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K. Madhava Krishna

Publications and source records attributed to K. Madhava Krishna.

At least 55 records · Page 3Linked to original sources

Early Bird: Loop Closures from Opposing Viewpoints for Perceptually-Aliased Indoor Environments

Significant advances have been made recently in Visual Place Recognition (VPR), feature correspondence, and localization due to the proliferation of deep-learning-based methods. However, existing approaches tend to address, partially or fully, only one of two key challenges: viewpoint change and perceptual aliasing. In this paper, we present novel research that simultaneously addresses both challenges by combining deep-learned features with geometric transformations based on reasonable domain assumptions about navigation on a ground-plane, whilst also removing the requirement for specialized hardware setup (e.g. lighting, downwards facing cameras). In particular, our integration of VPR with SLAM by leveraging the robustness of deep-learned features and our homography-based extreme viewpoint invariance significantly boosts the performance of VPR, feature correspondence, and pose graph submodules of the SLAM pipeline. For the first time, we demonstrate a localization system capable of state-of-the-art performance despite perceptual aliasing and extreme 180-degree-rotated viewpoint change in a range of real-world and simulated experiments. Our system is able to achieve early loop closures that prevent significant drifts in SLAM trajectories. We also compare extensively several deep architectures for VPR and descriptor matching. We also show that superior place recognition and descriptor matching across opposite views results in a similar performance gain in back-end pose graph optimization.

cs.CV↗

DRACO: Weakly Supervised Dense Reconstruction And Canonicalization of Objects

We present DRACO, a method for Dense Reconstruction And Canonicalization of Object shape from one or more RGB images. Canonical shape reconstruction, estimating 3D object shape in a coordinate space canonicalized for scale, rotation, and translation parameters, is an emerging paradigm that holds promise for a multitude of robotic applications. Prior approaches either rely on painstakingly gathered dense 3D supervision, or produce only sparse canonical representations, limiting real-world applicability. DRACO performs dense canonicalization using only weak supervision in the form of camera poses and semantic keypoints at train time. During inference, DRACO predicts dense object-centric depth maps in a canonical coordinate-space, solely using one or more RGB images of an object. Extensive experiments on canonical shape reconstruction and pose estimation show that DRACO is competitive or superior to fully-supervised methods.

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BirdSLAM: Monocular Multibody SLAM in Bird's-Eye View

In this paper, we present BirdSLAM, a novel simultaneous localization and mapping (SLAM) system for the challenging scenario of autonomous driving platforms equipped with only a monocular camera. BirdSLAM tackles challenges faced by other monocular SLAM systems (such as scale ambiguity in monocular reconstruction, dynamic object localization, and uncertainty in feature representation) by using an orthographic (bird's-eye) view as the configuration space in which localization and mapping are performed. By assuming only the height of the ego-camera above the ground, BirdSLAM leverages single-view metrology cues to accurately localize the ego-vehicle and all other traffic participants in bird's-eye view. We demonstrate that our system outperforms prior work that uses strictly greater information, and highlight the relevance of each design decision via an ablation analysis.

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Fast Adaptation of Manipulator Trajectories to Task Perturbation By Differentiating through the Optimal Solution

Joint space trajectory optimization under end-effector task constraints leads to a challenging non-convex problem. Thus, a real-time adaptation of prior computed trajectories to perturbation in task constraints often becomes intractable. Existing works use the so-called warm-starting of trajectory optimization to improve computational performance. We present a fundamentally different approach that relies on deriving analytical gradients of the optimal solution with respect to the task constraint parameters. This gradient map characterizes the direction in which the prior computed joint trajectories need to be deformed to comply with the new task constraints. Subsequently, we develop an iterative line-search algorithm for computing the scale of deformation. Our algorithm provides near real-time adaptation of joint trajectories for a diverse class of task perturbations such as (i) changes in initial and final joint configurations of end-effector orientation-constrained trajectories and (ii) changes in end-effector goal or way-points under end-effector orientation constraints. We relate each of these examples to real-world applications ranging from learning from demonstration to obstacle avoidance. We also show that our algorithm produces trajectories with quality similar to what one would obtain by solving the trajectory optimization from scratch with warm-start initialization. But most importantly, our algorithm achieves a worst-case speed-up of 160x over the latter approach.

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Cosine meets Softmax: A tough-to-beat baseline for visual grounding

In this paper, we present a simple baseline for visual grounding for autonomous driving which outperforms the state of the art methods, while retaining minimal design choices. Our framework minimizes the cross-entropy loss over the cosine distance between multiple image ROI features with a text embedding (representing the give sentence/phrase). We use pre-trained networks for obtaining the initial embeddings and learn a transformation layer on top of the text embedding. We perform experiments on the Talk2Car dataset and achieve 68.7% AP50 accuracy, improving upon the previous state of the art by 8.6%. Our investigation suggests reconsideration towards more approaches employing sophisticated attention mechanisms or multi-stage reasoning or complex metric learning loss functions by showing promise in simpler alternatives.

cs.CV↗

Student Mixture Model Based Visual Servoing

Classical Image-Based Visual Servoing (IBVS) makes use of geometric image features like point, straight line and image moments to control a robotic system. Robust extraction and real-time tracking of these features are crucial to the performance of the IBVS. Moreover, such features can be unsuitable for real world applications where it might not be easy to distinguish a target from the rest of the environment. Alternatively, an approach based on complete photometric data can avoid the requirement of feature extraction, tracking and object detection. In this work, we propose one such probabilistic model based approach which uses entire photometric data for the purpose of visual servoing. A novel image modelling method has been proposed using Student Mixture Model (SMM), which is based on Multivariate Student's t-Distribution. Consequently, a vision-based control law is formulated as a least squares minimisation problem. Efficacy of the proposed framework is demonstrated for 2D and 3D positioning tasks showing favourable error convergence and acceptable camera trajectories. Numerical experiments are also carried out to show robustness to distinct image scenes and partial occlusion.

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Multi-object Monocular SLAM for Dynamic Environments

In this paper, we tackle the problem of multibody SLAM from a monocular camera. The term multibody, implies that we track the motion of the camera, as well as that of other dynamic participants in the scene. The quintessential challenge in dynamic scenes is unobservability: it is not possible to unambiguously triangulate a moving object from a moving monocular camera. Existing approaches solve restricted variants of the problem, but the solutions suffer relative scale ambiguity (i.e., a family of infinitely many solutions exist for each pair of motions in the scene). We solve this rather intractable problem by leveraging single-view metrology, advances in deep learning, and category-level shape estimation. We propose a multi pose-graph optimization formulation, to resolve the relative and absolute scale factor ambiguities involved. This optimization helps us reduce the average error in trajectories of multiple bodies over real-world datasets, such as KITTI. To the best of our knowledge, our method is the first practical monocular multi-body SLAM system to perform dynamic multi-object and ego localization in a unified framework in metric scale.

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SROM: Simple Real-time Odometry and Mapping using LiDAR data for Autonomous Vehicles

In this paper, we present SROM, a novel real-time Simultaneous Localization and Mapping (SLAM) system for autonomous vehicles. The keynote of the paper showcases SROM's ability to maintain localization at low sampling rates or at high linear or angular velocities where most popular LiDAR based localization approaches get degraded fast. We also demonstrate SROM to be computationally efficient and capable of handling high-speed maneuvers. It also achieves low drifts without the need for any other sensors like IMU and/or GPS. Our method has a two-layer structure wherein first, an approximate estimate of the rotation angle and translation parameters are calculated using a Phase Only Correlation (POC) method. Next, we use this estimate as an initialization for a point-to-plane ICP algorithm to obtain fine matching and registration. Another key feature of the proposed algorithm is the removal of dynamic objects before matching the scans. This improves the performance of our system as the dynamic objects can corrupt the matching scheme and derail localization. Our SLAM system can build reliable maps at the same time generating high-quality odometry. We exhaustively evaluated the proposed method in many challenging highways/country/urban sequences from the KITTI dataset and the results demonstrate better accuracy in comparisons to other state-of-the-art methods with reduced computational expense aiding in real-time realizations. We have also integrated our SROM system with our in-house autonomous vehicle and compared it with the state-of-the-art methods like LOAM and LeGO-LOAM.

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Reconstruct, Rasterize and Backprop: Dense shape and pose estimation from a single image

This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep neural networks to estimate a 3D mesh of an object, given a single image. However, all such approaches recover only the shape of an object; the reconstruction is often in a canonical frame, unsuitable for downstream robotics tasks. To this end, we leverage recent advances in differentiable rendering (in particular, rasterization) to close the loop with 3D reconstruction in camera frame. We demonstrate that our approach---dubbed reconstruct, rasterize and backprop (RRB) achieves significantly lower pose estimation errors compared to prior art, and is able to recover dense object shapes and poses from imagery. We further extend our results to an (offline) setup, where we demonstrate a dense monocular object-centric egomotion estimation system.

cs.CV↗

Topological Mapping for Manhattan-like Repetitive Environments

We showcase a topological mapping framework for a challenging indoor warehouse setting. At the most abstract level, the warehouse is represented as a Topological Graph where the nodes of the graph represent a particular warehouse topological construct (e.g. rackspace, corridor) and the edges denote the existence of a path between two neighbouring nodes or topologies. At the intermediate level, the map is represented as a Manhattan Graph where the nodes and edges are characterized by Manhattan properties and as a Pose Graph at the lower-most level of detail. The topological constructs are learned via a Deep Convolutional Network while the relational properties between topological instances are learnt via a Siamese-style Neural Network. In the paper, we show that maintaining abstractions such as Topological Graph and Manhattan Graph help in recovering an accurate Pose Graph starting from a highly erroneous and unoptimized Pose Graph. We show how this is achieved by embedding topological and Manhattan relations as well as Manhattan Graph aided loop closure relations as constraints in the backend Pose Graph optimization framework. The recovery of near ground-truth Pose Graph on real-world indoor warehouse scenes vindicate the efficacy of the proposed framework.

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DFVS: Deep Flow Guided Scene Agnostic Image Based Visual Servoing

Existing deep learning based visual servoing approaches regress the relative camera pose between a pair of images. Therefore, they require a huge amount of training data and sometimes fine-tuning for adaptation to a novel scene. Furthermore, current approaches do not consider underlying geometry of the scene and rely on direct estimation of camera pose. Thus, inaccuracies in prediction of the camera pose, especially for distant goals, lead to a degradation in the servoing performance. In this paper, we propose a two-fold solution: (i) We consider optical flow as our visual features, which are predicted using a deep neural network. (ii) These flow features are then systematically integrated with depth estimates provided by another neural network using interaction matrix. We further present an extensive benchmark in a photo-realistic 3D simulation across diverse scenes to study the convergence and generalisation of visual servoing approaches. We show convergence for over 3m and 40 degrees while maintaining precise positioning of under 2cm and 1 degree on our challenging benchmark where the existing approaches that are unable to converge for majority of scenarios for over 1.5m and 20 degrees. Furthermore, we also evaluate our approach for a real scenario on an aerial robot. Our approach generalizes to novel scenarios producing precise and robust servoing performance for 6 degrees of freedom positioning tasks with even large camera transformations without any retraining or fine-tuning.

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MonoLayout: Amodal scene layout from a single image

In this paper, we address the novel, highly challenging problem of estimating the layout of a complex urban driving scenario. Given a single color image captured from a driving platform, we aim to predict the bird's-eye view layout of the road and other traffic participants. The estimated layout should reason beyond what is visible in the image, and compensate for the loss of 3D information due to projection. We dub this problem amodal scene layout estimation, which involves "hallucinating" scene layout for even parts of the world that are occluded in the image. To this end, we present MonoLayout, a deep neural network for real-time amodal scene layout estimation from a single image. We represent scene layout as a multi-channel semantic occupancy grid, and leverage adversarial feature learning to hallucinate plausible completions for occluded image parts. Due to the lack of fair baseline methods, we extend several state-of-the-art approaches for road-layout estimation and vehicle occupancy estimation in bird's-eye view to the amodal setup for rigorous evaluation. By leveraging temporal sensor fusion to generate training labels, we significantly outperform current art over a number of datasets. On the KITTI and Argoverse datasets, we outperform all baselines by a significant margin. We also make all our annotations, and code publicly available. A video abstract of this paper is available https://www.youtube.com/watch?v=HcroGyo6yRQ .

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Reactive Navigation under Non-Parametric Uncertainty through Hilbert Space Embedding of Probabilistic Velocity Obstacles

The probabilistic velocity obstacle (PVO) extends the concept of velocity obstacle (VO) to work in uncertain dynamic environments. In this paper, we show how a robust model predictive control (MPC) with PVO constraints under non-parametric uncertainty can be made computationally tractable. At the core of our formulation is a novel yet simple interpretation of our robust MPC as a problem of matching the distribution of PVO with a certain desired distribution. To this end, we propose two methods. Our first baseline method is based on approximating the distribution of PVO with a Gaussian Mixture Model (GMM) and subsequently performing distribution matching using Kullback Leibler (KL) divergence metric. Our second formulation is based on the possibility of representing arbitrary distributions as functions in Reproducing Kernel Hilbert Space (RKHS). We use this foundation to interpret our robust MPC as a problem of minimizing the distance between the desired distribution and the distribution of the PVO in the RKHS. Both the RKHS and GMM based formulation can work with any uncertainty distribution and thus allowing us to relax the prevalent Gaussian assumption in the existing works. We validate our formulation by taking an example of 2D navigation of quadrotors with a realistic noise model for perception and ego-motion uncertainty. In particular, we present a systematic comparison between the GMM and the RKHS approach and show that while both approaches can produce safe trajectories, the former is highly conservative and leads to poor tracking and control costs. Furthermore, RKHS based approach gives better computational times that are up to one order of magnitude lesser than the computation time of the GMM based approach.

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Learning to Prevent Monocular SLAM Failure using Reinforcement Learning

Monocular SLAM refers to using a single camera to estimate robot ego motion while building a map of the environment. While Monocular SLAM is a well studied problem, automating Monocular SLAM by integrating it with trajectory planning frameworks is particularly challenging. This paper presents a novel formulation based on Reinforcement Learning (RL) that generates fail safe trajectories wherein the SLAM generated outputs do not deviate largely from their true values. Quintessentially, the RL framework successfully learns the otherwise complex relation between perceptual inputs and motor actions and uses this knowledge to generate trajectories that do not cause failure of SLAM. We show systematically in simulations how the quality of the SLAM dramatically improves when trajectories are computed using RL. Our method scales effectively across Monocular SLAM frameworks in both simulation and in real world experiments with a mobile robot.

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CalibNet: Geometrically Supervised Extrinsic Calibration using 3D Spatial Transformer Networks

3D LiDARs and 2D cameras are increasingly being used alongside each other in sensor rigs for perception tasks. Before these sensors can be used to gather meaningful data, however, their extrinsics (and intrinsics) need to be accurately calibrated, as the performance of the sensor rig is extremely sensitive to these calibration parameters. A vast majority of existing calibration techniques require significant amounts of data and/or calibration targets and human effort, severely impacting their applicability in large-scale production systems. We address this gap with CalibNet: a self-supervised deep network capable of automatically estimating the 6-DoF rigid body transformation between a 3D LiDAR and a 2D camera in real-time. CalibNet alleviates the need for calibration targets, thereby resulting in significant savings in calibration efforts. During training, the network only takes as input a LiDAR point cloud, the corresponding monocular image, and the camera calibration matrix K. At train time, we do not impose direct supervision (i.e., we do not directly regress to the calibration parameters, for example). Instead, we train the network to predict calibration parameters that maximize the geometric and photometric consistency of the input images and point clouds. CalibNet learns to iteratively solve the underlying geometric problem and accurately predicts extrinsic calibration parameters for a wide range of mis-calibrations, without requiring retraining or domain adaptation. The project page is hosted at https://epiception.github.io/CalibNet

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A Hierarchical Network for Diverse Trajectory Proposals

Autonomous explorative robots frequently encounter scenarios where multiple future trajectories can be pursued. Often these are cases with multiple paths around an obstacle or trajectory options towards various frontiers. Humans in such situations can inherently perceive and reason about the surrounding environment to identify several possibilities of either manoeuvring around the obstacles or moving towards various frontiers. In this work, we propose a 2 stage Convolutional Neural Network architecture which mimics such an ability to map the perceived surroundings to multiple trajectories that a robot can choose to traverse. The first stage is a Trajectory Proposal Network which suggests diverse regions in the environment which can be occupied in the future. The second stage is a Trajectory Sampling network which provides a finegrained trajectory over the regions proposed by Trajectory Proposal Network. We evaluate our framework in diverse and complicated real life settings. For the outdoor case, we use the KITTI dataset and our own outdoor driving dataset. In the indoor setting, we use an autonomous drone to navigate various scenarios and also a ground robot which can explore the environment using the trajectories proposed by our framework. Our experiments suggest that the framework is able to develop a semantic understanding of the obstacles, open regions and identify diverse trajectories that a robot can traverse. Our comparisons portray the performance gain of the proposed architecture over a diverse set of methods against which it is compared.

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IVO: Inverse Velocity Obstacles for Real Time Navigation

In this paper, we present "IVO: Inverse Velocity Obstacles" an ego-centric framework that improves the real time implementation. The proposed method stems from the concept of velocity obstacle and can be applied for both single agent and multi-agent system. It focuses on computing collision free maneuvers without any knowledge or assumption on the pose and the velocity of the robot. This is primarily achieved by reformulating the velocity obstacle to adapt to an ego-centric framework. This is a significant step towards improving real time implementations of collision avoidance in dynamic environments as there is no dependency on state estimation techniques to infer the robot pose and velocity. We evaluate IVO for both single agent and multi-agent in different scenarios and show it's efficacy over the existing formulations. We also show the real time scalability of the proposed methodology.

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DeCoILFNet: Depth Concatenation and Inter-Layer Fusion based ConvNet Accelerator

Convolutional Neural Networks (CNNs) are rapidly gaining popularity in varied fields. Due to their increasingly deep and computationally heavy structures, it is difficult to deploy them on energy constrained mobile applications. Hardware accelerators such as FPGAs have come up as an attractive alternative. However, with the limited on-chip memory and computation resources of FPGA, meeting the high memory throughput requirement and exploiting the parallelism of CNNs is a major challenge. We propose a high-performance FPGA based architecture - Depth Concatenation and Inter-Layer Fusion based ConvNet Accelerator - DeCoILFNet which exploits the intra-layer parallelism of CNNs by flattening across depth and combines it with a highly pipelined data flow across the layers enabling inter-layer fusion. This architecture significantly reduces off-chip memory accesses and maximizes the throughput. Compared to a 3.5GHz hexa-core Intel Xeon E7 caffe-implementation, our 120MHz FPGA accelerator is 30X faster. In addition, our design reduces external memory access by 11.5X along with a speedup of more than 2X in the number of clock cycles compared to state-of-the-art FPGA accelerators.

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