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Junning Liu

Publications and source records attributed to Junning Liu.

4 recordsLinked to original sources

Reallocating Attention Across Layers to Reduce Multimodal Hallucination

Multimodal large reasoning models (MLRMs) often suffer from hallucinations that stem not only from insufficient visual grounding but also from imbalanced allocation between perception and reasoning processes. Building upon recent interpretability findings suggesting a staged division of attention across layers, we analyze how this functional misalignment leads to two complementary failure modes: perceptual bias in shallow layers and reasoning drift in deeper layers. To alleviate these issues, we propose Functional Head Identification and Class-Conditioned Rescaling , a lightweight, training-free plugin that identifies perception- and reasoning-oriented heads and adaptively rebalances their layerwise contributions. Our method improves reasoning consistency and visual faithfulness without retraining or any architectural modification. Evaluations across three representative MLRMs and five multimodal reasoning benchmarks show an average 4.2% point gain, with less than 1% additional computation and only 9% baseline latency. Beyond empirical improvements, our study provides an interpretable perspective on regulating cross-layer functional dynamics to enhance the reliability of multimodal reasoning.

cs.AI

A Data-Driven Approach to Geometric Modeling of Systems with Low-Bandwidth Actuator Dynamics

It is challenging to perform system identification on soft robots due to their underactuated, high-dimensional dynamics. In this work, we present a data-driven modeling framework, based on geometric mechanics (also known as gauge theory) that can be applied to systems with low-bandwidth control of the system's internal configuration. This method constructs a series of connected models comprising actuator and locomotor dynamics based on data points from stochastically perturbed, repeated behaviors. By deriving these connected models from general formulations of dissipative Lagrangian systems with symmetry, we offer a method that can be applied broadly to robots with first-order, low-pass actuator dynamics, including swelling-driven actuators used in hydrogel crawlers. These models accurately capture the dynamics of the system shape and body movements of a simplified swimming robot model. We further apply our approach to a stimulus-responsive hydrogel simulator that captures the complexity of chemo-mechanical interactions that drive shape changes in biomedically relevant micromachines. Finally, we propose an approach of numerically optimizing control signals by iteratively refining models, which is applied to optimize the input waveform for the hydrogel crawler. This transfer to realistic environments provides promise for applications in locomotor design and biomedical engineering.

cs.RO

Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems

Recommender System (RS) is an important online application that affects billions of users every day. The mainstream RS ranking framework is composed of two parts: a Multi-Task Learning model (MTL) that predicts various user feedback, i.e., clicks, likes, sharings, and a Multi-Task Fusion model (MTF) that combines the multi-task outputs into one final ranking score with respect to user satisfaction. There has not been much research on the fusion model while it has great impact on the final recommendation as the last crucial process of the ranking. To optimize long-term user satisfaction rather than obtain instant returns greedily, we formulate MTF task as Markov Decision Process (MDP) within a recommendation session and propose a Batch Reinforcement Learning (RL) based Multi-Task Fusion framework (BatchRL-MTF) that includes a Batch RL framework and an online exploration. The former exploits Batch RL to learn an optimal recommendation policy from the fixed batch data offline for long-term user satisfaction, while the latter explores potential high-value actions online to break through the local optimal dilemma. With a comprehensive investigation on user behaviors, we model the user satisfaction reward with subtle heuristics from two aspects of user stickiness and user activeness. Finally, we conduct extensive experiments on a billion-sample level real-world dataset to show the effectiveness of our model. We propose a conservative offline policy estimator (Conservative-OPEstimator) to test our model offline. Furthermore, we take online experiments in a real recommendation environment to compare performance of different models. As one of few Batch RL researches applied in MTF task successfully, our model has also been deployed on a large-scale industrial short video platform, serving hundreds of millions of users.

cs.IR

Multi-Faceted Hierarchical Multi-Task Learning for a Large Number of Tasks with Multi-dimensional Relations

There has been many studies on improving the efficiency of shared learning in Multi-Task Learning(MTL). Previous work focused on the "micro" sharing perspective for a small number of tasks, while in Recommender Systems(RS) and other AI applications, there are often demands to model a large number of tasks with multi-dimensional task relations. For example, when using MTL to model various user behaviors in RS, if we differentiate new users and new items from old ones, there will be a cartesian product style increase of tasks with multi-dimensional relations. This work studies the "macro" perspective of shared learning network design and proposes a Multi-Faceted Hierarchical MTL model(MFH). MFH exploits the multi-dimension task relations with a nested hierarchical tree structure which maximizes the shared learning. We evaluate MFH and SOTA models in a large industry video platform of 10 billion samples and results show that MFH outperforms SOTA MTL models significantly in both offline and online evaluations across all user groups, especially remarkable for new users with an online increase of 9.1\% in app time per user and 1.85\% in next-day retention rate. MFH now has been deployed in a large scale online video recommender system. MFH is especially beneficial to the cold-start problems in RS where new users and new items often suffer from a "local overfitting" phenomenon. However, the idea is actually generic and widely applicable to other MTL scenarios.

cs.LG