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Kai Shen

Publications and source records attributed to Kai Shen.

At least 37 records · Page 2Linked to original sources

SWE-Mirror: Scaling Issue-Resolving Datasets by Mirroring Issues Across Repositories

Creating large-scale verifiable training datasets for issue-resolving tasks is a critical yet notoriously difficult challenge. Existing methods on automating the Gym environment setup process for real-world issues suffer from low success rates and high overhead. Meanwhile, synthesizing new tasks within existing Gym environments leaves the vast pool of authentic, human-reported problems untapped. To maximize the utilization of existing Gym environments and also the rich data of issue-resolving history on GitHub, we introduce SWE-Mirror, a pipeline that distills a real-world issue's semantic essence, mirrors it into another repository with a configured Gym environment, and re-animates it as a verifiable issue-resolving task. SWE-Mirror reuses existing Gym environments along with the vast pool of issue-resolving history hosted on GitHub to construct a large-scale dataset of mirrored authentic and verifiable tasks. Applying SWE-Mirror to 40 repositories across 4 languages, we have curated a dataset with 60,671 issue-resolving tasks and demonstrated the value of our dataset by training and evaluating coding agents at various scale. Post-training experiments show that models trained with the dataset exhibit improvements in issue-resolving capabilities. Furthermore, by extending the dataset size to over 12,000 high-quality trajectories, we established a new state-of-the-art (SOTA) among Qwen2.5-Coder-Instruct based LLMs on the OpenHands agent framework, which increases the resolve rate on SWE-Bench-Verified by +21.8% for the 7B model and +46.0% for the 32B model and validates the effectiveness of our approach.

cs.SE↗

UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.

cs.AI↗

CodeContests+: High-Quality Test Case Generation for Competitive Programming

Competitive programming, due to its high reasoning difficulty and precise correctness feedback, has become a key task for both training and evaluating the reasoning capabilities of large language models (LLMs). However, while a large amount of public problem data, such as problem statements and solutions, is available, the test cases of these problems are often difficult to obtain. Therefore, test case generation is a necessary task for building large-scale datasets, and the quality of the test cases directly determines the accuracy of the evaluation. In this paper, we introduce an LLM-based agent system that creates high-quality test cases for competitive programming problems. We apply this system to the CodeContests dataset and propose a new version with improved test cases, named CodeContests+. We evaluated the quality of test cases in CodeContestsPlus. First, we used 1.72 million submissions with pass/fail labels to examine the accuracy of these test cases in evaluation. The results indicated that CodeContests+ achieves significantly higher accuracy than CodeContests, particularly with a notably higher True Positive Rate (TPR). Subsequently, our experiments in LLM Reinforcement Learning (RL) further confirmed that improvements in test case quality yield considerable advantages for RL.

cs.SE↗

Seed-Coder: Let the Code Model Curate Data for Itself

Code data in large language model (LLM) pretraining is recognized crucial not only for code-related tasks but also for enhancing general intelligence of LLMs. Current open-source LLMs often heavily rely on human effort to produce their code pretraining data, such as employing hand-crafted filtering rules tailored to individual programming languages, or using human-annotated data to train quality filters. However, these approaches are inherently limited in scalability, prone to subjective biases, and costly to extend and maintain across diverse programming languages. To address these challenges, we introduce Seed-Coder, a series of open-source LLMs comprising base, instruct and reasoning models of 8B size, minimizing human involvement in data construction. Our code pretraining data is produced by a model-centric data pipeline, which predominantly leverages LLMs for scoring and filtering code data. The instruct model is further trained via supervised fine-tuning and preference optimization, and the reasoning model leverages Long-Chain-of-Thought (LongCoT) reinforcement learning to improve multi-step code reasoning. Seed-Coder achieves state-of-the-art results among open-source models of similar size and even surpasses some much larger models, demonstrating superior performance in code generation, code completion, code editing, code reasoning, and software engineering tasks.

cs.CL↗

FocusDiff: Advancing Fine-Grained Text-Image Alignment for Autoregressive Visual Generation through RL

Recent studies extend the autoregression paradigm to text-to-image generation, achieving performance comparable to diffusion models. However, our new PairComp benchmark -- featuring test cases of paired prompts with similar syntax but different fine-grained semantics -- reveals that existing models struggle with fine-grained text-image alignment thus failing to realize precise control over visual tokens. To address this, we propose FocusDiff, which enhances fine-grained text-image semantic alignment by focusing on subtle differences between similar text-image pairs. We construct a new dataset of paired texts and images with similar overall expressions but distinct local semantics, further introducing a novel reinforcement learning algorithm to emphasize such fine-grained semantic differences for desired image generation. Our approach achieves state-of-the-art performance on existing text-to-image benchmarks and significantly outperforms prior methods on PairComp.

cs.CV↗

FullStack Bench: Evaluating LLMs as Full Stack Coders

As the capabilities of code large language models (LLMs) continue to expand, their applications across diverse code intelligence domains are rapidly increasing. However, most existing datasets only evaluate limited application domains. To address this gap, we have developed a comprehensive code evaluation dataset FullStack Bench focusing on full-stack programming, which encompasses a wide range of application domains (e.g., basic programming, data analysis, software engineering, mathematics, and machine learning). Besides, to assess multilingual programming capabilities, in FullStack Bench, we design real-world instructions and corresponding unit test cases from 16 widely-used programming languages to reflect real-world usage scenarios rather than simple translations. Moreover, we also release an effective code sandbox execution tool (i.e., SandboxFusion) supporting various programming languages and packages to evaluate the performance of our FullStack Bench efficiently. Comprehensive experimental results on our FullStack Bench demonstrate the necessity and effectiveness of our FullStack Bench and SandboxFusion.

cs.AI↗

Seed1.5-VL Technical Report

We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)

cs.CV↗

The Best of Both Worlds: Integrating Language Models and Diffusion Models for Video Generation

Recent advancements in text-to-video (T2V) generation have been driven by two competing paradigms: autoregressive language models and diffusion models. However, each paradigm has intrinsic limitations: language models struggle with visual quality and error accumulation, while diffusion models lack semantic understanding and causal modeling. In this work, we propose LanDiff, a hybrid framework that synergizes the strengths of both paradigms through coarse-to-fine generation. Our architecture introduces three key innovations: (1) a semantic tokenizer that compresses 3D visual features into compact 1D discrete representations through efficient semantic compression, achieving a $\sim$14,000$\times$ compression ratio; (2) a language model that generates semantic tokens with high-level semantic relationships; (3) a streaming diffusion model that refines coarse semantics into high-fidelity videos. Experiments show that LanDiff, a 5B model, achieves a score of 85.43 on the VBench T2V benchmark, surpassing the state-of-the-art open-source models Hunyuan Video (13B) and other commercial models such as Sora, Kling, and Hailuo. Furthermore, our model also achieves state-of-the-art performance in long video generation, surpassing other open-source models in this field. Our demo can be viewed at https://landiff.github.io/.

cs.CV↗

Kimi-Audio Technical Report

We present Kimi-Audio, an open-source audio foundation model that excels in audio understanding, generation, and conversation. We detail the practices in building Kimi-Audio, including model architecture, data curation, training recipe, inference deployment, and evaluation. Specifically, we leverage a 12.5Hz audio tokenizer, design a novel LLM-based architecture with continuous features as input and discrete tokens as output, and develop a chunk-wise streaming detokenizer based on flow matching. We curate a pre-training dataset that consists of more than 13 million hours of audio data covering a wide range of modalities including speech, sound, and music, and build a pipeline to construct high-quality and diverse post-training data. Initialized from a pre-trained LLM, Kimi-Audio is continual pre-trained on both audio and text data with several carefully designed tasks, and then fine-tuned to support a diverse of audio-related tasks. Extensive evaluation shows that Kimi-Audio achieves state-of-the-art performance on a range of audio benchmarks including speech recognition, audio understanding, audio question answering, and speech conversation. We release the codes, model checkpoints, as well as the evaluation toolkits in https://github.com/MoonshotAI/Kimi-Audio.

eess.AS↗

Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving

The task of issue resolving is to modify a codebase to generate a patch that addresses a given issue. However, existing benchmarks, such as SWE-bench, focus almost exclusively on Python, making them insufficient for evaluating Large Language Models (LLMs) across diverse software ecosystems. To address this, we introduce a multilingual issue-resolving benchmark, called Multi-SWE-bench, covering Java, TypeScript, JavaScript, Go, Rust, C, and C++. It includes a total of 1,632 high-quality instances, which were carefully annotated from 2,456 candidates by 68 expert annotators, ensuring that the benchmark can provide an accurate and reliable evaluation. Based on Multi-SWE-bench, we evaluate a series of state-of-the-art models using three representative methods (Agentless, SWE-agent, and OpenHands) and present a comprehensive analysis with key empirical insights. In addition, we launch a Multi-SWE-RL open-source community, aimed at building large-scale reinforcement learning (RL) training datasets for issue-resolving tasks. As an initial contribution, we release a set of 4,723 well-structured instances spanning seven programming languages, laying a solid foundation for RL research in this domain. More importantly, we open-source our entire data production pipeline, along with detailed tutorials, encouraging the open-source community to continuously contribute and expand the dataset. We envision our Multi-SWE-bench and the ever-growing Multi-SWE-RL community as catalysts for advancing RL toward its full potential, bringing us one step closer to the dawn of AGI.

cs.SE↗

MoonCast: High-Quality Zero-Shot Podcast Generation

Recent advances in text-to-speech synthesis have achieved notable success in generating high-quality short utterances for individual speakers. However, these systems still face challenges when extending their capabilities to long, multi-speaker, and spontaneous dialogues, typical of real-world scenarios such as podcasts. These limitations arise from two primary challenges: 1) long speech: podcasts typically span several minutes, exceeding the upper limit of most existing work; 2) spontaneity: podcasts are marked by their spontaneous, oral nature, which sharply contrasts with formal, written contexts; existing works often fall short in capturing this spontaneity. In this paper, we propose MoonCast, a solution for high-quality zero-shot podcast generation, aiming to synthesize natural podcast-style speech from text-only sources (e.g., stories, technical reports, news in TXT, PDF, or Web URL formats) using the voices of unseen speakers. To generate long audio, we adopt a long-context language model-based audio modeling approach utilizing large-scale long-context speech data. To enhance spontaneity, we utilize a podcast generation module to generate scripts with spontaneous details, which have been empirically shown to be as crucial as the text-to-speech modeling itself. Experiments demonstrate that MoonCast outperforms baselines, with particularly notable improvements in spontaneity and coherence.

eess.AS↗

Ask Questions with Double Hints: Visual Question Generation with Answer-awareness and Region-reference

The visual question generation (VQG) task aims to generate human-like questions from an image and potentially other side information (e.g. answer type). Previous works on VQG fall in two aspects: i) They suffer from one image to many questions mapping problem, which leads to the failure of generating referential and meaningful questions from an image. ii) They fail to model complex implicit relations among the visual objects in an image and also overlook potential interactions between the side information and image. To address these limitations, we first propose a novel learning paradigm to generate visual questions with answer-awareness and region-reference. Concretely, we aim to ask the right visual questions with Double Hints - textual answers and visual regions of interests, which could effectively mitigate the existing one-to-many mapping issue. Particularly, we develop a simple methodology to self-learn the visual hints without introducing any additional human annotations. Furthermore, to capture these sophisticated relationships, we propose a new double-hints guided Graph-to-Sequence learning framework, which first models them as a dynamic graph and learns the implicit topology end-to-end, and then utilizes a graph-to-sequence model to generate the questions with double hints. Experimental results demonstrate the priority of our proposed method.

cs.CV↗

T2S-GPT: Dynamic Vector Quantization for Autoregressive Sign Language Production from Text

In this work, we propose a two-stage sign language production (SLP) paradigm that first encodes sign language sequences into discrete codes and then autoregressively generates sign language from text based on the learned codebook. However, existing vector quantization (VQ) methods are fixed-length encodings, overlooking the uneven information density in sign language, which leads to under-encoding of important regions and over-encoding of unimportant regions. To address this issue, we propose a novel dynamic vector quantization (DVA-VAE) model that can dynamically adjust the encoding length based on the information density in sign language to achieve accurate and compact encoding. Then, a GPT-like model learns to generate code sequences and their corresponding durations from spoken language text. Extensive experiments conducted on the PHOENIX14T dataset demonstrate the effectiveness of our proposed method. To promote sign language research, we propose a new large German sign language dataset, PHOENIX-News, which contains 486 hours of sign language videos, audio, and transcription texts.Experimental analysis on PHOENIX-News shows that the performance of our model can be further improved by increasing the size of the training data. Our project homepage is https://t2sgpt-demo.yinaoxiong.cn.

cs.CV↗

RALL-E: Robust Codec Language Modeling with Chain-of-Thought Prompting for Text-to-Speech Synthesis

We present RALL-E, a robust language modeling method for text-to-speech (TTS) synthesis. While previous work based on large language models (LLMs) shows impressive performance on zero-shot TTS, such methods often suffer from poor robustness, such as unstable prosody (weird pitch and rhythm/duration) and a high word error rate (WER), due to the autoregressive prediction style of language models. The core idea behind RALL-E is chain-of-thought (CoT) prompting, which decomposes the task into simpler steps to enhance the robustness of LLM-based TTS. To accomplish this idea, RALL-E first predicts prosody features (pitch and duration) of the input text and uses them as intermediate conditions to predict speech tokens in a CoT style. Second, RALL-E utilizes the predicted duration prompt to guide the computing of self-attention weights in Transformer to enforce the model to focus on the corresponding phonemes and prosody features when predicting speech tokens. Results of comprehensive objective and subjective evaluations demonstrate that, compared to a powerful baseline method VALL-E, RALL-E significantly improves the WER of zero-shot TTS from $5.6\%$ (without reranking) and $1.7\%$ (with reranking) to $2.5\%$ and $1.0\%$, respectively. Furthermore, we demonstrate that RALL-E correctly synthesizes sentences that are hard for VALL-E and reduces the error rate from $68\%$ to $4\%$.

eess.AS↗

NaturalSpeech 3: Zero-Shot Speech Synthesis with Factorized Codec and Diffusion Models

While recent large-scale text-to-speech (TTS) models have achieved significant progress, they still fall short in speech quality, similarity, and prosody. Considering speech intricately encompasses various attributes (e.g., content, prosody, timbre, and acoustic details) that pose significant challenges for generation, a natural idea is to factorize speech into individual subspaces representing different attributes and generate them individually. Motivated by it, we propose NaturalSpeech 3, a TTS system with novel factorized diffusion models to generate natural speech in a zero-shot way. Specifically, 1) we design a neural codec with factorized vector quantization (FVQ) to disentangle speech waveform into subspaces of content, prosody, timbre, and acoustic details; 2) we propose a factorized diffusion model to generate attributes in each subspace following its corresponding prompt. With this factorization design, NaturalSpeech 3 can effectively and efficiently model intricate speech with disentangled subspaces in a divide-and-conquer way. Experiments show that NaturalSpeech 3 outperforms the state-of-the-art TTS systems on quality, similarity, prosody, and intelligibility, and achieves on-par quality with human recordings. Furthermore, we achieve better performance by scaling to 1B parameters and 200K hours of training data.

eess.AS↗

Deep Learning Predicts Prevalent and Incident Parkinson's Disease From UK Biobank Fundus Imaging

Parkinson's disease is the world's fastest-growing neurological disorder. Research to elucidate the mechanisms of Parkinson's disease and automate diagnostics would greatly improve the treatment of patients with Parkinson's disease. Current diagnostic methods are expensive and have limited availability. Considering the insidious and preclinical onset and progression of the disease, a desirable screening should be diagnostically accurate even before the onset of symptoms to allow medical interventions. We highlight retinal fundus imaging, often termed a window to the brain, as a diagnostic screening modality for Parkinson's disease. We conducted a systematic evaluation of conventional machine learning and deep learning techniques to classify Parkinson's disease from UK Biobank fundus imaging. Our results show that Parkinson's disease individuals can be differentiated from age and gender-matched healthy subjects with an Area Under the Curve (AUC) of 0.77. This accuracy is maintained when predicting either prevalent or incident Parkinson's disease. Explainability and trustworthiness are enhanced by visual attribution maps of localized biomarkers and quantified metrics of model robustness to data perturbations.

cs.LG↗

PromptTTS 2: Describing and Generating Voices with Text Prompt

Speech conveys more information than text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two main challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompts for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice variability) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech language understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompts based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality text prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available online.

eess.AS↗

Lovelock: Towards Smart NIC-hosted Clusters

Traditional cluster designs were originally server-centric, and have evolved recently to support hardware acceleration and storage disaggregation. In applications that leverage acceleration, the server CPU performs the role of orchestrating computation and data movement and data-intensive applications stress the memory bandwidth. Applications that leverage disaggregation can be adversely affected by the increased PCIe and network bandwidth resulting from disaggregation. In this paper, we advocate for a specialized cluster design for important data intensive applications, such as analytics, query processing and ML training. This design, Lovelock, replaces each server in a cluster with one or more headless smart NICs. Because smart NICs are significantly cheaper than servers on bandwidth, the resulting cluster can run these applications without adversely impacting performance, while obtaining cost and energy savings.

cs.DC↗