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K. Madhava Krishna

Publications and source records attributed to K. Madhava Krishna.

At least 19 recordsLinked to original sources

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.

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Crowd-FM: Learned Optimal Selection of Conditional Flow Matching-generated Trajectories for Crowd Navigation

Safe and computationally efficient local planning for mobile robots in dense, unstructured human crowds remains a fundamental challenge. Moreover, ensuring that robot trajectories are similar to how a human moves will increase the acceptance of the robot in human environments. In this paper, we present Crowd-FM, a learning-based approach to address both safety and human-likeness challenges. Our approach has two novel components. First, we train a Conditional Flow-Matching (CFM) policy over a dataset of optimally controlled trajectories to learn a set of collision-free primitives that a robot can choose at any given scenario. The chosen optimal control solver can generate multi-modal collision-free trajectories, allowing the CFM policy to learn a diverse set of maneuvers. Secondly, we learn a score function over a dataset of human demonstration trajectories that provides a human-likeness score for the flow primitives. At inference time, computing the optimal trajectory requires selecting the one with the highest score. Our approach improves the state-of-the-art by showing that our CFM policy alone can produce collision-free navigation with a higher success rate than existing learning-based baselines. Furthermore, when augmented with inference-time refinement, our approach can outperform even expensive optimisation-based planning approaches. Finally, we validate that our scoring network can select trajectories closer to the expert data than a manually designed cost function.

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Anticipate, Adapt, Act: A Hybrid Framework for Task Planning

Anticipating and adapting to failures is a key capability robots need to collaborate effectively with humans in complex domains. This continues to be a challenge despite the impressive performance of state of the art AI planning systems and Large Language Models (LLMs) because of the uncertainty associated with the tasks and their outcomes. Toward addressing this challenge, we present a hybrid framework that integrates the generic prediction capabilities of an LLM with the probabilistic sequential decision-making capability of Relational Dynamic Influence Diagram Language. For any given task, the robot reasons about the task and the capabilities of the human attempting to complete it; predicts potential failures due to lack of ability (in the human) or lack of relevant domain objects; and executes actions to prevent such failures or recover from them. Experimental evaluation in the VirtualHome 3D simulation environment demonstrates substantial improvement in performance compared with state of the art baselines.

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MonoMPC: Monocular Vision Based Navigation with Learned Collision Model and Risk-Aware Model Predictive Control

Navigating unknown environments with a single RGB camera is challenging, as the lack of depth information prevents reliable collision-checking. While some methods use estimated depth to build collision maps, we found that depth estimates from vision foundation models are too noisy for zero-shot navigation in cluttered environments. We propose an alternative approach: instead of using noisy estimated depth for direct collision-checking, we use it as a rich context input to a learned collision model. This model predicts the distribution of minimum obstacle clearance that the robot can expect for a given control sequence. At inference, these predictions inform a risk-aware MPC planner that minimizes estimated collision risk. We proposed a joint learning pipeline that co-trains the collision model and risk metric using both safe and unsafe trajectories. Crucially, our joint-training ensures well calibrated uncertainty in our collision model that improves navigation in highly cluttered environments. Consequently, real-world experiments show reductions in collision-rate and improvements in goal reaching and speed over several strong baselines.

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Open-Set 3D Semantic Instance Maps for Vision Language Navigation -- O3D-SIM

Humans excel at forming mental maps of their surroundings, equipping them to understand object relationships and navigate based on language queries. Our previous work, SI Maps (Nanwani L, Agarwal A, Jain K, et al. Instance-level semantic maps for vision language navigation. In: 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). IEEE; 2023 Aug.), showed that having instance-level information and the semantic understanding of an environment helps significantly improve performance for language-guided tasks. We extend this instance-level approach to 3D while increasing the pipeline's robustness and improving quantitative and qualitative results. Our method leverages foundational models for object recognition, image segmentation, and feature extraction. We propose a representation that results in a 3D point cloud map with instance-level embeddings, which bring in the semantic understanding that natural language commands can query. Quantitatively, the work improves upon the success rate of language-guided tasks. At the same time, we qualitatively observe the ability to identify instances more clearly and leverage the foundational models and language and image-aligned embeddings to identify objects that, otherwise, a closed-set approach wouldn't be able to identify. Project Page - https://smart-wheelchair-rrc.github.io/o3d-sim-webpage

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SparseLoc: Sparse Open-Set Landmark-based Global Localization for Autonomous Navigation

Global localization is a critical problem in autonomous navigation, enabling precise positioning without reliance on GPS. Modern global localization techniques often depend on dense LiDAR maps, which, while precise, require extensive storage and computational resources. Recent approaches have explored alternative methods, such as sparse maps and learned features, but they suffer from poor robustness and generalization. We propose SparseLoc, a global localization framework that leverages vision-language foundation models to generate sparse, semantic-topometric maps in a zero-shot manner. It combines this map representation with a Monte Carlo localization scheme enhanced by a novel late optimization strategy, ensuring improved pose estimation. By constructing compact yet highly discriminative maps and refining localization through a carefully designed optimization schedule, SparseLoc overcomes the limitations of existing techniques, offering a more efficient and robust solution for global localization. Our system achieves over a 5X improvement in localization accuracy compared to existing sparse mapping techniques. Despite utilizing only 1/500th of the points of dense mapping methods, it achieves comparable performance, maintaining an average global localization error below 5m and 2 degrees on KITTI sequences.

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Diffusion-FS: Multimodal Free-Space Prediction via Diffusion for Autonomous Driving

Drivable Free-space prediction is a fundamental and crucial problem in autonomous driving. Recent works have addressed the problem by representing the entire non-obstacle road regions as the free-space. In contrast our aim is to estimate the driving corridors that are a navigable subset of the entire road region. Unfortunately, existing corridor estimation methods directly assume a BEV-centric representation, which is hard to obtain. In contrast, we frame drivable free-space corridor prediction as a pure image perception task, using only monocular camera input. However such a formulation poses several challenges as one doesn't have the corresponding data for such free-space corridor segments in the image. Consequently, we develop a novel self-supervised approach for free-space sample generation by leveraging future ego trajectories and front-view camera images, making the process of visual corridor estimation dependent on the ego trajectory. We then employ a diffusion process to model the distribution of such segments in the image. However, the existing binary mask-based representation for a segment poses many limitations. Therefore, we introduce ContourDiff, a specialized diffusion-based architecture that denoises over contour points rather than relying on binary mask representations, enabling structured and interpretable free-space predictions. We evaluate our approach qualitatively and quantitatively on both nuScenes and CARLA, demonstrating its effectiveness in accurately predicting safe multimodal navigable corridors in the image.

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CrowdSurfer: Sampling Optimization Augmented with Vector-Quantized Variational AutoEncoder for Dense Crowd Navigation

Navigation amongst densely packed crowds remains a challenge for mobile robots. The complexity increases further if the environment layout changes, making the prior computed global plan infeasible. In this paper, we show that it is possible to dramatically enhance crowd navigation by just improving the local planner. Our approach combines generative modelling with inference time optimization to generate sophisticated long-horizon local plans at interactive rates. More specifically, we train a Vector Quantized Variational AutoEncoder to learn a prior over the expert trajectory distribution conditioned on the perception input. At run-time, this is used as an initialization for a sampling-based optimizer for further refinement. Our approach does not require any sophisticated prediction of dynamic obstacles and yet provides state-of-the-art performance. In particular, we compare against the recent DRL-VO approach and show a 40% improvement in success rate and a 6% improvement in travel time.

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Swarm-Gen: Fast Generation of Diverse Feasible Swarm Behaviors

Coordination behavior in robot swarms is inherently multi-modal in nature. That is, there are numerous ways in which a swarm of robots can avoid inter-agent collisions and reach their respective goals. However, the problem of generating diverse and feasible swarm behaviors in a scalable manner remains largely unaddressed. In this paper, we fill this gap by combining generative models with a safety-filter (SF). Specifically, we sample diverse trajectories from a learned generative model which is subsequently projected onto the feasible set using the SF. We experiment with two choices for generative models, namely: Conditional Variational Autoencoder (CVAE) and Vector-Quantized Variational Autoencoder (VQ-VAE). We highlight the trade-offs these two models provide in terms of computation time and trajectory diversity. We develop a custom solver for our SF and equip it with a neural network that predicts context-specific initialization. Thecinitialization network is trained in a self-supervised manner, taking advantage of the differentiability of the SF solver. We provide two sets of empirical results. First, we demonstrate that we can generate a large set of multi-modal, feasible trajectories, simulating diverse swarm behaviors, within a few tens of milliseconds. Second, we show that our initialization network provides faster convergence of our SF solver vis-a-vis other alternative heuristics.

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Imagine2Servo: Intelligent Visual Servoing with Diffusion-Driven Goal Generation for Robotic Tasks

Visual servoing, the method of controlling robot motion through feedback from visual sensors, has seen significant advancements with the integration of optical flow-based methods. However, its application remains limited by inherent challenges, such as the necessity for a target image at test time, the requirement of substantial overlap between initial and target images, and the reliance on feedback from a single camera. This paper introduces Imagine2Servo, an innovative approach leveraging diffusion-based image editing techniques to enhance visual servoing algorithms by generating intermediate goal images. This methodology allows for the extension of visual servoing applications beyond traditional constraints, enabling tasks like long-range navigation and manipulation without predefined goal images. We propose a pipeline that synthesizes subgoal images grounded in the task at hand, facilitating servoing in scenarios with minimal initial and target image overlap and integrating multi-camera feedback for comprehensive task execution. Our contributions demonstrate a novel application of image generation to robotic control, significantly broadening the capabilities of visual servoing systems. Real-world experiments validate the effectiveness and versatility of the Imagine2Servo framework in accomplishing a variety of tasks, marking a notable advancement in the field of visual servoing.

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Bi-level Trajectory Optimization on Uneven Terrains with Differentiable Wheel-Terrain Interaction Model

Navigation of wheeled vehicles on uneven terrain necessitates going beyond the 2D approaches for trajectory planning. Specifically, it is essential to incorporate the full 6dof variation of vehicle pose and its associated stability cost in the planning process. To this end, most recent works aim to learn a neural network model to predict the vehicle evolution. However, such approaches are data-intensive and fraught with generalization issues. In this paper, we present a purely model-based approach that just requires the digital elevation information of the terrain. Specifically, we express the wheel-terrain interaction and 6dof pose prediction as a non-linear least squares (NLS) problem. As a result, trajectory planning can be viewed as a bi-level optimization. The inner optimization layer predicts the pose on the terrain along a given trajectory, while the outer layer deforms the trajectory itself to reduce the stability and kinematic costs of the pose. We improve the state-of-the-art in the following respects. First, we show that our NLS based pose prediction closely matches the output from a high-fidelity physics engine. This result coupled with the fact that we can query gradients of the NLS solver, makes our pose predictor, a differentiable wheel-terrain interaction model. We further leverage this differentiability to efficiently solve the proposed bi-level trajectory optimization problem. Finally, we perform extensive experiments, and comparison with a baseline to showcase the effectiveness of our approach in obtaining smooth, stable trajectories.

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LeGo-Drive: Language-enhanced Goal-oriented Closed-Loop End-to-End Autonomous Driving

Existing Vision-Language models (VLMs) estimate either long-term trajectory waypoints or a set of control actions as a reactive solution for closed-loop planning based on their rich scene comprehension. However, these estimations are coarse and are subjective to their "world understanding" which may generate sub-optimal decisions due to perception errors. In this paper, we introduce LeGo-Drive, which aims to address this issue by estimating a goal location based on the given language command as an intermediate representation in an end-to-end setting. The estimated goal might fall in a non-desirable region, like on top of a car for a parking-like command, leading to inadequate planning. Hence, we propose to train the architecture in an end-to-end manner, resulting in iterative refinement of both the goal and the trajectory collectively. We validate the effectiveness of our method through comprehensive experiments conducted in diverse simulated environments. We report significant improvements in standard autonomous driving metrics, with a goal reaching Success Rate of 81%. We further showcase the versatility of LeGo-Drive across different driving scenarios and linguistic inputs, underscoring its potential for practical deployment in autonomous vehicles and intelligent transportation systems.

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ATPPNet: Attention based Temporal Point cloud Prediction Network

Point cloud prediction is an important yet challenging task in the field of autonomous driving. The goal is to predict future point cloud sequences that maintain object structures while accurately representing their temporal motion. These predicted point clouds help in other subsequent tasks like object trajectory estimation for collision avoidance or estimating locations with the least odometry drift. In this work, we present ATPPNet, a novel architecture that predicts future point cloud sequences given a sequence of previous time step point clouds obtained with LiDAR sensor. ATPPNet leverages Conv-LSTM along with channel-wise and spatial attention dually complemented by a 3D-CNN branch for extracting an enhanced spatio-temporal context to recover high quality fidel predictions of future point clouds. We conduct extensive experiments on publicly available datasets and report impressive performance outperforming the existing methods. We also conduct a thorough ablative study of the proposed architecture and provide an application study that highlights the potential of our model for tasks like odometry estimation.

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Automated Detection and Counting of Windows using UAV Imagery based Remote Sensing

Despite the technological advancements in the construction and surveying sector, the inspection of salient features like windows in an under-construction or existing building is predominantly a manual process. Moreover, the number of windows present in a building is directly related to the magnitude of deformation it suffers under earthquakes. In this research, a method to accurately detect and count the number of windows of a building by deploying an Unmanned Aerial Vehicle (UAV) based remote sensing system is proposed. The proposed two-stage method automates the identification and counting of windows by developing computer vision pipelines that utilize data from UAV's onboard camera and other sensors. Quantitative and Qualitative results show the effectiveness of our proposed approach in accurately detecting and counting the windows compared to the existing method.

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Talk2BEV: Language-enhanced Bird's-eye View Maps for Autonomous Driving

Talk2BEV is a large vision-language model (LVLM) interface for bird's-eye view (BEV) maps in autonomous driving contexts. While existing perception systems for autonomous driving scenarios have largely focused on a pre-defined (closed) set of object categories and driving scenarios, Talk2BEV blends recent advances in general-purpose language and vision models with BEV-structured map representations, eliminating the need for task-specific models. This enables a single system to cater to a variety of autonomous driving tasks encompassing visual and spatial reasoning, predicting the intents of traffic actors, and decision-making based on visual cues. We extensively evaluate Talk2BEV on a large number of scene understanding tasks that rely on both the ability to interpret free-form natural language queries, and in grounding these queries to the visual context embedded into the language-enhanced BEV map. To enable further research in LVLMs for autonomous driving scenarios, we develop and release Talk2BEV-Bench, a benchmark encompassing 1000 human-annotated BEV scenarios, with more than 20,000 questions and ground-truth responses from the NuScenes dataset.

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NeuroSMPC: A Neural Network guided Sampling Based MPC for On-Road Autonomous Driving

In this paper we show an effective means of integrating data driven frameworks to sampling based optimal control to vastly reduce the compute time for easy adoption and adaptation to real time applications such as on-road autonomous driving in the presence of dynamic actors. Presented with training examples, a spatio-temporal CNN learns to predict the optimal mean control over a finite horizon that precludes further resampling, an iterative process that makes sampling based optimal control formulations difficult to adopt in real time settings. Generating control samples around the network-predicted optimal mean retains the advantage of sample diversity while enabling real time rollout of trajectories that avoids multiple dynamic obstacles in an on-road navigation setting. Further the 3D CNN architecture implicitly learns the future trajectories of the dynamic agents in the scene resulting in successful collision free navigation despite no explicit future trajectory prediction. We show performance gain over multiple baselines in a number of on-road scenes through closed loop simulations in CARLA. We also showcase the real world applicability of our system by running it on our custom Autonomous Driving Platform (AutoDP).

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Hilbert Space Embedding-based Trajectory Optimization for Multi-Modal Uncertain Obstacle Trajectory Prediction

Safe autonomous driving critically depends on how well the ego-vehicle can predict the trajectories of neighboring vehicles. To this end, several trajectory prediction algorithms have been presented in the existing literature. Many of these approaches output a multi-modal distribution of obstacle trajectories instead of a single deterministic prediction to account for the underlying uncertainty. However, existing planners cannot handle the multi-modality based on just sample-level information of the predictions. With this motivation, this paper proposes a trajectory optimizer that can leverage the distributional aspects of the prediction in a computationally tractable and sample-efficient manner. Our optimizer can work with arbitrarily complex distributions and thus can be used with output distribution represented as a deep neural network. The core of our approach is built on embedding distribution in Reproducing Kernel Hilbert Space (RKHS), which we leverage in two ways. First, we propose an RKHS embedding approach to select probable samples from the obstacle trajectory distribution. Second, we rephrase chance-constrained optimization as distribution matching in RKHS and propose a novel sampling-based optimizer for its solution. We validate our approach with hand-crafted and neural network-based predictors trained on real-world datasets and show improvement over the existing stochastic optimization approaches in safety metrics.

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Instance-Level Semantic Maps for Vision Language Navigation

Humans have a natural ability to perform semantic associations with the surrounding objects in the environment. This allows them to create a mental map of the environment, allowing them to navigate on-demand when given linguistic instructions. A natural goal in Vision Language Navigation (VLN) research is to impart autonomous agents with similar capabilities. Recent works take a step towards this goal by creating a semantic spatial map representation of the environment without any labeled data. However, their representations are limited for practical applicability as they do not distinguish between different instances of the same object. In this work, we address this limitation by integrating instance-level information into spatial map representation using a community detection algorithm and utilizing word ontology learned by large language models (LLMs) to perform open-set semantic associations in the mapping representation. The resulting map representation improves the navigation performance by two-fold (233%) on realistic language commands with instance-specific descriptions compared to the baseline. We validate the practicality and effectiveness of our approach through extensive qualitative and quantitative experiments.

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