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Kai Lv

Publications and source records attributed to Kai Lv.

32 records · Page 2Linked to original sources

Improving Global Parameter-sharing in Physically Heterogeneous Multi-agent Reinforcement Learning with Unified Action Space

In a multi-agent system (MAS), action semantics indicates the different influences of agents' actions toward other entities, and can be used to divide agents into groups in a physically heterogeneous MAS. Previous multi-agent reinforcement learning (MARL) algorithms apply global parameter-sharing across different types of heterogeneous agents without careful discrimination of different action semantics. This common implementation decreases the cooperation and coordination between agents in complex situations. However, fully independent agent parameters dramatically increase the computational cost and training difficulty. In order to benefit from the usage of different action semantics while also maintaining a proper parameter-sharing structure, we introduce the Unified Action Space (UAS) to fulfill the requirement. The UAS is the union set of all agent actions with different semantics. All agents first calculate their unified representation in the UAS, and then generate their heterogeneous action policies using different available-action-masks. To further improve the training of extra UAS parameters, we introduce a Cross-Group Inverse (CGI) loss to predict other groups' agent policies with the trajectory information. As a universal method for solving the physically heterogeneous MARL problem, we implement the UAS adding to both value-based and policy-based MARL algorithms, and propose two practical algorithms: U-QMIX and U-MAPPO. Experimental results in the SMAC environment prove the effectiveness of both U-QMIX and U-MAPPO compared with several state-of-the-art MARL methods.

cs.MA↗

GHQ: Grouped Hybrid Q Learning for Heterogeneous Cooperative Multi-agent Reinforcement Learning

Previous deep multi-agent reinforcement learning (MARL) algorithms have achieved impressive results, typically in homogeneous scenarios. However, heterogeneous scenarios are also very common and usually harder to solve. In this paper, we mainly discuss cooperative heterogeneous MARL problems in Starcraft Multi-Agent Challenges (SMAC) environment. We firstly define and describe the heterogeneous problems in SMAC. In order to comprehensively reveal and study the problem, we make new maps added to the original SMAC maps. We find that baseline algorithms fail to perform well in those heterogeneous maps. To address this issue, we propose the Grouped Individual-Global-Max Consistency (GIGM) and a novel MARL algorithm, Grouped Hybrid Q Learning (GHQ). GHQ separates agents into several groups and keeps individual parameters for each group, along with a novel hybrid structure for factorization. To enhance coordination between groups, we maximize the Inter-group Mutual Information (IGMI) between groups' trajectories. Experiments on original and new heterogeneous maps show the fabulous performance of GHQ compared to other state-of-the-art algorithms.

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Full Parameter Fine-tuning for Large Language Models with Limited Resources

Large Language Models (LLMs) have revolutionized Natural Language Processing (NLP) but demand massive GPU resources for training. Lowering the threshold for LLMs training would encourage greater participation from researchers, benefiting both academia and society. While existing approaches have focused on parameter-efficient fine-tuning, which tunes or adds a small number of parameters, few have addressed the challenge of tuning the full parameters of LLMs with limited resources. In this work, we propose a new optimizer, LOw-Memory Optimization (LOMO), which fuses the gradient computation and the parameter update in one step to reduce memory usage. By integrating LOMO with existing memory saving techniques, we reduce memory usage to 10.8% compared to the standard approach (DeepSpeed solution). Consequently, our approach enables the full parameter fine-tuning of a 65B model on a single machine with 8 RTX 3090, each with 24GB memory.Code and data are available at https://github.com/OpenLMLab/LOMO.

cs.CL↗

AdaLomo: Low-memory Optimization with Adaptive Learning Rate

Large language models have achieved remarkable success, but their extensive parameter size necessitates substantial memory for training, thereby setting a high threshold. While the recently proposed low-memory optimization (LOMO) reduces memory footprint, its optimization technique, akin to stochastic gradient descent, is sensitive to hyper-parameters and exhibits suboptimal convergence, failing to match the performance of the prevailing optimizer for large language models, AdamW. Through empirical analysis of the Adam optimizer, we found that, compared to momentum, the adaptive learning rate is more critical for bridging the gap. Building on this insight, we introduce the low-memory optimization with adaptive learning rate (AdaLomo), which offers an adaptive learning rate for each parameter. To maintain memory efficiency, we employ non-negative matrix factorization for the second-order moment estimation in the optimizer state. Additionally, we suggest the use of a grouped update normalization to stabilize convergence. Our experiments with instruction-tuning and further pre-training demonstrate that AdaLomo achieves results on par with AdamW, while significantly reducing memory requirements, thereby lowering the hardware barrier to training large language models. The code is accessible at https://github.com/OpenLMLab/LOMO.

cs.LG↗

InternLM2 Technical Report

The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.

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LongWanjuan: Towards Systematic Measurement for Long Text Quality

The quality of training data are crucial for enhancing the long-text capabilities of foundation models. Despite existing efforts to refine data quality through heuristic rules and evaluations based on data diversity and difficulty, there's a lack of systematic approaches specifically tailored for assessing long texts. Addressing this gap, our work systematically measures the quality of long texts by evaluating three fundamental linguistic dimensions: coherence, cohesion, and complexity. Drawing inspiration from the aforementioned three dimensions, we introduce a suite of metrics designed to evaluate the quality of long texts, encompassing both statistical and pre-trained language model-based ones. Leveraging these metrics, we present LongWanjuan, a bilingual dataset specifically tailored to enhance the training of language models for long-text tasks with over 160B tokens. In LongWanjuan, we categorize long texts into holistic, aggregated, and chaotic types, enabling a detailed analysis of long-text quality. Furthermore, we devise a data mixture recipe that strategically balances different types of long texts within LongWanjuan, leading to significant improvements in model performance on long-text tasks. The code and dataset are available at https://github.com/OpenLMLab/LongWanjuan.

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Building Category Graphs Representation with Spatial and Temporal Attention for Visual Navigation

Given an object of interest, visual navigation aims to reach the object's location based on a sequence of partial observations. To this end, an agent needs to 1) learn a piece of certain knowledge about the relations of object categories in the world during training and 2) look for the target object based on the pre-learned object category relations and its moving trajectory in the current unseen environment. In this paper, we propose a Category Relation Graph (CRG) to learn the knowledge of object category layout relations and a Temporal-Spatial-Region (TSR) attention architecture to perceive the long-term spatial-temporal dependencies of objects helping the navigation. We learn prior knowledge of object layout, establishing a category relationship graph to deduce the positions of specific objects. Subsequently, we introduced TSR to capture the relationships of objects in temporal, spatial, and regions within the observation trajectories. Specifically, we propose a Temporal attention module (T) to model the temporal structure of the observation sequence, which implicitly encodes the historical moving or trajectory information. Then, a Spatial attention module (S) is used to uncover the spatial context of the current observation objects based on the category relation graph and past observations. Last, a Region attention module (R) shifts the attention to the target-relevant region. Based on the visual representation extracted by our method, the agent can better perceive the environment and easily learn superior navigation policy. Experiments on AI2-THOR demonstrate our CRG-TSR method significantly outperforms existing methods regarding both effectiveness and efficiency. The code has been included in the supplementary material and will be publicly available.

cs.CV↗

CoLLiE: Collaborative Training of Large Language Models in an Efficient Way

Large language models (LLMs) are increasingly pivotal in a wide range of natural language processing tasks. Access to pre-trained models, courtesy of the open-source community, has made it possible to adapt these models to specific applications for enhanced performance. However, the substantial resources required for training these models necessitate efficient solutions. This paper introduces CoLLiE, an efficient library that facilitates collaborative training of large language models using 3D parallelism, parameter-efficient fine-tuning (PEFT) methods, and optimizers such as Lion, Adan, Sophia, LOMO and AdaLomo. With its modular design and comprehensive functionality, CoLLiE offers a balanced blend of efficiency, ease of use, and customization. CoLLiE has proven superior training efficiency in comparison with prevalent solutions in pre-training and fine-tuning scenarios. Furthermore, we provide an empirical evaluation of the correlation between model size and GPU memory consumption under different optimization methods, as well as an analysis of the throughput. Lastly, we carry out a comprehensive comparison of various optimizers and PEFT methods within the instruction-tuning context. CoLLiE is available at https://github.com/OpenLMLab/collie.

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Agent-Centric Relation Graph for Object Visual Navigation

Object visual navigation aims to steer an agent toward a target object based on visual observations. It is highly desirable to reasonably perceive the environment and accurately control the agent. In the navigation task, we introduce an Agent-Centric Relation Graph (ACRG) for learning the visual representation based on the relationships in the environment. ACRG is a highly effective structure that consists of two relationships, i.e., the horizontal relationship among objects and the distance relationship between the agent and objects . On the one hand, we design the Object Horizontal Relationship Graph (OHRG) that stores the relative horizontal location among objects. On the other hand, we propose the Agent-Target Distance Relationship Graph (ATDRG) that enables the agent to perceive the distance between the target and objects. For ATDRG, we utilize image depth to obtain the target distance and imply the vertical location to capture the distance relationship among objects in the vertical direction. With the above graphs, the agent can perceive the environment and output navigation actions. Experimental results in the artificial environment AI2-THOR demonstrate that ACRG significantly outperforms other state-of-the-art methods in unseen testing environments.

cs.CV↗

Conservative Distributional Reinforcement Learning with Safety Constraints

Safety exploration can be regarded as a constrained Markov decision problem where the expected long-term cost is constrained. Previous off-policy algorithms convert the constrained optimization problem into the corresponding unconstrained dual problem by introducing the Lagrangian relaxation technique. However, the cost function of the above algorithms provides inaccurate estimations and causes the instability of the Lagrange multiplier learning. In this paper, we present a novel off-policy reinforcement learning algorithm called Conservative Distributional Maximum a Posteriori Policy Optimization (CDMPO). At first, to accurately judge whether the current situation satisfies the constraints, CDMPO adapts distributional reinforcement learning method to estimate the Q-function and C-function. Then, CDMPO uses a conservative value function loss to reduce the number of violations of constraints during the exploration process. In addition, we utilize Weighted Average Proportional Integral Derivative (WAPID) to update the Lagrange multiplier stably. Empirical results show that the proposed method has fewer violations of constraints in the early exploration process. The final test results also illustrate that our method has better risk control.

cs.LG↗

Unified Demonstration Retriever for In-Context Learning

In-context learning is a new learning paradigm where a language model conditions on a few input-output pairs (demonstrations) and a test input, and directly outputs the prediction. It has been shown highly dependent on the provided demonstrations and thus promotes the research of demonstration retrieval: given a test input, relevant examples are retrieved from the training set to serve as informative demonstrations for in-context learning. While previous works focus on training task-specific retrievers for several tasks separately, these methods are often hard to transfer and scale on various tasks, and separately trained retrievers incur a lot of parameter storage and deployment cost. In this paper, we propose Unified Demonstration Retriever (\textbf{UDR}), a single model to retrieve demonstrations for a wide range of tasks. To train UDR, we cast various tasks' training signals into a unified list-wise ranking formulation by language model's feedback. Then we propose a multi-task list-wise ranking training framework, with an iterative mining strategy to find high-quality candidates, which can help UDR fully incorporate various tasks' signals. Experiments on 30+ tasks across 13 task families and multiple data domains show that UDR significantly outperforms baselines. Further analyses show the effectiveness of each proposed component and UDR's strong ability in various scenarios including different LMs (1.3B - 175B), unseen datasets, varying demonstration quantities, etc.

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CoNT: Contrastive Neural Text Generation

Recently, contrastive learning attracts increasing interests in neural text generation as a new solution to alleviate the exposure bias problem. It introduces a sequence-level training signal which is crucial to generation tasks that always rely on auto-regressive decoding. However, previous methods using contrastive learning in neural text generation usually lead to inferior performance. In this paper, we analyse the underlying reasons and propose a new Contrastive Neural Text generation framework, CoNT. CoNT addresses bottlenecks that prevent contrastive learning from being widely adopted in generation tasks from three aspects -- the construction of contrastive examples, the choice of the contrastive loss, and the strategy in decoding. We validate CoNT on five generation tasks with ten benchmarks, including machine translation, summarization, code comment generation, data-to-text generation and commonsense generation. Experimental results show that CoNT clearly outperforms the conventional training framework on all the ten benchmarks with a convincing margin. Especially, CoNT surpasses previous the most competitive contrastive learning method for text generation, by 1.50 BLEU on machine translation and 1.77 ROUGE-1 on summarization, respectively. It achieves new state-of-the-art on summarization, code comment generation (without external data) and data-to-text generation.

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FN-Net:Remove the Outliers by Filtering the Noise

Establishing the correspondence between two images is an important research direction of computer vision. When estimating the relationship between two images, it is often disturbed by outliers. In this paper, we propose a convolutional neural network that can filter the noise of outliers. It can output the probability that the pair of feature points is an inlier and regress the essential matrix representing the relative pose of the camera. The outliers are mainly caused by the noise introduced by the previous processing. The outliers rejection can be treated as a problem of noise elimination, and the soft threshold function has a very good effect on noise reduction. Therefore, we designed an adaptive denoising module based on soft threshold function to remove noise components in the outliers, to reduce the probability that the outlier is predicted to be an inlier. Experimental results on the YFCC100M dataset show that our method exceeds the state-of-the-art in relative pose estimation.

cs.CV↗

A region-based descriptor network for uniformly sampled keypoints

Matching keypoint pairs of different images is a basic task of computer vision. Most methods require customized extremum point schemes to obtain the coordinates of feature points with high confidence, which often need complex algorithmic design or a network with higher training difficulty and also ignore the possibility that flat regions can be used as candidate regions of matching points. In this paper, we design a region-based descriptor by combining the context features of a deep network. The new descriptor can give a robust representation of a point even in flat regions. By the new descriptor, we can obtain more high confidence matching points without extremum operation. The experimental results show that our proposed method achieves a performance comparable to state-of-the-art.

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