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Junzhe Zhang

Publications and source records attributed to Junzhe Zhang.

At least 37 records · Page 2Linked to original sources

How Much To Guide: Revisiting Adaptive Guidance in Classifier-Free Guidance Text-to-Vision Diffusion Models

With the rapid development of text-to-vision generation diffusion models, classifier-free guidance has emerged as the most prevalent method for conditioning. However, this approach inherently requires twice as many steps for model forwarding compared to unconditional generation, resulting in significantly higher costs. While previous study has introduced the concept of adaptive guidance, it lacks solid analysis and empirical results, making previous method unable to be applied to general diffusion models. In this work, we present another perspective of applying adaptive guidance and propose Step AG, which is a simple, universally applicable adaptive guidance strategy. Our evaluations focus on both image quality and image-text alignment. whose results indicate that restricting classifier-free guidance to the first several denoising steps is sufficient for generating high-quality, well-conditioned images, achieving an average speedup of 20% to 30%. Such improvement is consistent across different settings such as inference steps, and various models including video generation models, highlighting the superiority of our method.

cs.CV↗

New level density parameter beyond Egidy-Bucurescu's systematics

Extending beyond the Egidy-Bucurescu systematics, the nuclear level density parameters (LDPs) for the back-shifted Fermi gas model were compiled. Three forms of LDPs were fitted: the liquid-drop model (LDM), the droplet model (DM), and the power-law dependence on mass number A. Additionally, the root-mean-square deviations (RMSDs) of the new LDPs and existing literature values were calculated. The newly fitted global LDM-type parameters outperform the commonly used Toke-Swiatecki parameters in various statistical model calculations. In contrast, neither the global nor the combined DM-type parameters yielded satisfactory results. Among the tested parameter sets, the widely adopted Reisdorf parameters exhibited the best overall performance, as evidenced by the larger number of experimental data points falling within their narrower RMSD confidence intervals. For the power-law A-dependence, the new global parameters performed better than the existing homogeneous ones. The ground-state deformation and isospin correction factors had minimal overall impact on the LDP fits. However, the current results suggest that theoretical calculations for transitional nuclei should account for ground-state deformation effects.

nucl-th↗

Selftok: Discrete Visual Tokens of Autoregression, by Diffusion, and for Reasoning

We completely discard the conventional spatial prior in image representation and introduce a novel discrete visual tokenizer: Self-consistency Tokenizer (Selftok). At its design core, we compose an autoregressive (AR) prior -- mirroring the causal structure of language -- into visual tokens by using the reverse diffusion process of image generation. The AR property makes Selftok fundamentally distinct from traditional spatial tokens in the following two key ways: - Selftok offers an elegant and minimalist approach to unify diffusion and AR for vision-language models (VLMs): By representing images with Selftok tokens, we can train a VLM using a purely discrete autoregressive architecture -- like that in LLMs -- without requiring additional modules or training objectives. - We theoretically show that the AR prior satisfies the Bellman equation, whereas the spatial prior does not. Therefore, Selftok supports reinforcement learning (RL) for visual generation with effectiveness comparable to that achieved in LLMs. Besides the AR property, Selftok is also a SoTA tokenizer that achieves a favorable trade-off between high-quality reconstruction and compression rate. We use Selftok to build a pure AR VLM for both visual comprehension and generation tasks. Impressively, without using any text-image training pairs, a simple policy gradient RL working in the visual tokens can significantly boost the visual generation benchmark, surpassing all the existing models by a large margin. Therefore, we believe that Selftok effectively addresses the long-standing challenge that visual tokens cannot support effective RL. When combined with the well-established strengths of RL in LLMs, this brings us one step closer to realizing a truly multimodal LLM. Project Page: https://selftok-team.github.io/report/.

cs.CV↗

C-FAITH: A Chinese Fine-Grained Benchmark for Automated Hallucination Evaluation

Despite the rapid advancement of large language models, they remain highly susceptible to generating hallucinations, which significantly hinders their widespread application. Hallucination research requires dynamic and fine-grained evaluation. However, most existing hallucination benchmarks (especially in Chinese language) rely on human annotations, making automatical and cost-effective hallucination evaluation challenging. To address this, we introduce HaluAgent, an agentic framework that automatically constructs fine-grained QA dataset based on some knowledge documents. Our experiments demonstrate that the manually designed rules and prompt optimization can improve the quality of generated data. Using HaluAgent, we construct C-FAITH, a Chinese QA hallucination benchmark created from 1,399 knowledge documents obtained from web scraping, totaling 60,702 entries. We comprehensively evaluate 16 mainstream LLMs with our proposed C-FAITH, providing detailed experimental results and analysis.

cs.CL↗

Causally Aligned Curriculum Learning

A pervasive challenge in Reinforcement Learning (RL) is the "curse of dimensionality" which is the exponential growth in the state-action space when optimizing a high-dimensional target task. The framework of curriculum learning trains the agent in a curriculum composed of a sequence of related and more manageable source tasks. The expectation is that when some optimal decision rules are shared across source tasks and the target task, the agent could more quickly pick up the necessary skills to behave optimally in the environment, thus accelerating the learning process. However, this critical assumption of invariant optimal decision rules does not necessarily hold in many practical applications, specifically when the underlying environment contains unobserved confounders. This paper studies the problem of curriculum RL through causal lenses. We derive a sufficient graphical condition characterizing causally aligned source tasks, i.e., the invariance of optimal decision rules holds. We further develop an efficient algorithm to generate a causally aligned curriculum, provided with qualitative causal knowledge of the target task. Finally, we validate our proposed methodology through experiments in discrete and continuous confounded tasks with pixel observations.

cs.LG↗

Exploring and Evaluating Multimodal Knowledge Reasoning Consistency of Multimodal Large Language Models

In recent years, multimodal large language models (MLLMs) have achieved significant breakthroughs, enhancing understanding across text and vision. However, current MLLMs still face challenges in effectively integrating knowledge across these modalities during multimodal knowledge reasoning, leading to inconsistencies in reasoning outcomes. To systematically explore this issue, we propose four evaluation tasks and construct a new dataset. We conduct a series of experiments on this dataset to analyze and compare the extent of consistency degradation in multimodal knowledge reasoning within MLLMs. Based on the experimental results, we identify factors contributing to the observed degradation in consistency. Our research provides new insights into the challenges of multimodal knowledge reasoning and offers valuable guidance for future efforts aimed at improving MLLMs.

cs.CL↗

MC-MKE: A Fine-Grained Multimodal Knowledge Editing Benchmark Emphasizing Modality Consistency

Multimodal large language models (MLLMs) are prone to non-factual or outdated knowledge issues, which can manifest as misreading and misrecognition errors due to the complexity of multimodal knowledge. Previous benchmarks have not systematically analyzed the performance of editing methods in correcting these two error types. To better represent and correct these errors, we decompose multimodal knowledge into its visual and textual components. Different error types correspond to different editing formats, which edit distinct parts of the multimodal knowledge. We present MC-MKE, a fine-grained Multimodal Knowledge Editing benchmark emphasizing Modality Consistency. Our benchmark facilitates independent correction of misreading and misrecognition errors by editing the corresponding knowledge component. We evaluate four multimodal knowledge editing methods on MC-MKE, revealing their limitations, particularly in terms of modality consistency. Our work highlights the challenges posed by multimodal knowledge editing and motivates further research in developing effective techniques for this task.

cs.CV↗

EAMA : Entity-Aware Multimodal Alignment Based Approach for News Image Captioning

News image captioning requires model to generate an informative caption rich in entities, with the news image and the associated news article. Current MLLMs still bear limitations in handling entity information in news image captioning tasks. Besides, generating high-quality news image captions requires a trade-off between sufficiency and conciseness of textual input information. To explore the potential of MLLMs and address problems we discovered, we propose EAMA: an Entity-Aware Multimodal Alignment based approach for News Image Captioning. Our approach first aligns the MLLM with two extra alignment tasks: Entity-Aware Sentence Selection task and Entity Selection task, together with News Image Captioning task. The aligned MLLM will utilize the additional entity-related information extracted by itself to supplement the textual input while generating news image captions. Our approach achieves better results than all previous models on two mainstream news image captioning datasets.

cs.CV↗

Quantity Matters: Towards Assessing and Mitigating Number Hallucination in Large Vision-Language Models

Large-scale vision-language models have demonstrated impressive skill in handling tasks that involve both areas. Nevertheless, these models frequently experience significant issues with generating inaccurate information, which is hallucination. In this study, we concentrate on a specific type of hallucination-number hallucination, referring to models incorrectly identifying the number of certain objects in pictures. We perform quantitative evaluations regarding number hallucination, showing it to be critical in major open-source large vision-language models. Furthermore, we utilizes two related tasks to conduct an in-depth analysis of number hallucination, revealing the severe inner and outer inconsistency among all tasks. Based on this examination, we devise a training approach aimed at improving consistency to reduce number hallucinations, which leads to an 8% enhancement in performance over direct finetuning methods. Our code and dataset will be released to the community.

cs.CL↗

DeformToon3D: Deformable 3D Toonification from Neural Radiance Fields

In this paper, we address the challenging problem of 3D toonification, which involves transferring the style of an artistic domain onto a target 3D face with stylized geometry and texture. Although fine-tuning a pre-trained 3D GAN on the artistic domain can produce reasonable performance, this strategy has limitations in the 3D domain. In particular, fine-tuning can deteriorate the original GAN latent space, which affects subsequent semantic editing, and requires independent optimization and storage for each new style, limiting flexibility and efficient deployment. To overcome these challenges, we propose DeformToon3D, an effective toonification framework tailored for hierarchical 3D GAN. Our approach decomposes 3D toonification into subproblems of geometry and texture stylization to better preserve the original latent space. Specifically, we devise a novel StyleField that predicts conditional 3D deformation to align a real-space NeRF to the style space for geometry stylization. Thanks to the StyleField formulation, which already handles geometry stylization well, texture stylization can be achieved conveniently via adaptive style mixing that injects information of the artistic domain into the decoder of the pre-trained 3D GAN. Due to the unique design, our method enables flexible style degree control and shape-texture-specific style swap. Furthermore, we achieve efficient training without any real-world 2D-3D training pairs but proxy samples synthesized from off-the-shelf 2D toonification models.

cs.CV↗

Variational Relational Point Completion Network for Robust 3D Classification

Real-scanned point clouds are often incomplete due to viewpoint, occlusion, and noise, which hampers 3D geometric modeling and perception. Existing point cloud completion methods tend to generate global shape skeletons and hence lack fine local details. Furthermore, they mostly learn a deterministic partial-to-complete mapping, but overlook structural relations in man-made objects. To tackle these challenges, this paper proposes a variational framework, Variational Relational point Completion Network (VRCNet) with two appealing properties: 1) Probabilistic Modeling. In particular, we propose a dual-path architecture to enable principled probabilistic modeling across partial and complete clouds. One path consumes complete point clouds for reconstruction by learning a point VAE. The other path generates complete shapes for partial point clouds, whose embedded distribution is guided by distribution obtained from the reconstruction path during training. 2) Relational Enhancement. Specifically, we carefully design point self-attention kernel and point selective kernel module to exploit relational point features, which refines local shape details conditioned on the coarse completion. In addition, we contribute multi-view partial point cloud datasets (MVP and MVP-40 dataset) containing over 200,000 high-quality scans, which render partial 3D shapes from 26 uniformly distributed camera poses for each 3D CAD model. Extensive experiments demonstrate that VRCNet outperforms state-of-the-art methods on all standard point cloud completion benchmarks. Notably, VRCNet shows great generalizability and robustness on real-world point cloud scans. Moreover, we can achieve robust 3D classification for partial point clouds with the help of VRCNet, which can highly increase classification accuracy.

cs.CV↗

Generative Diffusion Prior for Unified Image Restoration and Enhancement

Existing image restoration methods mostly leverage the posterior distribution of natural images. However, they often assume known degradation and also require supervised training, which restricts their adaptation to complex real applications. In this work, we propose the Generative Diffusion Prior (GDP) to effectively model the posterior distributions in an unsupervised sampling manner. GDP utilizes a pre-train denoising diffusion generative model (DDPM) for solving linear inverse, non-linear, or blind problems. Specifically, GDP systematically explores a protocol of conditional guidance, which is verified more practical than the commonly used guidance way. Furthermore, GDP is strength at optimizing the parameters of degradation model during the denoising process, achieving blind image restoration. Besides, we devise hierarchical guidance and patch-based methods, enabling the GDP to generate images of arbitrary resolutions. Experimentally, we demonstrate GDP's versatility on several image datasets for linear problems, such as super-resolution, deblurring, inpainting, and colorization, as well as non-linear and blind issues, such as low-light enhancement and HDR image recovery. GDP outperforms the current leading unsupervised methods on the diverse benchmarks in reconstruction quality and perceptual quality. Moreover, GDP also generalizes well for natural images or synthesized images with arbitrary sizes from various tasks out of the distribution of the ImageNet training set.

cs.CV↗

ExtrudeNet: Unsupervised Inverse Sketch-and-Extrude for Shape Parsing

Sketch-and-extrude is a common and intuitive modeling process in computer aided design. This paper studies the problem of learning the shape given in the form of point clouds by inverse sketch-and-extrude. We present ExtrudeNet, an unsupervised end-to-end network for discovering sketch and extrude from point clouds. Behind ExtrudeNet are two new technical components: 1) an effective representation for sketch and extrude, which can model extrusion with freeform sketches and conventional cylinder and box primitives as well; and 2) a numerical method for computing the signed distance field which is used in the network learning. This is the first attempt that uses machine learning to reverse engineer the sketch-and-extrude modeling process of a shape in an unsupervised fashion. ExtrudeNet not only outputs a compact, editable and interpretable representation of the shape that can be seamlessly integrated into modern CAD software, but also aligns with the standard CAD modeling process facilitating various editing applications, which distinguishes our work from existing shape parsing research. Code is released at https://github.com/kimren227/ExtrudeNet.

cs.CV↗

CARNet:Compression Artifact Reduction for Point Cloud Attribute

A learning-based adaptive loop filter is developed for the Geometry-based Point Cloud Compression (G-PCC) standard to reduce attribute compression artifacts. The proposed method first generates multiple Most-Probable Sample Offsets (MPSOs) as potential compression distortion approximations, and then linearly weights them for artifact mitigation. As such, we drive the filtered reconstruction as close to the uncompressed PCA as possible. To this end, we devise a Compression Artifact Reduction Network (CARNet) which consists of two consecutive processing phases: MPSOs derivation and MPSOs combination. The MPSOs derivation uses a two-stream network to model local neighborhood variations from direct spatial embedding and frequency-dependent embedding, where sparse convolutions are utilized to best aggregate information from sparsely and irregularly distributed points. The MPSOs combination is guided by the least square error metric to derive weighting coefficients on the fly to further capture content dynamics of input PCAs. The CARNet is implemented as an in-loop filtering tool of the GPCC, where those linear weighting coefficients are encapsulated into the bitstream with negligible bit rate overhead. Experimental results demonstrate significant improvement over the latest GPCC both subjectively and objectively.

cs.CV↗

Causal Imitation Learning with Unobserved Confounders

One of the common ways children learn is by mimicking adults. Imitation learning focuses on learning policies with suitable performance from demonstrations generated by an expert, with an unspecified performance measure, and unobserved reward signal. Popular methods for imitation learning start by either directly mimicking the behavior policy of an expert (behavior cloning) or by learning a reward function that prioritizes observed expert trajectories (inverse reinforcement learning). However, these methods rely on the assumption that covariates used by the expert to determine her/his actions are fully observed. In this paper, we relax this assumption and study imitation learning when sensory inputs of the learner and the expert differ. First, we provide a non-parametric, graphical criterion that is complete (both necessary and sufficient) for determining the feasibility of imitation from the combinations of demonstration data and qualitative assumptions about the underlying environment, represented in the form of a causal model. We then show that when such a criterion does not hold, imitation could still be feasible by exploiting quantitative knowledge of the expert trajectories. Finally, we develop an efficient procedure for learning the imitating policy from experts' trajectories.

cs.LG↗

Sequential Causal Imitation Learning with Unobserved Confounders

"Monkey see monkey do" is an age-old adage, referring to naïve imitation without a deep understanding of a system's underlying mechanics. Indeed, if a demonstrator has access to information unavailable to the imitator (monkey), such as a different set of sensors, then no matter how perfectly the imitator models its perceived environment (See), attempting to reproduce the demonstrator's behavior (Do) can lead to poor outcomes. Imitation learning in the presence of a mismatch between demonstrator and imitator has been studied in the literature under the rubric of causal imitation learning (Zhang et al., 2020), but existing solutions are limited to single-stage decision-making. This paper investigates the problem of causal imitation learning in sequential settings, where the imitator must make multiple decisions per episode. We develop a graphical criterion that is necessary and sufficient for determining the feasibility of causal imitation, providing conditions when an imitator can match a demonstrator's performance despite differing capabilities. Finally, we provide an efficient algorithm for determining imitability and corroborate our theory with simulations.

cs.LG↗

Monocular 3D Object Reconstruction with GAN Inversion

Recovering a textured 3D mesh from a monocular image is highly challenging, particularly for in-the-wild objects that lack 3D ground truths. In this work, we present MeshInversion, a novel framework to improve the reconstruction by exploiting the generative prior of a 3D GAN pre-trained for 3D textured mesh synthesis. Reconstruction is achieved by searching for a latent space in the 3D GAN that best resembles the target mesh in accordance with the single view observation. Since the pre-trained GAN encapsulates rich 3D semantics in terms of mesh geometry and texture, searching within the GAN manifold thus naturally regularizes the realness and fidelity of the reconstruction. Importantly, such regularization is directly applied in the 3D space, providing crucial guidance of mesh parts that are unobserved in the 2D space. Experiments on standard benchmarks show that our framework obtains faithful 3D reconstructions with consistent geometry and texture across both observed and unobserved parts. Moreover, it generalizes well to meshes that are less commonly seen, such as the extended articulation of deformable objects. Code is released at https://github.com/junzhezhang/mesh-inversion

cs.CV↗

Density-aware Chamfer Distance as a Comprehensive Metric for Point Cloud Completion

Chamfer Distance (CD) and Earth Mover's Distance (EMD) are two broadly adopted metrics for measuring the similarity between two point sets. However, CD is usually insensitive to mismatched local density, and EMD is usually dominated by global distribution while overlooks the fidelity of detailed structures. Besides, their unbounded value range induces a heavy influence from the outliers. These defects prevent them from providing a consistent evaluation. To tackle these problems, we propose a new similarity measure named Density-aware Chamfer Distance (DCD). It is derived from CD and benefits from several desirable properties: 1) it can detect disparity of density distributions and is thus a more intensive measure of similarity compared to CD; 2) it is stricter with detailed structures and significantly more computationally efficient than EMD; 3) the bounded value range encourages a more stable and reasonable evaluation over the whole test set. We adopt DCD to evaluate the point cloud completion task, where experimental results show that DCD pays attention to both the overall structure and local geometric details and provides a more reliable evaluation even when CD and EMD contradict each other. We can also use DCD as the training loss, which outperforms the same model trained with CD loss on all three metrics. In addition, we propose a novel point discriminator module that estimates the priority for another guided down-sampling step, and it achieves noticeable improvements under DCD together with competitive results for both CD and EMD. We hope our work could pave the way for a more comprehensive and practical point cloud similarity evaluation. Our code will be available at: https://github.com/wutong16/Density_aware_Chamfer_Distance .

cs.CV↗