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Junpei Zhong

Publications and source records attributed to Junpei Zhong.

12 recordsLinked to original sources

Development and Usability Study of Older Adults in Motion-Captured Serious Game Incorporating Olfactory Stimulations

SENSO is a motion-captured virtual reality serious game utilizing multisensory (visual, auditory, olfactory) stimuli to enhance cognitive and motor functions in older adults. This study evaluated its usability and performance among healthy seniors to establish normative baselines for predicting mild cognitive impairment (MCI) and dementia risk. Methods: Forty-one older adults (aged 60 and older) completed three teahouse-themed tasks: Dim Sum (selection and placement), Steamer (timing and sequencing), and Cashier (counting and transactions). Usability was assessed via the System Usability Scale (SUS), alongside age-stratified performance metrics (accuracy, completion time) from system logs. Results: Usability was rated highly (mean SUS score = 82/100). Performance varied by task complexity: the Dim Sum task showed no age-related differences, the Cashier task showed moderate decline trends, and the Steamer task revealed significant age-related declines due to higher cognitive and motor demands. Conclusion: SENSO demonstrates strong usability and provides effective baselines for cognitive assessment. Adapting complex tasks - such as enhancing olfactory cues in the Steamer game - can optimize its therapeutic efficacy as a non-pharmacological intervention for cognitive preservation.

cs.HC

A dynamic memory assignment strategy for dilation-based ICP algorithm on embedded GPUs

This paper proposes a memory-efficient optimization strategy for the high-performance point cloud registration algorithm VANICP, enabling lightweight execution on embedded GPUs with constrained hardware resources. VANICP is a recently published acceleration framework that significantly improves the computational efficiency of point-cloud-based applications. By transforming the global nearest neighbor search into a localized process through a dilation-based information propagation mechanism, VANICP greatly reduces the computational complexity of the NNS. However, its original implementation demands a considerable amount of memory, which restricts its deployment in resource-constrained environments such as embedded systems. To address this issue, we propose a GPU-oriented dynamic memory assignment strategy that optimizes the memory usage of the dilation operation. Furthermore, based on this strategy, we construct an enhanced version of the VANICP framework that achieves over 97% reduction in memory consumption while preserving the original performance. Source code is published on: https://github.com/changqiong/VANICP4Em.git.

cs.CV

A Pilot Study on the Comparison of Prefrontal Cortex Activities of Robotic Therapies on Elderly with Mild Cognitive Impairment

Demographic shifts have led to an increase in mild cognitive impairment (MCI), and this study investigates the effects of cognitive training (CT) and reminiscence therapy (RT) conducted by humans or socially assistive robots (SARs) on prefrontal cortex activation in elderly individuals with MCI, aiming to determine the most effective therapy-modality combination for promoting cognitive function. This pilot study employs a randomized control trial (RCT) design. Additionally, the study explores the efficacy of Reminiscence Therapy (RT) in comparison to Cognitive Training (CT). Eight MCI subjects, with a mean age of 70.125 years, were randomly assigned to ``human-led'' or ``SAR-led'' groups. Utilizing Functional Near-infrared Spectroscopy (fNIRS) to measure oxy-hemoglobin concentration changes in the dorsolateral prefrontal cortex (DLPFC), the study found no significant differences in the effects of human-led and SAR-led cognitive training on DLPFC activation. However, distinct patterns emerged in memory encoding and retrieval phases between RT and CT, shedding light on the impacts of these interventions on brain activation in the context of MCI.

cs.RO

Predictive Coding Based Multiscale Network with Encoder-Decoder LSTM for Video Prediction

We present a multi-scale predictive coding model for future video frames prediction. Drawing inspiration on the ``Predictive Coding" theories in cognitive science, it is updated by a combination of bottom-up and top-down information flows, which can enhance the interaction between different network levels. However, traditional predictive coding models only predict what is happening hierarchically rather than predicting the future. To address the problem, our model employs a multi-scale approach (Coarse to Fine), where the higher level neurons generate coarser predictions (lower resolution), while the lower level generate finer predictions (higher resolution). In terms of network architecture, we directly incorporate the encoder-decoder network within the LSTM module and share the final encoded high-level semantic information across different network levels. This enables comprehensive interaction between the current input and the historical states of LSTM compared with the traditional Encoder-LSTM-Decoder architecture, thus learning more believable temporal and spatial dependencies. Furthermore, to tackle the instability in adversarial training and mitigate the accumulation of prediction errors in long-term prediction, we propose several improvements to the training strategy. Our approach achieves good performance on datasets such as KTH, Moving MNIST and Caltech Pedestrian. Code is available at https://github.com/Ling-CF/MSPN.

cs.CV

Anti-aliasing Predictive Coding Network for Future Video Frame Prediction

We introduce here a predictive coding based model that aims to generate accurate and sharp future frames. Inspired by the predictive coding hypothesis and related works, the total model is updated through a combination of bottom-up and top-down information flows, which can enhance the interaction between different network levels. Most importantly, We propose and improve several artifacts to ensure that the neural networks generate clear and natural frames. Different inputs are no longer simply concatenated or added, they are calculated in a modulated manner to avoid being roughly fused. The downsampling and upsampling modules have been redesigned to ensure that the network can more easily construct images from Fourier features of low-frequency inputs. Additionally, the training strategies are also explored and improved to generate believable results and alleviate inconsistency between the input predicted frames and ground truth. Our proposals achieve results that better balance pixel accuracy and visualization effect.

cs.CV

Pyramidal Predictive Network: A Model for Visual-frame Prediction Based on Predictive Coding Theory

Visual-frame prediction is a pixel-dense prediction task that infers future frames from past frames. Lacking of appearance details, low prediction accuracy and high computational overhead are still major problems with current models or methods. In this paper, we propose a novel neural network model inspired by the well-known predictive coding theory to deal with the problems. Predictive coding provides an interesting and reliable computational framework, which will be combined with other theories such as the cerebral cortex at different level oscillates at different frequencies, to design an efficient and reliable predictive network model for visual-frame prediction. Specifically, the model is composed of a series of recurrent and convolutional units forming the top-down and bottom-up streams, respectively. The update frequency of neural units on each of the layer decreases with the increasing of network levels, which results in neurons of higher-level can capture information in longer time dimensions. According to the experimental results, this model shows better compactness and comparable predictive performance with existing works, implying lower computational cost and higher prediction accuracy. Code is available at https://github.com/Ling-CF/PPNet.

cs.CV

Towards a self-organizing pre-symbolic neural model representing sensorimotor primitives

The acquisition of symbolic and linguistic representations of sensorimotor behavior is a cognitive process performed by an agent when it is executing and/or observing own and others' actions. According to Piaget's theory of cognitive development, these representations develop during the sensorimotor stage and the pre-operational stage. We propose a model that relates the conceptualization of the higher-level information from visual stimuli to the development of ventral/dorsal visual streams. This model employs neural network architecture incorporating a predictive sensory module based on an RNNPB (Recurrent Neural Network with Parametric Biases) and a horizontal product model. We exemplify this model through a robot passively observing an object to learn its features and movements. During the learning process of observing sensorimotor primitives, i.e. observing a set of trajectories of arm movements and its oriented object features, the pre-symbolic representation is self-organized in the parametric units. These representational units act as bifurcation parameters, guiding the robot to recognize and predict various learned sensorimotor primitives. The pre-symbolic representation also accounts for the learning of sensorimotor primitives in a latent learning context.

cs.NE

Encoding Longer-term Contextual Multi-modal Information in a Predictive Coding Model

Studies suggest that within the hierarchical architecture, the topological higher level possibly represents a conscious category of the current sensory events with slower changing activities. They attempt to predict the activities on the lower level by relaying the predicted information. On the other hand, the incoming sensory information corrects such prediction of the events on the higher level by the novel or surprising signal. We propose a predictive hierarchical artificial neural network model that examines this hypothesis on neurorobotic platforms, based on the AFA-PredNet model. In this neural network model, there are different temporal scales of predictions exist on different levels of the hierarchical predictive coding, which are defined in the temporal parameters in the neurons. Also, both the fast and the slow-changing neural activities are modulated by the active motor activities. A neurorobotic experiment based on the architecture was also conducted based on the data collected from the VRep simulator.

cs.AI

AFA-PredNet: The action modulation within predictive coding

The predictive processing (PP) hypothesizes that the predictive inference of our sensorimotor system is encoded implicitly in the regularities between perception and action. We propose a neural architecture in which such regularities of active inference are encoded hierarchically. We further suggest that this encoding emerges during the embodied learning process when the appropriate action is selected to minimize the prediction error in perception. Therefore, this predictive stream in the sensorimotor loop is generated in a top-down manner. Specifically, it is constantly modulated by the motor actions and is updated by the bottom-up prediction error signals. In this way, the top-down prediction originally comes from the prior experience from both perception and action representing the higher levels of this hierarchical cognition. In our proposed embodied model, we extend the PredNet Network, a hierarchical predictive coding network, with the motor action units implemented by a multi-layer perceptron network (MLP) to modulate the network top-down prediction. Two experiments, a minimalistic world experiment, and a mobile robot experiment are conducted to evaluate the proposed model in a qualitative way. In the neural representation, it can be observed that the causal inference of predictive percept from motor actions can be also observed while the agent is interacting with the environment.

cs.RO

Toward Abstraction from Multi-modal Data: Empirical Studies on Multiple Time-scale Recurrent Models

The abstraction tasks are challenging for multi- modal sequences as they require a deeper semantic understanding and a novel text generation for the data. Although the recurrent neural networks (RNN) can be used to model the context of the time-sequences, in most cases the long-term dependencies of multi-modal data make the back-propagation through time training of RNN tend to vanish in the time domain. Recently, inspired from Multiple Time-scale Recurrent Neural Network (MTRNN), an extension of Gated Recurrent Unit (GRU), called Multiple Time-scale Gated Recurrent Unit (MTGRU), has been proposed to learn the long-term dependencies in natural language processing. Particularly it is also able to accomplish the abstraction task for paragraphs given that the time constants are well defined. In this paper, we compare the MTRNN and MTGRU in terms of its learning performances as well as their abstraction representation on higher level (with a slower neural activation). This was done by conducting two studies based on a smaller data- set (two-dimension time sequences from non-linear functions) and a relatively large data-set (43-dimension time sequences from iCub manipulation tasks with multi-modal data). We conclude that gated recurrent mechanisms may be necessary for learning long-term dependencies in large dimension multi-modal data-sets (e.g. learning of robot manipulation), even when natural language commands was not involved. But for smaller learning tasks with simple time-sequences, generic version of recurrent models, such as MTRNN, were sufficient to accomplish the abstraction task.

cs.NE

Sensorimotor Input as a Language Generalisation Tool: A Neurorobotics Model for Generation and Generalisation of Noun-Verb Combinations with Sensorimotor Inputs

The paper presents a neurorobotics cognitive model to explain the understanding and generalisation of nouns and verbs combinations when a vocal command consisting of a verb-noun sentence is provided to a humanoid robot. This generalisation process is done via the grounding process: different objects are being interacted, and associated, with different motor behaviours, following a learning approach inspired by developmental language acquisition in infants. This cognitive model is based on Multiple Time-scale Recurrent Neural Networks (MTRNN).With the data obtained from object manipulation tasks with a humanoid robot platform, the robotic agent implemented with this model can ground the primitive embodied structure of verbs through training with verb-noun combination samples. Moreover, we show that a functional hierarchical architecture, based on MTRNN, is able to generalise and produce novel combinations of noun-verb sentences. Further analyses of the learned network dynamics and representations also demonstrate how the generalisation is possible via the exploitation of this functional hierarchical recurrent network.

cs.RO

A Hierarchical Emotion Regulated Sensorimotor Model: Case Studies

Inspired by the hierarchical cognitive architecture and the perception-action model (PAM), we propose that the internal status acts as a kind of common-coding representation which affects, mediates and even regulates the sensorimotor behaviours. These regulation can be depicted in the Bayesian framework, that is why cognitive agents are able to generate behaviours with subtle differences according to their emotion or recognize the emotion by perception. A novel recurrent neural network called recurrent neural network with parametric bias units (RNNPB) runs in three modes, constructing a two-level emotion regulated learning model, was further applied to testify this theory in two different cases.

cs.RO