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Junyang Lin

Publications and source records attributed to Junyang Lin.

At least 55 records · Page 3Linked to original sources

TriSpec: Ternary Speculative Decoding via Lightweight Proxy Verification

Inference efficiency in Large Language Models (LLMs) is fundamentally limited by their serial, autoregressive generation, especially as reasoning becomes a key capability and response sequences grow longer. Speculative decoding (SD) offers a powerful solution, providing significant speed-ups through its lightweight drafting and parallel verification mechanism. While existing work has nearly saturated improvements in draft effectiveness and efficiency, this paper advances SD from a new yet critical perspective: the verification cost. We propose TriSpec, a novel ternary SD framework that, at its core, introduces a lightweight proxy to significantly reduce computational cost by approving easily verifiable draft sequences and engaging the full target model only when encountering uncertain tokens. TriSpec can be integrated with state-of-the-art SD methods like EAGLE-3 to further reduce verification costs, achieving greater acceleration. Extensive experiments on the Qwen3 and DeepSeek-R1-Distill-Qwen/LLaMA families show that TriSpec achieves up to 35\% speedup over standard SD, with up to 50\% fewer target model invocations while maintaining comparable accuracy.

cs.LG

PLawBench: A Rubric-Based Benchmark for Evaluating LLMs in Real-World Legal Practice

As large language models (LLMs) are increasingly applied to legal domain-specific tasks, evaluating their ability to perform legal work in real-world settings has become essential. However, existing legal benchmarks rely on simplified and highly standardized tasks, failing to capture the ambiguity, complexity, and reasoning demands of real legal practice. Moreover, prior evaluations often adopt coarse, single-dimensional metrics and do not explicitly assess fine-grained legal reasoning. To address these limitations, we introduce PLawBench, a Practical Law Benchmark designed to evaluate LLMs in realistic legal practice scenarios. Grounded in real-world legal workflows, PLawBench models the core processes of legal practitioners through three task categories: public legal consultation, practical case analysis, and legal document generation. These tasks assess a model's ability to identify legal issues and key facts, perform structured legal reasoning, and generate legally coherent documents. PLawBench comprises 850 questions across 13 practical legal scenarios, with each question accompanied by expert-designed evaluation rubrics, resulting in approximately 12,500 rubric items for fine-grained assessment. Using an LLM-based evaluator aligned with human expert judgments, we evaluate 10 state-of-the-art LLMs. Experimental results show that none achieves strong performance on PLawBench, revealing substantial limitations in the fine-grained legal reasoning capabilities of current LLMs and highlighting important directions for future evaluation and development of legal LLMs. Data is available at: https://github.com/skylenage/PLawbench.

cs.CL

DeepPlanning: Benchmarking Long-Horizon Agentic Planning with Verifiable Constraints

While agent evaluation has shifted toward long-horizon tasks, most benchmarks still emphasize local, step-level reasoning rather than the global constrained optimization (e.g., time and financial budgets) that demands genuine planning ability. Meanwhile, existing LLM planning benchmarks underrepresent the active information gathering and fine-grained local constraints typical of real-world settings. To address this, we introduce DeepPlanning, a challenging benchmark for practical long-horizon agent planning. It features multi-day travel planning and multi-product shopping tasks that require proactive information acquisition, local constrained reasoning, and global constrained optimization. Evaluations on DeepPlanning show that even frontier agentic LLMs struggle with these problems, highlighting the importance of reliable explicit reasoning patterns and parallel tool use for achieving better effectiveness-efficiency trade-offs. Error analysis further points to promising directions for improving agentic LLMs over long planning horizons. We open-source the code and data to support future research.

cs.AI

Qwen3-TTS Technical Report

In this report, we present the Qwen3-TTS series, a family of advanced multilingual, controllable, robust, and streaming text-to-speech models. Qwen3-TTS supports state-of-the-art 3-second voice cloning and description-based control, allowing both the creation of entirely novel voices and fine-grained manipulation over the output speech. Trained on over 5 million hours of speech data spanning 10 languages, Qwen3-TTS adopts a dual-track LM architecture for real-time synthesis, coupled with two speech tokenizers: 1) Qwen-TTS-Tokenizer-25Hz is a single-codebook codec emphasizing semantic content, which offers seamlessly integration with Qwen-Audio and enables streaming waveform reconstruction via a block-wise DiT. 2) Qwen-TTS-Tokenizer-12Hz achieves extreme bitrate reduction and ultra-low-latency streaming, enabling immediate first-packet emission ($97\,\mathrm{ms}$) through its 12.5 Hz, 16-layer multi-codebook design and a lightweight causal ConvNet. Extensive experiments indicate state-of-the-art performance across diverse objective and subjective benchmark (e.g., TTS multilingual test set, InstructTTSEval, and our long speech test set). To facilitate community research and development, we release both tokenizers and models under the Apache 2.0 license.

cs.SD

Evaluating and Achieving Controllable Code Completion in Code LLM

Code completion has become a central task, gaining significant attention with the rise of large language model (LLM)-based tools in software engineering. Although recent advances have greatly improved LLMs' code completion abilities, evaluation methods have not advanced equally. Most current benchmarks focus solely on functional correctness of code completions based on given context, overlooking models' ability to follow user instructions during completion-a common scenario in LLM-assisted programming. To address this limitation, we present the first instruction-guided code completion benchmark, Controllable Code Completion Benchmark (C3-Bench), comprising 2,195 carefully designed completion tasks. Through comprehensive evaluation of over 40 mainstream LLMs across C3-Bench and conventional benchmarks, we reveal substantial gaps in instruction-following capabilities between open-source and advanced proprietary models during code completion tasks. Moreover, we develop a straightforward data synthesis pipeline that leverages Qwen2.5-Coder to generate high-quality instruction-completion pairs for supervised fine-tuning (SFT). The resulting model, Qwen2.5-Coder-C3, achieves state-of-the-art performance on C3-Bench. Our findings provide valuable insights for enhancing LLMs' code completion and instruction-following capabilities, establishing new directions for future research in code LLMs. To facilitate reproducibility and foster further research in code LLMs, we open-source all code, datasets, and models.

cs.SE

Qwen3-VL-Embedding and Qwen3-VL-Reranker: A Unified Framework for State-of-the-Art Multimodal Retrieval and Ranking

In this report, we introduce the Qwen3-VL-Embedding and Qwen3-VL-Reranker model series, the latest extensions of the Qwen family built on the Qwen3-VL foundation model. Together, they provide an end-to-end pipeline for high-precision multimodal search by mapping diverse modalities, including text, images, document images, and video, into a unified representation space. The Qwen3-VL-Embedding model employs a multi-stage training paradigm, progressing from large-scale contrastive pre-training to reranking model distillation, to generate semantically rich high-dimensional vectors. It supports Matryoshka Representation Learning, enabling flexible embedding dimensions, and handles inputs up to 32k tokens. Complementing this, Qwen3-VL-Reranker performs fine-grained relevance estimation for query-document pairs using a cross-encoder architecture with cross-attention mechanisms. Both model series inherit the multilingual capabilities of Qwen3-VL, supporting more than 30 languages, and are released in $\textbf{2B}$ and $\textbf{8B}$ parameter sizes to accommodate diverse deployment requirements. Empirical evaluations demonstrate that the Qwen3-VL-Embedding series achieves state-of-the-art results across diverse multimodal embedding evaluation benchmarks. Specifically, Qwen3-VL-Embedding-8B attains an overall score of $\textbf{77.8}$ on MMEB-V2, ranking first among all models (as of January 8, 2025). This report presents the architecture, training methodology, and practical capabilities of the series, demonstrating their effectiveness on various multimodal retrieval tasks, including image-text retrieval, visual question answering, and video-text matching.

cs.CL

From Completion to Editing: Unlocking Context-Aware Code Infilling via Search-and-Replace Instruction Tuning

The dominant Fill-in-the-Middle (FIM) paradigm for code completion is constrained by its rigid inability to correct contextual errors and reliance on unaligned, insecure Base models. While Chat LLMs offer safety and Agentic workflows provide flexibility, they suffer from performance degradation and prohibitive latency, respectively. To resolve this dilemma, we propose Search-and-Replace Infilling (SRI), a framework that internalizes the agentic verification-and-editing mechanism into a unified, single-pass inference process. By structurally grounding edits via an explicit search phase, SRI harmonizes completion tasks with the instruction-following priors of Chat LLMs, extending the paradigm from static infilling to dynamic context-aware editing. We synthesize a high-quality dataset, SRI-200K, and fine-tune the SRI-Coder series. Extensive evaluations demonstrate that with minimal data (20k samples), SRI-Coder enables Chat models to surpass the completion performance of their Base counterparts. Crucially, unlike FIM-style tuning, SRI preserves general coding competencies and maintains inference latency comparable to standard FIM. We empower the entire Qwen3-Coder series with SRI, encouraging the developer community to leverage this framework for advanced auto-completion and assisted development.

cs.SE

PlotCraft: Pushing the Limits of LLMs for Complex and Interactive Data Visualization

Recent Large Language Models (LLMs) have demonstrated remarkable proficiency in code generation. However, their ability to create complex visualizations for scaled and structured data remains largely unevaluated and underdeveloped. To address this gap, we introduce PlotCraft, a new benchmark featuring 1k challenging visualization tasks that cover a wide range of topics, such as finance, scientific research, and sociology. The benchmark is structured around seven high-level visualization tasks and encompasses 48 distinct chart types. Crucially, it is the first to systematically evaluate both single-turn generation and multi-turn refinement across a diverse spectrum of task complexities. Our comprehensive evaluation of 23 leading LLMs on PlotCraft reveals obvious performance deficiencies in handling sophisticated visualization tasks. To bridge this performance gap, we develope SynthVis-30K, a large-scale, high-quality dataset of complex visualization code synthesized via a collaborative agent framework. Building upon this dataset, we develope PlotCraftor, a novel code generation model that achieves strong capabilities in complex data visualization with a remarkably small size. Across VisEval, PandasPlotBench, and our proposed PlotCraft, PlotCraftor shows performance comparable to that of leading proprietary approaches. Especially, on hard task, Our model achieves over 50% performance improvement. We will release the benchmark, dataset, and code at https://github.com/Speakn0w/PlotCraft-Benchmark.

cs.CL

ToolRM: Towards Agentic Tool-Use Reward Modeling

Reward models (RMs) play a critical role in aligning large language models (LLMs) with human preferences. Yet in the domain of tool learning, the lack of RMs specifically designed for function-calling tasks has limited progress toward more capable agentic AI. We introduce ToolRM, a family of lightweight reward models tailored for general tool-use scenarios. To build these models, we propose a novel pipeline that constructs high-quality pairwise preference data using rule-based scoring and multidimensional sampling. This yields ToolPref-Pairwise-30K, a diverse, balanced, and challenging preference dataset that supports both generative and discriminative reward modeling. We also introduce TRBench$_{BFCL}$, a benchmark built on the agent evaluation suite BFCL to evaluate RMs on tool calling tasks. Trained on our constructed data, models from the Qwen3-4B/8B series achieve up to 17.94% higher accuracy, substantially outperforming frontier LLMs and RMs in pairwise reward judgments. Beyond training objectives, generative ToolRM generalizes to broader critique tasks, including Best-of-N sampling and self-correction. Experiments on ACEBench highlight its effectiveness and efficiency, enabling inference-time scaling while reducing output token usage by over 66%. Its support for downstream RL training further validates its practical utility. We release data to facilitate future research.

cs.AI

MegaFlow: Large-Scale Distributed Orchestration System for the Agentic Era

The rapid development of interactive and autonomous AI systems signals our entry into the agentic era. Training and evaluating agents on complex agentic tasks such as software engineering and computer use requires not only efficient model computation but also sophisticated infrastructure capable of coordinating vast agent-environment interactions. However, no open-source infrastructure can effectively support large-scale training and evaluation on such complex agentic tasks. To address this challenge, we present MegaFlow, a large-scale distributed orchestration system that enables efficient scheduling, resource allocation, and fine-grained task management for agent-environment workloads. MegaFlow abstracts agent training infrastructure into three independent services (Model Service, Agent Service, and Environment Service) that interact through unified interfaces, enabling independent scaling and flexible resource allocation across diverse agent-environment configurations. In our agent training deployments, MegaFlow successfully orchestrates tens of thousands of concurrent agent tasks while maintaining high system stability and achieving efficient resource utilization. By enabling such large-scale agent training, MegaFlow addresses a critical infrastructure gap in the emerging agentic AI landscape.

cs.DC

SWE-RM: Execution-free Feedback For Software Engineering Agents

Execution-based feedback like unit testing is widely used in the development of coding agents through test-time scaling (TTS) and reinforcement learning (RL). This paradigm requires scalable and reliable collection of unit test cases to provide accurate feedback, and the resulting feedback is often sparse and cannot effectively distinguish between trajectories that are both successful or both unsuccessful. In contrast, execution-free feedback from reward models can provide more fine-grained signals without depending on unit test cases. Despite this potential, execution-free feedback for realistic software engineering (SWE) agents remains underexplored. Aiming to develop versatile reward models that are effective across TTS and RL, however, we observe that two verifiers with nearly identical TTS performance can nevertheless yield very different results in RL. Intuitively, TTS primarily reflects the model's ability to select the best trajectory, but this ability does not necessarily generalize to RL. To address this limitation, we identify two additional aspects that are crucial for RL training: classification accuracy and calibration. We then conduct comprehensive controlled experiments to investigate how to train a robust reward model that performs well across these metrics. In particular, we analyze the impact of various factors such as training data scale, policy mixtures, and data source composition. Guided by these investigations, we introduce SWE-RM, an accurate and robust reward model adopting a mixture-of-experts architecture with 30B total parameters and 3B activated during inference. SWE-RM substantially improves SWE agents on both TTS and RL performance. For example, it increases the accuracy of Qwen3-Coder-Flash from 51.6% to 62.0%, and Qwen3-Coder-Max from 67.0% to 74.6% on SWE-Bench Verified using TTS, achieving new state-of-the-art performance among open-source models.

cs.CL

VLCache: Computing 2% Vision Tokens and Reusing 98% for Vision-Language Inference

This paper presents VLCache, a cache reuse framework that exploits both Key-Value (KV) cache and encoder cache from prior multimodal inputs to eliminate costly recomputation when the same multimodal inputs recur. Unlike previous heuristic approaches, we formally identify the cumulative reuse error effect and demonstrate how to minimize the non-prefix cache reuse error effectively. We further analyze the varying importance of model layers and propose a dynamic, layer-aware recomputation strategy to balance accuracy and efficiency. Experimental results show that VLCache achieves an accuracy on par with full recomputation, while requiring only 2-5% of the tokens to compute, yielding 1.2x-16x TTFT speedups. We develop an experimental implementation of the proposed VLCache pipeline based on SGLang, enabling significantly faster inference in practical deployments.

cs.CV

Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition

Recent visual generative models often struggle with consistency during image editing due to the entangled nature of raster images, where all visual content is fused into a single canvas. In contrast, professional design tools employ layered representations, allowing isolated edits while preserving consistency. Motivated by this, we propose \textbf{Qwen-Image-Layered}, an end-to-end diffusion model that decomposes a single RGB image into multiple semantically disentangled RGBA layers, enabling \textbf{inherent editability}, where each RGBA layer can be independently manipulated without affecting other content. To support variable-length decomposition, we introduce three key components: (1) an RGBA-VAE to unify the latent representations of RGB and RGBA images; (2) a VLD-MMDiT (Variable Layers Decomposition MMDiT) architecture capable of decomposing a variable number of image layers; and (3) a Multi-stage Training strategy to adapt a pretrained image generation model into a multilayer image decomposer. Furthermore, to address the scarcity of high-quality multilayer training images, we build a pipeline to extract and annotate multilayer images from Photoshop documents (PSD). Experiments demonstrate that our method significantly surpasses existing approaches in decomposition quality and establishes a new paradigm for consistent image editing. Our code and models are released on \href{https://github.com/QwenLM/Qwen-Image-Layered}{https://github.com/QwenLM/Qwen-Image-Layered}

cs.CV

Stabilizing Reinforcement Learning with LLMs: Formulation and Practices

This paper proposes a novel formulation for reinforcement learning (RL) with large language models, explaining why and under what conditions the true sequence-level reward can be optimized via a surrogate token-level objective in policy gradient methods such as REINFORCE. Specifically, through a first-order approximation, we show that this surrogate becomes increasingly valid only when both the training-inference discrepancy and policy staleness are minimized. This insight provides a principled explanation for the crucial role of several widely adopted techniques in stabilizing RL training, including importance sampling correction, clipping, and particularly Routing Replay for Mixture-of-Experts (MoE) models. Through extensive experiments with a 30B MoE model totaling hundreds of thousands of GPU hours, we show that for on-policy training, the basic policy gradient algorithm with importance sampling correction achieves the highest training stability. When off-policy updates are introduced to accelerate convergence, combining clipping and Routing Replay becomes essential to mitigate the instability caused by policy staleness. Notably, once training is stabilized, prolonged optimization consistently yields comparable final performance regardless of cold-start initialization. We hope that the shared insights and the developed recipes for stable RL training will facilitate future research.

cs.LG

Soft Adaptive Policy Optimization

Reinforcement learning (RL) plays an increasingly important role in enhancing the reasoning capabilities of large language models (LLMs), yet stable and performant policy optimization remains challenging. Token-level importance ratios often exhibit high variance-a phenomenon exacerbated in Mixture-of-Experts models-leading to unstable updates. Existing group-based policy optimization methods, such as GSPO and GRPO, alleviate this problem via hard clipping, making it difficult to maintain both stability and effective learning. We propose Soft Adaptive Policy Optimization (SAPO), which replaces hard clipping with a smooth, temperature-controlled gate that adaptively attenuates off-policy updates while preserving useful learning signals. Compared with GSPO and GRPO, SAPO is both sequence-coherent and token-adaptive. Like GSPO, SAPO maintains sequence-level coherence, but its soft gating forms a continuous trust region that avoids the brittle hard clipping band used in GSPO. When a sequence contains a few highly off-policy tokens, GSPO suppresses all gradients for that sequence, whereas SAPO selectively down-weights only the offending tokens and preserves the learning signal from the near-on-policy ones, improving sample efficiency. Relative to GRPO, SAPO replaces hard token-level clipping with smooth, temperature-controlled scaling, enabling more informative and stable updates. Empirical results on mathematical reasoning benchmarks indicate that SAPO exhibits improved training stability and higher Pass@1 performance under comparable training budgets. Moreover, we employ SAPO to train the Qwen3-VL model series, demonstrating that SAPO yields consistent performance gains across diverse tasks and different model sizes. Overall, SAPO provides a more reliable, scalable, and effective optimization strategy for RL training of LLMs.

cs.LG

Qwen3-VL Technical Report

We introduce Qwen3-VL, the most capable vision-language model in the Qwen series to date, achieving superior performance across a broad range of multimodal benchmarks. It natively supports interleaved contexts of up to 256K tokens, seamlessly integrating text, images, and video. The model family includes both dense (2B/4B/8B/32B) and mixture-of-experts (30B-A3B/235B-A22B) variants to accommodate diverse latency-quality trade-offs. Qwen3-VL delivers three core pillars: (i) markedly stronger pure-text understanding, surpassing comparable text-only backbones in several cases; (ii) robust long-context comprehension with a native 256K-token window for both text and interleaved multimodal inputs, enabling faithful retention, retrieval, and cross-referencing across long documents and videos; and (iii) advanced multimodal reasoning across single-image, multi-image, and video tasks, demonstrating leading performance on comprehensive evaluations such as MMMU and visual-math benchmarks (e.g., MathVista and MathVision). Architecturally, we introduce three key upgrades: (i) an enhanced interleaved-MRoPE for stronger spatial-temporal modeling across images and video; (ii) DeepStack integration, which effectively leverages multi-level ViT features to tighten vision-language alignment; and (iii) text-based time alignment for video, evolving from T-RoPE to explicit textual timestamp alignment for more precise temporal grounding. Under comparable token budgets and latency constraints, Qwen3-VL achieves superior performance in both dense and Mixture-of-Experts (MoE) architectures. We envision Qwen3-VL serving as a foundational engine for image-grounded reasoning, agentic decision-making, and multimodal code intelligence in real-world workflows.

cs.CV

Beyond the 80/20 Rule: High-Entropy Minority Tokens Drive Effective Reinforcement Learning for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful approach to enhancing the reasoning capabilities of Large Language Models (LLMs), while its mechanisms are not yet well understood. In this work, we undertake a pioneering exploration of RLVR through the novel perspective of token entropy patterns, comprehensively analyzing how different tokens influence reasoning performance. By examining token entropy patterns in Chain-of-Thought (CoT) reasoning, we observe that only a small fraction of tokens exhibit high entropy, and these tokens act as critical forks that steer the model toward diverse reasoning pathways. Furthermore, studying how entropy patterns evolve during RLVR training reveals that RLVR largely adheres to the base model's entropy patterns, primarily adjusting the entropy of high-entropy tokens. These findings highlight the significance of high-entropy tokens (i.e., forking tokens) to RLVR. We ultimately improve RLVR by restricting policy gradient updates to forking tokens and uncover a finding even beyond the 80/20 rule: utilizing only 20% of the tokens while maintaining performance comparable to full-gradient updates on the Qwen3-8B base model and significantly surpassing full-gradient updates on the Qwen3-32B (+11.04 on AIME'25 and +7.71 on AIME'24) and Qwen3-14B (+4.79 on AIME'25 and +5.21 on AIME'24) base models, highlighting a strong scaling trend. In contrast, training exclusively on the 80% lowest-entropy tokens leads to a marked decline in performance. These findings indicate that the efficacy of RLVR primarily arises from optimizing the high-entropy tokens that decide reasoning directions. Collectively, our results highlight the potential to understand RLVR through a token-entropy perspective and optimize RLVR by leveraging high-entropy minority tokens to further improve LLM reasoning.

cs.CL

PolyMath: Evaluating Mathematical Reasoning in Multilingual Contexts

In this paper, we introduce PolyMath, a multilingual mathematical reasoning benchmark covering 18 languages and 4 easy-to-hard difficulty levels. Our benchmark ensures difficulty comprehensiveness, language diversity, and high-quality translation, making it a highly discriminative multilingual mathematical benchmark in the era of reasoning LLMs. We conduct a comprehensive evaluation for advanced LLMs and find that even Qwen-3-235B-A22B-Thinking and Gemini-2.5-pro, achieve only 54.6 and 52.2 benchmark scores, with about 40% accuracy under the highest level From a language perspective, our benchmark reveals several key challenges of LLMs in multilingual reasoning: (1) Reasoning performance varies widely across languages for current LLMs; (2) Input-output language consistency is low in reasoning LLMs and may be correlated with performance; (3) The thinking length differs significantly by language for current LLMs. Additionally, we demonstrate that controlling the output language in the instructions has the potential to affect reasoning performance, especially for some low-resource languages, suggesting a promising direction for improving multilingual capabilities in LLMs.

cs.CL