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Junlong Shen

Publications and source records attributed to Junlong Shen.

6 recordsLinked to original sources

Aggregate, Don't Adapt: Subject-Level Posterior Aggregation and Transductive Calibration for Cross-Site Parkinsonian Gait Severity

We describe the winning entry to the MoCha 2026 Benchmark and Challenge on Parkinsonian Gait, which predicts MDS-UPDRS gait severity from canonicalized SMPL motion recorded at clinical sites unseen during training. The system reaches 0.6945 macro-F1 on the hidden test and ranked first of 58 entries, ahead of the runner-up at 0.5807 and the organizers' baseline at 0.4289, on a frozen public motion encoder with a single $4\times512$ linear layer. Nearly all of the margin comes from three stages usually treated as bookkeeping: reproducing the reference benchmark's exact head recipe, averaging per-walk posteriors within the subject grouping the organizers ship, and a label-free transductive calibration of the feature mean and the decision operating point. Fine-tuning the encoder lost in four distinct forms, and ten alternative encoders were worse. Every ablation number is a paid read on the hidden test, because our own leave-two-cohort-out cross-validation proved anti-correlated with the deciding score over eleven configurations. We give the negative record in full, and identify our largest gain, subject-level aggregation, as the binding ceiling on this benchmark.

cs.CV

Rolling With Resistance: Preference-Optimized LLM Counselors Can Trade Goal Persistence for Relational Attunement in Motivational Interviewing

In Motivational Interviewing (MI), a client's sustain talk (arguments for the status quo) calls for the counselor to roll with resistance, a move that can fail in two opposite ways: capitulation (abandoning the change agenda to preserve rapport) or confrontation (arguing or directing, overriding the client's autonomy). We introduce a two-axis evaluation of counselor responses, anchored in the Motivational Interviewing Treatment Integrity (MITI) code, Goal Persistence (GP) and Relational Attunement (RA), yielding a four-quadrant framing in which rolling with resistance is high on both, and we ask whether penalizing one failure through preference optimization teaches rolling with resistance or provokes its opposite. From the expert-annotated AnnoMI corpus we build topic-disjoint Direct Preference Optimization data whose preference sets differ only in which failure is rejected, using on-policy negatives. An automatic judge, validated against AnnoMI's expert labels and rechecked by trained human coders, scores blind pairwise win-rates against each base under a firewall in which disjoint model families generate, label, and judge. Across three aligned instruction models spanning the Qwen and Llama families, penalizing confrontation reliably lowers goal persistence below parity, on every base and in every seed run, a robust cost, whereas the attunement gain is base-dependent, present on two of the three bases but absent on the third. Penalizing capitulation is inert, because these models rarely capitulate on-policy, so the trade is gated by each base's failure profile. A prompt-only control raises attunement without the goal-persistence cost, locating the cost in the optimization rather than in attunement itself.

cs.CL

Weight Feedback Computes the Jacobian Transpose Locally in Modern Deep Networks

Predictive Coding (PC) offers a biologically motivated alternative to backpropagation via local weight updates, yet routing error between layers still relies on an autograd Jacobian-transpose ($J^\top$) product - the last non-local operation in PC. We show that this dependency is largely avoidable. For any layer $f(x)=\mathrm{Act}(\mathrm{Norm}(L(x)))$ with frozen normalization statistics, the exact $J^\top$ factors into three locally available terms, $J^\top v = L^\top(s \odot \sigma'(z) \odot v)$, where $\sigma'$ is the activation derivative, $z$ is the pre-activation, and $s=\gamma/\sigma_{\mathrm{run}}$ is the normalization gain. Prior weight-feedback methods omitted both corrections; restoring them closes the transport gap for this layer class. Locality here holds up to three assumptions, which we state upfront: weight symmetry ($L^\top$ mirrors the forward operator, as assumed by all PC), a soft spectral-norm control that is not synapse-local, and a nearest-neighbour approximation for MaxPool. Substituting the identity into PC yields WF-Act-PC, which removes the autograd backward pass from error transport. On CIFAR-10/100 (50 epochs, 5 seeds), WF-Act-PC is the only PC method whose accuracy improves with depth, surpassing iPC - the strongest classical PC baseline - by 2.7-22.3 pp on CIFAR-10. With both methods tuned per architecture, it matches or exceeds a comparably-tuned backpropagation baseline on the deeper CIFAR-10 architectures (VGG-9: 93.57% vs. 92.43%; ResNet-18: 92.76% vs. 91.54%) and on the harder Tiny-ImageNet benchmark, while trailing tuned BP on the deeper CIFAR-100 VGG cells. Our WF-Act-PC implementation is publicly available at https://github.com/jlshen025/pcax

cs.LG

Seduced by the Narrative: Assessing Rule Adherence in Semi-Open Textual Sandboxes

As LLMs are increasingly deployed as autonomous adjudicators in semi-open textual game environments, robust rule adherence becomes critical when user intent conflicts with system rules. However, these models are trained to be helpful and compliant, leaving them vulnerable to a class of attacks we term \textit{Rhetorical Injection}, where adversarial users exploit narrative framing techniques such as pseudo-logical reasoning and authoritative coercion to bypass adjudication logic. We present CoC-Seduce, a multi-agent adversarial benchmark built on Tabletop Role-Playing Game (TRPG) mechanics, an ideal instantiation of semi-open environments where rules are explicit for adjudication, yet interaction remains entirely in natural language. Three frontier models, i.e., GPT-5.4, Claude Sonnet 4.6, Gemini 3.5 Flash, serve as adversarial generators producing 5,376 samples across 4 world settings and 16 skill categories. We then benchmark 20 target adjudicators against this corpus. Evaluation across 20 models reveals that neither model scale nor explicit reasoning mechanisms reliably confer adjudication robustness, with \textsc{Pseudo-Logic} emerging as the dominant attack vector and cross-cultural settings exposing systematic knowledge gaps across all evaluated families. Project page: https://github.com/answerrtx/CoC-Seduce

cs.CL

The RoboSense Challenge: Sense Anything, Navigate Anywhere, Adapt Across Platforms

Autonomous systems are increasingly deployed in open and dynamic environments -- from city streets to aerial and indoor spaces -- where perception models must remain reliable under sensor noise, environmental variation, and platform shifts. However, even state-of-the-art methods often degrade under unseen conditions, highlighting the need for robust and generalizable robot sensing. The RoboSense 2025 Challenge is designed to advance robustness and adaptability in robot perception across diverse sensing scenarios. It unifies five complementary research tracks spanning language-grounded decision making, socially compliant navigation, sensor configuration generalization, cross-view and cross-modal correspondence, and cross-platform 3D perception. Together, these tasks form a comprehensive benchmark for evaluating real-world sensing reliability under domain shifts, sensor failures, and platform discrepancies. RoboSense 2025 provides standardized datasets, baseline models, and unified evaluation protocols, enabling large-scale and reproducible comparison of robust perception methods. The challenge attracted 143 teams from 85 institutions across 16 countries, reflecting broad community engagement. By consolidating insights from 23 winning solutions, this report highlights emerging methodological trends, shared design principles, and open challenges across all tracks, marking a step toward building robots that can sense reliably, act robustly, and adapt across platforms in real-world environments.

cs.RO

From Dataset to Real-world: General 3D Object Detection via Generalized Cross-domain Few-shot Learning

LiDAR-based 3D object detection models often struggle to generalize to real-world environments due to limited object diversity in existing datasets. To tackle it, we introduce the first generalized cross-domain few-shot (GCFS) task in 3D object detection, aiming to adapt a source-pretrained model to both common and novel classes in a new domain with only few-shot annotations. We propose a unified framework that learns stable target semantics under limited supervision by bridging 2D open-set semantics with 3D spatial reasoning. Specifically, an image-guided multi-modal fusion injects transferable 2D semantic cues into the 3D pipeline via vision-language models, while a physically-aware box search enhances 2D-to-3D alignment via LiDAR priors. To capture class-specific semantics from sparse data, we further introduce contrastive-enhanced prototype learning, which encodes few-shot instances into discriminative semantic anchors and stabilizes representation learning. Extensive experiments on GCFS benchmarks demonstrate the effectiveness and generality of our approach in realistic deployment settings.

cs.CV