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Junzhou Zhao

Publications and source records attributed to Junzhou Zhao.

35 records · Page 2Linked to original sources

Fast Generating A Large Number of Gumbel-Max Variables

The well-known Gumbel-Max Trick for sampling elements from a categorical distribution (or more generally a nonnegative vector) and its variants have been widely used in areas such as machine learning and information retrieval. To sample a random element $i$ (or a Gumbel-Max variable $i$) in proportion to its positive weight $v_i$, the Gumbel-Max Trick first computes a Gumbel random variable $g_i$ for each positive weight element $i$, and then samples the element $i$ with the largest value of $g_i+\ln v_i$. Recently, applications including similarity estimation and graph embedding require to generate $k$ independent Gumbel-Max variables from high dimensional vectors. However, it is computationally expensive for a large $k$ (e.g., hundreds or even thousands) when using the traditional Gumbel-Max Trick. To solve this problem, we propose a novel algorithm, \emph{FastGM}, that reduces the time complexity from $O(kn^+)$ to $O(k \ln k + n^+)$, where $n^+$ is the number of positive elements in the vector of interest. Instead of computing $k$ independent Gumbel random variables directly, we find that there exists a technique to generate these variables in descending order. Using this technique, our method FastGM computes variables $g_i+\ln v_i$ for all positive elements $i$ in descending order. As a result, FastGM significantly reduces the computation time because we can stop the procedure of Gumbel random variables computing for many elements especially for those with small weights. Experiments on a variety of real-world datasets show that FastGM is orders of magnitude faster than state-of-the-art methods without sacrificing accuracy and incurring additional expenses.

stat.CO↗

MR-GNN: Multi-Resolution and Dual Graph Neural Network for Predicting Structured Entity Interactions

Predicting interactions between structured entities lies at the core of numerous tasks such as drug regimen and new material design. In recent years, graph neural networks have become attractive. They represent structured entities as graphs and then extract features from each individual graph using graph convolution operations. However, these methods have some limitations: i) their networks only extract features from a fix-sized subgraph structure (i.e., a fix-sized receptive field) of each node, and ignore features in substructures of different sizes, and ii) features are extracted by considering each entity independently, which may not effectively reflect the interaction between two entities. To resolve these problems, we present MR-GNN, an end-to-end graph neural network with the following features: i) it uses a multi-resolution based architecture to extract node features from different neighborhoods of each node, and, ii) it uses dual graph-state long short-term memory networks (L-STMs) to summarize local features of each graph and extracts the interaction features between pairwise graphs. Experiments conducted on real-world datasets show that MR-GNN improves the prediction of state-of-the-art methods.

cs.LG↗

Submodular Optimization Over Streams with Inhomogeneous Decays

Cardinality constrained submodular function maximization, which aims to select a subset of size at most $k$ to maximize a monotone submodular utility function, is the key in many data mining and machine learning applications such as data summarization and maximum coverage problems. When data is given as a stream, streaming submodular optimization (SSO) techniques are desired. Existing SSO techniques can only apply to insertion-only streams where each element has an infinite lifespan, and sliding-window streams where each element has a same lifespan (i.e., window size). However, elements in some data streams may have arbitrary different lifespans, and this requires addressing SSO over streams with inhomogeneous-decays (SSO-ID). This work formulates the SSO-ID problem and presents three algorithms: BasicStreaming is a basic streaming algorithm that achieves an $(1/2-ε)$ approximation factor; HistApprox improves the efficiency significantly and achieves an $(1/3-ε)$ approximation factor; HistStreaming is a streaming version of HistApprox and uses heuristics to further improve the efficiency. Experiments conducted on real data demonstrate that HistStreaming can find high quality solutions and is up to two orders of magnitude faster than the naive Greedy algorithm.

cs.DS↗

Tracking Influential Nodes in Time-Decaying Dynamic Interaction Networks

Identifying influential nodes that can jointly trigger the maximum influence spread in networks is a fundamental problem in many applications such as viral marketing, online advertising, and disease control. Most existing studies assume that social influence is static and they fail to capture the dynamics of influence in reality. In this work, we address the dynamic influence challenge by designing efficient streaming methods that can identify influential nodes from highly dynamic node interaction streams. We first propose a general time-decaying dynamic interaction network (TDN) model to model node interaction streams with the ability to smoothly discard outdated data. Based on the TDN model, we design three algorithms, i.e., SieveADN, BasicReduction, and HistApprox. SieveADN identifies influential nodes from a special kind of TDNs with efficiency. BasicReduction uses SieveADN as a basic building block to identify influential nodes from general TDNs. HistApprox significantly improves the efficiency of BasicReduction. More importantly, we theoretically show that all three algorithms enjoy constant factor approximation guarantees. Experiments conducted on various real interaction datasets demonstrate that our approach finds near-optimal solutions with speed at least $5$ to $15$ times faster than baseline methods.

cs.SI↗

Optimizing Node Discovery on Networks: Problem Definitions, Fast Algorithms, and Observations

Many people dream to become famous, YouTube video makers also wish their videos to have a large audience, and product retailers always hope to expose their products to customers as many as possible. Do these seemingly different phenomena share a common structure? We find that fame, popularity, or exposure, could be modeled as a node's discoverability on some properly defined network, and all of the previously mentioned phenomena can be commonly stated as a target node wants to be discovered easily by the other nodes in the network. In this work, we explicitly define a node's discoverability in a network, and formulate a general node discoverability optimization problem, where the goal is to create a budgeted set of incoming edges to the target node so as to optimize the target node's discoverability in the network. Although the optimization problem is proven to be NP-hard, we find that the defined discoverability measures have good properties that enable us to use a greedy algorithm to find provably near-optimal solutions. The computational complexity of a greedy algorithm is dominated by the time cost of an oracle call, i.e., calculating the marginal gain of a node. To scale up the oracle call over large networks, we propose an estimation-and-refinement approach, that provides a good trade-off between estimation accuracy and computational efficiency. Experiments conducted on real-world networks demonstrate that our method is thousands of times faster than an exact method using dynamic programming, thereby allowing us to solve the node discoverability optimization problem on large networks.

cs.SI↗

Sampling Online Social Networks by Random Walk with Indirect Jumps

Random walk-based sampling methods are gaining popularity and importance in characterizing large networks. While powerful, they suffer from the slow mixing problem when the graph is loosely connected, which results in poor estimation accuracy. Random walk with jumps (RWwJ) can address the slow mixing problem but it is inapplicable if the graph does not support uniform vertex sampling (UNI). In this work, we develop methods that can efficiently sample a graph without the necessity of UNI but still enjoy the similar benefits as RWwJ. We observe that many graphs under study, called target graphs, do not exist in isolation. In many situations, a target graph is related to an auxiliary graph and a bipartite graph, and they together form a better connected {\em two-layered network structure}. This new viewpoint brings extra benefits to graph sampling: if directly sampling a target graph is difficult, we can sample it indirectly with the assistance of the other two graphs. We propose a series of new graph sampling techniques by exploiting such a two-layered network structure to estimate target graph characteristics. Experiments conducted on both synthetic and real-world networks demonstrate the effectiveness and usefulness of these new techniques.

cs.SI↗

Tracking Triadic Cardinality Distributions for Burst Detection in High-Speed Multigraph Streams

In everyday life, we often observe unusually frequent interactions among people before or during important events, e.g., people send/receive more greetings to/from their friends on holidays than regular days. We also observe that some videos or hashtags suddenly go viral through people's sharing on online social networks (OSNs). Do these seemingly different phenomena share a common structure? All these phenomena are associated with sudden surges of user interactions in networks, which we call "bursts" in this work. We uncover that the emergence of a burst is accompanied with the formation of triangles in some properly defined networks. This finding motivates us to propose a new and robust method to detect bursts on OSNs. We first introduce a new measure, "triadic cardinality distribution", corresponding to the fractions of nodes with different numbers of triangles, i.e., triadic cardinalities, in a network. We show that this distribution not only changes when a burst occurs, but it also has a robustness property that it is immunized against common spamming social-bot attacks. Hence, by tracking triadic cardinality distributions, we can more reliably detect bursts than simply counting interactions on OSNs. To avoid handling massive activity data generated by OSN users during the triadic tracking, we design an efficient "sample-estimate" framework to provide maximum likelihood estimate on the triadic cardinality distribution. We propose several sampling methods, and provide insights about their performance difference, through both theoretical analysis and empirical experiments on real world networks.

cs.SI↗

A Fast Sampling Method of Exploring Graphlet Degrees of Large Directed and Undirected Graphs

Exploring small connected and induced subgraph patterns (CIS patterns, or graphlets) has recently attracted considerable attention. Despite recent efforts on computing the number of instances a specific graphlet appears in a large graph (i.e., the total number of CISes isomorphic to the graphlet), little attention has been paid to characterizing a node's graphlet degree, i.e., the number of CISes isomorphic to the graphlet that include the node, which is an important metric for analyzing complex networks such as social and biological networks. Similar to global graphlet counting, it is challenging to compute node graphlet degrees for a large graph due to the combinatorial nature of the problem. Unfortunately, previous methods of computing global graphlet counts are not suited to solve this problem. In this paper we propose sampling methods to estimate node graphlet degrees for undirected and directed graphs, and analyze the error of our estimates. To the best of our knowledge, we are the first to study this problem and give a fast scalable solution. We conduct experiments on a variety of real-word datasets that demonstrate that our methods accurately and efficiently estimate node graphlet degrees for graphs with millions of edges.

cs.SI↗

Moss: A Scalable Tool for Efficiently Sampling and Counting 4- and 5-Node Graphlets

Counting the frequencies of 3-, 4-, and 5-node undirected motifs (also know as graphlets) is widely used for understanding complex networks such as social and biology networks. However, it is a great challenge to compute these metrics for a large graph due to the intensive computation. Despite recent efforts to count triangles (i.e., 3-node undirected motif counting), little attention has been given to developing scalable tools that can be used to characterize 4- and 5-node motifs. In this paper, we develop computational efficient methods to sample and count 4- and 5- node undirected motifs. Our methods provide unbiased estimators of motif frequencies, and we derive simple and exact formulas for the variances of the estimators. Moreover, our methods are designed to fit vertex centric programming models, so they can be easily applied to current graph computing systems such as Pregel and GraphLab. We conduct experiments on a variety of real-word datasets, and experimental results show that our methods are several orders of magnitude faster than the state-of-the-art methods under the same estimation errors.

cs.SI↗

Tracking Triadic Cardinality Distributions for Burst Detection in Social Activity Streams

In everyday life, we often observe unusually frequent interactions among people before or during important events, e.g., we receive/send more greetings from/to our friends on Christmas Day, than usual. We also observe that some videos suddenly go viral through people's sharing in online social networks (OSNs). Do these seemingly different phenomena share a common structure? All these phenomena are associated with sudden surges of user activities in networks, which we call "bursts" in this work. We find that the emergence of a burst is accompanied with the formation of triangles in networks. This finding motivates us to propose a new method to detect bursts in OSNs. We first introduce a new measure, "triadic cardinality distribution", corresponding to the fractions of nodes with different numbers of triangles, i.e., triadic cardinalities, within a network. We demonstrate that this distribution changes when a burst occurs, and is naturally immunized against spamming social-bot attacks. Hence, by tracking triadic cardinality distributions, we can reliably detect bursts in OSNs. To avoid handling massive activity data generated by OSN users, we design an efficient sample-estimate solution to estimate the triadic cardinality distribution from sampled data. Extensive experiments conducted on real data demonstrate the usefulness of this triadic cardinality distribution and the effectiveness of our sample-estimate solution.

cs.SI↗

Design of Efficient Sampling Methods on Hybrid Social-Affiliation Networks

Graph sampling via crawling has become increasingly popular and important in the study of measuring various characteristics of large scale complex networks. While powerful, it is known to be challenging when the graph is loosely connected or disconnected which slows down the convergence of random walks and can cause poor estimation accuracy. In this work, we observe that the graph under study, or called target graph, usually does not exist in isolation. In many situations, the target graph is related to an auxiliary graph and an affiliation graph, and the target graph becomes well connected when we view it from the perspective of these three graphs together, or called a hybrid social-affiliation graph in this paper. When directly sampling the target graph is difficult or inefficient, we can indirectly sample it efficiently with the assistances of the other two graphs. We design three sampling methods on such a hybrid social-affiliation network. Experiments conducted on both synthetic and real datasets demonstrate the effectiveness of our proposed methods.

cs.SI↗

Efficiently Estimating Motif Statistics of Large Networks

Exploring statistics of locally connected subgraph patterns (also known as network motifs) has helped researchers better understand the structure and function of biological and online social networks (OSNs). Nowadays the massive size of some critical networks -- often stored in already overloaded relational databases -- effectively limits the rate at which nodes and edges can be explored, making it a challenge to accurately discover subgraph statistics. In this work, we propose sampling methods to accurately estimate subgraph statistics from as few queried nodes as possible. We present sampling algorithms that efficiently and accurately estimate subgraph properties of massive networks. Our algorithms require no pre-computation or complete network topology information. At the same time, we provide theoretical guarantees of convergence. We perform experiments using widely known data sets, and show that for the same accuracy, our algorithms require an order of magnitude less queries (samples) than the current state-of-the-art algorithms.

cs.SI↗

Social Sensor Placement in Large Scale Networks: A Graph Sampling Perspective

Sensor placement for the purpose of detecting/tracking news outbreak and preventing rumor spreading is a challenging problem in a large scale online social network (OSN). This problem is a kind of subset selection problem: choosing a small set of items from a large population so to maximize some prespecified set function. However, it is known to be NP-complete. Existing heuristics are very costly especially for modern OSNs which usually contain hundreds of millions of users. This paper aims to design methods to find \emph{good solutions} that can well trade off efficiency and accuracy. We first show that it is possible to obtain a high quality solution with a probabilistic guarantee from a "{\em candidate set}" of the underlying social network. By exploring this candidate set, one can increase the efficiency of placing social sensors. We also present how this candidate set can be obtained using "{\em graph sampling}", which has an advantage over previous methods of not requiring the prior knowledge of the complete network topology. Experiments carried out on two real datasets demonstrate not only the accuracy and efficiency of our approach, but also effectiveness in detecting and predicting news outbreak.

cs.SI↗

Practical Characterization of Large Networks Using Neighborhood Information

Characterizing large online social networks (OSNs) through node querying is a challenging task. OSNs often impose severe constraints on the query rate, hence limiting the sample size to a small fraction of the total network. Various ad-hoc subgraph sampling methods have been proposed, but many of them give biased estimates and no theoretical basis on the accuracy. In this work, we focus on developing sampling methods for OSNs where querying a node also reveals partial structural information about its neighbors. Our methods are optimized for NoSQL graph databases (if the database can be accessed directly), or utilize Web API available on most major OSNs for graph sampling. We show that our sampling method has provable convergence guarantees on being an unbiased estimator, and it is more accurate than current state-of-the-art methods. We characterize metrics such as node label density estimation and edge label density estimation, two of the most fundamental network characteristics from which other network characteristics can be derived. We evaluate our methods on-the-fly over several live networks using their native APIs. Our simulation studies over a variety of offline datasets show that by including neighborhood information, our method drastically (4-fold) reduces the number of samples required to achieve the same estimation accuracy of state-of-the-art methods.

cs.SI↗

Sampling Content Distributed Over Graphs

Despite recent effort to estimate topology characteristics of large graphs (i.e., online social networks and peer-to-peer networks), little attention has been given to develop a formal methodology to characterize the vast amount of content distributed over these networks. Due to the large scale nature of these networks, exhaustive enumeration of this content is computationally prohibitive. In this paper, we show how one can obtain content properties by sampling only a small fraction of vertices. We first show that when sampling is naively applied, this can produce a huge bias in content statistics (i.e., average number of content duplications). To remove this bias, one may use maximum likelihood estimation to estimate content characteristics. However our experimental results show that one needs to sample most vertices in the graph to obtain accurate statistics using such a method. To address this challenge, we propose two efficient estimators: special copy estimator (SCE) and weighted copy estimator (WCE) to measure content characteristics using available information in sampled contents. SCE uses the special content copy indicator to compute the estimate, while WCE derives the estimate based on meta-information in sampled vertices. We perform experiments to show WCE and SCE are cost effective and also ``{\em asymptotically unbiased}''. Our methodology provides a new tool for researchers to efficiently query content distributed in large scale networks.

cs.SI↗

On Analyzing Estimation Errors due to Constrained Connections in Online Review Systems

Constrained connection is the phenomenon that a reviewer can only review a subset of products/services due to narrow range of interests or limited attention capacity. In this work, we study how constrained connections can affect estimation performance in online review systems (ORS). We find that reviewers' constrained connections will cause poor estimation performance, both from the measurements of estimation accuracy and Bayesian Cramer Rao lower bound.

cs.SI↗

A Peep on the Interplays between Online Video Websites and Online Social Networks

Many online video websites provide the shortcut links to facilitate the video sharing to other websites especially to the online social networks (OSNs). Such video sharing behavior greatly changes the interplays between the two types of websites. For example, users in OSNs may watch and re-share videos shared by their friends from online video websites, and this can also boost the popularity of videos in online video websites and attract more people to watch and share them. Characterizing these interplays can provide great insights for understanding the relationships among online video websites, OSNs, ISPs and so on. In this paper we conduct empirical experiments to study the interplays between video sharing websites and OSNs using three totally different data sources: online video websites, OSNs, and campus network traffic. We find that, a) there are many factors that can affect the external sharing probability of videos in online video websites. b) The popularity of a video itself in online video websites can greatly impact on its popularity in OSNs. Videos in Renren, Qzone (the top two most popular Chinese OSNs) usually attract more viewers than in Sina and Tencent Weibo (the top two most popular Chinese microblogs), which indicates the different natures of the two kinds of OSNs. c) The analysis based on real traffic data illustrates that 10\% of video flows are related to OSNs, and they account for 25\% of traffic generated by all videos.

cs.SI↗