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K. G. Bakshi

Publications and source records attributed to K. G. Bakshi.

3 recordsLinked to original sources

On Non-Cooperative Perfect Information Semi-Markov Games

We show that an N-person non-cooperative semi-Markov game under limiting ratio average pay-off has a pure semi-stationary Nash equilibrium. In an earlier paper, the zero-sum two person case has been dealt with. The proof follows by reducing such perfect information games to an associated semi-Markov decision process (SMDP) and then using existence results from the theory of SMDP. Exploiting this reduction procedure, one gets simple proofs of the following: (a) zero-sum two person perfect information stochastic (Markov) games have a value and pure stationary optimal strategies for both the players under discounted as well as undiscounted pay-off criteria. (b) Similar conclusions hold for N-person non-cooperative perfect information stochastic games as well. All such games can be solved using any efficient algorithm for the reduced SMDP (MDP for the case of Stochastic games). In this paper we have implemented Mondal's algorithm to solve an SMDP under limiting ratio average pay-off criterion.

cs.GT↗

On Zero-Sum Two Person Perfect Information Semi-Markov Games

A zero-sum two-person Perfect Information Semi-Markov game (PISMG) under limiting ratio average payoff has a value and both the maximiser and the minimiser have optimal pure semi-stationary strategies. We arrive at the result by first fixing an arbitrary initial state and forming the matrix of undiscounted payoffs corresponding to each pair of pure stationary strategies of the two players and proving that this matrix has a pure saddle point.

cs.GT↗

On Zero-Sum Two Person Perfect Information Stochastic Games

A zero-sum two person Perfect Information Stochastic game (PISG) under limiting average payoff has a value and both the maximiser and the minimiser have optimal pure stationary strategies. Firstly we form the matrix of undiscounted payoffs corresponding to each pair of pure stationary strategies (for each initial state) of the two players and prove that this matrix has a pure saddle point. Then by using the results by Derman [1] we prove the existence of optimal pure stationary strategy pair of the players. A crude but finite step algorithm is given to compute such an optimal pure stationary strategy pair of the players.

math.OC↗