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Junmyeong Lee

Publications and source records attributed to Junmyeong Lee.

8 recordsLinked to original sources

Semantic Hardness Is Not Visual Hardness: Sign-Aware Hard Negative Mining for Sign Language Retrieval

Sign Language Retrieval (SLRet) enables efficient access to sign language content but remains fragile in fine-grained scenarios where visually similar signs must be distinguished. We show that this limitation does not stem from model capacity, but from ineffective hard negative supervision. Specifically, we formulate fine-grained retrieval failures as a negative distribution mismatch: semantically distinct yet visually confusable signs are rarely treated as hard negatives, while existing text-based mining strategies fail to capture such visual ambiguity. To address this issue, we propose Sign-Aware Hard Negative Mining (SAN), which constructs hard negatives based on visual confusability in the sign embedding space rather than linguistic similarity. Experiments on PHOENIX-2014T demonstrate that SAN substantially improves fine-grained retrieval performance while preserving coarse-grained accuracy, highlighting the importance of aligning negative supervision with visual ambiguity in sign language retrieval.

cs.CV

RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos

4D reconstruction from casually captured monocular videos is challenging due to inherent ambiguity in reconstructing dynamic 3D geometry. To address this challenge, we introduce Robust Dynamic Gaussian Splatting (RoDyGS), a method that reconstructs dynamic scene representation from casual monocular videos. RoDyGS explicitly separates static and dynamic scene elements, and applies spatiotemporal regularization to enforce physically plausible geometry and temporally consistent motion. Furthermore, we propose a comprehensive benchmark, Kubric-MRig, which provides extensive camera and object motion along with simultaneous multi-view capture, features that are absent in previous benchmarks. Experiments demonstrate that RoDyGS significantly outperforms previous pose-free dynamic novel view synthesis approaches and achieves competitive rendering quality compared to existing pose-free static novel view synthesis approaches. Our proejct page is available at https://rodygs.github.io

cs.CV

Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping

Forecasting dynamic scenes remains a fundamental challenge in computer vision, as limited observations make it difficult to capture coherent object-level motion and long-term temporal evolution. We present Motion Group-aware Gaussian Forecasting (MoGaF), a framework for long-term scene extrapolation built upon the 4D Gaussian Splatting representation. MoGaF introduces motion-aware Gaussian grouping and group-wise optimization to enforce physically consistent motion across both rigid and non-rigid regions, yielding spatially coherent dynamic representations. Leveraging this structured space-time representation, a lightweight forecasting module predicts future motion, enabling realistic and temporally stable scene evolution. Experiments on synthetic and real-world datasets demonstrate that MoGaF consistently outperforms existing baselines in rendering quality, motion plausibility, and long-term forecasting stability. Our project page is available at https://slime0519.github.io/mogaf

cs.CV

Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting

The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world physical dynamics. This misalignment is particularly problematic for monocular video datasets, where failing to maintain coherent motion undermines local geometric structure, ultimately leading to degraded reconstruction quality. Consequently, many state-of-the-art approaches rely heavily on external priors, such as optical flow or 2D tracks, to enforce temporal coherence. In this work, we propose a novel method to explicitly preserve the local geometric structure of Gaussians across time in 4D scenes. Our core idea is to introduce a view-space ray grouping strategy that clusters Gaussians intersected by the same ray, considering only those whose $α$-blending weights exceed a threshold. We then apply constraints to these groups to maintain a consistent spatial distribution, effectively preserving their local geometry. This approach enforces a more physically plausible motion model by ensuring that local geometry remains stable over time, eliminating the reliance on external guidance. We demonstrate the efficacy of our method by integrating it into two distinct baseline models. Extensive experiments on challenging monocular datasets show that our approach significantly outperforms existing methods, achieving superior temporal consistency and reconstruction quality.

cs.CV

Language over Content: Tracing Cultural Understanding in Multilingual Large Language Models

Large language models (LLMs) are increasingly used across diverse cultural contexts, making accurate cultural understanding essential. Prior evaluations have mostly focused on output-level performance, obscuring the factors that drive differences in responses, while studies using circuit analysis have covered few languages and rarely focused on culture. In this work, we trace LLMs' internal cultural understanding mechanisms by measuring activation path overlaps when answering semantically equivalent questions under two conditions: varying the target country while fixing the question language, and varying the question language while fixing the country. We also use same-language country pairs to disentangle language from cultural aspects. Results show that internal paths overlap more for same-language, cross-country questions than for cross-language, same-country questions, indicating strong language-specific patterns. Notably, the South Korea-North Korea pair exhibits low overlap and high variability, showing that linguistic similarity does not guarantee aligned internal representation.

cs.CL

An Efficient Sign Language Translation Using Spatial Configuration and Motion Dynamics with LLMs

Gloss-free Sign Language Translation (SLT) converts sign videos directly into spoken language sentences without relying on glosses. Recently, Large Language Models (LLMs) have shown remarkable translation performance in gloss-free methods by harnessing their powerful natural language generation capabilities. However, these methods often rely on domain-specific fine-tuning of visual encoders to achieve optimal results. By contrast, this paper emphasizes the importance of capturing the spatial configurations and motion dynamics inherent in sign language. With this in mind, we introduce Spatial and Motion-based Sign Language Translation (SpaMo), a novel LLM-based SLT framework. The core idea of SpaMo is simple yet effective. We first extract spatial and motion features using off-the-shelf visual encoders and then input these features into an LLM with a language prompt. Additionally, we employ a visual-text alignment process as a warm-up before the SLT supervision. Our experiments demonstrate that SpaMo achieves state-of-the-art performance on two popular datasets, PHOENIX14T and How2Sign.

cs.CL

PiLaMIM: Toward Richer Visual Representations by Integrating Pixel and Latent Masked Image Modeling

In Masked Image Modeling (MIM), two primary methods exist: Pixel MIM and Latent MIM, each utilizing different reconstruction targets, raw pixels and latent representations, respectively. Pixel MIM tends to capture low-level visual details such as color and texture, while Latent MIM focuses on high-level semantics of an object. However, these distinct strengths of each method can lead to suboptimal performance in tasks that rely on a particular level of visual features. To address this limitation, we propose PiLaMIM, a unified framework that combines Pixel MIM and Latent MIM to integrate their complementary strengths. Our method uses a single encoder along with two distinct decoders: one for predicting pixel values and another for latent representations, ensuring the capture of both high-level and low-level visual features. We further integrate the CLS token into the reconstruction process to aggregate global context, enabling the model to capture more semantic information. Extensive experiments demonstrate that PiLaMIM outperforms key baselines such as MAE, I-JEPA and BootMAE in most cases, proving its effectiveness in extracting richer visual representations.

cs.CV

CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images

We present a novel framework for reconstructing animatable human avatars from multiple images, termed CanonicalFusion. Our central concept involves integrating individual reconstruction results into the canonical space. To be specific, we first predict Linear Blend Skinning (LBS) weight maps and depth maps using a shared-encoder-dual-decoder network, enabling direct canonicalization of the 3D mesh from the predicted depth maps. Here, instead of predicting high-dimensional skinning weights, we infer compressed skinning weights, i.e., 3-dimensional vector, with the aid of pre-trained MLP networks. We also introduce a forward skinning-based differentiable rendering scheme to merge the reconstructed results from multiple images. This scheme refines the initial mesh by reposing the canonical mesh via the forward skinning and by minimizing photometric and geometric errors between the rendered and the predicted results. Our optimization scheme considers the position and color of vertices as well as the joint angles for each image, thereby mitigating the negative effects of pose errors. We conduct extensive experiments to demonstrate the effectiveness of our method and compare our CanonicalFusion with state-of-the-art methods. Our source codes are available at https://github.com/jsshin98/CanonicalFusion.

cs.CV