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Junkai Niu

Publications and source records attributed to Junkai Niu.

6 recordsLinked to original sources

Event-based SLAM Benchmark for High-Speed Maneuvers

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle visual tasks in high-speed maneuvering scenarios. Existing event-based approaches, although successful in mitigating motion blur caused by high-speed maneuvers, suffer from many limitations. Some of them highlight a success of pose tracking for a fronto-parallel fast shaking camera closed to the structure, while others assume pure (optionally aggressive) three-degree-of-freedom rotations. The former requires persistent local map visibility within the field of view (FOV), whereas the latter fails to generalize to six-degree-of-freedom (6-DoF) motions where both linear and angular velocities may be large. Consequently, current successes do not fully demonstrate that event-based state estimation under arbitrary aggressive maneuvers is a fully solved problem. To quantitatively assess the extent to which the potential of event cameras has been unlocked, we conduct a thorough analysis of state-of-the-art (SOTA) event-based visual odometry (VO)/visual-inertial odometry (VIO) methods and report shortcomings in current public datasets. Furthermore, we introduce a benchmarking framework for event-based state estimation, called EvSLAM, characterized by sufficient variation in data collection platforms, diverse extreme lighting scenarios, and a wide scope of challenging motion patterns under a clear and rigorous definition of high-speed maneuvers for mobile robots, along with a novel evaluation metric designed to fairly assess the operational limits of event-based solutions. This framework benchmarks state-of-the-art methods, yielding insights into optimal architectures and persistent challenges.

cs.RO

MemGS: Memory-Efficient Gaussian Splatting for Real-Time SLAM

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using high-performance desktop GPUs, largely overlooking applications for embedded platforms like micro air vehicles (MAVs). These devices, with their limited computational resources and memory, often face a trade-off between system performance and reconstruction quality. In this paper, we improve existing methods in terms of GPU memory usage while enhancing rendering quality. Specifically, to address redundant 3D Gaussian primitives in SLAM, we propose merging them in voxel space based on geometric similarity. This reduces GPU memory usage without impacting system runtime performance. Furthermore, rendering quality is improved by initializing 3D Gaussian primitives via Patch-Grid (PG) point sampling, enabling more accurate modeling of the entire scene. Quantitative and qualitative evaluations on publicly available datasets demonstrate the effectiveness of our improvements.

cs.CV

Deep Visual Odometry for Stereo Event Cameras

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle state estimation tasks involving motion blur and high dynamic range (HDR) illumination conditions. However, the versatility of event-based visual odometry (VO) relying on handcrafted data association (either direct or indirect methods) is still unreliable, especially in field robot applications under low-light HDR conditions, where the dynamic range can be enormous and the signal-to-noise ratio is spatially-and-temporally varying. Leveraging deep neural networks offers new possibilities for overcoming these challenges. In this paper, we propose a learning-based stereo event visual odometry. Building upon Deep Event Visual Odometry (DEVO), our system (called Stereo-DEVO) introduces a novel and efficient static-stereo association strategy for sparse depth estimation with almost no additional computational burden. By integrating it into a tightly coupled bundle adjustment (BA) optimization scheme, and benefiting from the recurrent network's ability to perform accurate optical flow estimation through voxel-based event representations to establish reliable patch associations, our system achieves high-precision pose estimation in metric scale. In contrast to the offline performance of DEVO, our system can process event data of \zs{Video Graphics Array} (VGA) resolution in real time. Extensive evaluations on multiple public real-world datasets and self-collected data justify our system's versatility, demonstrating superior performance compared to state-of-the-art event-based VO methods. More importantly, our system achieves stable pose estimation even in large-scale nighttime HDR scenarios.

cs.RO

ESVO2: Direct Visual-Inertial Odometry with Stereo Event Cameras

Event-based visual odometry is a specific branch of visual Simultaneous Localization and Mapping (SLAM) techniques, which aims at solving tracking and mapping subproblems (typically in parallel), by exploiting the special working principles of neuromorphic (i.e., event-based) cameras. Due to the motion-dependent nature of event data, explicit data association (i.e., feature matching) under large-baseline view-point changes is difficult to establish, making direct methods a more rational choice. However, state-of-the-art direct methods are limited by the high computational complexity of the mapping sub-problem and the degeneracy of camera pose tracking in certain degrees of freedom (DoF) in rotation. In this paper, we tackle these issues by building an event-based stereo visual-inertial odometry system on top of a direct pipeline. Specifically, to speed up the mapping operation, we propose an efficient strategy for sampling contour points according to the local dynamics of events. The mapping performance is also improved in terms of structure completeness and local smoothness by merging the temporal stereo and static stereo results. To circumvent the degeneracy of camera pose tracking in recovering the pitch and yaw components of general 6-DoF motion, we introduce IMU measurements as motion priors via pre-integration. To this end, a compact back-end is proposed for continuously updating the IMU bias and predicting the linear velocity, enabling an accurate motion prediction for camera pose tracking. The resulting system scales well with modern high-resolution event cameras and leads to better global positioning accuracy in large-scale outdoor environments. Extensive evaluations on five publicly available datasets featuring different resolutions and scenarios justify the superior performance of the proposed system against five state-of-the-art methods.

cs.CV

Event-based Visual Inertial Velometer

Neuromorphic event-based cameras are bio-inspired visual sensors with asynchronous pixels and extremely high temporal resolution. Such favorable properties make them an excellent choice for solving state estimation tasks under aggressive ego motion. However, failures of camera pose tracking are frequently witnessed in state-of-the-art event-based visual odometry systems when the local map cannot be updated in time. One of the biggest roadblocks for this specific field is the absence of efficient and robust methods for data association without imposing any assumption on the environment. This problem seems, however, unlikely to be addressed as in standard vision due to the motion-dependent observability of event data. Therefore, we propose a mapping-free design for event-based visual-inertial state estimation in this paper. Instead of estimating the position of the event camera, we find that recovering the instantaneous linear velocity is more consistent with the differential working principle of event cameras. The proposed event-based visual-inertial velometer leverages a continuous-time formulation that incrementally fuses the heterogeneous measurements from a stereo event camera and an inertial measurement unit. Experiments on the synthetic dataset demonstrate that the proposed method can recover instantaneous linear velocity in metric scale with low latency.

cs.RO

IMU-Aided Event-based Stereo Visual Odometry

Direct methods for event-based visual odometry solve the mapping and camera pose tracking sub-problems by establishing implicit data association in a way that the generative model of events is exploited. The main bottlenecks faced by state-of-the-art work in this field include the high computational complexity of mapping and the limited accuracy of tracking. In this paper, we improve our previous direct pipeline \textit{Event-based Stereo Visual Odometry} in terms of accuracy and efficiency. To speed up the mapping operation, we propose an efficient strategy of edge-pixel sampling according to the local dynamics of events. The mapping performance in terms of completeness and local smoothness is also improved by combining the temporal stereo results and the static stereo results. To circumvent the degeneracy issue of camera pose tracking in recovering the yaw component of general 6-DoF motion, we introduce as a prior the gyroscope measurements via pre-integration. Experiments on publicly available datasets justify our improvement. We release our pipeline as an open-source software for future research in this field.

cs.RO