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Junxiao Shen

Publications and source records attributed to Junxiao Shen.

At least 19 recordsLinked to original sources

ICM-Bench: Person-Level Identity Reasoning in Multimodal Agents with Long-Term Memory

Long-horizon multimodal agents should remember not only what happened but also who participated. This capability depends on linking recurring faces, voices, names, person-associated objects, events, and social relations to consistent identities over time. Existing long-video and multimodal-agent benchmarks measure broad memory question answering, but they do not isolate the ability to maintain recurring person identities and reason over their cross-time relations. We introduce ICM-Bench (Identity-Centric Memory Benchmark), which, to the best of our knowledge, is the first benchmark specifically designed to evaluate identity-centric reasoning over long video memories in multimodal agents. The benchmark contains 839 synthetic clips spanning 141 minutes and 1,217 open-ended questions about six recurring adults in a one-year life album. A theme-configurable pipeline generates the video collection and associates each question with its target identities and traceable supporting evidence. We compare direct caption-memory baselines, memory-augmented agents, and graph-retrieval systems. Gemini 3.1 Pro achieves the highest overall accuracy of 74.0%, yet its score falls to 60.3% on questions that require long-term identity profiles. The results show that current systems recover many event-level memories but remain less reliable when evidence must be accumulated around a stable person.

cs.CV

MAPLE: MoE Adaptive Plug-and-play Layer-wise Expert allocation

Sparsely-activated Mixture-of-Experts (MoE) Transformers universally fix the same number of routed experts across all layers, a convention that ignores the well-documented heterogeneity in layer-wise redundancy. We demonstrate that this uniformity is systematically suboptimal and propose MAPLE, a plug-and-play framework that reallocates the routed-expert budget heterogeneously across layers of any pretrained MoE LLM, without modifying weights or requiring retraining. Our core contribution is a closed-form sensitivity-guided allocation: we probe each layer's response to variation in expert count, quantify sensitivity using three measures, and derive an analytically optimal budget assignment that directs capacity towards sensitive layers and absorbs reductions in redundant layers. This closed-form solution is further refined by a sensitivity-constrained genetic search that uses layer-wise sensitivity as a prior to guide exploration, yielding faster convergence and superior allocation quality. On four MoE models spanning different scales and architectures, MAPLE outperforms uniform and pruning-based baselines under a 75% routed-expert budget. Notably, on DeepSeek-MoE-16B, MAPLE uses only 75% of the experts yet surpasses the original 100% expert-uniform baseline on ARC-E, ARC-C, and BoolQ, improving accuracy from 65.09 to 71.40, 48.49 to 51.50, and 80.03 to 82.38, respectively. These accuracy gains translate into measured deployment efficiency: implementing MAPLE in SGLang reduces single-GPU end-to-end serving latency by 32.2% and improves throughput by 47.4%. These results show that well-designed heterogeneous allocation can be more effective than simply activating more experts, establishing it as a principled and practical axis for improving MoE efficiency.

cs.LG

O-MARC: Omni Memory-Augmented Compression Distillation for Efficient Video Understanding

Omnimodal large language models enable unified audio video understanding, but long joint token sequences make inference costly, and existing benchmarks do not fully isolate audio visual association in noisy user generated videos. We introduce UGC-AVQA, a public UGC benchmark with 1,000 videos and 4,816 QA pairs, where an audio removal test ensures that benchmark questions require both acoustic and visual evidence. To reduce inference cost, we propose OMAC, a training free plug in compression method that preserves salient visual memory and temporally grounded audio anchors. To further make compact models robust to compressed inputs, we introduce O-MARC, a compression distillation framework for learning with memory compressed multimodal contexts. On Qwen2.5-Omni-3B, O-MARC improves the average score across four benchmarks to 45.8, outperforming full token inference at 44.1 and OmniZip at 41.0. OMAC also keeps inference efficient, reducing latency by 34.6\% (1.53$\times$ speedup) and memory by 34.7\% compared with full token inference.

cs.CV

OmniRetriever: Any-to-Any Audio-Video-Text Retrieval via Fusion-as-Teacher Distillation

Unified multimodal embedding spaces have become the standard interface for cross-modal retrieval and multimodal RAG, and recent audio-video-text (AVT) encoders extend this setting to three modalities. Such encoders can produce a joint (T,V,A) embedding whenever all three modalities are available, but standard pairwise InfoNCE objectives leave this signal unused during training. We close this gap with fusion-as-teacher distillation, which treats a stop-gradient copy of the fused embedding as a teacher signal for the single-modal embeddings, paired with a Tuple-InfoNCE term that supervises the fused embedding directly. We instantiate this objective as OmniRetriever-7B. Across six zero-shot retrieval benchmarks, OmniRetriever-7B surpasses the closed-source Gemini Embedding 2 by 13.3-18.0 R@1 on Clotho and SoundDescs, and reaches the contemporary zero-shot specialist band of open video-text encoders on MSR-VTT and MSVD. To stress-test joint representations, we further release OmniRetriever-Bench, a 12-direction AVT retrieval benchmark totaling 3782 triples; on it OmniRetriever-7B attains AVG-all 34.84, improving over Gemini Embedding 2 by 1.72 and over the best prior open-source AVT method by 8.03.

cs.CV

FGSVQA: Frequency-Guided Short-form Video Quality Assessment

Short-form video poses new challenges to the quality assessment of user-generated content (UGC) due to its complex generation pipeline, rapid content variation, and mixed distortions. To address this challenge, we propose an end-to-end video quality assessment (VQA) framework that employs a dense visual encoder based on CLIP, and incorporates compression priors derived from the frequency domain to generate artifact- and structure-aware weight maps for feature aggregation. By explicitly decomposing artifact, structure, and original visual feature branches and adaptively fusing them over time through a learned gating module, the proposed method achieves accurate and efficient quality prediction. Experimental results show that our method achieves strong performance on short-form video datasets in terms of average rank and linear correlation (SRCC: 0.736, PLCC: 0.787), while maintaining efficient inference runtime. The code and additional results are available at: https://github.com/xinyiW915/FGSVQA.

eess.IV

SpatialMem: Metric-Aligned Long-Horizon Video Memory for Language Grounding and QA

We present SpatialMem, a memory-centric system for long-horizon, language-grounded retrieval and QA from egocentric video, where metric 3D serves as an interpretable indexing scaffold rather than an explicit mapping objective. Starting from casually captured egocentric RGB video, SpatialMem builds a metric-aligned spatial scaffold for indoor scenes, detects structural 3D anchors (walls, doors, windows) as first-layer support, and populates a hierarchical memory with open-vocabulary object nodes that link evidence patches, visual embeddings, and two-layer textual descriptions to 3D coordinates for compact storage and fast retrieval. This design enables interpretable, spatially grounded queries over relations (e.g., distance, direction, visibility) and supports downstream tasks such as language-guided retrieval/QA and offline navigation-style guidance over a prebuilt memory, without specialized sensors. Experiments on one public Replica scene and two real-world egocentric indoor scenes show that SpatialMem maintains stable layout reasoning, offline guidance, and hierarchical retrieval across these evaluated scenes despite increasing clutter and occlusion. A compact ablation further shows that the two-layer description memory improves path-level grounding, while moderate scale perturbation causes only limited degradation. These results position SpatialMem as an efficient and extensible memory interface for spatially grounded long-horizon video understanding.

cs.CV

CAMP-VQA: Caption-Embedded Multimodal Perception for No-Reference Quality Assessment of Compressed Video

The prevalence of user-generated content (UGC) on platforms such as YouTube and TikTok has rendered no-reference (NR) perceptual video quality assessment (VQA) vital for optimizing video delivery. Nonetheless, the characteristics of non-professional acquisition and the subsequent transcoding of UGC video on sharing platforms present significant challenges for NR-VQA. Although NR-VQA models attempt to infer mean opinion scores (MOS), their modeling of subjective scores for compressed content remains limited due to the absence of fine-grained perceptual annotations of artifact types. To address these challenges, we propose CAMP-VQA, a novel NR-VQA framework that exploits the semantic understanding capabilities of large vision-language models. Our approach introduces a quality-aware prompting mechanism that integrates video metadata (e.g., resolution, frame rate, bitrate) with key fragments extracted from inter-frame variations to guide the BLIP-2 pretraining approach in generating fine-grained quality captions. A unified architecture has been designed to model perceptual quality across three dimensions: semantic alignment, temporal characteristics, and spatial characteristics. These multimodal features are extracted and fused, then regressed to video quality scores. Extensive experiments on a wide variety of UGC datasets demonstrate that our model consistently outperforms existing NR-VQA methods, achieving improved accuracy without the need for costly manual fine-grained annotations. Our method achieves the best performance in terms of average rank and linear correlation (SRCC: 0.928, PLCC: 0.938) compared to state-of-the-art methods. The source code and trained models, along with a user-friendly demo, are available at: https://github.com/xinyiW915/CAMP-VQA.

eess.IV

MARC: Memory-Augmented RL Token Compression for Efficient Video Understanding

The rapid progress of large language models (LLMs) has laid the foundation for multimodal models. However, visual language models (VLMs) still face heavy computational costs when extended from images to videos due to high frame rates and long durations. Token compression is a promising solution, yet most existing training-free methods cause information loss and performance degradation. To overcome this, we propose \textbf{Memory-Augmented Reinforcement Learning-based Token Compression (MARC)}, which integrates structured retrieval and RL-based distillation. MARC adopts a \textit{retrieve-then-compress} strategy using a \textbf{Visual Memory Retriever (VMR)} to select key clips and a \textbf{Compression Group Relative Policy Optimization (C-GRPO)} framework to distil reasoning ability from a teacher to a student model. Experiments on six video benchmarks show that MARC achieves near-baseline accuracy using only one frame's tokens -- reducing visual tokens by \textbf{95\%}, GPU memory by \textbf{72\%}, and latency by \textbf{23.9\%}. This demonstrates its potential for efficient, real-time video understanding in resource-constrained settings such as video QA, surveillance, and autonomous driving.

cs.CV

Prompt-Driven Agentic Video Editing System: Autonomous Comprehension of Long-Form, Story-Driven Media

Creators struggle to edit long-form, narrative-rich videos not because of UI complexity, but due to the cognitive demands of searching, storyboarding, and sequencing hours of footage. Existing transcript- or embedding-based methods fall short for creative workflows, as models struggle to track characters, infer motivations, and connect dispersed events. We present a prompt-driven, modular editing system that helps creators restructure multi-hour content through free-form prompts rather than timelines. At its core is a semantic indexing pipeline that builds a global narrative via temporal segmentation, guided memory compression, and cross-granularity fusion, producing interpretable traces of plot, dialogue, emotion, and context. Users receive cinematic edits while optionally refining transparent intermediate outputs. Evaluated on 400+ videos with expert ratings, QA, and preference studies, our system scales prompt-driven editing, preserves narrative coherence, and balances automation with creator control.

cs.AI

UGC-VideoCaptioner: An Omni UGC Video Detail Caption Model and New Benchmarks

Real-world user-generated videos, especially on platforms like TikTok, often feature rich and intertwined audio visual content. However, existing video captioning benchmarks and models remain predominantly visual centric, overlooking the crucial role of audio in conveying scene dynamics, speaker intent, and narrative context. This lack of omni datasets and lightweight, capable models hampers progress in fine grained, multimodal video understanding. To address these challenges, we introduce UGC-VideoCap, a new benchmark and model framework specifically designed for detailed omnimodal captioning of short form user-generated videos. Unlike prior datasets, UGC-VideoCap emphasizes balanced integration of audio and visual modalities, featuring 1000 TikTok videos annotated through a structured three stage human-in-the-loop pipeline covering audio only, visual only, and joint audio visual semantics. The benchmark also includes 4000 carefully crafted QA pairs probing both unimodal and cross modal understanding. Alongside the dataset, we propose UGC-VideoCaptioner(3B), a 3B parameter captioning model distilled from Gemini 2.5 Flash. Using a novel two-stage training strategy supervised fine tuning followed by Group Relative Policy Optimization (GRPO), our approach enables efficient adaptation from limited data while maintaining competitive performance. Together, our benchmark and model offer a high-quality foundation and a data-efficient solution for advancing omnimodal video captioning in unconstrained real-world UGC settings.

cs.CV

VideoMAP: Toward Scalable Mamba-based Video Autoregressive Pretraining

Recent Mamba-based architectures for video understanding demonstrate promising computational efficiency and competitive performance, yet struggle with overfitting issues that hinder their scalability. To overcome this challenge, we introduce VideoMAP, a Hybrid Mamba-Transformer framework featuring a novel pre-training approach. VideoMAP uses a 4:1 Mamba-to-Transformer ratio, effectively balancing computational cost and model capacity. This architecture, combined with our proposed frame-wise masked autoregressive pre-training strategy, delivers significant performance gains when scaling to larger models. Additionally, VideoMAP exhibits impressive sample efficiency, significantly outperforming existing methods with less training data. Experiments show that VideoMAP outperforms existing models across various datasets, including Kinetics-400, Something-Something V2, Breakfast, and COIN. Furthermore, we demonstrate the potential of VideoMAP as a visual encoder for multimodal large language models, highlighting its ability to reduce memory usage and enable the processing of longer video sequences. The code is open-source at https://github.com/yunzeliu/MAP

cs.CV

ST-Think: How Multimodal Large Language Models Reason About 4D Worlds from Ego-Centric Videos

Humans excel at spatial-temporal reasoning, effortlessly interpreting dynamic visual events from an egocentric viewpoint. However, whether multimodal large language models (MLLMs) can similarly understand the 4D world remains uncertain. This paper explores multimodal spatial-temporal reasoning from an egocentric perspective, aiming to equip MLLMs with human-like reasoning capabilities. To support this objective, we introduce \textbf{Ego-ST Bench}, a novel benchmark containing over 5,000 question-answer pairs across four categories, systematically evaluating spatial, temporal, and integrated spatial-temporal reasoning. Additionally, we propose \textbf{ST-R1} training paradigm, a video-based reasoning model that incorporates reverse thinking into its reinforcement learning process, significantly enhancing performance. We combine long-chain-of-thought (long-CoT) supervised fine-tuning with Group Relative Policy Optimization (GRPO) reinforcement learning, achieving notable improvements with limited high-quality data. Ego-ST Bench and ST-R1 provide valuable insights and resources for advancing video-based spatial-temporal reasoning research.

cs.CV

AutoMR: A Universal Time Series Motion Recognition Pipeline

In this paper, we present an end-to-end automated motion recognition (AutoMR) pipeline designed for multimodal datasets. The proposed framework seamlessly integrates data preprocessing, model training, hyperparameter tuning, and evaluation, enabling robust performance across diverse scenarios. Our approach addresses two primary challenges: 1) variability in sensor data formats and parameters across datasets, which traditionally requires task-specific machine learning implementations, and 2) the complexity and time consumption of hyperparameter tuning for optimal model performance. Our library features an all-in-one solution incorporating QuartzNet as the core model, automated hyperparameter tuning, and comprehensive metrics tracking. Extensive experiments demonstrate its effectiveness on 10 diverse datasets, achieving state-of-the-art performance. This work lays a solid foundation for deploying motion-capture solutions across varied real-world applications.

cs.CV

Duo Streamers: A Streaming Gesture Recognition Framework

Gesture recognition in resource-constrained scenarios faces significant challenges in achieving high accuracy and low latency. The streaming gesture recognition framework, Duo Streamers, proposed in this paper, addresses these challenges through a three-stage sparse recognition mechanism, an RNN-lite model with an external hidden state, and specialized training and post-processing pipelines, thereby making innovative progress in real-time performance and lightweight design. Experimental results show that Duo Streamers matches mainstream methods in accuracy metrics, while reducing the real-time factor by approximately 92.3%, i.e., delivering a nearly 13-fold speedup. In addition, the framework shrinks parameter counts to 1/38 (idle state) and 1/9 (busy state) compared to mainstream models. In summary, Duo Streamers not only offers an efficient and practical solution for streaming gesture recognition in resource-constrained devices but also lays a solid foundation for extended applications in multimodal and diverse scenarios.

cs.CV

CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering

Current state-of-the-art 3D reconstruction models face limitations in building extra-large scale outdoor scenes, primarily due to the lack of sufficiently large-scale and detailed datasets. In this paper, we present a extra-large fine-grained dataset with 10 billion points composed of 41,006 drone-captured high-resolution aerial images, covering 20 diverse and culturally significant scenes from worldwide locations such as Cambridge Uni main buildings, the Pyramids, and the Forbidden City Palace. Compared to existing datasets, ours offers significantly larger scale and higher detail, uniquely suited for fine-grained 3D applications. Each scene contains an accurate spatial layout and comprehensive structural information, supporting detailed 3D reconstruction tasks. By reconstructing environments using these detailed images, our dataset supports multiple applications, including outputs in the widely adopted COLMAP format, establishing a novel benchmark for evaluating state-of-the-art large-scale Gaussian Splatting methods.The dataset's flexibility encourages innovations and supports model plug-ins, paving the way for future 3D breakthroughs. All datasets and code will be open-sourced for community use.

cs.CV

X-LeBench: A Benchmark for Extremely Long Egocentric Video Understanding

Long-form egocentric video understanding provides rich contextual information and unique insights into long-term human behaviors, holding significant potential for applications in embodied intelligence, long-term activity analysis, and personalized assistive technologies. However, existing benchmark datasets primarily focus on single, short (\eg, minutes to tens of minutes) to moderately long videos, leaving a substantial gap in evaluating extensive, ultra-long egocentric video recordings. To address this, we introduce X-LeBench, a novel benchmark dataset meticulously designed to fill this gap by focusing on tasks requiring a comprehensive understanding of extremely long egocentric video recordings. Our X-LeBench develops a life-logging simulation pipeline that produces realistic, coherent daily plans aligned with real-world video data. This approach enables the flexible integration of synthetic daily plans with real-world footage from Ego4D-a massive-scale egocentric video dataset covers a wide range of daily life scenarios-resulting in 432 simulated video life logs spanning from 23 minutes to 16.4 hours. The evaluations of several baseline systems and multimodal large language models (MLLMs) reveal their poor performance across the board, highlighting the inherent challenges of long-form egocentric video understanding, such as temporal localization and reasoning, context aggregation, and memory retention, and underscoring the need for more advanced models.

cs.CV

Lucia: A Temporal Computing Platform for Contextual Intelligence

The rapid evolution of artificial intelligence, especially through multi-modal large language models, has redefined user interactions, enabling responses that are contextually rich and human-like. As AI becomes an integral part of daily life, a new frontier has emerged: developing systems that not only understand spatial and sensory data but also interpret temporal contexts to build long-term, personalized memories. This report introduces Lucia, an open-source Temporal Computing Platform designed to enhance human cognition by capturing and utilizing continuous contextual memory. Lucia introduces a lightweight, wearable device that excels in both comfort and real-time data accessibility, distinguishing itself from existing devices that typically prioritize either wearability or perceptual capabilities alone. By recording and interpreting daily activities over time, Lucia enables users to access a robust temporal memory, enhancing cognitive processes such as decision-making and memory recall.

cs.HC

Human-inspired Perspectives: A Survey on AI Long-term Memory

With the rapid advancement of AI systems, their abilities to store, retrieve, and utilize information over the long term - referred to as long-term memory - have become increasingly significant. These capabilities are crucial for enhancing the performance of AI systems across a wide range of tasks. However, there is currently no comprehensive survey that systematically investigates AI's long-term memory capabilities, formulates a theoretical framework, and inspires the development of next-generation AI long-term memory systems. This paper begins by introducing the mechanisms of human long-term memory, then explores AI long-term memory mechanisms, establishing a mapping between the two. Based on the mapping relationships identified, we extend the current cognitive architectures and propose the Cognitive Architecture of Self-Adaptive Long-term Memory (SALM). SALM provides a theoretical framework for the practice of AI long-term memory and holds potential for guiding the creation of next-generation long-term memory driven AI systems. Finally, we delve into the future directions and application prospects of AI long-term memory.

cs.AI