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Junlin Li

Publications and source records attributed to Junlin Li.

At least 37 records · Page 2Linked to original sources

UARE: A Unified Vision-Language Model for Image Quality Assessment, Restoration, and Enhancement

Image quality assessment (IQA) and image restoration are fundamental problems in low-level vision. Although IQA and restoration are closely connected conceptually, most existing work treats them in isolation. Recent advances in unified multimodal understanding-generation models demonstrate promising results and indicate that stronger understanding can improve generative performance. This motivates a single model that unifies IQA and restoration and explicitly studies how IQA can guide restoration, a setting that remains largely underexplored yet highly valuable. In this paper, we propose UARE, to our knowledge the first Unified vision-language model for image quality Assessment, Restoration, and Enhancement. Built on pretrained unified understanding and generation models, we introduce a two-stage training framework. First, a progressive, easy-to-hard schedule expands from single-type distortions to higher-order mixed degradations, enabling UARE to handle multiple degradations. Second, we perform unified fine-tuning of quality understanding and restoration with interleaved text-image data, aligning IQA signals with restoration objectives. Through multi-task co-training, UARE leverages IQA to boost restoration and enhancement performance. Extensive experiments across IQA, restoration, and enhancement tasks demonstrate the effectiveness of UARE. The code and models will be available at https://github.com/lwq20020127/UARE.

cs.CV↗

Rethinking Surgical Smoke: A Smoke-Type-Aware Laparoscopic Video Desmoking Method and Dataset

Electrocautery or lasers will inevitably generate surgical smoke, which hinders the visual guidance of laparoscopic videos for surgical procedures. The surgical smoke can be classified into different types based on its motion patterns, leading to distinctive spatio-temporal characteristics across smoky laparoscopic videos. However, existing desmoking methods fail to account for such smoke-type-specific distinctions. Therefore, we propose the first Smoke-Type-Aware Laparoscopic Video Desmoking Network (STANet) by introducing two smoke types: Diffusion Smoke and Ambient Smoke. Specifically, a smoke mask segmentation sub-network is designed to jointly conduct smoke mask and smoke type predictions based on the attention-weighted mask aggregation, while a smokeless video reconstruction sub-network is proposed to perform specially desmoking on smoky features guided by two types of smoke mask. To address the entanglement challenges of two smoke types, we further embed a coarse-to-fine disentanglement module into the mask segmentation sub-network, which yields more accurate disentangled masks through the smoke-type-aware cross attention between non-entangled and entangled regions. In addition, we also construct the first large-scale synthetic video desmoking dataset with smoke type annotations. Extensive experiments demonstrate that our method not only outperforms state-of-the-art approaches in quality evaluations, but also exhibits superior generalization across multiple downstream surgical tasks.

cs.CV↗

GBA-UBF : A Large-Scale and Fine-Grained Building Function Classification Dataset in the Greater Bay Area

Rapid urbanization in the Guangdong-Hong Kong-Macao Greater Bay Area (GBA) has created urgent demand for high-resolution, building-level functional data to support sustainable spatial planning. Existing land use datasets suffer from coarse granularity and difficulty in capturing intra-block heterogeneity. To this end, we present the Greater Bay Area Urban Building Function Dataset (GBA-UBF), a large-scale, fine-grained dataset that assigns one of five functional categories to nearly four million buildings across six core GBA cities. We proposed a Multi-level Building Function Optimization (ML-BFO) method by integrating Points of Interest (POI) records and building footprints through a three-stage pipeline: (1) candidate label generation using spatial overlay with proximity weighting, (2) iterative refinement based on neighborhood label autocorrelation, and (3) function-related correction informed by High-level POI buffers. To quantitatively validate results, we design the Building Function Matching Index (BFMI), which jointly measures categorical consistency and distributional similarity against POI-derived probability heatmaps. Comparative experiments demonstrate that GBA-UBF achieves significantly higher accuracy, with a BMFI of 0.58. This value markedly exceeds that of the baseline dataset and exhibits superior alignment with urban activity patterns. Field validation further confirms the dataset's semantic reliability and practical interpretability. The GBA-UBF dataset establishes a reproducible framework for building-level functional classification, bridging the gap between coarse land use maps and fine-grained urban analytics. The dataset is accessible at https://github.com/chenchs0629/GBA-UBF, and the data will undergo continuous improvement and updates based on feedback from the community.

cs.CY↗

Region-Adaptive Video Sharpening via Rate-Perception Optimization

Sharpening is a widely adopted video enhancement technique. However, uniform sharpening intensity ignores texture variations, degrading video quality. Sharpening also increases bitrate, and there's a lack of techniques to optimally allocate these additional bits across diverse regions. Thus, this paper proposes RPO-AdaSharp, an end-to-end region-adaptive video sharpening model for both perceptual enhancement and bitrate savings. We use the coding tree unit (CTU) partition mask as prior information to guide and constrain the allocation of increased bits. Experiments on benchmarks demonstrate the effectiveness of the proposed model qualitatively and quantitatively.

cs.CV↗

Adaptive High-Frequency Preprocessing for Video Coding

High-frequency components are crucial for maintaining video clarity and realism, but they also significantly impact coding bitrate, resulting in increased bandwidth and storage costs. This paper presents an end-to-end learning-based framework for adaptive high-frequency preprocessing to enhance subjective quality and save bitrate in video coding. The framework employs the Frequency-attentive Feature pyramid Prediction Network (FFPN) to predict the optimal high-frequency preprocessing strategy, guiding subsequent filtering operators to achieve the optimal tradeoff between bitrate and quality after compression. For training FFPN, we pseudo-label each training video with the optimal strategy, determined by comparing the rate-distortion (RD) performance across different preprocessing types and strengths. Distortion is measured using the latest quality assessment metric. Comprehensive evaluations on multiple datasets demonstrate the visually appealing enhancement capabilities and bitrate savings achieved by our framework.

cs.CV↗

Frequency-Assisted Adaptive Sharpening Scheme Considering Bitrate and Quality Tradeoff

Sharpening is a widely adopted technique to improve video quality, which can effectively emphasize textures and alleviate blurring. However, increasing the sharpening level comes with a higher video bitrate, resulting in degraded Quality of Service (QoS). Furthermore, the video quality does not necessarily improve with increasing sharpening levels, leading to issues such as over-sharpening. Clearly, it is essential to figure out how to boost video quality with a proper sharpening level while also controlling bandwidth costs effectively. This paper thus proposes a novel Frequency-assisted Sharpening level Prediction model (FreqSP). We first label each video with the sharpening level correlating to the optimal bitrate and quality tradeoff as ground truth. Then taking uncompressed source videos as inputs, the proposed FreqSP leverages intricate CNN features and high-frequency components to estimate the optimal sharpening level. Extensive experiments demonstrate the effectiveness of our method.

eess.IV↗

FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusion

3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization parameters introduces challenges, often requiring extensive iterative convergence and resulting in redundant or insufficient gaussian representations. To address this, we introduce a novel adaptive densification method based on Fourier frequency domain analysis to establish gaussian priors for rapid convergence. Additionally, we propose constructing independent and unified sparse and dense maps, where a sparse map supports efficient tracking via Generalized Iterative Closest Point (GICP) and a dense map creates high-fidelity visual representations. This is the first SLAM system leveraging frequency domain analysis to achieve high-quality gaussian mapping in real-time. Experimental results demonstrate an average frame rate of 36 FPS on Replica and TUM RGB-D datasets, achieving competitive accuracy in both localization and mapping.

cs.CV↗

VQ-Insight: Teaching VLMs for AI-Generated Video Quality Understanding via Progressive Visual Reinforcement Learning

Recent advances in AI-generated content (AIGC) have led to the emergence of powerful text-to-video generation models. Despite these successes, evaluating the quality of AIGC-generated videos remains challenging due to limited generalization, lack of temporal awareness, heavy reliance on large-scale annotated datasets, and the lack of effective interaction with generation models. Most current approaches rely on supervised finetuning of vision-language models (VLMs), which often require large-scale annotated datasets and tend to decouple understanding and generation. To address these shortcomings, we propose VQ-Insight, a novel reasoning-style VLM framework for AIGC video quality assessment. Our approach features: (1) a progressive video quality learning scheme that combines image quality warm-up, general task-specific temporal learning, and joint optimization with the video generation model; (2) the design of multi-dimension scoring rewards, preference comparison rewards, and temporal modeling rewards to enhance both generalization and specialization in video quality evaluation. Extensive experiments demonstrate that VQ-Insight consistently outperforms state-of-the-art baselines in preference comparison, multi-dimension scoring, and natural video scoring, bringing significant improvements for video generation tasks.

cs.CV↗

POQD: Performance-Oriented Query Decomposer for Multi-vector retrieval

Although Multi-Vector Retrieval (MVR) has achieved the state of the art on many information retrieval (IR) tasks, its performance highly depends on how to decompose queries into smaller pieces, say phrases or tokens. However, optimizing query decomposition for MVR performance is not end-to-end differentiable. Even worse, jointly solving this problem and training the downstream retrieval-based systems, say RAG systems could be highly inefficient. To overcome these challenges, we propose Performance-Oriented Query Decomposer (POQD), a novel query decomposition framework for MVR. POQD leverages one LLM for query decomposition and searches the optimal prompt with an LLM-based optimizer. We further propose an end-to-end training algorithm to alternatively optimize the prompt for query decomposition and the downstream models. This algorithm can achieve superior MVR performance at a reasonable training cost as our theoretical analysis suggests. POQD can be integrated seamlessly into arbitrary retrieval-based systems such as Retrieval-Augmented Generation (RAG) systems. Extensive empirical studies on representative RAG-based QA tasks show that POQD outperforms existing query decomposition strategies in both retrieval performance and end-to-end QA accuracy. POQD is available at https://github.com/PKU-SDS-lab/POQD-ICML25.

cs.IR↗

Neural Parameter Search for Slimmer Fine-Tuned Models and Better Transfer

Foundation models and their checkpoints have significantly advanced deep learning, boosting performance across various applications. However, fine-tuned models often struggle outside their specific domains and exhibit considerable redundancy. Recent studies suggest that combining a pruned fine-tuned model with the original pre-trained model can mitigate forgetting, reduce interference when merging model parameters across tasks, and improve compression efficiency. In this context, developing an effective pruning strategy for fine-tuned models is crucial. Leveraging the advantages of the task vector mechanism, we preprocess fine-tuned models by calculating the differences between them and the original model. Recognizing that different task vector subspaces contribute variably to model performance, we introduce a novel method called Neural Parameter Search (NPS-Pruning) for slimming down fine-tuned models. This method enhances pruning efficiency by searching through neural parameters of task vectors within low-rank subspaces. Our method has three key applications: enhancing knowledge transfer through pairwise model interpolation, facilitating effective knowledge fusion via model merging, and enabling the deployment of compressed models that retain near-original performance while significantly reducing storage costs. Extensive experiments across vision, NLP, and multi-modal benchmarks demonstrate the effectiveness and robustness of our approach, resulting in substantial performance gains. The code is publicly available at: https://github.com/duguodong7/NPS-Pruning.

cs.LG↗

Q-Insight: Understanding Image Quality via Visual Reinforcement Learning

Image quality assessment (IQA) focuses on the perceptual visual quality of images, playing a crucial role in downstream tasks such as image reconstruction, compression, and generation. The rapid advancement of multi-modal large language models (MLLMs) has significantly broadened the scope of IQA, moving toward comprehensive image quality understanding that incorporates content analysis, degradation perception, and comparison reasoning beyond mere numerical scoring. Previous MLLM-based methods typically either generate numerical scores lacking interpretability or heavily rely on supervised fine-tuning (SFT) using large-scale annotated datasets to provide descriptive assessments, limiting their flexibility and applicability. In this paper, we propose Q-Insight, a reinforcement learning-based model built upon group relative policy optimization (GRPO), which demonstrates strong visual reasoning capability for image quality understanding while requiring only a limited amount of rating scores and degradation labels. By jointly optimizing score regression and degradation perception tasks with carefully designed reward functions, our approach effectively exploits their mutual benefits for enhanced performance. Extensive experiments demonstrate that Q-Insight substantially outperforms existing state-of-the-art methods in both score regression and degradation perception tasks, while exhibiting impressive zero-shot generalization to comparison reasoning tasks. Code will be available at https://github.com/lwq20020127/Q-Insight.

cs.CV↗

Multi-Modality Expansion and Retention for LLMs through Parameter Merging and Decoupling

Fine-tuning Large Language Models (LLMs) with multimodal encoders on modality-specific data expands the modalities that LLMs can handle, leading to the formation of Multimodal LLMs (MLLMs). However, this paradigm heavily relies on resource-intensive and inflexible fine-tuning from scratch with new multimodal data. In this paper, we propose MMER (Multi-modality Expansion and Retention), a training-free approach that integrates existing MLLMs for effective multimodal expansion while retaining their original performance. Specifically, MMER reuses MLLMs' multimodal encoders while merging their LLM parameters. By comparing original and merged LLM parameters, MMER generates binary masks to approximately separate LLM parameters for each modality. These decoupled parameters can independently process modality-specific inputs, reducing parameter conflicts and preserving original MLLMs' fidelity. MMER can also mitigate catastrophic forgetting by applying a similar process to MLLMs fine-tuned on new tasks. Extensive experiments show significant improvements over baselines, proving that MMER effectively expands LLMs' multimodal capabilities while retaining 99% of the original performance, and also markedly mitigates catastrophic forgetting.

cs.CL↗

A point cloud reconstruction method based on uncertainty feature enhancement for aerodynamic shape optimization

The precision of shape representation and the dimensionality of the design space significantly influence the cost and outcomes of aerodynamic optimization. The design space can be represented more compactly by maintaining geometric precision while reducing dimensions, hence enhancing the cost-effectiveness of the optimization process. This research presents a new point cloud autoencoder architecture, called AE-BUFE, designed to attain efficient and precise generalized representations of 3D aircraft through uncertainty analysis of the deformation relationships among surface grid points. The deep learning architecture consists of two components: the uncertainty index-based feature enhancement module and the point cloud autoencoder module. It learns the shape features of the point cloud geometric representation to establish a low-dimensional latent space. To assess and evaluate the efficiency of the method, a comparison was conducted with the prevailing point cloud autoencoder architecture and the proper orthogonal decomposition (POD) linear dimensionality reduction method under conditions of complex shape deformation. The results showed that the new architecture significantly improved the extraction effect of the low-dimensional latent space. Then, we developed the SBO optimization framework based on the AE-BUFE parameterization method and completed a multi-objective aerodynamic optimization design for a wide-speed-range vehicle considering volume and moment constraints. While ensuring the take-off and landing performance, the aerodynamic performance is improved at transonic and hypersonic conditions, which verifies the efficiency and engineering practicability of this method.

math.OC↗

MHSA: A Multi-scale Hypergraph Network for Mild Cognitive Impairment Detection via Synchronous and Attentive Fusion

The precise detection of mild cognitive impairment (MCI) is of significant importance in preventing the deterioration of patients in a timely manner. Although hypergraphs have enhanced performance by learning and analyzing brain networks, they often only depend on vector distances between features at a single scale to infer interactions. In this paper, we deal with a more arduous challenge, hypergraph modelling with synchronization between brain regions, and design a novel framework, i.e., A Multi-scale Hypergraph Network for MCI Detection via Synchronous and Attentive Fusion (MHSA), to tackle this challenge. Specifically, our approach employs the Phase-Locking Value (PLV) to calculate the phase synchronization relationship in the spectrum domain of regions of interest (ROIs) and designs a multi-scale feature fusion mechanism to integrate dynamic connectivity features of functional magnetic resonance imaging (fMRI) from both the temporal and spectrum domains. To evaluate and optimize the direct contribution of each ROI to phase synchronization in the temporal domain, we structure the PLV coefficients dynamically adjust strategy, and the dynamic hypergraph is modelled based on a comprehensive temporal-spectrum fusion matrix. Experiments on the real-world dataset indicate the effectiveness of our strategy. The code is available at https://github.com/Jia-Weiming/MHSA.

cs.LG↗

OmniDrag: Enabling Motion Control for Omnidirectional Image-to-Video Generation

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with content inaccuracies and inconsistencies due to reliance solely on textual inputs. Although recent motion control techniques provide fine-grained control for video generation, directly applying these methods to ODVs often results in spatial distortion and unsatisfactory performance, especially with complex spherical motions. To tackle these challenges, we propose OmniDrag, the first approach enabling both scene- and object-level motion control for accurate, high-quality omnidirectional image-to-video generation. Building on pretrained video diffusion models, we introduce an omnidirectional control module, which is jointly fine-tuned with temporal attention layers to effectively handle complex spherical motion. In addition, we develop a novel spherical motion estimator that accurately extracts motion-control signals and allows users to perform drag-style ODV generation by simply drawing handle and target points. We also present a new dataset, named Move360, addressing the scarcity of ODV data with large scene and object motions. Experiments demonstrate the significant superiority of OmniDrag in achieving holistic scene-level and fine-grained object-level control for ODV generation. The project page is available at https://lwq20020127.github.io/OmniDrag.

cs.CV↗

A Powered Prosthetic Hand with Vision System for Enhancing the Anthropopathic Grasp

The anthropomorphism of grasping process significantly benefits the experience and grasping efficiency of prosthetic hand wearers. Currently, prosthetic hands controlled by signals such as brain-computer interfaces (BCI) and electromyography (EMG) face difficulties in precisely recognizing the amputees' grasping gestures and executing anthropomorphic grasp processes. Although prosthetic hands equipped with vision systems enables the objects' feature recognition, they lack perception of human grasping intention. Therefore, this paper explores the estimation of grasping gestures solely through visual data to accomplish anthropopathic grasping control and the determination of grasping intention within a multi-object environment. To address this, we propose the Spatial Geometry-based Gesture Mapping (SG-GM) method, which constructs gesture functions based on the geometric features of the human hand grasping processes. It's subsequently implemented on the prosthetic hand. Furthermore, we propose the Motion Trajectory Regression-based Grasping Intent Estimation (MTR-GIE) algorithm. This algorithm predicts pre-grasping object utilizing regression prediction and prior spatial segmentation estimation derived from the prosthetic hand's position and trajectory. The experiments were conducted to grasp 8 common daily objects including cup, fork, etc. The experimental results presented a similarity coefficient $R^{2}$ of grasping process of 0.911, a Root Mean Squared Error ($RMSE$) of 2.47\degree, a success rate of grasping of 95.43$\%$, and an average duration of grasping process of 3.07$\pm$0.41 s. Furthermore, grasping experiments in a multi-object environment were conducted. The average accuracy of intent estimation reached 94.35$\%$. Our methodologies offer a groundbreaking approach to enhance the prosthetic hand's functionality and provides valuable insights for future research.

cs.RO↗

NTIRE 2024 Quality Assessment of AI-Generated Content Challenge

This paper reports on the NTIRE 2024 Quality Assessment of AI-Generated Content Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2024. This challenge is to address a major challenge in the field of image and video processing, namely, Image Quality Assessment (IQA) and Video Quality Assessment (VQA) for AI-Generated Content (AIGC). The challenge is divided into the image track and the video track. The image track uses the AIGIQA-20K, which contains 20,000 AI-Generated Images (AIGIs) generated by 15 popular generative models. The image track has a total of 318 registered participants. A total of 1,646 submissions are received in the development phase, and 221 submissions are received in the test phase. Finally, 16 participating teams submitted their models and fact sheets. The video track uses the T2VQA-DB, which contains 10,000 AI-Generated Videos (AIGVs) generated by 9 popular Text-to-Video (T2V) models. A total of 196 participants have registered in the video track. A total of 991 submissions are received in the development phase, and 185 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. Some methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on AIGC.

cs.CV↗

ResVR: Joint Rescaling and Viewport Rendering of Omnidirectional Images

With the advent of virtual reality technology, omnidirectional image (ODI) rescaling techniques are increasingly embraced for reducing transmitted and stored file sizes while preserving high image quality. Despite this progress, current ODI rescaling methods predominantly focus on enhancing the quality of images in equirectangular projection (ERP) format, which overlooks the fact that the content viewed on head mounted displays (HMDs) is actually a rendered viewport instead of an ERP image. In this work, we emphasize that focusing solely on ERP quality results in inferior viewport visual experiences for users. Thus, we propose ResVR, which is the first comprehensive framework for the joint Rescaling and Viewport Rendering of ODIs. ResVR allows obtaining LR ERP images for transmission while rendering high-quality viewports for users to watch on HMDs. In our ResVR, a novel discrete pixel sampling strategy is developed to tackle the complex mapping between the viewport and ERP, enabling end-to-end training of ResVR pipeline. Furthermore, a spherical pixel shape representation technique is innovatively derived from spherical differentiation to significantly improve the visual quality of rendered viewports. Extensive experiments demonstrate that our ResVR outperforms existing methods in viewport rendering tasks across different fields of view, resolutions, and view directions while keeping a low transmission overhead.

cs.CV↗