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Justin Deschenaux

Publications and source records attributed to Justin Deschenaux.

13 recordsLinked to original sources

BlockGen: Flexible Blockwise Sequence Modeling with Hybrid Samplers

Is the uniform-state diffusion framework a more powerful paradigm for discrete diffusion? Recent studies indicate that this may be the case. In combination with predictor-corrector samplers, uniform-state diffusion models (USDMs) produce samples of higher-quality than masked diffusion models (MDMs), and USDMs equal or outperform MDMs in downstream tasks, even though they exhibit greater perplexity. Two issues remain unresolved. First, existing work compares uniform and masked diffusion with un-informed correctors that re-inject noise at random positions, rather than targeting tokens most likely to be wrong. Second, prior work compares full-sequence diffusion models, so we do not know whether the same conclusion holds when tokens are generated block by block. To address these issues, we introduce BlockGen, a blockwise sequence model that we instantiate with both masked and uniform diffusion. BlockGen trains on a mixture of block sizes and its likelihood interpolates between AR and pure diffusion more finely than models with a fixed block size. BlockGen enables AR-informed predictor-corrector sampling (ARPC), which combines AR and diffusion predictions to re-generate unlikely tokens without an auxiliary verifier. Under ancestral sampling, uniform outperforms masked in the block-by-block setting, especially in the few-step regime. Under ARPC, the gap closes and reverses at high NFE. With block size $16$ on GSM8K, MDMs reach slightly higher accuracy than USDMs, and we observe a similar trend in Generative Perplexity on OpenWebText. Find our code at https://github.com/jdeschena/blockgen.

cs.LG

Fixed-Point Masked Generative Modeling

Masked Generative Models (MGMs) enable parallel decoding and achieve strong performance across modalities, but require full-sequence bidirectional transformers at every step, making training costly and degrading quality under low sampling budgets. Existing work improves efficiency via better samplers or cheaper fixed-depth denoisers, but they still allocate a fixed amount of denoiser computation to each refinement step. We introduce Fixed-Point Masked Generative Models (FP-MGMs), which replace part of the denoiser with a fixed-point solver over shared attention layers to enable adaptive depth with fewer parameters. To make it more effective for masked generation, we first introduce a cross-step consistency loss, which aligns hidden representations at neighboring denoising steps and, second, three-state reuse (3SR) which warm-starts the solver using the previous solution by treating differently unchanged, still-masked, and newly revealed tokens respectively. Together, these components define our complete training-to-inference framework for fixed-point masked generation, \emph{CoFRe}. We also show that pre-trained MGMs can be converted into FP-MGMs with short fine-tuning, avoiding full retraining. Across modalities, CoFRe improves the quality and cost trade-off. On OpenWebText, CoFRe reduces parameters by 38.8\%, training time by 11.5\%, and VRAM by 16.9\%, while improving generative perplexity from 830.8 to 101.8 at a budget of $96$ transformer-block forward passes, compared to MDLM. In ImageNette, CoFRe reduces training time by 48.6\% and VRAM by 50.7\%, while improving FID in all sample budgets tested. Overall, CoFRe offers a practical framework for cheaper training and stronger low-budget masked generation.

cs.LG

Language Modeling with Hyperspherical Flows

Discrete Diffusion Language Models progressed rapidly as an alternative to autoregressive (AR) models, motivated by their parallel generation abilities. However, for tractability, discrete diffusion models sample from a factorized distribution, which is less expressive than AR. Recent Flow Language Models (FLMs) apply continuous flows to language, transporting noise to data with a deterministic ODE that avoids factorized sampling. FLMs operate on one-hot vectors whose dimension scales with the vocabulary size, making FLMs costly to train. Moreover, since all distinct one-hot embeddings are equidistant in $\ell_2$, adding Gaussian noise does not have a clear semantic interpretation (unlike images, where Gaussian noise progressively degrades structure). We introduce $\mathbb{S}$-FLM, a latent FLM in the hypersphere. $\mathbb{S}$-FLM generates sequences by rotating vectors in $\mathbb{S}^{d-1}$ along a velocity field learned with cross-entropy, avoiding the overhead of materializing one-hot vectors. Previous FLMs match AR in Generative Perplexity (Gen.\ PPL), but samples with high likelihood are not necessarily correct in verifiable domains such as math and code. $\mathbb{S}$-FLM substantially improves continuous flow language models on large-vocabulary reasoning and closes the gap to masked diffusion under standard-temperature sampling ($T=1$), while a gap remains under optimized low-temperature ($T=0.1$) decoding.

cs.LG

The Diffusion Duality, Chapter II: $\Psi$-Samplers

Uniform-state discrete diffusion models excel at few-step generation and guidance due to their ability to self-correct, making them preferred over autoregressive or Masked diffusion models in these settings. However, their sampling quality plateaus with ancestral samplers as the number of steps increases. We introduce a family of Predictor-Corrector (PC) samplers for discrete diffusion that generalize prior methods and apply to arbitrary noise processes. When paired with uniform-state diffusion, our samplers outperform ancestral sampling on both language and image modeling, achieving lower generative perplexity at matched unigram entropy on OpenWebText and better FID/IS scores on CIFAR10. Crucially, unlike conventional samplers, our PC methods continue to improve with more sampling steps. Taken together, these findings call into question the assumption that Masked diffusion is the inevitable future of diffusion-based language modeling. Beyond sampling, we develop a memory-efficient curriculum for the Gaussian relaxation training phase, reducing training time by 25% and memory by 33% compared to Duo while maintaining comparable perplexity on OpenWebText and LM1B and strong downstream performance. We release code, checkpoints, and a video-tutorial on: https://s-sahoo.com/duo-ch2

cs.LG

Scaling Beyond Masked Diffusion Language Models

Diffusion language models are a promising alternative to autoregressive models due to their potential for faster generation. Among discrete diffusion approaches, Masked diffusion currently dominates, largely driven by strong perplexity on language modeling benchmarks. In this work, we present the first scaling law study of uniform-state and interpolating discrete diffusion methods. We also show that Masked diffusion models can be made approximately 12% more FLOPs-efficient when trained with a simple cross-entropy objective. We find that perplexity is informative within a diffusion family but can be misleading across families, where models with worse likelihood scaling may be preferable due to faster and more practical sampling, as reflected by the speed-quality Pareto frontier. These results challenge the view that Masked diffusion is categorically the future of diffusion language modeling and that perplexity alone suffices for cross-algorithm comparison. Scaling all methods to 1.7B parameters, we show that uniform-state diffusion remains competitive on likelihood-based benchmarks and outperforms autoregressive and Masked diffusion models on GSM8K, despite worse validation perplexity. We provide the code, model checkpoints, and video tutorials on the project page: http://s-sahoo.github.io/scaling-dllms

cs.LG

Loopholing Discrete Diffusion: Deterministic Bypass of the Sampling Wall

Discrete diffusion models offer a promising alternative to autoregressive generation through parallel decoding, but they suffer from a sampling wall: once categorical sampling occurs, rich distributional information collapses into one-hot vectors and cannot be propagated across steps, forcing subsequent steps to operate with limited information. To mitigate this problem, we introduce Loopholing, a novel and simple mechanism that preserves this information via a deterministic latent pathway, leading to Loopholing Discrete Diffusion Models (LDDMs). Trained efficiently with a self-conditioning strategy that avoids unrolling the full denoising trajectory, LDDMs achieve substantial gains-reducing generative perplexity by up to 61% over prior baselines, thereby closing (and in some cases surpassing) the gap with autoregressive models, and producing more coherent text. Applied to reasoning tasks, LDDMs also improve performance on arithmetic benchmarks such as Countdown and Game of 24. These results also indicate that loopholing mitigates idle steps and oscillations, providing a general and effective path toward high-quality non-autoregressive text generation.

cs.LG

The Diffusion Duality

Uniform-state discrete diffusion models hold the promise of fast text generation due to their inherent ability to self-correct. However, they are typically outperformed by autoregressive models and masked diffusion models. In this work, we narrow this performance gap by leveraging a key insight: Uniform-state diffusion processes naturally emerge from an underlying Gaussian diffusion. Our method, Duo, transfers powerful techniques from Gaussian diffusion to improve both training and sampling. First, we introduce a curriculum learning strategy guided by the Gaussian process, doubling training speed by reducing variance. Models trained with curriculum learning surpass autoregressive models in zero-shot perplexity on 3 of 7 benchmarks. Second, we present Discrete Consistency Distillation, which adapts consistency distillation from the continuous to the discrete setting. This algorithm unlocks few-step generation in diffusion language models by accelerating sampling by two orders of magnitude. We provide the code, model checkpoints, and video tutorials on the project page: http://s-sahoo.github.io/duo

cs.LG

Partition Generative Modeling: Masked Modeling Without Masks

Masked generative models (MGMs) can generate tokens in parallel and in any order, unlike autoregressive models (ARMs), which decode one token at a time, left-to-right. However, MGMs process the full-length sequence at every sampling step, including mask tokens that carry no information. In contrast, ARMs process only the previously generated tokens. We introduce ``Partition Generative Models'' (PGMs), which replace masking with partitioning. Tokens are split into two groups that cannot attend to each other, and the model learns to predict each group conditioned on the other, eliminating mask tokens entirely. Because the groups do not interact, PGMs can process only the clean tokens during sampling, like ARMs, while retaining parallel, any-order generation, like MGMs. On OpenWebText, PGMs achieve $5-5.5\times$ higher throughput than MDLM while producing samples with lower Generative Perplexity. On ImageNet, PGMs reach comparable FID to MaskGIT with a $7.5\times$ throughput improvement. With twice as many steps, the FID improves to 4.56 while remaining $3.9\times$ faster than MGMs. Finally, PGMs remain compatible with existing MGM samplers and distillation methods.

cs.LG

Beyond Autoregression: Fast LLMs via Self-Distillation Through Time

Autoregressive (AR) Large Language Models (LLMs) have demonstrated significant success across numerous tasks. However, the AR modeling paradigm presents certain limitations; for instance, contemporary autoregressive LLMs are trained to generate one token at a time, which can result in noticeable latency. Recent advances have indicated that search and repeated sampling can enhance performance in various applications, such as theorem proving, code generation, and alignment, by utilizing greater computational resources during inference. In this study, we demonstrate that diffusion language models are capable of generating at least 32 tokens simultaneously, while exceeding the performance of AR models in text quality and on the LAMBADA natural language understanding benchmark. This outcome is achieved through a novel distillation method for discrete diffusion models, which reduces the number of inference steps by a factor of 32-64. Practically, at the 1.3B parameters scale, diffusion models, even without caching, can generate tokens at a rate that is up to 8 times faster than AR models employing KV-caching, and we anticipate further improvements with the inclusion of caching. Moreover, we demonstrate the efficacy of our approach for diffusion language models with up to 860M parameters.

cs.LG

One-Step is Enough: Sparse Autoencoders for Text-to-Image Diffusion Models

For large language models (LLMs), sparse autoencoders (SAEs) have been shown to decompose intermediate representations that often are not interpretable directly into sparse sums of interpretable features, facilitating better control and subsequent analysis. However, similar analyses and approaches have been lacking for text-to-image models. We investigate the possibility of using SAEs to learn interpretable features for SDXL Turbo, a few-step text-to-image diffusion model. To this end, we train SAEs on the updates performed by transformer blocks within SDXL Turbo's denoising U-net in its 1-step setting. Interestingly, we find that they generalize to 4-step SDXL Turbo and even to the multi-step SDXL base model (i.e., a different model) without additional training. In addition, we show that their learned features are interpretable, causally influence the generation process, and reveal specialization among the blocks. We do so by creating RIEBench, a representation-based image editing benchmark, for editing images while they are generated by turning on and off individual SAE features. This allows us to track which transformer blocks' features are the most impactful depending on the edit category. Our work is the first investigation of SAEs for interpretability in text-to-image diffusion models and our results establish SAEs as a promising approach for understanding and manipulating the internal mechanisms of text-to-image models.

cs.LG

Promises, Outlooks and Challenges of Diffusion Language Modeling

The modern autoregressive Large Language Models (LLMs) have achieved outstanding performance on NLP benchmarks, and they are deployed in the real world. However, they still suffer from limitations of the autoregressive training paradigm. For example, autoregressive token generation is notably slow and can be prone to \textit{exposure bias}. The diffusion-based language models were proposed as an alternative to autoregressive generation to address some of these limitations. We evaluate the recently proposed Score Entropy Discrete Diffusion (SEDD) approach and show it is a promising alternative to autoregressive generation but it has some short-comings too. We empirically demonstrate the advantages and challenges of SEDD, and observe that SEDD generally matches autoregressive models in perplexity and on benchmarks such as HellaSwag, Arc or WinoGrande. Additionally, we show that in terms of inference latency, SEDD can be up to 4.5$\times$ more efficient than GPT-2. While SEDD allows conditioning on tokens at abitrary positions, SEDD appears slightly weaker than GPT-2 for conditional generation given short prompts. Finally, we reproduced the main results from the original SEDD paper.

cs.CL

Going beyond Compositions, DDPMs Can Produce Zero-Shot Interpolations

Denoising Diffusion Probabilistic Models (DDPMs) exhibit remarkable capabilities in image generation, with studies suggesting that they can generalize by composing latent factors learned from the training data. In this work, we go further and study DDPMs trained on strictly separate subsets of the data distribution with large gaps on the support of the latent factors. We show that such a model can effectively generate images in the unexplored, intermediate regions of the distribution. For instance, when trained on clearly smiling and non-smiling faces, we demonstrate a sampling procedure which can generate slightly smiling faces without reference images (zero-shot interpolation). We replicate these findings for other attributes as well as other datasets. Our code is available at https://github.com/jdeschena/ddpm-zero-shot-interpolation.

cs.CV

Distributed Extra-gradient with Optimal Complexity and Communication Guarantees

We consider monotone variational inequality (VI) problems in multi-GPU settings where multiple processors/workers/clients have access to local stochastic dual vectors. This setting includes a broad range of important problems from distributed convex minimization to min-max and games. Extra-gradient, which is a de facto algorithm for monotone VI problems, has not been designed to be communication-efficient. To this end, we propose a quantized generalized extra-gradient (Q-GenX), which is an unbiased and adaptive compression method tailored to solve VIs. We provide an adaptive step-size rule, which adapts to the respective noise profiles at hand and achieve a fast rate of ${\mathcal O}(1/T)$ under relative noise, and an order-optimal ${\mathcal O}(1/\sqrt{T})$ under absolute noise and show distributed training accelerates convergence. Finally, we validate our theoretical results by providing real-world experiments and training generative adversarial networks on multiple GPUs.

cs.LG