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Junyu Xuan

Publications and source records attributed to Junyu Xuan.

At least 19 recordsLinked to original sources

SteerCheck: Attribution Specificity and Alignment Leakage in Activation-Steering Audits

Activation steering can change behaviour without establishing that the effect is specific to the intended concept. We introduce SteerCheck, a preregistered attribution audit that matches off-target KL and separates mean, protected-tail, polarity, transfer, and semantic claims. Exact replay of 960 Qwen3-14B interventions reveals complementary limits of common controls: isotropic directions occupy a narrow near-orthogonal region, whereas sign-randomized same-construction directions often retain substantial target alignment. Effect is strongly associated with signed cosine within the sign-randomized family ($\rho=.94$); $25.3\%$ of its draws exceed cosine $.5$, and every draw exceeding the observed mean effect has cosine above $.80$. This alignment leakage does not by itself invalidate a conditional randomization test; it limits what the comparator can distinguish and motivates reporting exchangeability assumptions, a construction diagnostic $A$, and the empirical cosine distribution. The primary Qwen complete gate remains negative because the protected tail fails all families. On independent data, continuous margin transfers only in Qwen and accuracy transfers in no selected cell. Prospectively registered language controls pass the complete gate in Qwen and DeepSeek, while a passing DeepSeek detox comparator rules out categorical separation; all nominal passes are sensitive to $\Gamma=1.10$. Frozen three-rater open-generation evaluation supports factual correction in DeepSeek but not Qwen; the automatic judge fails calibration (macro-F1 $.562$), so null-wide semantic results remain descriptive. SteerCheck makes these conditional and mixed conclusions auditable.

cs.CL

How Query Visibility Changes KV-Cache Compression Rankings: A Matched-Budget Audit

KV-cache compression methods are predominantly evaluated with the query appended to the context before compression -- a query-aware protocol. Yet the economic case for a compressed KV cache is reuse: compress a document once, answer many future questions against it. In that deployment, compression must happen query-agnostic -- before any question is seen. We present a matched-budget audit of six published compression methods against three trivial baselines on three open 7-9B models (144,300 paired evaluations on RULER-8192; 40,800 on LongBench; 50,000-resample paired bootstrap throughout). Everything is held fixed -- model, compression ratio, instances, decoding -- except the scoring rule. Three findings. (1) Query visibility changes the rankings: under the agnostic protocol, of the five audited methods that share a common attention backend, only KeyDiff beats a best-of-3 trivial baseline consistently (31 of 36 cells), and the most widely deployed method, SnapKV, loses to "keep the start and the recent window" on average (-0.066). (2) The per-method drop between the two protocols is ordered consistently with how visible the question is to each method's scoring signal, legible in its source code: from Delta=+0.198 for SnapKV (the question sits inside its 64-token observation window) down to Delta=+0.011 for KeyDiff (its score contains no query term at all).

cs.LG

Heterogeneous Information-Bottleneck Coordination Graphs for Multi-Agent Reinforcement Learning

Coordination graphs are a central abstraction in cooperative multi-agent reinforcement learning (MARL), yet existing sparse-graph learners lack a theoretically grounded mechanism to decide which edges should exist and how much information each edge should carry. Current methods rely on heuristic criteria that offer no formal guarantee on the learned topology, and no principled way to allocate different communication capacities to structurally different agent relationships. To address this, we propose Heterogeneous Information-Bottleneck Coordination Graphs (HIBCG), which learns a group-aware sparse graph in which both edge existence and message capacity are theoretically justified. With the graph information bottleneck (GIB) serving as the underlying tool, HIBCG first constructs a group-aligned block-diagonal prior that provides a closed-form criterion for edge retention -- determining which edges should exist and at what density per group block -- and then controls per-agent feature bandwidth on the resulting topology, compressing messages to retain only task-relevant content. We prove that the group-aligned prior strictly tightens the variational bound on topology learning, that the objective decomposes per group block, enabling differential edge control, and that capacity allocation follows a water-filling principle.

cs.AI

VGAS: Value-Guided Action-Chunk Selection for Few-Shot Vision-Language-Action Adaptation

Vision--Language--Action (VLA) models bridge multimodal reasoning with physical control, but adapting them to new tasks with scarce demonstrations remains unreliable. While fine-tuned VLA policies often produce semantically plausible trajectories, failures often arise from unresolved geometric ambiguities, where near-miss actions lead to divergent execution outcomes under limited supervision. We study few-shot VLA adaptation from a \emph{generation--selection} perspective and propose a novel framework \textbf{VGAS} (\textbf{V}alue-\textbf{G}uided \textbf{A}ction-chunk \textbf{S}election). It performs inference-time best-of-$N$ selection to identify action chunks that are both semantically faithful and geometrically precise. Specifically, \textbf{VGAS} employs a finetuned VLA as a high-recall proposal generator and introduces the \textrm{Q-Chunk-Former}, a geometrically grounded Transformer critic to resolve fine-grained geometric ambiguities. In addition, we propose \textit{Explicit Geometric Regularization} (\texttt{EGR}), which shapes a discriminative value landscape to preserve action ranking resolution among near-miss candidates while mitigating value instability under scarce supervision. Experiments and theoretical analysis demonstrate that \textbf{VGAS} consistently improves success rates and robustness under limited demonstrations and distribution shifts. Our code is available at https://github.com/Jyugo-15/VGAS.

cs.AI

Bandwidth-constrained Variational Message Encoding for Cooperative Multi-agent Reinforcement Learning

Graph-based multi-agent reinforcement learning (MARL) enables coordinated behavior under partial observability by modeling agents as nodes and communication links as edges. While recent methods excel at learning sparse coordination graphs-determining who communicates with whom-they do not address what information should be transmitted under hard bandwidth constraints. We study this bandwidth-limited regime and show that naive dimensionality reduction consistently degrades coordination performance. Hard bandwidth constraints force selective encoding, but deterministic projections lack mechanisms to control how compression occurs. We introduce Bandwidth-constrained Variational Message Encoding (BVME), a lightweight module that treats messages as samples from learned Gaussian posteriors regularized via KL divergence to an uninformative prior. BVME's variational framework provides principled, tunable control over compression strength through interpretable hyperparameters, directly constraining the representations used for decision-making. Across SMACv1, SMACv2, and MPE benchmarks, BVME achieves comparable or superior performance while using 67--83% fewer message dimensions, with gains most pronounced on sparse graphs where message quality critically impacts coordination. Ablations reveal U-shaped sensitivity to bandwidth, with BVME excelling at extreme ratios while adding minimal overhead.

cs.LG

HiBBO: HiPPO-based Space Consistency for High-dimensional Bayesian Optimisation

Bayesian Optimisation (BO) is a powerful tool for optimising expensive blackbox functions but its effectiveness diminishes in highdimensional spaces due to sparse data and poor surrogate model scalability While Variational Autoencoder (VAE) based approaches address this by learning low-dimensional latent representations the reconstructionbased objective function often brings the functional distribution mismatch between the latent space and original space leading to suboptimal optimisation performance In this paper we first analyse the reason why reconstructiononly loss may lead to distribution mismatch and then propose HiBBO a novel BO framework that introduces the space consistency into the latent space construction in VAE using HiPPO - a method for longterm sequence modelling - to reduce the functional distribution mismatch between the latent space and original space Experiments on highdimensional benchmark tasks demonstrate that HiBBO outperforms existing VAEBO methods in convergence speed and solution quality Our work bridges the gap between high-dimensional sequence representation learning and efficient Bayesian Optimisation enabling broader applications in neural architecture search materials science and beyond.

cs.LG

InforME: Improving Informativeness of Abstractive Text Summarization With Informative Attention Guided by Named Entity Salience

Abstractive text summarization is integral to the Big Data era, which demands advanced methods to turn voluminous and often long text data into concise but coherent and informative summaries for efficient human consumption. Despite significant progress, there is still room for improvement in various aspects. One such aspect is to improve informativeness. Hence, this paper proposes a novel learning approach consisting of two methods: an optimal transport-based informative attention method to improve learning focal information in reference summaries and an accumulative joint entropy reduction method on named entities to enhance informative salience. Experiment results show that our approach achieves better ROUGE scores compared to prior work on CNN/Daily Mail while having competitive results on XSum. Human evaluation of informativeness also demonstrates the better performance of our approach over a strong baseline. Further analysis gives insight into the plausible reasons underlying the evaluation results.

cs.CL

Bayesian Ego-graph Inference for Networked Multi-Agent Reinforcement Learning

In networked multi-agent reinforcement learning (Networked-MARL), decentralized agents must act under local observability and constrained communication over fixed physical graphs. Existing methods often assume static neighborhoods, limiting adaptability to dynamic or heterogeneous environments. While centralized frameworks can learn dynamic graphs, their reliance on global state access and centralized infrastructure is impractical in real-world decentralized systems. We propose a stochastic graph-based policy for Networked-MARL, where each agent conditions its decision on a sampled subgraph over its local physical neighborhood. Building on this formulation, we introduce BayesG, a decentralized actor-framework that learns sparse, context-aware interaction structures via Bayesian variational inference. Each agent operates over an ego-graph and samples a latent communication mask to guide message passing and policy computation. The variational distribution is trained end-to-end alongside the policy using an evidence lower bound (ELBO) objective, enabling agents to jointly learn both interaction topology and decision-making strategies. BayesG outperforms strong MARL baselines on large-scale traffic control tasks with up to 167 agents, demonstrating superior scalability, efficiency, and performance.

cs.MA

A Non-Monolithic Policy Approach of Offline-to-Online Reinforcement Learning

Offline-to-online reinforcement learning (RL) leverages both pre-trained offline policies and online policies trained for downstream tasks, aiming to improve data efficiency and accelerate performance enhancement. An existing approach, Policy Expansion (PEX), utilizes a policy set composed of both policies without modifying the offline policy for exploration and learning. However, this approach fails to ensure sufficient learning of the online policy due to an excessive focus on exploration with both policies. Since the pre-trained offline policy can assist the online policy in exploiting a downstream task based on its prior experience, it should be executed effectively and tailored to the specific requirements of the downstream task. In contrast, the online policy, with its immature behavioral strategy, has the potential for exploration during the training phase. Therefore, our research focuses on harmonizing the advantages of the offline policy, termed exploitation, with those of the online policy, referred to as exploration, without modifying the offline policy. In this study, we propose an innovative offline-to-online RL method that employs a non-monolithic exploration approach. Our methodology demonstrates superior performance compared to PEX.

cs.LG

Functional Stochastic Gradient MCMC for Bayesian Neural Networks

Classical parameter-space Bayesian inference for Bayesian neural networks (BNNs) suffers from several unresolved prior issues, such as knowledge encoding intractability and pathological behaviours in deep networks, which can lead to improper posterior inference. To address these issues, functional Bayesian inference has recently been proposed leveraging functional priors, such as the emerging functional variational inference. In addition to variational methods, stochastic gradient Markov Chain Monte Carlo (MCMC) is another scalable and effective inference method for BNNs to asymptotically generate samples from the true posterior by simulating continuous dynamics. However, existing MCMC methods perform solely in parameter space and inherit the unresolved prior issues, while extending these dynamics to function space is a non-trivial undertaking. In this paper, we introduce novel functional MCMC schemes, including stochastic gradient versions, based on newly designed diffusion dynamics that can incorporate more informative functional priors. Moreover, we prove that the stationary measure of these functional dynamics is the target posterior over functions. Our functional MCMC schemes demonstrate improved performance in both predictive accuracy and uncertainty quantification on several tasks compared to naive parameter-space MCMC and functional variational inference.

cs.LG

LSTM Autoencoder-based Deep Neural Networks for Barley Genotype-to-Phenotype Prediction

Artificial Intelligence (AI) has emerged as a key driver of precision agriculture, facilitating enhanced crop productivity, optimized resource use, farm sustainability, and informed decision-making. Also, the expansion of genome sequencing technology has greatly increased crop genomic resources, deepening our understanding of genetic variation and enhancing desirable crop traits to optimize performance in various environments. There is increasing interest in using machine learning (ML) and deep learning (DL) algorithms for genotype-to-phenotype prediction due to their excellence in capturing complex interactions within large, high-dimensional datasets. In this work, we propose a new LSTM autoencoder-based model for barley genotype-to-phenotype prediction, specifically for flowering time and grain yield estimation, which could potentially help optimize yields and management practices. Our model outperformed the other baseline methods, demonstrating its potential in handling complex high-dimensional agricultural datasets and enhancing crop phenotype prediction performance.

q-bio.GN

A Behavior-Aware Approach for Deep Reinforcement Learning in Non-stationary Environments without Known Change Points

Deep reinforcement learning is used in various domains, but usually under the assumption that the environment has stationary conditions like transitions and state distributions. When this assumption is not met, performance suffers. For this reason, tracking continuous environmental changes and adapting to unpredictable conditions is challenging yet crucial because it ensures that systems remain reliable and flexible in practical scenarios. Our research introduces Behavior-Aware Detection and Adaptation (BADA), an innovative framework that merges environmental change detection with behavior adaptation. The key inspiration behind our method is that policies exhibit different global behaviors in changing environments. Specifically, environmental changes are identified by analyzing variations between behaviors using Wasserstein distances without manually set thresholds. The model adapts to the new environment through behavior regularization based on the extent of changes. The results of a series of experiments demonstrate better performance relative to several current algorithms. This research also indicates significant potential for tackling this long-standing challenge.

cs.LG

Decoupling Exploration and Exploitation for Unsupervised Pre-training with Successor Features

Unsupervised pre-training has been on the lookout for the virtue of a value function representation referred to as successor features (SFs), which decouples the dynamics of the environment from the rewards. It has a significant impact on the process of task-specific fine-tuning due to the decomposition. However, existing approaches struggle with local optima due to the unified intrinsic reward of exploration and exploitation without considering the linear regression problem and the discriminator supporting a small skill sapce. We propose a novel unsupervised pre-training model with SFs based on a non-monolithic exploration methodology. Our approach pursues the decomposition of exploitation and exploration of an agent built on SFs, which requires separate agents for the respective purpose. The idea will leverage not only the inherent characteristics of SFs such as a quick adaptation to new tasks but also the exploratory and task-agnostic capabilities. Our suggested model is termed Non-Monolithic unsupervised Pre-training with Successor features (NMPS), which improves the performance of the original monolithic exploration method of pre-training with SFs. NMPS outperforms Active Pre-training with Successor Features (APS) in a comparative experiment.

cs.LG

Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning

Cooperative Multi-Agent Reinforcement Learning (MARL) necessitates seamless collaboration among agents, often represented by an underlying relation graph. Existing methods for learning this graph primarily focus on agent-pair relations, neglecting higher-order relationships. While several approaches attempt to extend cooperation modelling to encompass behaviour similarities within groups, they commonly fall short in concurrently learning the latent graph, thereby constraining the information exchange among partially observed agents. To overcome these limitations, we present a novel approach to infer the Group-Aware Coordination Graph (GACG), which is designed to capture both the cooperation between agent pairs based on current observations and group-level dependencies from behaviour patterns observed across trajectories. This graph is further used in graph convolution for information exchange between agents during decision-making. To further ensure behavioural consistency among agents within the same group, we introduce a group distance loss, which promotes group cohesion and encourages specialization between groups. Our evaluations, conducted on StarCraft II micromanagement tasks, demonstrate GACG's superior performance. An ablation study further provides experimental evidence of the effectiveness of each component of our method.

cs.LG

Inferring Latent Temporal Sparse Coordination Graph for Multi-Agent Reinforcement Learning

Effective agent coordination is crucial in cooperative Multi-Agent Reinforcement Learning (MARL). While agent cooperation can be represented by graph structures, prevailing graph learning methods in MARL are limited. They rely solely on one-step observations, neglecting crucial historical experiences, leading to deficient graphs that foster redundant or detrimental information exchanges. Additionally, high computational demands for action-pair calculations in dense graphs impede scalability. To address these challenges, we propose inferring a Latent Temporal Sparse Coordination Graph (LTS-CG) for MARL. The LTS-CG leverages agents' historical observations to calculate an agent-pair probability matrix, where a sparse graph is sampled from and used for knowledge exchange between agents, thereby simultaneously capturing agent dependencies and relation uncertainty. The computational complexity of this procedure is only related to the number of agents. This graph learning process is further augmented by two innovative characteristics: Predict-Future, which enables agents to foresee upcoming observations, and Infer-Present, ensuring a thorough grasp of the environmental context from limited data. These features allow LTS-CG to construct temporal graphs from historical and real-time information, promoting knowledge exchange during policy learning and effective collaboration. Graph learning and agent training occur simultaneously in an end-to-end manner. Our demonstrated results on the StarCraft II benchmark underscore LTS-CG's superior performance.

cs.LG

Layer-diverse Negative Sampling for Graph Neural Networks

Graph neural networks (GNNs) are a powerful solution for various structure learning applications due to their strong representation capabilities for graph data. However, traditional GNNs, relying on message-passing mechanisms that gather information exclusively from first-order neighbours (known as positive samples), can lead to issues such as over-smoothing and over-squashing. To mitigate these issues, we propose a layer-diverse negative sampling method for message-passing propagation. This method employs a sampling matrix within a determinantal point process, which transforms the candidate set into a space and selectively samples from this space to generate negative samples. To further enhance the diversity of the negative samples during each forward pass, we develop a space-squeezing method to achieve layer-wise diversity in multi-layer GNNs. Experiments on various real-world graph datasets demonstrate the effectiveness of our approach in improving the diversity of negative samples and overall learning performance. Moreover, adding negative samples dynamically changes the graph's topology, thus with the strong potential to improve the expressiveness of GNNs and reduce the risk of over-squashing.

cs.LG

An Autonomous Non-monolithic Agent with Multi-mode Exploration based on Options Framework

Most exploration research on reinforcement learning (RL) has paid attention to `the way of exploration', which is `how to explore'. The other exploration research, `when to explore', has not been the main focus of RL exploration research. The issue of `when' of a monolithic exploration in the usual RL exploration behaviour binds an exploratory action to an exploitational action of an agent. Recently, a non-monolithic exploration research has emerged to examine the mode-switching exploration behaviour of humans and animals. The ultimate purpose of our research is to enable an agent to decide when to explore or exploit autonomously. We describe the initial research of an autonomous multi-mode exploration of non-monolithic behaviour in an options framework. The higher performance of our method is shown against the existing non-monolithic exploration method through comparative experimental results.

cs.AI

Graph Convolutional Neural Networks with Diverse Negative Samples via Decomposed Determinant Point Processes

Graph convolutional networks (GCNs) have achieved great success in graph representation learning by extracting high-level features from nodes and their topology. Since GCNs generally follow a message-passing mechanism, each node aggregates information from its first-order neighbour to update its representation. As a result, the representations of nodes with edges between them should be positively correlated and thus can be considered positive samples. However, there are more non-neighbour nodes in the whole graph, which provide diverse and useful information for the representation update. Two non-adjacent nodes usually have different representations, which can be seen as negative samples. Besides the node representations, the structural information of the graph is also crucial for learning. In this paper, we used quality-diversity decomposition in determinant point processes (DPP) to obtain diverse negative samples. When defining a distribution on diverse subsets of all non-neighbouring nodes, we incorporate both graph structure information and node representations. Since the DPP sampling process requires matrix eigenvalue decomposition, we propose a new shortest-path-base method to improve computational efficiency. Finally, we incorporate the obtained negative samples into the graph convolution operation. The ideas are evaluated empirically in experiments on node classification tasks. These experiments show that the newly proposed methods not only improve the overall performance of standard representation learning but also significantly alleviate over-smoothing problems.

cs.LG