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Juntong Lin

Publications and source records attributed to Juntong Lin.

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Fuzzy PSI from Symmetric Primitives with Exact Logarithmic Dependence on Distance Threshold

Previous FPSI works have demonstrated a linear scaling with the distance threshold $\delta$, while some recent works have achieved a poly-logarithmic dependence on $\delta$. However, these protocols either support only the $L_\infty$ distance, or they support general $L_{p\in[1,\infty]}$ distances but rely on expensive additive homomorphic encryption (AHE). Achieving exact logarithmic dependence on $\delta$ for general $L_{p\in[1,\infty]}$ distances without relying on costly AHE would constitute a theoretical breakthrough in optimal threshold scaling and a practical advance toward scalable FPSI applications. In this work, we present new FPSI protocols for $L_{p\in[1,\infty]}$ distances that are entirely built from oblivious transfer (OT) and symmetric-key primitives. We propose FPSI protocols based on both the apart and the separate assumptions, which are applicable to low- and high-dimensional settings, respectively. Our constructions achieve strictly logarithmic complexity in $\delta$, which is optimal in the sense that distinguishing all values in an interval of length $O(\delta)$ necessarily requires $\Omega(\log \delta)$ bits of information. Our core idea is to perform fuzzy matching via prefix representation and interactively determine the correct prefix using equality conditions. To this end, we propose a suite of new components that can be implemented efficiently using only OT and symmetric-key operations. We implement our FPSI protocols and compare them with the state-of-the-art FPSI protocols for $L_{p\in[1,\infty]}$ distance. Experiments show that our protocols outperform the prior state-of-the-art by up to $43.7\times$ in runtime and $31.3\times$ in communication.

cs.CR

Mastering Chinese Chess AI (Xiangqi) Without Search

We have developed a high-performance Chinese Chess AI that operates without reliance on search algorithms. This AI has demonstrated the capability to compete at a level commensurate with the top 0.1\% of human players. By eliminating the search process typically associated with such systems, this AI achieves a Queries Per Second (QPS) rate that exceeds those of systems based on the Monte Carlo Tree Search (MCTS) algorithm by over a thousandfold and surpasses those based on the AlphaBeta pruning algorithm by more than a hundredfold. The AI training system consists of two parts: supervised learning and reinforcement learning. Supervised learning provides an initial human-like Chinese chess AI, while reinforcement learning, based on supervised learning, elevates the strength of the entire AI to a new level. Based on this training system, we carried out enough ablation experiments and discovered that 1. The same parameter amount of Transformer architecture has a higher performance than CNN on Chinese chess; 2. Possible moves of both sides as features can greatly improve the training process; 3. Selective opponent pool, compared to pure self-play training, results in a faster improvement curve and a higher strength limit. 4. Value Estimation with Cutoff(VECT) improves the original PPO algorithm training process and we will give the explanation.

cs.LG

End-to-end Decentralized Multi-robot Navigation in Unknown Complex Environments via Deep Reinforcement Learning

In this paper, a novel deep reinforcement learning (DRL)-based method is proposed to navigate the robot team through unknown complex environments, where the geometric centroid of the robot team aims to reach the goal position while avoiding collisions and maintaining connectivity. Decentralized robot-level policies are derived using a mechanism of centralized learning and decentralized executing. The proposed method can derive end-to-end policies, which map raw lidar measurements into velocity control commands of robots without the necessity of constructing obstacle maps. Simulation and indoor real-world unmanned ground vehicles (UGVs) experimental results verify the effectiveness of the proposed method.

cs.RO