SearcharxivSearch

arXiv subjects

Junning Qiu

Publications and source records attributed to Junning Qiu.

2 recordsLinked to original sources

TempoGround: State-Aware Streaming Visual Grounding with Vision-Language Models

Visual grounding maps language referents to spatial targets and is central to open-vocabulary perception with vision-language models. Existing methods have made substantial progress on single-frame and video-based visual grounding, yet under streaming inputs they still suffer from identity drift, cross-frame inconsistency, and fragile localization under partial occlusion. To address these issues, we present TempoGround, a VLM-native framework that detects cross-frame object correspondence and explicitly models object presence states, thereby enabling accurate and consistent visual grounding under streaming inputs. The key is a curriculum prediction mechanism guided by state-aware cross-frame correspondence: TempoGround resolves 2D instance association, predicts whether each object newly enters, continues in, or leaves the view, decodes the 2D box, and then lifts it to a camera-frame 3D box. As token-level supervision alone cannot capture the geometric objectives of streaming grounding, we further introduce Streaming Grounding Reinforcement (SGR), which optimizes TempoGround with verifiable Grounding, Identity, and Consistency rewards, jointly reinforcing persistent localization and temporally consistent predictions. We carefully design a three-stage training strategy and train TempoGround on large-scale data. We evaluate visual grounding under causally streaming inputs on multiple challenging benchmarks: TempoGround improves F1_2D@0.5 and F1_2D@0.95 by 4.4 and 0.5 on average, and F1_3D@0.25 and AP_3D by 6.2 and 7.5, respectively. These results demonstrate that TempoGround provides a practical foundation for visual grounding under streaming inputs.

cs.CV

What Stops Learning-based 3D Registration from Working in the Real World?

Much progress has been made on the task of learning-based 3D point cloud registration, with existing methods yielding outstanding results on standard benchmarks, such as ModelNet40, even in the partial-to-partial matching scenario. Unfortunately, these methods still struggle in the presence of real data. In this work, we identify the sources of these failures, analyze the reasons behind them, and propose solutions to tackle them. We summarise our findings into a set of guidelines and demonstrate their effectiveness by applying them to different baseline methods, DCP and IDAM. In short, our guidelines improve both their training convergence and testing accuracy. Ultimately, this translates to a best-practice 3D registration network (BPNet), constituting the first learning-based method able to handle previously-unseen objects in real-world data. Despite being trained only on synthetic data, our model generalizes to real data without any fine-tuning, reaching an accuracy of up to 67% on point clouds of unseen objects obtained with a commercial sensor.

cs.CV