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Junzhi Yu

Publications and source records attributed to Junzhi Yu.

At least 19 recordsLinked to original sources

Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer

Hand-object interaction (HOI) modeling remains challenging because it requires joint reasoning about hand articulation, object geometry, contact, semantics, and dynamics under severe visual uncertainty. Foundation models introduce transferable prior knowledge learned from large-scale cross-domain data, offering new ways to address these challenges beyond task-specific data and models. However, the rapidly growing literature remains fragmented, and existing studies typically describe these methods simply as ``using large models'' without systematically characterizing what knowledge is introduced, where it enters the HOI pipeline, or which HOI uncertainty it helps reduce. This survey presents the first systematic review of foundation-model priors for HOI. We organize the literature into six HOI tasks spanning reconstruction and generation. More importantly, we establish a taxonomy of eight foundation-model sub-priors grouped into geometric, semantic, and visual families. Geometric priors encompass shape retrieval, shape reconstruction, and spatial reconstruction; semantic priors include semantic grounding and language reasoning; and visual priors cover visual representation, image generation, and video generation. Based on this taxonomy, we systematically analyze how different priors are represented, injected, and adapted across HOI pipelines and tasks. Beyond how foundation models empower HOI, we further examine how HOI-derived knowledge is used in robot learning, including human-data pretraining, human-to-robot skill transfer, and HOI-to-robot data generation. Finally, we summarize datasets and evaluation protocols, and discuss limitations and future directions toward more generalizable HOI systems. To support long-term progress, we curate a live repository that continuously aggregates emerging methods and benchmarks.

cs.CV

Egocentric Station Holding of Robotic Fish in Unknown Turbulent Background Flow

Approaching a target position and holding station in flowing water is a fundamental and critical capability for robotic fish operating in natural aquatic environments. Despite decades of advances in enhancing swimming efficiency and maneuverability, this capability remains underdeveloped, largely owing to the insufficiently characterized, highly nonlinear fluid-structure interactions inherent to freely swimming robotic fish in flows. To bridge this gap, we propose the SWiFT framework, a Swimming With Flow Toolbox that enables the efficient exploration of an egocentric station-holding policy for a body and/or caudal fin (BCF) robotic fish in unknown and turbulent background flows via reinforcement learning (RL). Our SWiFT integrates a free-swimming flow-tank experimental setup with a highly efficient, physically consistent computational fluid dynamics (CFD)-based simulator and a systematic sim-to-real transfer pipeline. The resulting policy achieves substantial improvements over state-of-the-art methods across all metrics, most notably root-mean-square error (RMSE) of distance. Furthermore, we validated that egocentric feedback alone, without any explicit flow sensing, enables station-holding in unknown turbulent flows, closely mirroring the biological phenomenon of rheotaxis. Accordingly, the success of this egocentric station-holding policy not only advances robotic fish control toward real-world deployment, but also highlights SWiFT's promise as a foundation for tackling complex swimming tasks for underwater robots.

cs.RO

World Value Models for Robotic Manipulation

Generalist value models play a pivotal role in scaling robotic policy learning from large-scale, mixed-quality data. Mathematically, accurate value estimation demands deep temporal understanding, requiring models to both ground the current belief using historical context and plan over future outcomes. However, most existing robotic value models are built on Vision-Language Model (VLM) backbones that are pretrained primarily on static or temporally sparse visual observations, lacking the requisite temporal modeling capabilities for value estimation. Unlike VLMs, world models naturally excel at temporal modeling and future planning, making them ideal foundations for learning generalizable value functions. Driven by this insight, we marry world models with value estimation to construct a new generalist robotic value model, World Value Model (WVM), that offers accurate task progressions to assess data quality. On standard benchmarks, WVM delivers state-of-the-art (SOTA) Value-Order Correlation (VOC) results. Complementing standard evaluation suites that contains only expert data, we further introduce Suboptimal-Value-Bench, a multi-embodiment benchmark consisting of 800 suboptimal trajectories with high-fidelity, human-labeled frame annotations. Our evaluations show that WVM maintains its SOTA performance on Suboptimal-Value-Bench, establishing its robustness in handling both expert and suboptimal data. When deployed for policy learning, WVM improves manipulation performance across various policy extraction approaches in both simulated and real-world deployment, providing robust guidance for learning from mixed-quality data.

cs.RO

M$^{2}$GRPO: Mamba-based Multi-Agent Group Relative Policy Optimization for Biomimetic Underwater Robots Pursuit

Traditional policy learning methods in cooperative pursuit face fundamental challenges in biomimetic underwater robots, where long-horizon decision making, partial observability, and inter-robot coordination require both expressiveness and stability. To address these issues, a novel framework called Mamba-based multi-agent group relative policy optimization (M$^{2}$GRPO) is proposed, which integrates a selective state-space Mamba policy with group-relative policy optimization under the centralized-training and decentralized-execution (CTDE) paradigm. Specifically, the Mamba-based policy leverages observation history to capture long-horizon temporal dependencies and exploits attention-based relational features to encode inter-agent interactions, producing bounded continuous actions through normalized Gaussian sampling. To further improve credit assignment without sacrificing stability, the group-relative advantages are obtained by normalizing rewards across agents within each episode and optimized through a multi-agent extension of GRPO, significantly reducing the demand for training resources while enabling stable and scalable policy updates. Extensive simulations and real-world pool experiments across team scales and evader strategies demonstrate that M$^{2}$GRPO consistently outperforms MAPPO and recurrent baselines in both pursuit success rate and capture efficiency. Overall, the proposed framework provides a practical and scalable solution for cooperative underwater pursuit with biomimetic robot systems.

cs.RO

VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memory

VLA models have shown promising potential in embodied navigation by unifying perception and planning while inheriting the strong generalization abilities of large VLMs. However, most existing VLA models rely on reactive mappings directly from observations to actions, lacking the explicit reasoning capabilities and persistent memory required for complex, long-horizon navigation tasks. To address these challenges, we propose VLingNav, a VLA model for embodied navigation grounded in linguistic-driven cognition. First, inspired by the dual-process theory of human cognition, we introduce an adaptive chain-of-thought mechanism, which dynamically triggers explicit reasoning only when necessary, enabling the agent to fluidly switch between fast, intuitive execution and slow, deliberate planning. Second, to handle long-horizon spatial dependencies, we develop a visual-assisted linguistic memory module that constructs a persistent, cross-modal semantic memory, enabling the agent to recall past observations to prevent repetitive exploration and infer movement trends for dynamic environments. For the training recipe, we construct Nav-AdaCoT-2.9M, the largest embodied navigation dataset with reasoning annotations to date, enriched with adaptive CoT annotations that induce a reasoning paradigm capable of adjusting both when to think and what to think about. Moreover, we incorporate an online expert-guided reinforcement learning stage, enabling the model to surpass pure imitation learning and to acquire more robust, self-explored navigation behaviors. Extensive experiments demonstrate that VLingNav achieves state-of-the-art performance across a wide range of embodied navigation benchmarks. Notably, VLingNav transfers to real-world robotic platforms in a zero-shot manner, executing various navigation tasks and demonstrating strong cross-domain and cross-task generalization.

cs.RO

ReSPIRe: Informative and Reusable Belief Tree Search for Robot Probabilistic Search and Tracking in Unknown Environments

Target search and tracking (SAT) is a fundamental problem for various robotic applications such as search and rescue and environmental exploration. This paper proposes an informative trajectory planning approach, namely ReSPIRe, for SAT in unknown cluttered environments under considerably inaccurate prior target information and limited sensing field of view. We first develop a novel sigma point-based approximation approach to fast and accurately estimate mutual information reward under non-Gaussian belief distributions, utilizing informative sampling in state and observation spaces to mitigate the computational intractability of integral calculation. To tackle significant uncertainty associated with inadequate prior target information, we propose the hierarchical particle structure in ReSPIRe, which not only extracts critical particles for global route guidance, but also adjusts the particle number adaptively for planning efficiency. Building upon the hierarchical structure, we develop the reusable belief tree search approach to build a policy tree for online trajectory planning under uncertainty, which reuses rollout evaluation to improve planning efficiency. Extensive simulations and real-world experiments demonstrate that ReSPIRe outperforms representative benchmark methods with smaller MI approximation error, higher search efficiency, and more stable tracking performance, while maintaining outstanding computational efficiency.

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Plug-and-Play Homeostatic Spark: Zero-Cost Acceleration for SNN Training Across Paradigms

Spiking neural networks offer event driven computation, sparse activation, and hardware efficiency, yet training often converges slowly and lacks stability. We present Adaptive Homeostatic Spiking Activity Regulation (AHSAR), an extremely simple plug in and training paradigm agnostic method that stabilizes optimization and accelerates convergence without changing the model architecture, loss, or gradients. AHSAR introduces no trainable parameters. It maintains a per layer homeostatic state during the forward pass, maps centered firing rate deviations to threshold scales through a bounded nonlinearity, uses lightweight cross layer diffusion to avoid sharp imbalance, and applies a slow across epoch global gain that combines validation progress with activity energy to tune the operating point. The computational cost is negligible. Across diverse training methods, SNN architectures of different depths, widths, and temporal steps, and both RGB and DVS datasets, AHSAR consistently improves strong baselines and enhances out of distribution robustness. These results indicate that keeping layer activity within a moderate band is a simple and effective principle for scalable and efficient SNN training.

cs.NE

Detect Anything via Next Point Prediction

Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; \3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.

cs.CV

PhysiAgent: An Embodied Agent Framework in Physical World

Vision-Language-Action (VLA) models have achieved notable success but often struggle with limited generalizations. To address this, integrating generalized Vision-Language Models (VLMs) as assistants to VLAs has emerged as a popular solution. However, current approaches often combine these models in rigid, sequential structures: using VLMs primarily for high-level scene understanding and task planning, and VLAs merely as executors of lower-level actions, leading to ineffective collaboration and poor grounding challenges. In this paper, we propose an embodied agent framework, PhysiAgent, tailored to operate effectively in physical environments. By incorporating monitor, memory, self-reflection mechanisms, and lightweight off-the-shelf toolboxes, PhysiAgent offers an autonomous scaffolding framework to prompt VLMs to organize different components based on real-time proficiency feedback from VLAs to maximally exploit VLAs' capabilities. Experimental results demonstrate significant improvements in task-solving performance on complex real-world robotic tasks, showcasing effective self-regulation of VLMs, coherent tool collaboration, and adaptive evolution of the framework during execution. PhysiAgent makes practical and pioneering efforts to integrate VLMs and VLAs, effectively grounding embodied agent frameworks in real-world settings.

cs.RO

Bioinspired underwater soft robots: from biology to robotics and back

The ocean vast unexplored regions and diverse soft-bodied marine organisms have spurred interest in bio-inspired underwater soft robotics. Recent advances have enabled new capabilities in underwater movement, sensing, and interaction. However, these efforts are largely unidirectional, with biology guiding robotics while insights from robotics rarely feed back into biology. Here we propose a holistic, bidirectional framework that integrates biological principles, robotic implementation, and biological validation. We show that soft robots can serve as experimental tools to probe biological functions and even test evolutionary hypotheses. Their inherent compliance also allows them to outperform rigid systems in unstructured environments, supporting applications in marine exploration, manipulation, and medicine. Looking forward, we introduce bio-universal-inspired robotics, a paradigm that transcends species-specific mimicry by identifying convergent principles across species to inspire more adaptable designs. Despite rapid progress, challenges persist in material robustness, actuation efficiency, autonomy, and intelligence. By uniting biology and engineering, soft robots can advance ocean exploration and deepen scientific discovery.

cs.RO

LET-US: Long Event-Text Understanding of Scenes

Event cameras output event streams as sparse, asynchronous data with microsecond-level temporal resolution, enabling visual perception with low latency and a high dynamic range. While existing Multimodal Large Language Models (MLLMs) have achieved significant success in understanding and analyzing RGB video content, they either fail to interpret event streams effectively or remain constrained to very short sequences. In this paper, we introduce LET-US, a framework for long event-stream--text comprehension that employs an adaptive compression mechanism to reduce the volume of input events while preserving critical visual details. LET-US thus establishes a new frontier in cross-modal inferential understanding over extended event sequences. To bridge the substantial modality gap between event streams and textual representations, we adopt a two-stage optimization paradigm that progressively equips our model with the capacity to interpret event-based scenes. To handle the voluminous temporal information inherent in long event streams, we leverage text-guided cross-modal queries for feature reduction, augmented by hierarchical clustering and similarity computation to distill the most representative event features. Moreover, we curate and construct a large-scale event-text aligned dataset to train our model, achieving tighter alignment of event features within the LLM embedding space. We also develop a comprehensive benchmark covering a diverse set of tasks -- reasoning, captioning, classification, temporal localization and moment retrieval. Experimental results demonstrate that LET-US outperforms prior state-of-the-art MLLMs in both descriptive accuracy and semantic comprehension on long-duration event streams. All datasets, codes, and models will be publicly available.

cs.CV

A Novel ViDAR Device With Visual Inertial Encoder Odometry and Reinforcement Learning-Based Active SLAM Method

In the field of multi-sensor fusion for simultaneous localization and mapping (SLAM), monocular cameras and IMUs are widely used to build simple and effective visual-inertial systems. However, limited research has explored the integration of motor-encoder devices to enhance SLAM performance. By incorporating such devices, it is possible to significantly improve active capability and field of view (FOV) with minimal additional cost and structural complexity. This paper proposes a novel visual-inertial-encoder tightly coupled odometry (VIEO) based on a ViDAR (Video Detection and Ranging) device. A ViDAR calibration method is introduced to ensure accurate initialization for VIEO. In addition, a platform motion decoupled active SLAM method based on deep reinforcement learning (DRL) is proposed. Experimental data demonstrate that the proposed ViDAR and the VIEO algorithm significantly increase cross-frame co-visibility relationships compared to its corresponding visual-inertial odometry (VIO) algorithm, improving state estimation accuracy. Additionally, the DRL-based active SLAM algorithm, with the ability to decouple from platform motion, can increase the diversity weight of the feature points and further enhance the VIEO algorithm's performance. The proposed methodology sheds fresh insights into both the updated platform design and decoupled approach of active SLAM systems in complex environments.

cs.RO

Rex-Thinker: Grounded Object Referring via Chain-of-Thought Reasoning

Object referring aims to detect all objects in an image that match a given natural language description. We argue that a robust object referring model should be grounded, meaning its predictions should be both explainable and faithful to the visual content. Specifically, it should satisfy two key properties: 1) Verifiable, by producing interpretable reasoning that justifies its predictions and clearly links them to visual evidence; and 2) Trustworthy, by learning to abstain when no object in the image satisfies the given expression. However, most methods treat referring as a direct bounding box prediction task, offering limited interpretability and struggling to reject expressions with no matching object. In this work, we propose Rex-Thinker, a model that formulates object referring as an explicit CoT reasoning task. Given a referring expression, we first identify all candidate object instances corresponding to the referred object category. Rex-Thinker then performs step-by-step reasoning over each candidate to assess whether it matches the given expression, before making a final prediction. To support this paradigm, we construct a large-scale CoT-style referring dataset named HumanRef-CoT by prompting GPT-4o on the HumanRef dataset. Each reasoning trace follows a structured planning, action, and summarization format, enabling the model to learn decomposed, interpretable reasoning over object candidates. We then train Rex-Thinker in two stages: a cold-start supervised fine-tuning phase to teach the model how to perform structured reasoning, followed by GRPO-based RL learning to improve accuracy and generalization. Experiments show that our approach outperforms standard baselines in both precision and interpretability on in-domain evaluation, while also demonstrating improved ability to reject hallucinated outputs and strong generalization in out-of-domain settings.

cs.CV

TrackVLA: Embodied Visual Tracking in the Wild

Embodied visual tracking is a fundamental skill in Embodied AI, enabling an agent to follow a specific target in dynamic environments using only egocentric vision. This task is inherently challenging as it requires both accurate target recognition and effective trajectory planning under conditions of severe occlusion and high scene dynamics. Existing approaches typically address this challenge through a modular separation of recognition and planning. In this work, we propose TrackVLA, a Vision-Language-Action (VLA) model that learns the synergy between object recognition and trajectory planning. Leveraging a shared LLM backbone, we employ a language modeling head for recognition and an anchor-based diffusion model for trajectory planning. To train TrackVLA, we construct an Embodied Visual Tracking Benchmark (EVT-Bench) and collect diverse difficulty levels of recognition samples, resulting in a dataset of 1.7 million samples. Through extensive experiments in both synthetic and real-world environments, TrackVLA demonstrates SOTA performance and strong generalizability. It significantly outperforms existing methods on public benchmarks in a zero-shot manner while remaining robust to high dynamics and occlusion in real-world scenarios at 10 FPS inference speed. Our project page is: https://pku-epic.github.io/TrackVLA-web.

cs.RO

A Novel Underwater Vehicle With Orientation Adjustable Thrusters: Design and Adaptive Tracking Control

Autonomous underwater vehicles (AUVs) are essential for marine exploration and research. However, conventional designs often struggle with limited maneuverability in complex, dynamic underwater environments. This paper introduces an innovative orientation-adjustable thruster AUV (OATAUV), equipped with a redundant vector thruster configuration that enables full six-degree-of-freedom (6-DOF) motion and composite maneuvers. To overcome challenges associated with uncertain model parameters and environmental disturbances, a novel feedforward adaptive model predictive controller (FFAMPC) is proposed to ensure robust trajectory tracking, which integrates real-time state feedback with adaptive parameter updates. Extensive experiments, including closed-loop tracking and composite motion tests in a laboratory pool, validate the enhanced performance of the OAT-AUV. The results demonstrate that the OAT-AUV's redundant vector thruster configuration enables 23.8% cost reduction relative to common vehicles, while the FF-AMPC controller achieves 68.6% trajectory tracking improvement compared to PID controllers. Uniquely, the system executes composite helical/spiral trajectories unattainable by similar vehicles.

cs.RO

HandOS: 3D Hand Reconstruction in One Stage

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this work, we propose HandOS, an end-to-end framework for 3D hand reconstruction. Our central motivation lies in leveraging a frozen detector as the foundation while incorporating auxiliary modules for 2D and 3D keypoint estimation. In this manner, we integrate the pose estimation capacity into the detection framework, while at the same time obviating the necessity of using the left-right category as a prerequisite. Specifically, we propose an interactive 2D-3D decoder, where 2D joint semantics is derived from detection cues while 3D representation is lifted from those of 2D joints. Furthermore, hierarchical attention is designed to enable the concurrent modeling of 2D joints, 3D vertices, and camera translation. Consequently, we achieve an end-to-end integration of hand detection, 2D pose estimation, and 3D mesh reconstruction within a one-stage framework, so that the above multi-stage drawbacks are overcome. Meanwhile, the HandOS reaches state-of-the-art performances on public benchmarks, e.g., 5.0 PA-MPJPE on FreiHand and 64.6\% PCK@0.05 on HInt-Ego4D. Project page: idea-research.github.io/HandOSweb.

cs.CV

Robo-MUTUAL: Robotic Multimodal Task Specification via Unimodal Learning

Multimodal task specification is essential for enhanced robotic performance, where \textit{Cross-modality Alignment} enables the robot to holistically understand complex task instructions. Directly annotating multimodal instructions for model training proves impractical, due to the sparsity of paired multimodal data. In this study, we demonstrate that by leveraging unimodal instructions abundant in real data, we can effectively teach robots to learn multimodal task specifications. First, we endow the robot with strong \textit{Cross-modality Alignment} capabilities, by pretraining a robotic multimodal encoder using extensive out-of-domain data. Then, we employ two Collapse and Corrupt operations to further bridge the remaining modality gap in the learned multimodal representation. This approach projects different modalities of identical task goal as interchangeable representations, thus enabling accurate robotic operations within a well-aligned multimodal latent space. Evaluation across more than 130 tasks and 4000 evaluations on both simulated LIBERO benchmark and real robot platforms showcases the superior capabilities of our proposed framework, demonstrating significant advantage in overcoming data constraints in robotic learning. Website: zh1hao.wang/Robo_MUTUAL

cs.RO

EF-Calib: Spatiotemporal Calibration of Event- and Frame-Based Cameras Using Continuous-Time Trajectories

Event camera, a bio-inspired asynchronous triggered camera, offers promising prospects for fusion with frame-based cameras owing to its low latency and high dynamic range. However, calibrating stereo vision systems that incorporate both event and frame-based cameras remains a significant challenge. In this letter, we present EF-Calib, a spatiotemporal calibration framework for event- and frame-based cameras using continuous-time trajectories. A novel calibration pattern applicable to both camera types and the corresponding event recognition algorithm is proposed. Leveraging the asynchronous nature of events, a derivable piece-wise B-spline to represent camera pose continuously is introduced, enabling calibration for intrinsic parameters, extrinsic parameters, and time offset, with analytical Jacobians provided. Various experiments are carried out to evaluate the calibration performance of EF-Calib, including calibration experiments for intrinsic parameters, extrinsic parameters, and time offset. Experimental results show that EF-Calib achieves the most accurate intrinsic parameters compared to current SOTA, the close accuracy of the extrinsic parameters compared to the frame-based results, and accurate time offset estimation. EF-Calib provides a convenient and accurate toolbox for calibrating the system that fuses events and frames. The code of this paper will also be open-sourced at: https://github.com/wsakobe/EF-Calib.

cs.RO