrieffer-Heeger model with collective loss and gain from a topological perspective. When the system undergoes no quantum jump events, the corresponding shape matrix exhibits the same topological properties in contrast to the traditional non-Hermitian theory. Conversely, the occurrence of quantum jumps can result in a shift in the positions of the phase transition. Our study provides a qualitative analysis of the impact of quantum jumping terms and reveals their unique role in quantum systems.

quant-ph↗

LEVA: Using Large Language Models to Enhance Visual Analytics

Visual analytics supports data analysis tasks within complex domain problems. However, due to the richness of data types, visual designs, and interaction designs, users need to recall and process a significant amount of information when they visually analyze data. These challenges emphasize the need for more intelligent visual analytics methods. Large language models have demonstrated the ability to interpret various forms of textual data, offering the potential to facilitate intelligent support for visual analytics. We propose LEVA, a framework that uses large language models to enhance users' VA workflows at multiple stages: onboarding, exploration, and summarization. To support onboarding, we use large language models to interpret visualization designs and view relationships based on system specifications. For exploration, we use large language models to recommend insights based on the analysis of system status and data to facilitate mixed-initiative exploration. For summarization, we present a selective reporting strategy to retrace analysis history through a stream visualization and generate insight reports with the help of large language models. We demonstrate how LEVA can be integrated into existing visual analytics systems. Two usage scenarios and a user study suggest that LEVA effectively aids users in conducting visual analytics.

cs.HC↗

VEglue: Testing Visual Entailment Systems via Object-Aligned Joint Erasing

Visual entailment (VE) is a multimodal reasoning task consisting of image-sentence pairs whereby a promise is defined by an image, and a hypothesis is described by a sentence. The goal is to predict whether the image semantically entails the sentence. VE systems have been widely adopted in many downstream tasks. Metamorphic testing is the commonest technique for AI algorithms, but it poses a significant challenge for VE testing. They either only consider perturbations on single modality which would result in ineffective tests due to the destruction of the relationship of image-text pair, or just conduct shallow perturbations on the inputs which can hardly detect the decision error made by VE systems. Motivated by the fact that objects in the image are the fundamental element for reasoning, we propose VEglue, an object-aligned joint erasing approach for VE systems testing. It first aligns the object regions in the premise and object descriptions in the hypothesis to identify linked and un-linked objects. Then, based on the alignment information, three Metamorphic Relations are designed to jointly erase the objects of the two modalities. We evaluate VEglue on four widely-used VE systems involving two public datasets. Results show that VEglue could detect 11,609 issues on average, which is 194%-2,846% more than the baselines. In addition, VEglue could reach 52.5% Issue Finding Rate (IFR) on average, and significantly outperform the baselines by 17.1%-38.2%. Furthermore, we leverage the tests generated by VEglue to retrain the VE systems, which largely improves model performance (50.8% increase in accuracy) on newly generated tests without sacrificing the accuracy on the original test set.

cs.CV↗

Software Testing with Large Language Models: Survey, Landscape, and Vision

Pre-trained large language models (LLMs) have recently emerged as a breakthrough technology in natural language processing and artificial intelligence, with the ability to handle large-scale datasets and exhibit remarkable performance across a wide range of tasks. Meanwhile, software testing is a crucial undertaking that serves as a cornerstone for ensuring the quality and reliability of software products. As the scope and complexity of software systems continue to grow, the need for more effective software testing techniques becomes increasingly urgent, making it an area ripe for innovative approaches such as the use of LLMs. This paper provides a comprehensive review of the utilization of LLMs in software testing. It analyzes 102 relevant studies that have used LLMs for software testing, from both the software testing and LLMs perspectives. The paper presents a detailed discussion of the software testing tasks for which LLMs are commonly used, among which test case preparation and program repair are the most representative. It also analyzes the commonly used LLMs, the types of prompt engineering that are employed, as well as the accompanied techniques with these LLMs. It also summarizes the key challenges and potential opportunities in this direction. This work can serve as a roadmap for future research in this area, highlighting potential avenues for exploration, and identifying gaps in our current understanding of the use of LLMs in software testing.

cs.SE↗

Adversarial Testing for Visual Grounding via Image-Aware Property Reduction

Due to the advantages of fusing information from various modalities, multimodal learning is gaining increasing attention. Being a fundamental task of multimodal learning, Visual Grounding (VG), aims to locate objects in images through natural language expressions. Ensuring the quality of VG models presents significant challenges due to the complex nature of the task. In the black box scenario, existing adversarial testing techniques often fail to fully exploit the potential of both modalities of information. They typically apply perturbations based solely on either the image or text information, disregarding the crucial correlation between the two modalities, which would lead to failures in test oracles or an inability to effectively challenge VG models. To this end, we propose PEELING, a text perturbation approach via image-aware property reduction for adversarial testing of the VG model. The core idea is to reduce the property-related information in the original expression meanwhile ensuring the reduced expression can still uniquely describe the original object in the image. To achieve this, PEELING first conducts the object and properties extraction and recombination to generate candidate property reduction expressions. It then selects the satisfied expressions that accurately describe the original object while ensuring no other objects in the image fulfill the expression, through querying the image with a visual understanding technique. We evaluate PEELING on the state-of-the-art VG model, i.e. OFA-VG, involving three commonly used datasets. Results show that the adversarial tests generated by PEELING achieves 21.4% in MultiModal Impact score (MMI), and outperforms state-of-the-art baselines for images and texts by 8.2%--15.1%.

cs.CV↗

E(n)-Equivariant Cartesian Tensor Passing Potential

Machine learning potential (MLP) has been a popular topic in recent years for its potential to replace expensive first-principles calculations in some large systems. Meanwhile, message passing networks have gained significant attention due to their remarkable accuracy, and a wave of message passing networks based on Cartesian coordinates has emerged. However, the information of the node in these models is limited to scalars, vectors, and tensors. In this work, we proposed High-order Tensor Passing Potential (HotPP), an E(n) equivariant message passing neural network that extends the node embedding and message to an arbitrary order tensor. By performing some basic equivariant operations, high order tensors can be coupled very simply and thus the model can make direct predictions of high-order tensors such as dipole moments and polarizabilities without any modifications. Compared to high order tensor models based on spherical vectors, this network is simpler and can achieve comparable accuracy with much fewer parameters. The tests in several datasets demonstrate HotPP is a promising new approach that warrants further investigation.

physics.comp-ph↗

Play Guessing Game with LLM: Indirect Jailbreak Attack with Implicit Clues

With the development of LLMs, the security threats of LLMs are getting more and more attention. Numerous jailbreak attacks have been proposed to assess the security defense of LLMs. Current jailbreak attacks primarily utilize scenario camouflage techniques. However their explicitly mention of malicious intent will be easily recognized and defended by LLMs. In this paper, we propose an indirect jailbreak attack approach, Puzzler, which can bypass the LLM's defense strategy and obtain malicious response by implicitly providing LLMs with some clues about the original malicious query. In addition, inspired by the wisdom of "When unable to attack, defend" from Sun Tzu's Art of War, we adopt a defensive stance to gather clues about the original malicious query through LLMs. Extensive experimental results show that Puzzler achieves a query success rate of 96.6% on closed-source LLMs, which is 57.9%-82.7% higher than baselines. Furthermore, when tested against the state-of-the-art jailbreak detection approaches, Puzzler proves to be more effective at evading detection compared to baselines.

cs.CR↗

A Survey on Query-based API Recommendation

Application Programming Interfaces (APIs) are designed to help developers build software more effectively. Recommending the right APIs for specific tasks has gained increasing attention among researchers and developers in recent years. To comprehensively understand this research domain, we have surveyed to analyze API recommendation studies published in the last 10 years. Our study begins with an overview of the structure of API recommendation tools. Subsequently, we systematically analyze prior research and pose four key research questions. For RQ1, we examine the volume of published papers and the venues in which these papers appear within the API recommendation field. In RQ2, we categorize and summarize the prevalent data sources and collection methods employed in API recommendation research. In RQ3, we explore the types of data and common data representations utilized by API recommendation approaches. We also investigate the typical data extraction procedures and collection approaches employed by the existing approaches. RQ4 delves into the modeling techniques employed by API recommendation approaches, encompassing both statistical and deep learning models. Additionally, we compile an overview of the prevalent ranking strategies and evaluation metrics used for assessing API recommendation tools. Drawing from our survey findings, we identify current challenges in API recommendation research that warrant further exploration, along with potential avenues for future research.

cs.IR↗

From Beginner to Expert: Modeling Medical Knowledge into General LLMs

Recently, large language model (LLM) based artificial intelligence (AI) systems have demonstrated remarkable capabilities in natural language understanding and generation. However, these models face a significant challenge when it comes to sensitive applications, such as reasoning over medical knowledge and answering medical questions in a physician-like manner. Prior studies attempted to overcome this challenge by increasing the model size (>100B) to learn more general medical knowledge, while there is still room for improvement in LLMs with smaller-scale model sizes (<100B). In this work, we start from a pre-trained general LLM model (AntGLM-10B) and fine-tune it from a medical beginner towards a medical expert (called AntGLM-Med-10B), which leverages a 3-stage optimization procedure, i.e., general medical knowledge injection, medical domain instruction tuning, and specific medical task adaptation. Our contributions are threefold: (1) We specifically investigate how to adapt a pre-trained general LLM in medical domain, especially for a specific medical task. (2) We collect and construct large-scale medical datasets for each stage of the optimization process. These datasets encompass various data types and tasks, such as question-answering, medical reasoning, multi-choice questions, and medical conversations. (3) Specifically for multi-choice questions in the medical domain, we propose a novel Verification-of-Choice approach for prompting engineering, which significantly enhances the reasoning ability of LLMs. Remarkably, by combining the above approaches, our AntGLM-Med-10B model can outperform the most of LLMs on PubMedQA, including both general and medical LLMs, even when these LLMs have larger model size.

cs.CL↗

Solving Math Word Problems via Cooperative Reasoning induced Language Models

Large-scale pre-trained language models (PLMs) bring new opportunities to challenging problems, especially those that need high-level intelligence, such as the math word problem (MWPs). However, directly applying existing PLMs to MWPs can fail as the generation process lacks sufficient supervision and thus lacks fast adaptivity as humans. We notice that human reasoning has a dual reasoning framework that consists of an immediate reaction system (system 1) and a delicate reasoning system (system 2), where the entire reasoning is determined by their interaction. This inspires us to develop a cooperative reasoning-induced PLM for solving MWPs, called Cooperative Reasoning (CoRe), resulting in a human-like reasoning architecture with system 1 as the generator and system 2 as the verifier. In our approach, the generator is responsible for generating reasoning paths, and the verifiers are used to supervise the evaluation in order to obtain reliable feedback for the generator. We evaluate our CoRe framework on several mathematical reasoning datasets and achieve decent improvement over state-of-the-art methods, up to 9.6% increase over best baselines. Our codes are available at https://github.com/TianHongZXY/CoRe

cs.CL↗

AdapterDistillation: Non-Destructive Task Composition with Knowledge Distillation

Leveraging knowledge from multiple tasks through introducing a small number of task specific parameters into each transformer layer, also known as adapters, receives much attention recently. However, adding an extra fusion layer to implement knowledge composition not only increases the inference time but also is non-scalable for some applications. To avoid these issues, we propose a two-stage knowledge distillation algorithm called AdapterDistillation. In the first stage, we extract task specific knowledge by using local data to train a student adapter. In the second stage, we distill the knowledge from the existing teacher adapters into the student adapter to help its inference. Extensive experiments on frequently asked question retrieval in task-oriented dialog systems validate the efficiency of AdapterDistillation. We show that AdapterDistillation outperforms existing algorithms in terms of accuracy, resource consumption and inference time.

cs.LG↗

Turán problem for $C_{2k+1}^{-}$-free signed graph

In this paper, we study the Turán problem for $C_{2k+1}^{-}$. Suppose that $\dot{G}$ is an unbalanced signed graph of order $n$ with $e(\dot{G})$ edges. Let $λ_{1} (\dot{G})$ be the largest eigenvalue of $\dot{G}$, and $C_{2k+1}^{-}$ be the set of the negative cycle with length $2k+1$($3 \le k \le \frac{n}{15}$). We prove that if $\dot{G}$ is a $C_{2k+1}^{-}$-free unbalanced signed graph, then $e(\dot{G}) \le e(C_{3}^{-} \cdot K_{n-2})$ and $λ_{1}(\dot{G}) \le λ_{1}(C_{3}^{-} \cdot K_{n-2})$, with equality holding if and only if $\dot{G}$ is switching equivalent to $C_{3}^{-} \cdot K_{n-2}$.

math.CO↗

Spectral condition for the existence of a chorded cycle

A chord of a cycle $C$ is an edge joining two non-consecutive vertices of $C$. A cycle $C$ in a graph $G$ is chorded if the vertex set of $C$ induces at least one chord. In this paper, we prove that if $G$ is a graph with order $n\geq 6$ and $ρ(G)\geq ρ(K_{2,n-2})$, then $G$ contains a chorded cycle unless $G\cong K_{2,n-2}$. This gives one answer to a question posed by Gould [Results and problems on chorded cycles: A survey, Graphs Combin. 38 (2022) 189].

math.CO↗

Testing the Limits: Unusual Text Inputs Generation for Mobile App Crash Detection with Large Language Model

Mobile applications have become a ubiquitous part of our daily life, providing users with access to various services and utilities. Text input, as an important interaction channel between users and applications, plays an important role in core functionality such as search queries, authentication, messaging, etc. However, certain special text (e.g., -18 for Font Size) can cause the app to crash, and generating diversified unusual inputs for fully testing the app is highly demanded. Nevertheless, this is also challenging due to the combination of explosion dilemma, high context sensitivity, and complex constraint relations. This paper proposes InputBlaster which leverages the LLM to automatically generate unusual text inputs for mobile app crash detection. It formulates the unusual inputs generation problem as a task of producing a set of test generators, each of which can yield a batch of unusual text inputs under the same mutation rule. In detail, InputBlaster leverages LLM to produce the test generators together with the mutation rules serving as the reasoning chain, and utilizes the in-context learning schema to demonstrate the LLM with examples for boosting the performance. InputBlaster is evaluated on 36 text input widgets with cash bugs involving 31 popular Android apps, and results show that it achieves 78% bug detection rate, with 136% higher than the best baseline. Besides, we integrate it with the automated GUI testing tool and detect 37 unseen crashes in real-world apps from Google Play.

cs.SE↗

Make LLM a Testing Expert: Bringing Human-like Interaction to Mobile GUI Testing via Functionality-aware Decisions

Automated Graphical User Interface (GUI) testing plays a crucial role in ensuring app quality, especially as mobile applications have become an integral part of our daily lives. Despite the growing popularity of learning-based techniques in automated GUI testing due to their ability to generate human-like interactions, they still suffer from several limitations, such as low testing coverage, inadequate generalization capabilities, and heavy reliance on training data. Inspired by the success of Large Language Models (LLMs) like ChatGPT in natural language understanding and question answering, we formulate the mobile GUI testing problem as a Q&A task. We propose GPTDroid, asking LLM to chat with the mobile apps by passing the GUI page information to LLM to elicit testing scripts, and executing them to keep passing the app feedback to LLM, iterating the whole process. Within this framework, we have also introduced a functionality-aware memory prompting mechanism that equips the LLM with the ability to retain testing knowledge of the whole process and conduct long-term, functionality-based reasoning to guide exploration. We evaluate it on 93 apps from Google Play and demonstrate that it outperforms the best baseline by 32% in activity coverage, and detects 31% more bugs at a faster rate. Moreover, GPTDroid identify 53 new bugs on Google Play, of which 35 have been confirmed and fixed.

cs.SE↗