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Junwen Huang

Publications and source records attributed to Junwen Huang.

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SOS! : A Streamlined Object-Conditional Transformer for Model-free Segmentation

Foundation segmentation models excel at generating high-quality, class-agnostic masks, but they struggle to associate these proposals with specific target objects. This semantic gap severely hinders their deployment in downstream applications like robotic manipulation, which demand precise unseen objects segmentation. Existing approaches attempt to resolve this by relying on exhaustive 3D object model priors, inherently introducing prohibitive computational overhead and complex, multi-stage pipelines. To address these limitations, we propose SOS (Streamlined Object-conditional Transformer for model-free Segmentation). SOS completely eliminates the reliance on 3D models, requiring only a single reference image per target object. Central to our framework is a novel Object-Conditional Transformer that learns identity-anchored queries, unifying mask generation and target identification into a single feed-forward pass. This streamlined design drastically improves both structural and computational efficiency. Extensive evaluations across multiple benchmarks demonstrate that SOS establishes a new state-of-the-art for model-free unseen objects segmentation, delivering accurate and high-efficiency performance. The project page and code are available at https://sos-seg.github.io/.

cs.CV

Pose Anything Anywhere:Model-free Object Poses from Arbitrary References

Estimating the 6D pose of unseen objects is a fundamental yet challenging problem for open-world robotics and embodied perception. Model-based methods are accurate but depend on CAD assets or heavy onboarding, while most model-free approaches are still limited to pairwise single-anchor matching and thus fail under occlusion and large viewpoint changes with low query-reference overlap. Therefore, we present PANY, a unified model-free framework that seamlessly supports both RGB and RGB-D inputs, operates on one or sparse pose-free reference views, and generalizes effectively to novel objects. Built on a multi-view transformer geometry backbone, PANY moves beyond pairwise matching by learning view-consistent geometry and cross-view alignment cues that remain stable under wide baselines and limited overlap. When additional unposed assist views are available, PANY aggregates them via pose-graph canonical registration to increase geometric coverage and reinforce the final pose. Extensive experiments show that PANY achieves state-of-the-art performance across multiple benchmarks, substantially outperforming existing model-free methods, improving pose accuracy by +12% on YCB-V and over +20% on LM-O. Furthermore, PANY consistently performs well under both single-reference and sparse-reference settings, demonstrating strong robustness in real-world environments.

cs.CV

DM0: An Embodied-Native Vision-Language-Action Model towards Physical AI

Moving beyond the traditional paradigm of adapting internet-pretrained models to physical tasks, we present DM0, an Embodied-Native Vision-Language-Action (VLA) framework designed for Physical AI. Unlike approaches that treat physical grounding as a fine-tuning afterthought, DM0 unifies embodied manipulation and navigation by learning from heterogeneous data sources from the onset. Our methodology follows a comprehensive three-stage pipeline: Pretraining, Mid-Training, and Post-Training. First, we conduct large-scale unified pretraining on the Vision-Language Model (VLM) using diverse corpora--seamlessly integrating web text, autonomous driving scenarios, and embodied interaction logs-to jointly acquire semantic knowledge and physical priors. Subsequently, we build a flow-matching action expert atop the VLM. To reconcile high-level reasoning with low-level control, DM0 employs a hybrid training strategy: for embodied data, gradients from the action expert are not backpropagated to the VLM to preserve generalized representations, while the VLM remains trainable on non-embodied data. Furthermore, we introduce an Embodied Spatial Scaffolding strategy to construct spatial Chain-of-Thought (CoT) reasoning, effectively constraining the action solution space. Experiments on the RoboChallenge benchmark demonstrate that DM0 achieves state-of-the-art performance in both Specialist and Generalist settings on Table30.

cs.RO

Dexbotic: Open-Source Vision-Language-Action Toolbox

In this paper, we present Dexbotic, an open-source Vision-Language-Action (VLA) model toolbox based on PyTorch. It aims to provide a one-stop VLA research service for professionals in the field of embodied intelligence. It offers a codebase that supports multiple mainstream VLA policies simultaneously, allowing users to reproduce various VLA methods with just a single environment setup. The toolbox is experiment-centric, where the users can quickly develop new VLA experiments by simply modifying the Exp script. Moreover, we provide much stronger pretrained models to achieve great performance improvements for state-of-the-art VLA policies. Dexbotic will continuously update to include more of the latest pre-trained foundation models and cutting-edge VLA models in the industry.

cs.RO

BioDet: Boosting Industrial Object Detection with Image Preprocessing Strategies

Accurate 6D pose estimation is essential for robotic manipulation in industrial environments. Existing pipelines typically rely on off-the-shelf object detectors followed by cropping and pose refinement, but their performance degrades under challenging conditions such as clutter, poor lighting, and complex backgrounds, making detection the critical bottleneck. In this work, we introduce a standardized and plug-in pipeline for 2D detection of unseen objects in industrial settings. Based on current SOTA baselines, our approach reduces domain shift and background artifacts through low-light image enhancement and background removal guided by open-vocabulary detection with foundation models. This design suppresses the false positives prevalent in raw SAM outputs, yielding more reliable detections for downstream pose estimation. Extensive experiments on real-world industrial bin-picking benchmarks from BOP demonstrate that our method significantly boosts detection accuracy while incurring negligible inference overhead, showing the effectiveness and practicality of the proposed method.

cs.CV

RayPose: Ray Bundling Diffusion for Template Views in Unseen 6D Object Pose Estimation

Typical template-based object pose pipelines estimate the pose by retrieving the closest matching template and aligning it with the observed image. However, failure to retrieve the correct template often leads to inaccurate pose predictions. To address this, we reformulate template-based object pose estimation as a ray alignment problem, where the viewing directions from multiple posed template images are learned to align with a non-posed query image. Inspired by recent progress in diffusion-based camera pose estimation, we embed this formulation into a diffusion transformer architecture that aligns a query image with a set of posed templates. We reparameterize object rotation using object-centered camera rays and model object translation by extending scale-invariant translation estimation to dense translation offsets. Our model leverages geometric priors from the templates to guide accurate query pose inference. A coarse-to-fine training strategy based on narrowed template sampling improves performance without modifying the network architecture. Extensive experiments across multiple benchmark datasets show competitive results of our method compared to state-of-the-art approaches in unseen object pose estimation.

cs.CV

RoboChallenge: Large-scale Real-robot Evaluation of Embodied Policies

Testing on real machines is indispensable for robotic control algorithms. In the context of learning-based algorithms, especially VLA models, demand for large-scale evaluation, i.e. testing a large number of models on a large number of tasks, is becoming increasingly urgent. However, doing this right is highly non-trivial, especially when scalability and reproducibility is taken into account. In this report, we describe our methodology for constructing RoboChallenge, an online evaluation system to test robotic control algorithms, and our survey of recent state-of-the-art VLA models using our initial benchmark Table30.

cs.RO

XYZ-IBD: Benchmarking Robust 6D Object Pose Estimation under Real-World Industrial Complexity

While current 6D pose estimation benchmarks have reached near-saturation on household objects, they often fail to capture the stochastic and optical complexities of industrial environments. We introduce XYZ-IBD, a high-precision benchmark for object detection and 6D pose estimation specifically designed for industrial bin-picking. XYZ-IBD addresses the domain gap by providing 75 multi-view real-world scenes containing approximately 273k annotated instances of metallic, symmetrical, and specular objects. Unlike existing datasets, our benchmark features high-density stochastic stacking and multi-instance ambiguity, reflecting authentic robotic manipulation challenges. We employ a rigorous multi-stage and semi-automatic annotation pipeline, ensuring sub-millimeter annotation accuracy. The annotations are validated through our designed error quantification scheme, securing the reliability of the annotation quality. In addition to real-world evaluation data, we provide a large-scale complementary synthetic training set that is rendered under a realistic bin-picking simulation. Benchmarking state-of-the-art (SOTA) methods for 2D detection and 6D pose estimation reveals a significant performance degradation compared to standard household benchmarks, highlighting the unsolved challenges of industrial vision. XYZ-IBD establishes a new frontier for robust pose estimation in complex, high-occlusion, and reflective scenarios. The dataset and benchmark are publicly available at https://xyz-ibd.github.io.

cs.CV

GCE-Pose: Global Context Enhancement for Category-level Object Pose Estimation

A key challenge in model-free category-level pose estimation is the extraction of contextual object features that generalize across varying instances within a specific category. Recent approaches leverage foundational features to capture semantic and geometry cues from data. However, these approaches fail under partial visibility. We overcome this with a first-complete-then-aggregate strategy for feature extraction utilizing class priors. In this paper, we present GCE-Pose, a method that enhances pose estimation for novel instances by integrating category-level global context prior. GCE-Pose performs semantic shape reconstruction with a proposed Semantic Shape Reconstruction (SSR) module. Given an unseen partial RGB-D object instance, our SSR module reconstructs the instance's global geometry and semantics by deforming category-specific 3D semantic prototypes through a learned deep Linear Shape Model. We further introduce a Global Context Enhanced (GCE) feature fusion module that effectively fuses features from partial RGB-D observations and the reconstructed global context. Extensive experiments validate the impact of our global context prior and the effectiveness of the GCE fusion module, demonstrating that GCE-Pose significantly outperforms existing methods on challenging real-world datasets HouseCat6D and NOCS-REAL275. Our project page is available at https://colin-de.github.io/GCE-Pose/.

cs.CV

Alignist: CAD-Informed Orientation Distribution Estimation by Fusing Shape and Correspondences

Object pose distribution estimation is crucial in robotics for better path planning and handling of symmetric objects. Recent distribution estimation approaches employ contrastive learning-based approaches by maximizing the likelihood of a single pose estimate in the absence of a CAD model. We propose a pose distribution estimation method leveraging symmetry respecting correspondence distributions and shape information obtained using a CAD model. Contrastive learning-based approaches require an exhaustive amount of training images from different viewpoints to learn the distribution properly, which is not possible in realistic scenarios. Instead, we propose a pipeline that can leverage correspondence distributions and shape information from the CAD model, which are later used to learn pose distributions. Besides, having access to pose distribution based on correspondences before learning pose distributions conditioned on images, can help formulate the loss between distributions. The prior knowledge of distribution also helps the network to focus on getting sharper modes instead. With the CAD prior, our approach converges much faster and learns distribution better by focusing on learning sharper distribution near all the valid modes, unlike contrastive approaches, which focus on a single mode at a time. We achieve benchmark results on SYMSOL-I and T-Less datasets.

cs.CV

SSR-2D: Semantic 3D Scene Reconstruction from 2D Images

Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without using any 3D annotations. The key idea of our approach is to design a trainable model that employs both incomplete 3D reconstructions and their corresponding source RGB-D images, fusing cross-domain features into volumetric embeddings to predict complete 3D geometry, color, and semantics with only 2D labeling which can be either manual or machine-generated. Our key technical innovation is to leverage differentiable rendering of color and semantics to bridge 2D observations and unknown 3D space, using the observed RGB images and 2D semantics as supervision, respectively. We additionally develop a learning pipeline and corresponding method to enable learning from imperfect predicted 2D labels, which could be additionally acquired by synthesizing in an augmented set of virtual training views complementing the original real captures, enabling more efficient self-supervision loop for semantics. As a result, our end-to-end trainable solution jointly addresses geometry completion, colorization, and semantic mapping from limited RGB-D images, without relying on any 3D ground-truth information. Our method achieves the state-of-the-art performance of semantic scene completion on two large-scale benchmark datasets MatterPort3D and ScanNet, surpasses baselines even with costly 3D annotations in predicting both geometry and semantics. To our knowledge, our method is also the first 2D-driven method addressing completion and semantic segmentation of real-world 3D scans simultaneously.

cs.CV

MatchU: Matching Unseen Objects for 6D Pose Estimation from RGB-D Images

Recent learning methods for object pose estimation require resource-intensive training for each individual object instance or category, hampering their scalability in real applications when confronted with previously unseen objects. In this paper, we propose MatchU, a Fuse-Describe-Match strategy for 6D pose estimation from RGB-D images. MatchU is a generic approach that fuses 2D texture and 3D geometric cues for 6D pose prediction of unseen objects. We rely on learning geometric 3D descriptors that are rotation-invariant by design. By encoding pose-agnostic geometry, the learned descriptors naturally generalize to unseen objects and capture symmetries. To tackle ambiguous associations using 3D geometry only, we fuse additional RGB information into our descriptor. This is achieved through a novel attention-based mechanism that fuses cross-modal information, together with a matching loss that leverages the latent space learned from RGB data to guide the descriptor learning process. Extensive experiments reveal the generalizability of both the RGB-D fusion strategy as well as the descriptor efficacy. Benefiting from the novel designs, MatchU surpasses all existing methods by a significant margin in terms of both accuracy and speed, even without the requirement of expensive re-training or rendering.

cs.CV

StablePose: Learning 6D Object Poses from Geometrically Stable Patches

We introduce the concept of geometric stability to the problem of 6D object pose estimation and propose to learn pose inference based on geometrically stable patches extracted from observed 3D point clouds. According to the theory of geometric stability analysis, a minimal set of three planar/cylindrical patches are geometrically stable and determine the full 6DoFs of the object pose. We train a deep neural network to regress 6D object pose based on geometrically stable patch groups via learning both intra-patch geometric features and inter-patch contextual features. A subnetwork is jointly trained to predict per-patch poses. This auxiliary task is a relaxation of the group pose prediction: A single patch cannot determine the full 6DoFs but is able to improve pose accuracy in its corresponding DoFs. Working with patch groups makes our method generalize well for random occlusion and unseen instances. The method is easily amenable to resolve symmetry ambiguities. Our method achieves the state-of-the-art results on public benchmarks compared not only to depth-only but also to RGBD methods. It also performs well in category-level pose estimation.

cs.CV

SymmetryNet: Learning to Predict Reflectional and Rotational Symmetries of 3D Shapes from Single-View RGB-D Images

We study the problem of symmetry detection of 3D shapes from single-view RGB-D images, where severely missing data renders geometric detection approach infeasible. We propose an end-to-end deep neural network which is able to predict both reflectional and rotational symmetries of 3D objects present in the input RGB-D image. Directly training a deep model for symmetry prediction, however, can quickly run into the issue of overfitting. We adopt a multi-task learning approach. Aside from symmetry axis prediction, our network is also trained to predict symmetry correspondences. In particular, given the 3D points present in the RGB-D image, our network outputs for each 3D point its symmetric counterpart corresponding to a specific predicted symmetry. In addition, our network is able to detect for a given shape multiple symmetries of different types. We also contribute a benchmark of 3D symmetry detection based on single-view RGB-D images. Extensive evaluation on the benchmark demonstrates the strong generalization ability of our method, in terms of high accuracy of both symmetry axis prediction and counterpart estimation. In particular, our method is robust in handling unseen object instances with large variation in shape, multi-symmetry composition, as well as novel object categories.

cs.CV