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Kai Fricke

Publications and source records attributed to Kai Fricke.

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Wield: Systematic Reinforcement Learning With Progressive Randomization

Reinforcement learning frameworks have introduced abstractions to implement and execute algorithms at scale. They assume standardized simulator interfaces but are not concerned with identifying suitable task representations. We present Wield, a first-of-its kind system to facilitate task design for practical reinforcement learning. Through software primitives, Wield enables practitioners to decouple system-interface and deployment-specific configuration from state and action design. To guide experimentation, Wield further introduces a novel task design protocol and classification scheme centred around staged randomization to incrementally evaluate model capabilities.

cs.LG

RLgraph: Modular Computation Graphs for Deep Reinforcement Learning

Reinforcement learning (RL) tasks are challenging to implement, execute and test due to algorithmic instability, hyper-parameter sensitivity, and heterogeneous distributed communication patterns. We argue for the separation of logical component composition, backend graph definition, and distributed execution. To this end, we introduce RLgraph, a library for designing and executing reinforcement learning tasks in both static graph and define-by-run paradigms. The resulting implementations are robust, incrementally testable, and yield high performance across different deep learning frameworks and distributed backends.

cs.LG

LIFT: Reinforcement Learning in Computer Systems by Learning From Demonstrations

Reinforcement learning approaches have long appealed to the data management community due to their ability to learn to control dynamic behavior from raw system performance. Recent successes in combining deep neural networks with reinforcement learning have sparked significant new interest in this domain. However, practical solutions remain elusive due to large training data requirements, algorithmic instability, and lack of standard tools. In this work, we introduce LIFT, an end-to-end software stack for applying deep reinforcement learning to data management tasks. While prior work has frequently explored applications in simulations, LIFT centers on utilizing human expertise to learn from demonstrations, thus lowering online training times. We further introduce TensorForce, a TensorFlow library for applied deep reinforcement learning exposing a unified declarative interface to common RL algorithms, thus providing a backend to LIFT. We demonstrate the utility of LIFT in two case studies in database compound indexing and resource management in stream processing. Results show LIFT controllers initialized from demonstrations can outperform human baselines and heuristics across latency metrics and space usage by up to 70%.

cs.LG