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Junnan Li

Publications and source records attributed to Junnan Li.

At least 19 recordsLinked to original sources

Harbor Adapters and Harbor-Index: Infrastructure and a Curated Meta-Dataset for Large-Scale Agentic Evaluation

Evaluating agents on the growing number of agentic benchmarks is challenging because they often require complex environments and agent integrations. We introduce Harbor Adapters, a unified evaluation infrastructure for agentic benchmarks. Our work makes three contributions. First, we develop benchmark adapters that port more than 80 benchmarks to evaluate arbitrary agents, and validate them through rigorous code review and parity experiments. Second, we conduct a large-scale evaluation of 8 models spanning capability tiers across 54 benchmarks; every model is run with Terminus-2 and with one of 3 native harnesses. This enables a broader analysis of agent capabilities and failure modes than was previously possible. Third, we introduce Harbor-Index, a curated set of 82 difficult, diverse, and high-quality tasks spanning 29 benchmarks, refined from the adapted suite through difficulty filtering, AI and human audit, and an audit-and-fix loop. Harbor-Index preserves the challenge and breadth of large-scale agentic evaluations while being affordable to run; no evaluated model-harness configuration exceeds 30% pass rate, and the strongest (GPT-5.5 with Codex) reaches 28.0%. We release the adapters, evaluation results, in-depth analysis, and Harbor-Index as open-source artifacts to support more reliable and comprehensive evaluation of language-model agents.

cs.AI

MCP-Universe RL: A Framework for Training MCP Tool-Use Agents via Reinforcement Learning

Reinforcement learning (RL) has become an effective way to improve the tool-use ability of large language models (LLMs), but most existing RL frameworks stop at the policy update. For every new domain, the user is left with two hard systems problems: standing up an isolated environment for each of hundreds of concurrent trajectories and connecting it to training, and scheduling the rollout so that the GPU stays busy across long, multi-turn episodes that spend much of their time stalled on slow tool calls. We present MCP-Universe RL (MCP-U RL), an open-source framework that takes over both. It uses the Model Context Protocol (MCP) as the interface to the environment, so any tool already exposed as an MCP server plugs into training with no RL-specific integration code. It builds the two missing layers once and reuses them across domains: an environment-orchestration layer that provisions, isolates, and recycles the MCP environments over a pluggable container backend, and a rollout-orchestration layer whose staged pipeline overlaps trajectories to keep the GPU busy while episodes wait on tools. A backend-agnostic training layer then applies the update through an existing RL backend, with veRL and slime integrations. With one configuration, changing only the task specification, we train software-engineering, deep-research, and general tool-use agents on gpt-oss-20b and improve task reward in all three.

cs.AI

Beyond Static Policies: Dynamic Selection Among Modern Microarchitectural Policies

Modern processors gain performance from interacting policies: prefetchers, predictors, replacement rules, and schedulers. These policies are often evaluated one at a time, yet a policy that wins in one stack may lose in another. To study these effects, we present the first systematic composition study of two L1D prefetchers, two L1I prefetchers, and two L2 replacement policies across 490 phases from 49 SPEC CPU2006 and SPEC CPU 2017 traces. We define the best global static policy (BGSP) by phase-level oracle-win frequency. Gaze/Entangling/Mockingjay is the BGSP, winning 33.47% of phases, yet it remains 1.33% below the phase oracle on average, with 52 phases across eight benchmarks losing more than 2.5%. The opportunity is highly compressible: a Berti/Gaze pair that changes only the L1D prefetcher comes within 0.039% aggregate IPC of the eight-configuration oracle, reducing runtime control to one bit per 200K-instruction window. Given that one-bit interface, we frame selector design as an information problem: what can hardware know before choosing? We evaluate selectors that use only chosen-policy IPC, selectors that passively monitor the demand stream before either prefetcher changes cache state, and an ideal counterfactual observer that exposes the inactive-policy winner signal. The main practical result is that both executed-performance feedback and passive demand monitoring techniques capture much of the two-policy opportunity, recovering 62.4% to 73.4% of the pairwise oracle gap without executing or emulating the inactive prefetcher. The counterfactual study shows that inactive-policy observation must be nearly exact and available within one window to improve on executed-performance or passive demand monitoring. These results suggest a general method for adapting among microarchitectural policies as an additional pathway for processor improvement, distinct from structural resizing.

cs.AR

InfraBench: Evaluating Infrastructure Agents Across Layers, Lifecycle, and Risk

Managing modern computing infrastructure has become a steadily harder problem due to the ever-increasing complexity. Recent advances in AI agents create a timely opportunity to automate infrastructure management tasks, but it remains unclear how well such agents can handle real-world infrastructure complexity. We present InfraBench, a benchmark suite for evaluating AI agents on realistic infrastructure tasks across the full system stack and full operational lifecycle with fine-grained risk assessment. Experiments with 15 agent-model configurations show that even the strongest agent cannot secure a full score across all tasks. Mean effective scores range from roughly 40% to 88% (with per-configuration standard errors of 6-12 points), repeating every task three times reveals that top configurations still pass only a fraction of their attempts, and per-check scoring exposes a general failure pattern: agents may routinely satisfy short-term objectives while leaving non-durable changes, broken distributed invariants, unsafe side effects, and uncleaned state behind. INFRABENCH, including its live leaderboard, tasks, and evaluation harness, is publicly available at infraben.ch.

cs.AI

StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents

Computer-use agents are usually improved by strengthening perception: better models for reading a screenshot and choosing where to click. Yet a screenshot is only a lossy rendering of the underlying program state, e.g., the files, application backends, and DOM that hold the task data. Different states can produce the same pixels, while code can inspect and modify that state directly. StateAct is a code-first, multi-agent harness built around this distinction. Its main agent works directly with program state by using code, while a dedicated GUI subagent handles screenshot-and-click interaction on the few subgoals that need it, just 28 of 108 tasks and 1.1% of main-agent steps. The same direct access to program state also supports verification: an independent finish gate double-checks the saved result for structural failures, e.g., output that is missing, unsaved, or written to the wrong path. To stay on track over hundreds of steps, the main agent hands subgoals to fresh subagents, keeping its own context focused. On OSWorld 2.0, StateAct lifts Claude Opus 4.8 from 20.6% to 26.9% on binary success, and from 54.8% to 61.6% on partial success, at ~ 9x lower cost per task than the same model driven by screenshots alone; a code-only variant with no GUI subagent reaches only 45.9% partial, below that screenshot-based baseline's 54.8%. In general, grounding action, verification, and memory in state, what we call state-grounding, shifts the main bottleneck from perception toward reasoning: failures depend more on what the agent thinks than on what it sees.

cs.SE

Beyond Static Policies: Exploring Dynamic Policy Selection for Single-Thread Performance Optimization

For over a decade, processor design has focused on implementing sophisticated policies for various components of the out-of-order pipeline, including cache replacement and prefetching. The prevailing design philosophy has been to build processors with a single, static selection of policies across these different mechanisms. This paper investigates a fundamental question: do different workloads, or even different execution phases within the same workload, benefit from different policy combinations? We present a comprehensive analysis exploring whether a hypothetical processor capable of dynamically selecting from multiple policies could significantly outperform traditional static-policy processors. Using ChampSim-based simulation across 49 benchmarks segmented into 490 execution phases of 20M instructions each, we evaluate performance across multiple policy combinations for cache replacement and prefetching. Our findings reveal that significant performance headroom exists: the best static policy achieves optimal performance for only 19.18\% of execution phases and incurs a mean IPC loss of 1.54\% compared to an oracle. Moreover, 85 phases (17.35\%), spanning 14 of the 49 applications, exhibit more than 2.5\% IPC loss relative to the oracle. Furthermore, we demonstrate that a processor capable of dynamically switching between two carefully chosen policies can achieve a 13.6$\times$ reduction in mean IPC loss (from 1.54\% to 0.11\%) and match oracle performance 52.65\% of the time. These results suggest that dynamic policy selection represents a promising avenue for unlocking single-thread performance improvements that have become increasingly difficult to achieve.

cs.AR

GPA: Learning GUI Process Automation from Demonstrations

GUI Process Automation (GPA) is a lightweight but general vision-based Robotic Process Automation (RPA), which enables fast and stable process replay with only a single demo. Addressing the fragility of traditional RPA and the non-deterministic risks of current vision language model-based GUI agents, GPA introduces three core benefits: (1) Robustness via Sequential Monte Carlo-based localization to handle rescaling and detection uncertainty; (2) Deterministic and Reliability safeguarded by readiness calibration; and (3) Privacy through fast, fully local execution. This approach delivers the adaptability, robustness, and security required for enterprise workflows. It can also be used as an MCP/CLI tool by other agents with coding capabilities so that the agent only reasons and orchestrates while GPA handles the GUI execution. We conducted a pilot experiment to compare GPA with Gemini 3 Pro (with CUA tools) and found that GPA achieves higher success rate with 10 times faster execution speed in finishing long-horizon GUI tasks.

cs.CV

Buy versus Build an LLM: A Decision Framework for Governments

Large Language Models (LLMs) represent a new frontier of digital infrastructure that can support a wide range of public-sector applications, from general purpose citizen services to specialized and sensitive state functions. When expanding AI access, governments face a set of strategic choices over whether to buy existing services, build domestic capabilities, or adopt hybrid approaches across different domains and use cases. These are critical decisions especially when leading model providers are often foreign corporations, and LLM outputs are increasingly treated as trusted inputs to public decision-making and public discourse. In practice, these decisions are not intended to mandate a single approach across all domains; instead, national AI strategies are typically pluralistic, with sovereign, commercial and open-source models coexisting to serve different purposes. Governments may rely on commercial models for non-sensitive or commodity tasks, while pursuing greater control for critical, high-risk or strategically important applications. This paper provides a strategic framework for making this decision by evaluating these options across dimensions including sovereignty, safety, cost, resource capability, cultural fit, and sustainability. Importantly, "building" does not imply that governments must act alone: domestic capabilities may be developed through public research institutions, universities, state-owned enterprises, joint ventures, or broader national ecosystems. By detailing the technical requirements and practical challenges of each pathway, this work aims to serve as a reference for policy-makers to determine whether a buy or build approach best aligns with their specific national needs and societal goals.

cs.CY

W&D:Scaling Parallel Tool Calling for Efficient Deep Research Agents

Deep research agents have emerged as powerful tools for automating complex intellectual tasks through multi-step reasoning and web-based information seeking. While recent efforts have successfully enhanced these agents by scaling depth through increasing the number of sequential thinking and tool calls, the potential of scaling width via parallel tool calling remains largely unexplored. In this work, we propose the Wide and Deep research agent, a framework designed to investigate the behavior and performance of agents when scaling not only depth but also width via parallel tool calling. Unlike existing approaches that rely on complex multi-agent orchestration to parallelize workloads, our method leverages intrinsic parallel tool calling to facilitate effective coordination within a single reasoning step. We demonstrate that scaling width significantly improves performance on deep research benchmarks while reducing the number of turns required to obtain correct answers. Furthermore, we analyze the factors driving these improvements through case studies and explore various tool call schedulers to optimize parallel tool calling strategy. Our findings suggest that optimizing the trade-off between width and depth is a critical pathway toward high-efficiency deep research agents. Notably, without context management or other tricks, we obtain 62.2% accuracy with GPT-5-Medium on BrowseComp, surpassing the original 54.9% reported by GPT-5-High.

cs.AI

Gradually Compacting Large Language Models for Reasoning Like a Boiling Frog

Large Language Models (LLMs) have demonstrated impressive reasoning capabilities, but their substantial size often demands significant computational resources. To reduce resource consumption and accelerate inference, it is essential to eliminate redundant parameters without compromising performance. However, conventional pruning methods that directly remove such parameters often lead to a dramatic drop in model performance in reasoning tasks, and require extensive post-training to recover the lost capabilities. In this work, we propose a gradual compacting method that divides the compression process into multiple fine-grained iterations, applying a Prune-Tune Loop (PTL) at each stage to incrementally reduce model size while restoring performance with finetuning. This iterative approach-reminiscent of the "boiling frog" effect-enables the model to be progressively compressed without abrupt performance loss. Experimental results show that PTL can compress LLMs to nearly half their original size with only lightweight post-training, while maintaining performance comparable to the original model on reasoning tasks. Moreover, PTL is flexible and can be applied to various pruning strategies, such as neuron pruning and layer pruning, as well as different post-training methods, including continual pre-training and reinforcement learning. Additionally, experimental results confirm the effectiveness of PTL on a variety of tasks beyond mathematical reasoning, such as code generation, demonstrating its broad applicability.

cs.LG

RGBT-GroundBench: Visual Grounding Beyond RGB in Complex Real-World Scenarios

Visual grounding (VG) localizes target objects in an image from natural-language expressions. In real-world perception, RGB cues often degrade under low illumination and adverse weather, making visual grounding substantially more challenging. However, existing VG benchmarks are largely RGB-only and provide limited, structured coverage of such conditions, hindering systematic robustness evaluation and cross-spectral comparison. We present RGBT-GroundBench, the first large-scale benchmark for RGB-Thermal (TIR) visual grounding in complex environments. It contains over 40K images (21,535 RGB-TIR pairs) and 38,760 object instances with referring expressions, bounding boxes, and fine-grained annotations at three levels: scene types, environmental conditions (illumination and weather), and object properties (size and occlusion). As a benchmark suite, RGBT-GroundBench provides not only curated RGB-TIR grounding annotations but also a unified evaluation protocol supporting RGB-only, TIR-only, and RGB+TIR inputs. Under this protocol, we benchmark 11 representative VG models across diverse scenes and environmental conditions. Our results show that grounding accuracy is strongly correlated with scene complexity, LoRA-based models are more robust in complex scenes, and low-illumination conditions cause significant performance degradation that has been rarely explored. Guided by these observations, we introduce RGBT-VGNet, a simple and reproducible reference baseline under the unified protocol, featuring Asymmetric Modality Adaptation, Language-Aware Visual Synergy, and Tri-Prior Fusion for reliability-aware RGB-TIR integration. Resources, annotations, code, checkpoints, and evaluation scripts have been publicly released.

cs.CV

Active Video Perception: Iterative Evidence Seeking for Agentic Long Video Understanding

Long video understanding (LVU) is challenging because answering real-world queries often depends on sparse, temporally dispersed cues buried in hours of mostly redundant and irrelevant content. While agentic pipelines improve video reasoning capabilities, prevailing frameworks rely on a query-agnostic captioner to perceive video information, which wastes computation on irrelevant content and blurs fine-grained temporal and spatial information. Motivated by active perception theory, we argue that LVU agents should actively decide what, when, and where to observe, and continuously assess whether the current observation is sufficient to answer the query. We present Active Video Perception (AVP), an evidence-seeking framework that treats the video as an interactive environment and acquires compact, queryrelevant evidence directly from pixels. Concretely, AVP runs an iterative plan-observe-reflect process with MLLM agents. In each round, a planner proposes targeted video interactions, an observer executes them to extract time-stamped evidence, and a reflector evaluates the sufficiency of the evidence for the query, either halting with an answer or triggering further observation. Across five LVU benchmarks, AVP achieves highest overall accuracy with significant improvements. Notably, AVP outperforms the best agentic method by 5.7% in average overall accuracy while only requires 18.4% inference time and 12.4% input tokens.

cs.CV

FAST-CAD: A Fairness-Aware Framework for Non-Contact Stroke Diagnosis

Stroke is an acute cerebrovascular disease, and timely diagnosis significantly improves patient survival. However, existing automated diagnosis methods suffer from fairness issues across demographic groups, potentially exacerbating healthcare disparities. In this work we propose FAST-CAD, a theoretically grounded framework that combines domain-adversarial training (DAT) with group distributionally robust optimization (Group-DRO) for fair and accurate non-contact stroke diagnosis. Our approach is built on domain adaptation and minimax fairness theory and provides convergence guarantees and fairness bounds. We curate a multimodal dataset covering 12 demographic subgroups defined by age, gender, and posture. FAST-CAD employs self-supervised encoders with adversarial domain discrimination to learn demographic-invariant representations, while Group-DRO optimizes worst-group risk to ensure robust performance across all subgroups. Extensive experiments show that our method achieves superior diagnostic performance while maintaining fairness across demographic groups, and our theoretical analysis supports the effectiveness of the unified DAT + Group-DRO framework. This work provides both practical advances and theoretical insights for fair medical AI systems.

cs.LG

Moirai 2.0: When Less Is More for Time Series Forecasting

We introduce Moirai 2.0, a decoder-only time-series foundation model trained on a new corpus of 36M series. The model adopts quantile forecasting and multi-token prediction, improving both probabilistic accuracy and inference efficiency. On the Gift-Eval benchmark, it ranks among the top pretrained models while achieving a strong trade-off between accuracy, speed, and model size. Compared to Moirai 1.0, Moirai 2.0 replaces masked-encoder training, multi-patch inputs, and mixture-distribution outputs with a simpler decoder-only architecture, single patch, and quantile loss. Ablation studies isolate these changes -- showing that the decoder-only backbone along with recursive multi-quantile decoding contribute most to the gains. Additional experiments show that Moirai 2.0 outperforms larger models from the same family and exhibits robust domain-level results. In terms of efficiency and model size, Moirai 2.0 is twice as fast and thirty times smaller than its prior best version, Moirai 1.0-Large, while also performing better. Model performance plateaus with increasing parameter count and declines at longer horizons, motivating future work on data scaling and long-horizon modeling. We release code and evaluation details to support further research.

cs.LG

BLIP3o-NEXT: Next Frontier of Native Image Generation

We present BLIP3o-NEXT, a fully open-source foundation model in the BLIP3 series that advances the next frontier of native image generation. BLIP3o-NEXT unifies text-to-image generation and image editing within a single architecture, demonstrating strong image generation and image editing capabilities. In developing the state-of-the-art native image generation model, we identify four key insights: (1) Most architectural choices yield comparable performance; an architecture can be deemed effective provided it scales efficiently and supports fast inference; (2) The successful application of reinforcement learning can further push the frontier of native image generation; (3) Image editing still remains a challenging task, yet instruction following and the consistency between generated and reference images can be significantly enhanced through post-training and data engine; (4) Data quality and scale continue to be decisive factors that determine the upper bound of model performance. Building upon these insights, BLIP3o-NEXT leverages an Autoregressive + Diffusion architecture in which an autoregressive model first generates discrete image tokens conditioned on multimodal inputs, whose hidden states are then used as conditioning signals for a diffusion model to generate high-fidelity images. This architecture integrates the reasoning strength and instruction following of autoregressive models with the fine-detail rendering ability of diffusion models, achieving a new level of coherence and realism. Extensive evaluations of various text-to-image and image-editing benchmarks show that BLIP3o-NEXT achieves superior performance over existing models.

cs.CV

WALT: Web Agents that Learn Tools

Web agents promise to automate complex browser tasks, but current methods remain brittle -- relying on step-by-step UI interactions and heavy LLM reasoning that break under dynamic layouts and long horizons. Humans, by contrast, exploit website-provided functionality through high-level operations like search, filter, and sort. We introduce WALT (Web Agents that Learn Tools), a framework that reverse-engineers latent website functionality into reusable invocable tools. Rather than hypothesizing ad-hoc skills, WALT exposes robust implementations of automations already designed into websites -- spanning discovery (search, filter, sort), communication (post, comment, upvote), and content management (create, edit, delete). Tools abstract away low-level execution: instead of reasoning about how to click and type, agents simply call search(query) or create(listing). This shifts the computational burden from fragile step-by-step reasoning to reliable tool invocation. On VisualWebArena and WebArena, WALT achieves higher success with fewer steps and less LLM-dependent reasoning, establishing a robust and generalizable paradigm for browser automation.

cs.CV

MCP-Universe: Benchmarking Large Language Models with Real-World Model Context Protocol Servers

The Model Context Protocol has emerged as a transformative standard for connecting large language models to external data sources and tools, rapidly gaining adoption across major AI providers and development platforms. However, existing benchmarks are overly simplistic and fail to capture real application challenges such as long-horizon reasoning and large, unfamiliar tool spaces. To address this critical gap, we introduce MCP-Universe, the first comprehensive benchmark specifically designed to evaluate LLMs in realistic and hard tasks through interaction with real-world MCP servers. Our benchmark encompasses 6 core domains spanning 11 different MCP servers: Location Navigation, Repository Management, Financial Analysis, 3D Design, Browser Automation, and Web Searching. To ensure rigorous evaluation, we implement execution-based evaluators, including format evaluators for agent format compliance, static evaluators for time-invariant content matching, and dynamic evaluators that automatically retrieve real-time ground truth for temporally sensitive tasks. Through extensive evaluation of leading LLMs, we find that even SOTA models such as GPT-5 (43.72%), Grok-4 (33.33%) and Claude-4.0-Sonnet (29.44%) exhibit significant performance limitations. In addition, our benchmark poses a significant long-context challenge for LLM agents, as the number of input tokens increases rapidly with the number of interaction steps. Moreover, it introduces an unknown-tools challenge, as LLM agents often lack familiarity with the precise usage of the MCP servers. Notably, enterprise-level agents like Cursor cannot achieve better performance than standard ReAct frameworks. Beyond evaluation, we open-source our extensible evaluation framework with UI support, enabling researchers and practitioners to seamlessly integrate new agents and MCP servers while fostering innovation in the rapidly evolving MCP ecosystem.

cs.AI

CoAct-1: Computer-using Multi-Agent System with Coding Actions

Autonomous agents that operate computers via Graphical User Interfaces (GUIs) often struggle with efficiency and reliability on complex, long-horizon tasks. While augmenting these agents with planners can improve task decomposition, they remain constrained by the inherent limitations of performing all actions through GUI manipulation, leading to brittleness and inefficiency. In this work, we introduce a more robust and flexible paradigm: enabling agents to use coding as a enhanced action. We present CoAct-1, a novel multi-agent system that synergistically combines GUI-based control with direct programmatic execution. CoAct-1 features an Orchestrator that dynamically delegates subtasks to either a conventional GUI Operator or a specialized Programmer agent, which can write and execute Python or Bash scripts. This hybrid approach allows the agent to bypass inefficient GUI action sequences for tasks like file management and data processing, while still leveraging visual interaction when necessary. We evaluate our system on the challenging OSWorld benchmark, where CoAct-1 achieves a new state-of-the-art success rate of 60.76%, significantly outperforming prior methods. Furthermore, our approach dramatically improves efficiency, reducing the average number of steps required to complete a task to just 10.15, compared to 15 for leading GUI agents. Our results demonstrate that integrating coding as a core action provides a more powerful, efficient, and scalable path toward generalized computer automation.

cs.CL