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Junnan Yu

Publications and source records attributed to Junnan Yu.

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Scaffolding Metacognition with GenAI: Exploring Design Opportunities to Support Task Management for University Students with ADHD

For university students transitioning to an independent and flexible lifestyle, having ADHD poses multiple challenges to their academic task management, which are closely tied to their metacognitive struggles--difficulties in awareness and regulation of one's own thinking processes. The recently surged Generative AI shows promise to mitigate these gaps with its advanced information understanding and generation capabilities. As an exploratory step, we conducted co-design sessions with 20 university students diagnosed with ADHD, followed by interviews with five experts specialized in ADHD intervention. Adopting a metacognitive lens, we examined participants' ideas on GenAI-based task management support and experts' assessments, which led to three design directions: providing cognitive scaffolding to enhance task and self-awareness, promoting reflective task execution for building metacognitive abilities, and facilitating emotional regulation to sustain task engagement. Drawing on these findings, we discuss opportunities for GenAI to support the metacognitive needs of neurodivergent populations, offering future directions for both research and practice.

cs.HC

What is "Spatial" about Spatial Computing?

Recent advancements in geographic information systems and mixed reality technologies have positioned spatial computing as a transformative paradigm in computational science. However, the field remains conceptually fragmented, with diverse interpretations across disciplines like Human-Computer Interaction, Geographic Information Science, and Computer Science, which hinders a comprehensive understanding of spatial computing and poses challenges for its coherent advancement and interdisciplinary integration. In this paper, we trace the origins and historical evolution of spatial computing and examine how "spatial" is understood, identifying two schools of thought: "spatial" as the contextual understanding of space, where spatial data guides interaction in the physical world; and "spatial" as a mixed space for interaction, emphasizing the seamless integration of physical and digital environments to enable embodied engagement. By synthesizing these perspectives, we propose spatial computing as a computational paradigm that redefines the interplay between environment, computation, and human experience, offering a holistic lens to enhance its conceptual clarity and inspire future technological innovations that support meaningful interactions with and shaping of environments.

cs.HC

Adapt a Generic Human-Centered AI Design Framework in Children's Context

Through systematically analyzing the literature on designing AI-based technologies, we extracted design implications and synthesized them into a generic human-centered design framework for AI technologies to better support human needs and mitigate their concerns. When adapting the framework to children's context, understanding their specific needs, behaviors, experiences, and social environments is needed. Therefore, we are working on projects to explore tailored design considerations for children, such as through investigating children's use of existing AI-based toys and learning technologies. By participating in the ACM CHI 2023 Workshop on "Child-Centred AI Design: Definition, Operation, and Considerations," we hope to learn more about how other researchers in this field approach designing child-centered AI technologies, exchange ideas on the research landscape of children and AI, and explore the possibility to develop a practical child-centered design framework of AI technologies for technology designers and developers.

cs.HC

Four-Dimensional Usability Investigation of Image CAPTCHA

Image CAPTCHA, aiming at effectively distinguishing human users from malicious script attacks, has been an important mechanism to protect online systems from spams and abuses. Despite the increasing interests in developing and deploying image CAPTCHAs, the usability aspect of those CAPTCHAs has hardly been explored systematically. In this paper, the universal design factors of image CAPTCHAs, such as image layouts, quantities, sizes, tilting angles and colors were experimentally evaluated through the following four dimensions: eye-tracking, efficiency, effectiveness and satisfaction. The cognitive processes revealed by eye-tracking indicate that the distribution of eye gaze is equally assigned to each candidate image and irrelevant to the variation of image contents. In addition, the gazing plot suggests that more than 70% of the participants inspected CAPTCHA images row-by-row, which is more efficient than scanning randomly. Those four-dimensional evaluations essentially suggest that square and horizontal rectangle are the preferred layout; image quantities may not exceed 16 while the image color is insignificant. Meanwhile, the image size and tilting angle are suggested to be larger than 55 pixels x 55 pixels and within -45~45 degrees, respectively. Basing on those usability experiment results, we proposed a design guideline that is expected to be useful for developing more usable image CAPTCHAs.

cs.HC

Usability Investigation on the Localization of Text CAPTCHAs: Take Chinese Characters as a Case Study

Text CAPTCHA has been an effective means to protect online systems from spams and abuses caused by automatic scripts which pretend to be human beings. However, nearly all the Text CAPTCHA designs in nowadays are based on English characters, which may not be the most user-friendly option for non-English speakers. Therefore, under the background of globalization, there is an increasing interest in designing local-language CAPTCHA, which is expected to be more usable for native speakers. However, systematic studies on the usability of localized CAPTCHAs are rare, and a general procedure for the design of usable localized CAPTCHA is still unavailable. Here, we comprehensively explored the design of CAPTCHAs based on Chinese characters from a usability perspective: cognitive processes of solving alphanumeric and Chinese CAPTCHAs are analyzed, followed by a usability comparison of those two types of CAPTCHAs and the evaluation of intrinsic design factors of Chinese CAPTCHAs. It was found that Chinese CAPTCHAs could be equally usable comparing with alphanumeric ones. Meanwhile, guidelines for the design of usable Chinese CAPTCHAs were also presented. Moreover, those design practices were also summarized as a general procedure which is expected to be applicable for the design of CAPTCHAs based on other languages.

cs.HC